Sollace
475d545887
Split up the GuiSkins by concern (There is now a skin chooser and an uploader, and the gui only has gui stuff)
2018-08-21 21:18:20 +02:00
Sollace
10f25a5b91
The 48, 8
2018-08-21 09:21:56 +02:00
Sollace
63d69d026a
Make magic slightly brighter
2018-08-20 22:24:22 +02:00
Sollace
446a38b2fc
Enable transparency on ponies' skins
2018-08-20 21:25:11 +02:00
Sollace
472e048d26
Remove this block of pointless transforms (fixes items held by foals are too tiny, and items held by foals are not in their hands)
2018-08-20 20:51:35 +02:00
Sollace
716d8e6f4b
Fix alignment of the witch's hat
2018-08-20 20:51:35 +02:00
Sollace
f7052504e8
Rework the base pony scaling to be less awkward
2018-08-20 20:51:35 +02:00
Sollace
f4395e286a
Sssecrets
2018-08-20 20:51:24 +02:00
Sollace
e26e21b160
Removed baby witches. Killjoy
2018-08-20 10:38:31 +02:00
Matthew Messinger
99eed8570d
GuiSkins no longer has a concept of a gateway server.
...
Servers are now selectable by clicking the "?" button.
2018-08-19 17:55:38 -04:00
Matthew Messinger
cf132b8bcc
Fix build errors.
2018-08-19 00:03:40 -04:00
Matthew Messinger
af398e6d85
Revert "Refactors for AvatarAPI Won't compile yet because AvatarAPI isn't on maven yet."
...
This reverts commit a24b6a1
2018-08-18 23:44:32 -04:00
Matthew Messinger
a24b6a108c
Refactors for AvatarAPI
...
Won't compile yet because AvatarAPI isn't on maven yet.
2018-08-18 23:41:30 -04:00
Sollace
c95d540923
Remove debug code and add deadmous5 ears
2018-08-18 17:35:18 +02:00
Sollace
57902a7e62
Witches have a 1/300 chance of spawning as a foal. If you find one there is a 142% chance that it will be adorable
2018-08-18 16:17:21 +02:00
Sollace
50c7b373fc
Fixed witch hats being in the wrong position when riding
2018-08-18 16:16:11 +02:00
Sollace
9c446122b8
Adjust neck placement on foals
2018-08-18 15:21:37 +02:00
Sollace
dafe85b358
Adjust neck and head placement on alicorns
2018-08-18 15:21:18 +02:00
Sollace
240345f29a
Fixed armour leg placement when riding
2018-08-18 15:15:11 +02:00
Sollace
dca3cad2cd
Fixed magic rendering of items that have permanent enchantment effects AND items with a dark tint
2018-08-18 14:15:05 +02:00
Sollace
ad18186382
Adjust positioning of held items
2018-08-18 13:33:29 +02:00
Sollace
8c15d46f68
Best of both worlds: Add the neck on both layers
2018-08-18 00:27:40 +02:00
Sollace
e18db6bb19
Normalize constant names
2018-08-18 00:24:58 +02:00
Sollace
d71aa20ced
Remove unused constants
2018-08-17 23:23:50 +02:00
Sollace
6c50f40881
Admittedly his was a better way of doing it. Especially not that models are more hierarchical in nature
2018-08-17 23:18:54 +02:00
Sollace
be96ffd894
More interface
2018-08-17 23:13:58 +02:00
Sollace
2c9175b83a
Turn PMAPI into an interface
2018-08-17 23:12:40 +02:00
Sollace
8527792dba
No more reflection
2018-08-17 23:12:02 +02:00
Sollace
cea9419fb6
Some spring cleaning
2018-08-17 22:49:32 +02:00
Sollace
da26aef533
Fixed plane renderer not accounting for scaling on the z axes
2018-08-17 18:09:46 +02:00
Sollace
0ca03dbfa6
Pigmen should use the zombie model
2018-08-17 17:41:19 +02:00
Sollace
85622b335d
Skeletons have a 1/3 chance of spawning without a horn
2018-08-17 16:37:22 +02:00
Sollace
f49d8bcadf
Zombies have a 1/30 chance of spawning with wings
2018-08-17 16:36:55 +02:00
Sollace
1a80f768eb
Move neck to the outer layer
2018-08-17 16:35:20 +02:00
Sollace
9d5d204535
Fix shadow scale on child mobs
2018-08-17 16:34:08 +02:00
Sollace
943019ba2e
Fixed unicorn horns not rendering
2018-08-17 16:00:37 +02:00
Sollace
6a55833fb8
Derp. Actually have to do it like this.
2018-08-17 15:55:13 +02:00
Sollace
fabb66a5b2
Show necks as part of armour
2018-08-17 15:50:59 +02:00
Sollace
9ffb62d335
Reduce the probability of enderstallions having horns
2018-08-17 15:38:10 +02:00
Sollace
09f8a99066
Rotate player arms to put the front up
2018-08-17 15:33:19 +02:00
Sollace
d59ec9514f
Properly detect old human textures
2018-08-17 15:09:20 +02:00
Sollace
ada764f946
Move the armour texture resolver to a class and interface
2018-08-17 15:08:37 +02:00
Sollace
2752bdcc4c
Fix arm positioning (final)
2018-08-17 14:12:25 +02:00
Sollace
3f99784f4f
rename flankguard -> chestpiece
2018-08-17 12:02:23 +02:00
Sollace
cf34174ac1
Merge branch 'master' of https://github.com/MineLittlePony/MineLittlePony
2018-08-17 08:48:42 +02:00
Matthew Messinger
ca94bfa860
Quick fix for weird first person fist. Fixes #90
2018-08-16 16:51:16 -04:00
Sollace
96c8034636
Bleep
2018-08-16 21:34:28 +02:00
Sollace
23f2151eed
Skeletons don't need two armour layers, do they?
