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Apply the same amount of waggle to saddlebags as is applied to the body
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@ -19,6 +19,7 @@ public class ModelVillagerPony extends ModelAlicorn {
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@Override
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protected void shakeBody(float move, float swing, float bodySwing, float ticks) {
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super.shakeBody(move, swing, bodySwing, ticks);
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bodySwing /= 5;
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bag.rotateAngleY = bodySwing;
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apron.rotateAngleY = bodySwing;
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