mirror of
https://github.com/MineLittlePony/MineLittlePony.git
synced 2024-11-22 20:47:59 +01:00
Move the armour texture resolver to a class and interface
This commit is contained in:
parent
2752bdcc4c
commit
ada764f946
3 changed files with 120 additions and 79 deletions
|
@ -0,0 +1,94 @@
|
|||
package com.minelittlepony.model.armour;
|
||||
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.resources.ResourcePackRepository;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.inventory.EntityEquipmentSlot;
|
||||
import net.minecraft.item.ItemArmor;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
|
||||
import com.google.common.collect.Maps;
|
||||
import com.minelittlepony.ForgeProxy;
|
||||
import com.minelittlepony.model.armour.IEquestrianArmor.ArmorLayer;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
import java.io.IOException;
|
||||
import java.util.Map;
|
||||
|
||||
public class DefaultPonyArmorTextureResolver<T extends EntityLivingBase> implements IArmorTextureResolver<T> {
|
||||
|
||||
private final Map<String, ResourceLocation> HUMAN_ARMOUR = Maps.newHashMap();
|
||||
private final Map<ResourceLocation, ResourceLocation> PONY_ARMOUR = Maps.newHashMap();
|
||||
|
||||
public ResourceLocation getArmorTexture(T entity, ItemStack itemstack, EntityEquipmentSlot slot, ArmorLayer layer, @Nullable String type) {
|
||||
ItemArmor item = (ItemArmor) itemstack.getItem();
|
||||
String texture = item.getArmorMaterial().getName();
|
||||
|
||||
String domain = "minecraft";
|
||||
|
||||
int idx = texture.indexOf(':');
|
||||
if (idx > -1) {
|
||||
domain = texture.substring(0, idx);
|
||||
texture = texture.substring(idx + 1);
|
||||
}
|
||||
|
||||
type = type == null ? "" : String.format("_%s", type);
|
||||
|
||||
String ponyRes = String.format("%s:textures/models/armor/%s_layer_%s%s.png", domain, texture, layer.name().toLowerCase(), type);
|
||||
String oldPonyRes = String.format("%s:textures/models/armor/%s_layer_%d%s.png", domain, texture, layer == ArmorLayer.INNER ? 2 : 1, type);
|
||||
|
||||
ResourceLocation human = getArmorTexture(entity, itemstack, ponyRes, slot, type);
|
||||
ResourceLocation pony = ponifyResource(human);
|
||||
|
||||
ResourceLocation oldPony = ponifyResource(getArmorTexture(entity, itemstack, oldPonyRes, slot, type));
|
||||
|
||||
return resolve(pony, oldPony, human);
|
||||
}
|
||||
|
||||
private ResourceLocation resolve(ResourceLocation... resources) {
|
||||
// check resource packs for either texture.
|
||||
for (ResourcePackRepository.Entry entry : Minecraft.getMinecraft().getResourcePackRepository().getRepositoryEntries()) {
|
||||
for (ResourceLocation candidate : resources) {
|
||||
if (entry.getResourcePack().resourceExists(candidate)) {
|
||||
// ponies are more important
|
||||
return candidate;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// the default pack
|
||||
for (ResourceLocation candidate : resources) {
|
||||
try {
|
||||
Minecraft.getMinecraft().getResourceManager().getResource(candidate);
|
||||
return candidate;
|
||||
} catch (IOException e) { }
|
||||
}
|
||||
|
||||
return resources[resources.length - 1];
|
||||
}
|
||||
|
||||
private ResourceLocation ponifyResource(ResourceLocation human) {
|
||||
return PONY_ARMOUR.computeIfAbsent(human, key -> {
|
||||
String domain = human.getNamespace();
|
||||
if ("minecraft".equals(domain)) {
|
||||
domain = "minelittlepony"; // it's a vanilla armor. I provide these.