2018-08-16 21:32:09 +02:00
Sollace
4bea2e77a3
Rewrite armour AGAIN
2018-08-16 21:31:24 +02:00
Matthew Messinger
c53d2a12f6
Fix modded armor not having a helmet
2018-08-15 21:14:49 -04:00
Matthew Messinger
26e1d7b3d6
Re-add armor layer which was removed in 7f12104e
2018-08-15 18:34:22 -04:00
Sollace
b9ea6ad28a
Merge branch 'master' of https://github.com/MineLittlePony/MineLittlePony
2018-08-15 17:33:19 +02:00
Sollace
22bb316f2d
Clear warnings and fix imports
2018-08-15 17:28:58 +02:00
Sollace
6ea3ed2d75
Pony endermen
2018-08-15 17:14:40 +02:00
Sollace
3c53d3e4ff
Fixed a derp with pony tails not hiding
2018-08-15 17:12:19 +02:00
Sollace
f0453844a0
Add missing @Override annotations
2018-08-15 17:12:06 +02:00
Matthew Messinger
38a2fcd7c0
Fix mappings (forgot to build)
2018-08-14 20:00:16 -04:00
Sollace
57206213c5
Adjust yearling dimensions to be big headed :3
2018-08-15 00:26:24 +02:00
Sollace
640cf8ef03
Finalize the seapony colour code
2018-08-14 22:58:53 +02:00
Sollace
3225d727fd
Add yearlings (teenage) ponies
2018-08-14 22:55:42 +02:00
Sollace
36015ba384
Fixed the Proxy renderer not including layers. (Guardians can have arrows now! :D)
2018-08-14 19:06:46 +02:00
Sollace
bf8025bdaf
Guard as best we can against shenanigans. Should fix rendering errors, or at least replace them with a clearer message that something or someone is misbehaving
2018-08-14 19:05:54 +02:00
Sollace
d5efe0d3f6
(reported by Poly) Fix head position and vertical alignment issues when sneaking
2018-08-13 08:14:38 +02:00
Sollace
fe06800823
Fixed lighting and rendering shenanigans
2018-08-13 08:14:37 +02:00
Sollace
78a756f9c3
Move the GuiItemStackButton to live with the rest of the gui classes and improved error message handling
2018-08-13 08:14:36 +02:00
Sollace
29c72f654c
Split the elytra button into its own toggle
2018-08-13 08:14:36 +02:00
Sollace
25230a384c
Fix layering of tooltips and make buttons more hmmmhmmmhmmm
2018-08-13 08:14:35 +02:00
Sollace
063d9bfbd0
Arrange buttons
2018-08-13 08:14:35 +02:00
Sollace
73f0eddf01
Rewrite SkinsGui using the new-age gui classes
2018-08-13 08:14:34 +02:00
Sollace
01bdac7ed8
Split duplicated code out to LocalTexture
2018-08-13 08:14:33 +02:00
Sollace
b485f07d17
Merge pull request #87 from TheWeatherPony/master
...
Friendlier Modifiers for external mod access
2018-08-10 22:36:06 +02:00
Sollace
ba429c300b
Fix compilation errors
2018-08-10 20:40:01 +02:00
Sollace
33296e336c
Center the preview models so rotating isn't as janked
2018-08-10 20:19:08 +02:00
Sollace
40866cc22b
Fixed remote preview player not being scaled correctly
2018-08-10 20:18:28 +02:00
Sollace
377cda5481
Remove the c/p to prevent future errors
2018-08-10 20:00:53 +02:00
Sollace
8b5d2b33cb
Fixed Elytras not appearing in the correct place on skin previews.
2018-08-10 19:59:10 +02:00
TheWeatherPony
3268e768c1
Friendlier Access Modifiers
...
Added support for potential external usage without going through Pony.class and potential swapping of models without swapping renders. Usages/Implementations not included.
2018-08-09 23:32:09 -07:00
Matthew Messinger
1369665fd6
Elytra flying is different from regular flying
2018-07-29 23:49:45 -04:00
Matthew Messinger
21ea56d134
Add valhalla skin server as a default one.
2018-07-28 15:35:41 -04:00
Sollace
b86403ae65
Use the model's head position rather than the entities for determining if it's submerged
2018-07-27 00:17:23 +02:00
Sollace
028b86d749
Fix derped swimming animation
2018-07-27 00:10:35 +02:00
Sollace
7f12104ec5
Clean up some dank around the IRenderPony(s)
2018-07-27 00:10:18 +02:00
Sollace
302a8a22ad
Fixed mobs not heeding the scale of their skins
2018-07-26 18:45:22 +02:00
Sollace
14f98369e8
Foals were _slightly_ too small
2018-07-26 17:53:26 +02:00
Sollace
10f44f9326
Fixed shadows rendering on sleeping players
2018-07-22 17:26:15 +02:00
Sollace
137371f394
Fixed derpy foal scaling
2018-07-22 17:24:11 +02:00
Sollace
76a3f30f32
Correct pony scaling
2018-07-22 16:31:38 +02:00
Matthew Messinger
8e663c81d3
Merge pull request #74 from MineLittlePony/valhalla
...
Valhalla Implementation
2018-07-14 10:54:30 -04:00
Matthew Messinger
540ed43178
Make SkinServer json serializable and add a button go skins menu to show current gateway server.
2018-07-13 23:05:21 -04:00
Sollace
25e68bb2c4
These ended up not being needed
2018-07-13 20:03:01 +02:00
Sollace
0798fa88d3
Combine PonyArmour and IEquestrianArmor
2018-07-13 20:01:35 +02:00
Sollace
6839105881
Move everything to main so gradles doesn't choke
2018-07-12 13:17:31 +02:00
Sollace
fe6c51c75a
Add IEquestrianArmor
2018-07-12 13:17:30 +02:00
Sollace
f8084c2975
Add armour apis
2018-07-12 13:17:30 +02:00
Sollace
ff690af493
Default to normal for unknown pony sizes
2018-07-11 20:51:04 +02:00
Sollace
bb16e157df
Fixed elytra floating off of foal's backs
2018-07-08 12:21:57 +02:00
Sollace
13b1f3385f
Correct typo (again) and scale down panorama images
2018-07-08 11:56:18 +02:00
Sollace
4ee7d2d88e
Only blank skins and skins that support seapony mode should render as a seapony in seapony skin mode
2018-07-07 14:29:09 +02:00
Matthew Messinger
a92a121a5b
Revert "Fix spelling mistake and apply custom panoramas to the title screen"
...
This reverts commit a5b0e187a0
.
2018-07-05 22:49:28 -04:00
Sollace
a5b0e187a0
Fix spelling mistake and apply custom panoramas to the title screen
2018-07-03 19:07:36 +02:00
Sollace
6cc8e95991
Added seapony support to the skins gui, and some mlp-themed panoramas
2018-07-01 17:33:30 +02:00
Sollace
1e52830c91
Added proper alex model support to HDSkins. Skin servers should remember what the "model" parameter was when saving a skin and include it in their responses.
