Foals were _slightly_ too small

This commit is contained in:
Sollace 2018-07-26 17:31:37 +02:00
parent 7b5f99028b
commit 14f98369e8
2 changed files with 3 additions and 1 deletions

View file

@ -21,6 +21,7 @@ import net.minecraft.client.model.ModelRenderer;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.EnumHandSide;
import net.minecraft.util.math.MathHelper;
@ -77,6 +78,7 @@ public abstract class AbstractPonyModel extends ModelPlayer implements IModel {
}
public void updateLivingState(EntityLivingBase entity, Pony pony) {
isChild = entity.isChild();
isSneak = entity.isSneaking();
isSleeping = entity.isPlayerSleeping();
isFlying = pony.isPegasusFlying(entity);

View file

@ -7,7 +7,7 @@ public enum PonySize implements ITriggerPixelMapped<PonySize> {
TALL(0x534b76, 0.45f, 1.1F, PonyTransformation.TALL),
LARGE(0xce3254, 0.5f, 1, PonyTransformation.LARGE),
NORMAL(0, 0.4f, 0.8F, PonyTransformation.NORMAL),
FOAL(0xffbe53, 0.25f, 0.5F, PonyTransformation.FOAL);
FOAL(0xffbe53, 0.25f, 0.6F, PonyTransformation.FOAL);
private int triggerValue;