|
||||
}
|
||||
|
||||
return new ResourceLocation(domain, human.getPath().replace(".png", "_pony.png"));
|
||||
});
|
||||
}
|
||||
|
||||
private ResourceLocation getArmorTexture(T entity, ItemStack item, String def, EntityEquipmentSlot slot, @Nullable String type) {
|
||||
return HUMAN_ARMOUR.computeIfAbsent(ForgeProxy.getArmorTexture(entity, item, def, slot, type), ResourceLocation::new);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
|
@ -0,0 +1,15 @@
|
|||
package com.minelittlepony.model.armour;
|
||||
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.inventory.EntityEquipmentSlot;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
|
||||
import com.minelittlepony.model.armour.IEquestrianArmor.ArmorLayer;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
public interface IArmorTextureResolver<T extends EntityLivingBase> {
|
||||
|
||||
ResourceLocation getArmorTexture(T entity, ItemStack itemstack, EntityEquipmentSlot slot, ArmorLayer layer, @Nullable String type);
|
||||
}
|
|
@ -1,20 +1,20 @@
|
|||
package com.minelittlepony.render.layer;
|
||||
|
||||
import com.google.common.collect.Maps;
|
||||
import com.minelittlepony.ForgeProxy;
|
||||
import com.minelittlepony.model.ModelWrapper;
|
||||
import com.minelittlepony.model.armour.IEquestrianArmor;
|
||||
import com.minelittlepony.model.armour.IEquestrianArmor.ArmorLayer;
|
||||
import com.minelittlepony.model.armour.IArmorTextureResolver;
|
||||
import com.minelittlepony.model.armour.ModelPonyArmor;
|
||||
import com.minelittlepony.model.armour.DefaultPonyArmorTextureResolver;
|
||||
import com.minelittlepony.model.capabilities.IModelArmor;
|
||||
import com.minelittlepony.util.coordinates.Color;
|
||||
import net.minecraft.client.Minecraft;
|
||||
|
||||
import net.minecraft.client.model.ModelBase;
|
||||
import net.minecraft.client.model.ModelBiped;
|
||||
import net.minecraft.client.renderer.GlStateManager;
|
||||
import net.minecraft.client.renderer.entity.RenderLivingBase;
|
||||
import net.minecraft.client.renderer.entity.layers.LayerArmorBase;
|
||||
import net.minecraft.client.resources.ResourcePackRepository;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.inventory.EntityEquipmentSlot;
|
||||
import net.minecraft.inventory.EntityEquipmentSlot.Type;
|
||||
|
@ -22,17 +22,10 @@ import net.minecraft.item.ItemArmor;
|
|||
import net.minecraft.item.ItemArmor.ArmorMaterial;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.util.Tuple;
|
||||
|
||||
import java.io.IOException;
|
||||
import java.util.Map;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
public class LayerPonyArmor<T extends EntityLivingBase> extends AbstractPonyLayer<T> {
|
||||
|
||||
private static final Map<String, ResourceLocation> HUMAN_ARMOUR = Maps.newHashMap();
|
||||
private static final Map<ResourceLocation, ResourceLocation> PONY_ARMOUR = Maps.newHashMap();
|
||||
private static final IArmorTextureResolver<EntityLivingBase> textures = new DefaultPonyArmorTextureResolver<>();
|
||||
|
||||
private ModelWrapper pony;
|
||||
|
||||
|
@ -65,17 +58,20 @@ public class LayerPonyArmor<T extends EntityLivingBase> extends AbstractPonyLaye
|
|||
armour.setRotationAngles(move, swing, ticks, headYaw, headPitch, scale, entity);
|
||||
armour.synchroniseLegs(pony.getBody());
|
||||
|
||||
Tuple<ResourceLocation, Boolean> armourTexture = getArmorTexture(entity, itemstack, armorSlot, layer, null);
|
||||
@SuppressWarnings("unchecked")
|
||||
IArmorTextureResolver<T> resolver = armour instanceof IArmorTextureResolver ? (IArmorTextureResolver<T>)armour : (IArmorTextureResolver<T>)textures;
|
||||
|
||||
getRenderer().bindTexture(armourTexture.getFirst());
|
||||
ResourceLocation armourTexture = resolver.getArmorTexture(entity, itemstack, armorSlot, layer, null);
|
||||
|
||||
getRenderer().bindTexture(armourTexture);
|
||||
|
||||
ItemArmor itemarmor = (ItemArmor) itemstack.getItem();
|
||||
|
||||
if (itemarmor.getArmorMaterial() == ArmorMaterial.LEATHER) {