2018-06-29 23:33:05 +02:00
Sollace
2acb8e6555
Preserve tool orientation so it doesn't look like you're mining with the blunt edge
2018-06-29 19:25:08 +02:00
Sollace
58b24d07b7
Fixed snouts not rendering
2018-06-29 19:14:11 +02:00
Sollace
849301ae9c
Handle HDSkins' skin type
2018-06-29 19:01:04 +02:00
Sollace
f520998365
SHOOO BE DOO! https://www.youtube.com/watch?v=iakTl9SZTTY
2018-06-29 18:36:03 +02:00
Sollace
04b852ce7e
Fixed seapony's arms not being positioned correctly
2018-06-26 21:57:34 +02:00
Sollace
f9dba78570
Remove unused constants
2018-06-22 17:58:18 +02:00
Sollace
16634d9957
Clean up these old human fields
2018-06-22 01:46:10 +02:00
Sollace
8e173fc859
Change packages and use enums
2018-06-22 01:23:52 +02:00
Sollace
658a48fe83
Move all the transformations out into their own classes
2018-06-22 01:23:02 +02:00
Sollace
cea593e68e
Fixed unicorn arms rotating into the ground when sneaking
2018-06-22 01:21:20 +02:00
Sollace
e657865305
Move normal transforms into its own method
2018-06-21 23:53:32 +02:00
Sollace
aed1dbd8d3
Clean up and get rid of this weird split between textures and positions
2018-06-21 23:49:11 +02:00
Sollace
b14a6cb233
Pony snouts will no longer bust through player's skulls. ... That's likely less violent than it sounds.
2018-06-21 19:28:22 +02:00
Sollace
d08c43ffba
Fixed skulls not always rendering with magic effects
2018-06-20 23:54:41 +02:00
Sollace
232089bfad
Sort out problems when the pony skulls are off
2018-06-20 23:41:08 +02:00
Sollace
00d4009a76
Fix rebase conflict
2018-06-20 23:28:29 +02:00
Sollace
2c121d2960
Finish ponyskulls, add the deadmou5 ears, and ad an option to toggle skulls on and off
2018-06-20 23:27:17 +02:00
Sollace
31ce31a109
Hey, they work! :D (v1)
2018-06-20 23:27:15 +02:00
Sollace
4b6c49f6fa
Pony skulls, pony skulls, what 'chu gonna do when they come for you!
2018-06-20 23:27:13 +02:00
Sollace
224fe4b7ab
Add pony features to skulls (WIP)
2018-06-20 23:27:12 +02:00
Sollace
a637a213c4
Correct neck placement whilst sneaking
2018-06-20 23:24:14 +02:00
Sollace
caee032cb2
Reimplement the in-game options menu (oops)
2018-06-20 23:24:14 +02:00
Sollace
1642614eb4
I completely forgot that this was why I added an interpolator in the first place
2018-06-11 20:11:21 +02:00
Sollace
a9abab820e
Don't try to strafe at angles of NaN
2018-06-11 20:10:21 +02:00
Sollace
2a32b74b5b
Implement proper tweening for certain animations
2018-06-11 19:59:51 +02:00
PolyacovYury
845f3536ad
Merging together @PolyacovYury and @Sollace's visions on saddlebags. ( #69 )
2018-06-11 17:51:38 +02:00
Sollace
8be2f2fa39
Fix texture alignment issues with wings and make pegasus available during render
2018-06-10 23:04:58 +02:00
Sollace
803e79343d
Rename PonyRenderer.flipX -> PonyRenderer.flip to better reflect its meaning
2018-06-10 19:49:28 +02:00
Sollace
cf1a2bf058
Merge pull request #68 from PolyacovYury/player_strafing
...
Implemented player strafing calculation from change in model rotation angle
2018-06-10 18:56:22 +02:00
Sollace
7b9eaffdbf
Fixed the double gui bug
2018-06-10 18:54:50 +02:00
Sollace
334e768166
Added an option to toggle first-person magic
2018-06-10 09:37:15 +02:00
Sollace
0b4086db05
Keep the player model where it is, translate the shadow instead
2018-06-10 09:05:44 +02:00
PolyacovYury
2dff61c925
Implemented player strafing calculation from change in model rotation angle (since a strafing model that doesn't turn anywhere would look silly and would be exponentially hard to implement)
2018-06-09 05:18:01 +03:00
Sollace
8fe228ae5a
Removed sleepy solly code.
2018-06-08 23:30:18 +02:00
Sollace
46199208ce
Fix strafing getting stuck at invalid angles
2018-06-08 21:21:08 +02:00
Sollace
3800bc2424
Fix placement and improve animations
2018-06-08 01:06:38 +02:00
Sollace
03b558bb8f
Whitespace
2018-06-08 01:06:38 +02:00
Sollace
9d5c6d1a37
Fix trigger pixel for saddlebags
2018-06-08 01:06:37 +02:00
Sollace
2c8ecdf1b5
Off by one
2018-06-08 01:06:37 +02:00
Sollace
42081b38d4
Implemented pony wearables as saddlebags and (soon)
2018-06-08 01:06:37 +02:00
Sollace
ad77b48e59
Get a trigger value on each individual component of a pixel rather than the whole colour
2018-06-08 01:06:36 +02:00
Sollace
a4a6e7a1c4
Fixed parrots spazzing out when riding a pony. I GET IT I'M A TALKING HORSE GASH
2018-06-07 23:19:54 +02:00
Sollace
9611198a86
Merge branch 'skins_fix'
2018-06-07 20:31:51 +02:00
Sollace
eba8589963
Add protocol to the minelp server urls
2018-06-06 20:53:24 +02:00
Sollace
d338a4ddb6
HDSkins has player data loaded when fetching a pony.
2018-06-06 20:02:26 +02:00
Sollace
3ea22fd67c
Implement saddlebags as a separate component with more interesting animations
2018-06-04 22:26:05 +02:00
Sollace
4123ee8c6e
Resolve naming clash between IModelPart and ModelRenderer
2018-06-04 19:34:31 +02:00
Sollace
3aedf474ba
Better barrel roles! This should be less likely to break on diagonals.
2018-06-04 19:27:57 +02:00
Sollace
d3efbc5c05
Pegasus wings flap slower when underwater
2018-06-03 22:23:32 +02:00
Sollace
b879c979ce
Typo
2018-06-03 22:18:42 +02:00
Sollace
da2d435ca2
Multiply, not divide (0.2 / 5 == 0.04)
2018-06-03 19:59:55 +02:00
Sollace
bafe9aca31
Apply the same amount of waggle to saddlebags as is applied to the body
2018-06-03 19:34:32 +02:00
Sollace
f584f40826
Fixed transforms on villagers' bits
2018-06-03 19:20:10 +02:00
Sollace
5f8b0cf395
Naming collusion between MCP:ModelRenderer.render and MLP:IModelPart.render
2018-06-03 17:47:21 +02:00
Sollace
979782c8f8
guess ponies still have to block with a bow, even if their arms bust through the front...
2018-06-03 17:30:53 +02:00
Sollace
32df82ba77
Skeletons should now hold their items correctly
2018-06-03 17:26:43 +02:00
Sollace
2dc2642bc9
Fixed more wonkyness and inconsistency between players and mobs
2018-06-03 17:20:30 +02:00
Sollace
a5d67a7e1c
Fix leg wonkyness in general
2018-06-03 16:38:03 +02:00
Sollace
51dc230d1a
Fix alignment of held shields and blocking
2018-06-03 13:23:27 +02:00
Sollace
28274b76fd
Clear the pony cache alongside the skin cache, and fixed windows appearing behind the client
2018-06-03 11:57:22 +02:00
Sollace
5178b8f40d
Translate everypony down so they don't float
2018-06-02 23:32:01 +02:00
Sollace
1afc1cc301
Center and align players and mobs to the same position whilst riding
2018-06-02 23:27:59 +02:00
Sollace
86fe40f48f
Unmirror wings. Fixes #63
2018-06-02 20:15:42 +02:00
Sollace
8d992a5361
Fixed the tops and bottoms of saddlebags being flipped
2018-06-02 20:14:01 +02:00
Sollace
7f6a01cf9d
Fixed swinging animation not playing for horny ponies
2018-06-02 20:05:22 +02:00
Sollace
12600fff3d
Fixed villagers flapping their wings whilst in a boat (RenderPonyMob and RenderPonyBase can be merged some time in the future)
2018-06-02 19:52:25 +02:00
Sollace
cd84f64d37
Fixed snouts not following the snuzzles config option
2018-06-02 19:13:52 +02:00
Sollace
9e2983d6b9
Fixed mixin error
2018-06-02 18:22:14 +02:00
Sollace
0393daa0ba
Fix merge conflicts
2018-06-02 18:05:33 +02:00
Sollace
bc65369964
Reorganise how settings work, and renderers change immediately when you toggle an option
2018-06-02 17:52:36 +02:00
Sollace
e56611c3fc
Docs!
2018-06-02 17:50:42 +02:00
Sollace
23b2618f1e
Fixed buttons triggering their actions twice on the Liteloader pane
2018-06-02 17:50:41 +02:00
Sollace
dabd9ecad0
Rewrite the settings gui and add it to the liteloader panel
2018-06-02 17:50:33 +02:00
Matthew Messinger
46180b9691
Merge pull request #50 from Sollace/trim_armour_models
...
Cut all of the extra code from armour
2018-06-02 11:34:59 -04:00
Matthew Messinger
0a11cfc4ab
Merge pull request #48 from Sollace/zebra_models
...
Further rework models and added a few new ones
2018-06-02 11:34:05 -04:00
Sollace
28fce6ef5d
Cut all of the extra code from armour
2018-06-02 13:35:28 +02:00
Sollace
e13a5c326d
Added "ponify guardians" to the cluster
2018-05-27 12:36:53 +02:00
Sollace
362f17ea49
Added unicorn models to all the stuffs
2018-05-27 12:36:52 +02:00
Sollace
93ec981628
Guardians are now seaponies!
2018-05-27 12:36:47 +02:00
Sollace
8e1fb834f7
(From the capes branch) Let's be a bit more sensible about flying
2018-05-27 12:35:38 +02:00
Sollace
72b3bce950
Added Modelseapony (I will make sure this works later)
2018-05-27 12:35:38 +02:00
Sollace
5686608969
Decompose ModelAlicorn into its constituents
2018-05-27 12:35:37 +02:00
Sollace
3da7853265
Added zebras and finished witches
2018-05-27 12:35:37 +02:00
Sollace
7af76994ec
Fix texture alignment on saddlebags
2018-05-27 12:29:22 +02:00
Sollace
1e73c5d2bf
First person magic ( #56 )
...
* Unicorns now levitate their items in first person
* Move the levitating item renderer out of being a singleton and add handling for bows and other special actions
2018-05-26 17:37:50 -04:00
Sollace
a0648d3526
Rewrite strafing (again) ( #55 )
2018-05-25 21:55:13 -04:00
Sollace
9a98ac4b22
Scaling fix ( #53 )
...
* Actually USE show scaling when rendering Fixes #51
* Center models on the entity being rendered (initial) Fixes #52
2018-05-25 21:39:30 -04:00
Sollace
e812ca8de9
Fix some errors in the ForgeProxy docs
2018-05-06 13:39:26 +02:00
Sollace
22fe541760
Seems I was looking at the completely wrong method. Again, either one line of braces. Anything else is bad for readability and I won't stand for it.
2018-05-03 14:58:05 +02:00
Sollace
b5104d67fd
Rewrite strafing to not use a mixin
2018-05-02 14:41:43 +02:00
Sollace
e8500ea31f
I really hate these stupid package-info files...
2018-05-02 14:40:17 +02:00
Sollace
df36cf61fc
Fixed leg placement whilst flying (alicorns will still have held items lag behind them - I call it a feature)
2018-05-01 21:30:10 +02:00
Sollace
a639afea59
Moved render logic out of the entity mixin even though it's actually entity logic.
2018-05-01 21:29:16 +02:00
Sollace
7e183e3247
Bleh
2018-05-01 19:43:39 +02:00
Sollace
2325bf162d
metadata.getRace().getEfectiveRace(MineLittlePony.getConfig().getEffectivePonyLevel(ignorePony));
2018-05-01 19:37:45 +02:00
Sollace
9f429415b5
Eclipse pls, I told you to use spaces
2018-05-01 19:37:45 +02:00
Sollace
1f68025252
Cleaned up MixinRenderManager and made KillJoy happy
...
This will be the last commit on master until I can get this PR merged
2018-05-01 12:40:18 +02:00
Sollace
df5d18d350
One last codestyle commit to clean stuff up I missed, correct and document some names, and add TODO items for everything that needs to be done.
2018-05-01 12:38:13 +02:00
Sollace
4513f1c443
Fixed bows shooting off into space https://www.youtube.com/watch?v=7dwLCHNdqWw
2018-04-30 17:27:21 +02:00
Sollace
e0732a14d6
Arrows seem to work fine, so let's re-enable them
2018-04-30 17:24:07 +02:00
Sollace
e4281116cd
Remove these todos because I think they've been done now
2018-04-30 17:12:08 +02:00
Sollace
6981cde884
Debug code pls
2018-04-30 12:53:08 +02:00
Sollace
d1724fa307
Rendering is super annoying, I agree >.>
2018-04-30 11:49:29 +02:00
Sollace
ab8ab99bd5
Fixed rendering issues where the skin upload renders with the wrong model
2018-04-30 11:48:35 +02:00
Sollace
51e5c9ddc5
Fixed unicorns not swinging their arms when their hands are empty
2018-04-30 10:31:14 +02:00
Sollace
3a8ac047b1
Moved it up one more. That looks better.
2018-04-30 09:00:15 +02:00
Sollace
4e4b83fb30
Moved IRenderManager.addPlayerSkin up one and put stuff with PlayerModels into one spot
2018-04-30 08:51:36 +02:00
Sollace
e2c94901c4
Tried dissassembling the staircase, but it broke half the model. Could probably get it to work, but it'd take more math.
2018-04-30 08:31:57 +02:00
Sollace
b69c365a5d
Let's cut this down a bit
2018-04-29 23:40:09 +02:00
Sollace
35e9ef750b
Fixed leg outset being encorrect for normal width legs
2018-04-29 23:06:34 +02:00
Sollace
0f7605edc3
Can't always rely on Minecraft.getConnection. Mojang pls
2018-04-29 20:19:30 +02:00
Sollace
871f12c3e2
Ponies no longer float above beds when they're sleeping
2018-04-29 20:18:57 +02:00
Sollace
06c608acba
Fixed Vex overlays not being aligned to its body
2018-04-29 18:07:44 +02:00
Sollace
7d4c7ede88
Fixed various leg alignment issues (may break resourcepacks)
...
May Break Resourcepacks:
To fix, just rescale skeleton legs to 2x2 pixels
width keeping the original positions.
2018-04-29 18:00:26 +02:00
Sollace
7060359f58
Shhh you saw nothing (items glow again)
2018-04-29 16:41:40 +02:00
Sollace
fd68e60923
Refactoring for refactoring's sake. I wasn't happy with how things were split up
2018-04-29 14:22:26 +02:00
Sollace
dfb338e39d
Fixed snouts
2018-04-29 14:20:13 +02:00
Sollace
44ab173613
No longer used
2018-04-29 11:57:59 +02:00
Sollace
4b27e432b9
Move some things for consistency
2018-04-29 11:56:26 +02:00
Sollace
7fbc14ca01
Added a model for witches (current texture is a placeholder until we can get Zebras)
2018-04-28 23:00:01 +02:00
Sollace
3f32e2b19a
Zombie villagers will render with saddlebags and all the other stuff normal villagers do
2018-04-28 22:59:19 +02:00
Sollace
9f705df9c5
Fixed horn glow rendering looking derped
2018-04-28 21:23:26 +02:00
Sollace
7237480d04
When you're sick and tired of staring at this unreadable code
2018-04-28 21:23:08 +02:00
Sollace
de88e95ffe
Unused import
2018-04-28 20:39:21 +02:00
Sollace
45ad30503c
Okay, things are clear now. CRYSTAL CLEAR
2018-04-28 18:20:56 +02:00
Sollace
7ff68e0e4f
Snippity snippity. That should fix horn glows
2018-04-28 18:13:35 +02:00
Sollace
12ec6c1302
Break ModelPlayerPony into each different race
2018-04-28 16:39:32 +02:00
Sollace
e5a453abd0
Reformatting missed some tabs
2018-04-28 12:44:10 +02:00
Sollace
25a42908e9
Apparantly this is correct?
2018-04-28 12:35:22 +02:00
Sollace
9dd0c0dfb8
Copy the texture width/height with children
2018-04-28 12:29:26 +02:00
Sollace
da3f14c85b
Killjoy reminded me you can use interfaces for this
2018-04-28 12:28:45 +02:00
Sollace
2dfe647165
All four legs are now thin, update the ALEX skin to have thin legs
2018-04-27 23:23:47 +02:00
Sollace
52ed49defd
Mobs now flap their wings when falling/flying
2018-04-27 23:23:07 +02:00
Sollace
3a4e1fc32a
Fix mirroring issues on villager's saddlebags, add depth to the bag's strap
2018-04-27 21:49:27 +02:00
Sollace
2e090498db
Rewrite breezies (and ensure it has a head)
2018-04-27 21:48:55 +02:00
Sollace
2b154d2441
Some more tidying up
2018-04-27 20:37:54 +02:00
Sollace
b410b988a2
Try not to break horribly when encountering an unexpected profession (can't assume new ones won't be added later on / by mods).
2018-04-27 19:12:45 +02:00
Sollace
8118cff5b6
Now that I know where this delegates, let's be consistent.
2018-04-27 19:10:22 +02:00
Sollace
e14b601b9f
Merge RenderPonyEvoker + RenderPonyIllusionIllager + RenderPonyVindicator = RenderPonyIllager
2018-04-27 19:08:23 +02:00
Sollace
235494cd6c
Split the held item renderer up into a magical and non-magical variant since they not neccessarily neet to be together
2018-04-27 19:06:22 +02:00
Sollace
b00b2745e1
Rename 'translateToHand' to better reflect what it does
2018-04-27 17:55:30 +02:00
Sollace
13ba3379c9
Use generics
2018-04-27 17:50:13 +02:00
Sollace
0e0ee17f46
Codestyle to remove all trailing whitespace, unneccessary this arguments, and standardise parameter names
2018-04-27 13:49:33 +02:00
Sollace
7fbb56ad79
No changes, just whitespace
2018-04-27 09:48:55 +02:00
Sollace
7d8e971f03
Rename BasePonyRenderer -> AbstractPonyRenderer
2018-04-27 09:47:23 +02:00
Sollace
17624c484a
Clean up elytra code
2018-04-27 09:46:44 +02:00
Sollace
36ee3966d7
Tidy up snuzzles
2018-04-26 23:55:09 +02:00
Sollace
c6e81529f3
More formatting
2018-04-26 23:54:05 +02:00
Sollace
7a66dfda42
Tidy up ponytails
2018-04-26 23:53:22 +02:00
Sollace
2ad7119723
Yet more codestyle!
2018-04-26 23:53:03 +02:00
Sollace
785784b694
Move HornGlow to the correct package
2018-04-26 23:46:53 +02:00
Sollace
441fc61508
Apparantly google hates concise readable code. So there, can't complain about static members if they're not static. :P
...
I may just revert this later...
2018-04-26 22:31:26 +02:00
Sollace
16eed1e568
More codestyle
2018-04-26 22:30:17 +02:00
Sollace
ca2e5ddf46
Fixed some armour issues
2018-04-26 18:20:22 +02:00
Sollace
f01bdd973b
Added some more swing to tails
2018-04-26 18:19:25 +02:00
Sollace
d233399b68
Fixed skeleton legs not swinging
2018-04-26 17:21:47 +02:00
Sollace
af3dff6c87
Fix errors when rendering armour
2018-04-26 17:20:40 +02:00
Sollace
2ef344d9d3
Debug
2018-04-26 17:20:22 +02:00
Sollace
618a9b78bb
Rewrite wings - fix walking/interacting wing animation
2018-04-26 17:20:02 +02:00
Sollace
280013c8a4
Rewrite model code (part 1)
2018-04-26 16:01:31 +02:00
Sollace
75cb0eb6fc
Rewrite the plane renderer/horn glow renderer to be more sensible
2018-04-26 16:00:01 +02:00
Sollace
d6c5e2bd0b
Reimplement Daring Doo (STEVE) / Night Guard (ALEX)
2018-04-26 15:56:36 +02:00
Sollace
3dbedc3a5b
This is why you test things, folks
2018-04-26 15:54:27 +02:00
Sollace
0c6e2a74ff
Infinite loops are bad, mmmkay?
2018-04-25 22:02:02 +02:00
Sollace
5964cf1bc4
What time is it? Amputation time!
2018-04-25 21:38:11 +02:00
Sollace
9391c1d8c0
Code stylee, documentation, fixed leg alignment
2018-04-25 21:29:49 +02:00
Sollace
f151b31597
Clean up armor/armour, clean up villager models, more package changes
2018-04-25 16:40:47 +02:00
Sollace
403c195007
Time to tackle packages (phase 1: separate the data from all the other carp)
2018-04-25 13:02:10 +02:00
Sollace
5da88c8551
Wave 3, simplify trigger pixel handling
2018-04-25 13:00:18 +02:00
Sollace
52e2c84b67
Model rewrites wave 2, clean up horn rendering, plane rendering, Zombie and Skeleton models
2018-04-25 12:59:18 +02:00
Sollace
b9e9251c43
Model rewrites wave 1, moved pony tails to their own class
2018-04-25 09:49:41 +02:00
Sollace
228c32b4e5
Fixed Top and Bottom planes being reversed causing encorrect lighting on ponies
2018-04-25 09:45:41 +02:00
Sollace
1718868ca4
Format PonyModelConstants
2018-04-24 21:35:42 +02:00
Sollace
8895d52fe1
Fixed various bugs with the new renderer / added a flying-strafing animation
2018-04-24 21:25:30 +02:00
Sollace
e25326eed4
Fixed position/angle of the wings
2018-04-24 21:24:29 +02:00
Sollace
0657a03703
Models now work again
2018-04-24 17:12:23 +02:00
Sollace
a99873f8e6
Refactor PegasusWings
2018-04-24 16:46:53 +02:00
Sollace
fbb40134e2
* Move player rendering to make use of the build in skinMap
...
* Remove reflection
* Use the interface (IPonyData) not the class
2018-04-24 14:55:32 +02:00
Sollace
694db391bb
Giants are now ponies
2018-04-12 16:21:19 +02:00
Sollace
e93c4784ee
Build/silence warnings
2018-04-10 14:17:54 +02:00
Matthew Messinger
ae005e3323
Fix freezes for good. This also properly fixes network race issues.
2018-01-03 00:29:32 -05:00
Matthew Messinger
ca9743e377
Merge branch 'master' of https://github.com/MineLittlePony/MineLittlePony
2018-01-02 00:19:28 -05:00
Matthew Messinger
18980c2ca2
First touches on multiple skin server support.
2018-01-02 00:18:50 -05:00
The_WeatherPony
fa7e4e6b60
Added Additional Races ( #39 )
...
Added Reformed Changeling, Griffin, and Hippogriff pony races for addon mods.
2017-11-27 23:28:48 -05:00
Matthew Messinger
486f787db3
Try not changing the skin server. Might improve skin loading.
2017-08-08 16:49:05 -04:00
Matthew Messinger
6e1689cc66
Update to 1.12.1
2017-08-08 16:33:33 -04:00
Matthew Messinger
93f4418a83
Add @reason tag to getEntityTexture overwrite javadoc
2017-07-29 00:03:18 -04:00
Matthew Messinger
4fe2035f81
Update for mixins 0.7. Fixes #35
2017-07-28 14:25:26 -04:00
Matthew Messinger
e5c0cc1609
Version bump
2017-06-22 00:35:29 -04:00
Matthew Messinger
192ed73809
Fix skin menu not showing ponies
2017-06-16 04:07:07 -04:00
Matthew Messinger
4950ba2161
Add toString method to Pony classes.
2017-06-16 03:58:44 -04:00
Matthew Messinger
29f2f5ee58
Fix class cast exceptions
...
* elytras in skins menu
* zombie villagers
2017-06-16 02:14:50 -04:00
Matthew Messinger
62e77acc38
Make Ponies and metadata immutable
2017-06-16 02:13:24 -04:00
Matthew Messinger
05483e1961
Make LayerEntityOnPonyShoulder include more entities
...
Includes a method for getting a possible forge layer later.
2017-06-16 02:09:49 -04:00
Matthew Messinger
8b99a03e28
Remove randomness from mobs and fix some super issues
...
Also update mappings
2017-06-16 01:35:02 -04:00
Matthew Messinger
52da7f800b
Fix vindicator's metadata not updating, causing its held item to be misplaced
2017-06-13 05:09:55 -04:00
Matthew Messinger
c9d7a394ad
Update to 1.12
...
Changes:
* Added a base layer class which can intelligently switch between pony and human.
* Skins no longer are "converted" when they are already in the new format.
* Illagers now use the existing model and texture format.
* Metadata can now be read from the .mcmeta file (taken from old illagers)
* Non-converted resources are no longer re-uploaded
* (1.12) Parrots are rendered on the head instead of shoulders
2017-06-13 03:31:01 -04:00
Matthew Messinger
370e8e3af3
fix nullables and formatting
2017-06-13 01:27:30 -04:00
Matthew Messinger
a411969a98
Add package-info files for annotations
2017-06-12 23:44:34 -04:00
Matthew Messinger
3d818cd9d2
Merge branch 'master' of https://github.com/MineLittlePony/MineLittlePony
2017-03-28 02:08:01 -04:00
Matthew Messinger
ba5642b310
Fix modded armors.
...
Bug 1: forge postinit wasn't being called. Probably issue with event stub. Got rid of it to avoid the hassle.
Bug 2: ForgeHooksClient stub had bad signatures.
2017-03-28 02:03:51 -04:00
Venaf
59b39f1080
Fix for extended wing position relative to body ( #27 )
2017-02-14 15:12:05 -05:00
Matthew Messinger
a1cb565275
Add travis config
...
Also another itemstack == null
2017-02-13 23:29:04 -05:00
Matthew Messinger
e016f420a7
Fix block heads for humans and add support for rendering items on the head.
2016-12-29 03:09:21 -05:00
Matthew Messinger
d68b335a62
override transform in humanplayer instead of testing instanceof.
2016-12-29 03:07:43 -05:00
Matthew Messinger
f5c2fe7045
Fix capes showing while elytra is worn
2016-12-29 03:06:25 -05:00
Matthew Messinger
e87c550f2b
Use an etag for caching instead of md5.
...
Release for 1.11.2
2016-12-27 18:56:50 -05:00
Matthew Messinger
d5e766aaef
Mobs can now wear elytras.
2016-12-26 21:15:25 -05:00
Matthew Messinger
6c0542ff89
Fix rendering issues with elytra flight
2016-12-26 20:58:21 -05:00
Matthew Messinger
80516f9068
Fix head being wrong while riding after sneaking
2016-12-26 17:38:32 -05:00
Matthew Messinger
15eccc5b99
Search the resource packs for a human texture with higher priority.
2016-12-21 04:46:16 -05:00
Matthew Messinger
886b12f157
Fix armors for non-pony textures.
2016-12-21 03:22:15 -05:00
Matthew Messinger
8971183121
Add support for uploading elytras.
2016-12-21 01:20:02 -05:00
Matthew Messinger
e87717387e
Fix log message in PonyManager
2016-12-20 05:29:12 -05:00
Matthew Messinger
3b5b4bf011
Rename PonyArmors to be more obvious that it wraps ForgeHooks.
2016-12-20 05:28:56 -05:00
Matthew Messinger
f626345e8c
Fix #16 by using a mixin on the item renderer instead of trying to recreate it myself.
2016-12-20 05:19:57 -05:00
Matthew Messinger
0cfe8fdee7
sync the armor better.
...
This also fixes pegasus wings while riding.
2016-12-04 02:19:37 -05:00
Matthew Messinger
0c0a42be11
Fix horns
2016-12-02 11:00:47 -05:00
Matthew Messinger
e411f6680d
Make changing mob ponifications not need a restart.
2016-12-01 02:24:21 -05:00
Matthew Messinger
9e951f5aa7
Add the vex textures and add the illagers to the options.
2016-12-01 02:21:35 -05:00
Matthew Messinger
e9f04db833
Remove IPonyPart in favor of just a ModelBase.
2016-11-25 00:55:24 -05:00
Matthew Messinger
ef0f069e34
Code cleanup.
2016-11-25 00:37:49 -05:00
Matthew Messinger
b972fda9af
Remove remote player skin metadata XP
...
Also use java 8.
2016-11-24 02:26:02 -05:00
Matthew Messinger
17ee345c11
Add the vindicator and evoker ponies
2016-11-24 02:03:40 -05:00
Matthew Messinger
8dfac7be08
Fix itemstack null checks
2016-11-22 16:20:23 -05:00
Matthew Messinger
9c7b6cd621
Simplify models a bit (TODO)
2016-11-22 16:19:18 -05:00
Matthew Messinger
945996cfa4
Update mappings
2016-11-22 16:13:24 -05:00
Matthew Messinger
9fd9a1b7ec
Add breezies as the vex.
2016-11-17 01:01:38 -05:00
Matthew Messinger
38ccaf8e2d
Change package
2016-11-17 00:03:35 -05:00
Matthew Messinger
2245e42ad0
Initial update to 1.11. Features next.
2016-11-16 23:45:21 -05:00
Matthew Messinger
43d1edd030
Fix typo in stray resourcelocation path. (testures)
...
Also add metadata to setModelAttributes
2016-11-11 22:42:46 -05:00
Matthew Messinger
de518e7830
Fix dark spot on wings
2016-11-11 22:41:52 -05:00
Matthew Messinger
65e91b6650
Revert "Add forge dependency info"
2016-10-08 22:50:07 -04:00
Matthew Messinger
abd254170c
Add forge dependency info.
2016-10-08 21:34:00 -04:00
Matthew Messinger
130c927780
Convert entity resource textures.
2016-09-07 23:53:23 -04:00
Matthew Messinger
c219c66aef
Fix issues with the skin menu.
...
Add a button to the main menu for skins
Add overriding skins with a resource pack. See the skins.json
Some default ponies are added. Spawn them using Citizens.
Etc.
2016-08-25 01:36:00 -04:00
Matthew Messinger
79ab9d51ee
development on renderers and ponies
2016-08-22 17:33:50 -04:00
Matthew Messinger
6b3cd62549
Fix pony models when using forge.
...
Closes #15
Also maybe a NPE in hdskins (Probably need more nullchecks)
2016-08-22 17:29:27 -04:00
Matthew Messinger
ffb39c2269
Add stray overlay texture and fix a small bug with planerenderer
2016-07-13 22:57:11 -04:00
Matthew Messinger
453b5e2156
Fix #10 sleeping ponies.
...
I swear I didn't creep on anypony to debug this.
2016-07-09 23:57:05 -04:00
Matthew Messinger
289f00bd6f
Add a few more checks for flying skills (no more flying mud ponies)
2016-07-08 02:27:45 -04:00
Matthew Messinger
fded14ad6d
fix #9 blocking with magic
2016-07-08 01:59:34 -04:00
Matthew Messinger
45ddc6baca
update to 1.10.2
...
Work on better skin caching. Needs skin hash from server.
Fix up the stray skeleton. Still need proper textures
2016-07-07 02:57:52 -04:00
Matthew Messinger
6645410497
Update to 1.10
2016-06-19 15:46:37 -04:00
Matthew Messinger
81d6616e19
Fix the motion angles for other players.
2016-06-14 21:56:54 -04:00
Matthew Messinger
8d296149af
Add some angle flight. Fully enabled while flying. Only when falling otherwise.
2016-06-14 21:37:41 -04:00
Matthew Messinger
f8bdd14322
Fix bow and arrows in offhand.
2016-06-12 14:19:17 -04:00
Ha3
69f369a957
Fix awkward walking animation when dual-wielding
...
This commit fixes the awkward situation where running while dual-wielding
causes the pony to appear to be sliding on their front hooves.
When the player is holding two items (non-blocking) while not flying, the
forehooves animation is now blended with the player speed. As the player
reaches walking speed, the "decreased" arm movement (less pendulum
rotation) is cancelled, causing the animation to appear as if the pony is not
holding any items.
When the player is not moving, or is flying, the original animation is preserved
(arms are leaning forward), even if the player is holding two items.
2016-06-10 01:03:44 +02:00
Matthew Messinger
56bd748a16
Fix sneaking legs
2016-06-08 19:42:43 -04:00
Matthew Messinger
40d8ba6704
Fix arrows with humans.
2016-05-29 23:59:43 -04:00
Matthew Messinger
4fb4a63f65
Opt to not use a map for meta. Use individual prefixed keys instead. Also translate them.
...
Not using a map will decrease the risk of an entry containing more than 255 chars (limit)
Fix some stuff for magic
2016-05-21 23:56:50 -04:00
Matthew Messinger
0ee3250930
Fix skeleton bow aiming (and maybe other mobs)
2016-05-20 16:39:50 -04:00
Matthew Messinger
379388bb3f
Prevent wings from being considered for arrows.
2016-05-20 16:39:50 -04:00
Matthew Messinger
8fe82a826f
Tweak a few animations
2016-05-20 16:39:49 -04:00
Matthew Messinger
16fd7ef973
Fix crash that somehow happened.
2016-05-20 16:39:48 -04:00
Matthew Messinger
5d763da488
Color selection works now
2016-05-20 16:39:46 -04:00
Matthew Messinger
4f73a60676
Fix skeleton bow aiming and arm rendering
2016-05-20 16:39:45 -04:00
Matthew Messinger
566bdce0a9
Make arms stretch out when elytra flying
...
# Conflicts:
# src/main/java/com/brohoof/minelittlepony/model/pony/ModelSkeletonPony.java
# Conflicts:
# src/main/java/com/brohoof/minelittlepony/model/pony/ModelSkeletonPony.java
2016-05-20 16:39:44 -04:00
Matthew Messinger
f9ebdd8867
Finish up metadata overrides.
...
+ Bug fixes
2016-05-20 16:38:53 -04:00
Matthew Messinger
d1662e8dc4
Basic support for changing skin meta. WIP
2016-05-20 16:21:14 -04:00
Matthew Messinger
4c2e661d99
Quick update to 1.9.4
2016-05-20 16:21:13 -04:00
Matthew Messinger
b1ae2daf44
Add some more 1.9 functionality (left arm, shields, elytra)
2016-05-20 16:13:33 -04:00
Matthew Messinger
ce71badc7a
Fix held item glow
2016-05-20 16:13:32 -04:00
Matthew Messinger
2d89d407f5
It compiles
2016-05-20 16:13:28 -04:00
Matthew Messinger
bb5c99d5c7
add mixin annotation processor to eclipse
2016-04-13 21:05:51 -04:00
Matthew Messinger
9b437ca587
Fix lots of model animation errors.
2016-04-09 02:24:15 -04:00
Matthew Messinger
53eaa3c40e
Fix pig zombies not being earth ponies.
2016-04-08 21:40:08 -04:00
Matthew Messinger
08728bc5c7
Fix arrows
2016-04-08 21:39:52 -04:00
Matthew Messinger
2a99758a57
Fix pony sizes. Oops
2016-04-06 23:49:28 -04:00
Matthew Messinger
6b821a5804
Fix the skin converter for the wings.
2016-04-06 23:16:50 -04:00
Matthew Messinger
64b578bc70
Add missing Override's
2016-04-06 22:13:05 -04:00
Matthew Messinger
1d5e22040b
Fix some issues when riding.
2016-04-03 01:05:31 -04:00
Matthew Messinger
8bec6f5b85
Fix left armwear being offset.
2016-04-02 22:57:32 -04:00
Matthew Messinger
f3a1c59a77
Workaround for mixin bug
2016-04-02 22:56:57 -04:00
Matthew Messinger
e18fd90c22
Fix wing textures
2016-03-16 00:41:42 -04:00
Matthew Messinger
1d40648e47
Fix some things
2016-03-09 17:07:40 -05:00
Matthew Messinger
10c4514492
Revert "Add some model children. May be buggy"
...
This reverts commit 57404a01cf
.
2016-03-09 17:05:14 -05:00
Matthew Messinger
57404a01cf
Add some model children. May be buggy
2016-03-08 22:00:28 -05:00
Matthew Messinger
c8aa2176a2
Move IRenderPony into its own package. It is a duck after all
2016-03-04 23:55:42 -05:00
Matthew Messinger
63a6ea9dc5
Remove AniParams.
2016-03-04 23:54:50 -05:00
Matthew Messinger
0ce565233c
Make PlaneRenderer extend ModelRenderer
2016-03-04 23:53:35 -05:00
Matthew Messinger
53be604f85
Initial update for 1.8.9
...
- liteloader doesn't work yet so can't test.
2016-03-01 00:33:09 -05:00
Matthew Messinger
4f448be9b6
Fix some rendering and rotations
2016-02-29 23:42:22 -05:00
Matthew Messinger
daa00a044b
prep for skin metadata
...
Other cleanup
2016-02-29 23:41:02 -05:00
Matthew Messinger
1a7860ff69
Fix glitches with humans
...
Fix settings not loading.
2016-01-28 22:11:11 -05:00
Matthew Messinger
aa9cd16293
Add support for model types. Still needs server support
...
Add back capes
2016-01-28 22:10:28 -05:00
Matthew Messinger
429266b971
Remove some debug code that caused a memory leak.
...
Also prevent the leak from happening in the future.
2016-01-27 23:26:12 -05:00
Matthew Messinger
9e86a57360
Some cleanup.
2016-01-26 17:32:53 -05:00
Matthew Messinger
4b61d9c0ad
Fix arm waving (again)
2016-01-26 16:43:39 -05:00
Matthew Messinger
1b9989164d
Make LiteMod class a wrapper.
2016-01-26 03:20:39 -05:00
Matthew Messinger
d6f346eff9
Add sitting animation. Also fix armor
2016-01-26 03:20:12 -05:00
Matthew Messinger
e5559a5854
Fix held items being off when a filly
...
Move the forge model compat up
2016-01-26 03:18:44 -05:00
Matthew Messinger
4c6c644f6b
Fix some mixins
2016-01-26 03:17:08 -05:00
Matthew Messinger
90352517d4
Remove voxelcommon
2016-01-26 03:16:11 -05:00
Matthew Messinger
45f408cf1b
Port hdskins to mixins.
...
Other changes to HDSkinManager
Allow hd skins to be toggled on demand
Support small arms.
2016-01-19 00:34:07 -05:00
Matthew Messinger
15ce8e7ed0
Port to Mixin
2016-01-15 02:59:50 -05:00
Matthew Messinger
b4148959f7
Fix armors again
2016-01-13 21:00:07 -05:00
Matthew Messinger
8feb98a756
Fix mob armor being messed up
2015-12-28 20:52:58 -05:00