|
||||
Color.glColor(itemarmor.getColor(itemstack), 1);
|
||||
armour.render(entity, move, swing, ticks, headYaw, headPitch, scale);
|
||||
armourTexture = getArmorTexture(entity, itemstack, armorSlot, layer, "overlay");
|
||||
getRenderer().bindTexture(armourTexture.getFirst());
|
||||
armourTexture = resolver.getArmorTexture(entity, itemstack, armorSlot, layer, "overlay");
|
||||
getRenderer().bindTexture(armourTexture);
|
||||
}
|
||||
|
||||
GlStateManager.color(1, 1, 1, 1);
|
||||
|
@ -88,69 +84,6 @@ public class LayerPonyArmor<T extends EntityLivingBase> extends AbstractPonyLaye
|
|||
}
|
||||
}
|
||||
|
||||
private Tuple<ResourceLocation, Boolean> getArmorTexture(T entity, ItemStack itemstack, EntityEquipmentSlot slot, ArmorLayer layer, @Nullable String type) {
|
||||
ItemArmor item = (ItemArmor) itemstack.getItem();
|
||||
String texture = item.getArmorMaterial().getName();
|
||||
|
||||
String domain = "minecraft";
|
||||
|
||||
int idx = texture.indexOf(':');
|
||||
if (idx > -1) {
|
||||
domain = texture.substring(0, idx);
|
||||
texture = texture.substring(idx + 1);
|
||||
}
|
||||
|
||||
type = type == null ? "" : String.format("_%s", type);
|
||||
|
||||
String ponyRes = String.format("%s:textures/models/armor/%s_layer_%s%s.png", domain, texture, layer.name().toLowerCase(), type);
|
||||
String oldPonyRes = String.format("%s:textures/models/armor/%s_layer_%d%s.png", domain, texture, layer == ArmorLayer.INNER ? 2 : 1, type);
|
||||
|
||||
ResourceLocation human = getArmorTexture(entity, itemstack, ponyRes, slot, type);
|
||||
ResourceLocation oldPony = ponifyResource(getArmorTexture(entity, itemstack, oldPonyRes, slot, type));
|
||||
ResourceLocation pony = ponifyResource(human);
|
||||
|
||||
// check resource packs for either texture.
|
||||
for (ResourcePackRepository.Entry entry : Minecraft.getMinecraft().getResourcePackRepository().getRepositoryEntries()) {
|
||||
if (entry.getResourcePack().resourceExists(pony)) {
|
||||
// ponies are more important
|
||||
return new Tuple<>(pony, true);
|
||||
} else if (entry.getResourcePack().resourceExists(oldPony)) {
|
||||
return new Tuple<>(oldPony, true);
|
||||
} else if (entry.getResourcePack().resourceExists(human)) {
|
||||
// but I guess I'll take a human
|
||||
return new Tuple<>(human, false);
|
||||
}
|
||||
}
|
||||
|
||||
// the default pack
|
||||
try {
|
||||
Minecraft.getMinecraft().getResourceManager().getResource(pony);
|
||||
return new Tuple<>(pony, true);
|
||||
} catch (IOException e) {
|
||||
try {
|
||||
Minecraft.getMinecraft().getResourceManager().getResource(oldPony);
|
||||
return new Tuple<>(oldPony, true);
|
||||
} catch (IOException r) {
|
||||
return new Tuple<>(human, false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static ResourceLocation ponifyResource(ResourceLocation human) {
|
||||
return PONY_ARMOUR.computeIfAbsent(human, key -> {
|
||||
String domain = human.getNamespace();
|
||||
if ("minecraft".equals(domain)) {
|
||||
domain = "minelittlepony"; // it's a vanilla armor. I provide these.
|
||||
}
|
||||
String path = human.getPath().replace(".png", "_pony.png");
|
||||
return new ResourceLocation(domain, path);
|
||||
});
|
||||
}
|
||||
|
||||
private static ResourceLocation getArmorTexture(EntityLivingBase entity, ItemStack item, String def, EntityEquipmentSlot slot, @Nullable String type) {
|
||||
return HUMAN_ARMOUR.computeIfAbsent(ForgeProxy.getArmorTexture(entity, item, def, slot, type), ResourceLocation::new);
|
||||
}
|
||||
|
||||
private static ModelPonyArmor getArmorModel(EntityLivingBase entity, ItemStack itemstack, EntityEquipmentSlot slot, ArmorLayer layer, ModelPonyArmor def) {
|
||||
ModelBase model = ForgeProxy.getArmorModel(entity, itemstack, slot, def);
|
||||
|
||||
|
@ -164,5 +97,4 @@ public class LayerPonyArmor<T extends EntityLivingBase> extends AbstractPonyLaye
|
|||
|
||||
return def;
|
||||
}
|
||||
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue