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https://github.com/MineLittlePony/MineLittlePony.git
synced 2024-11-26 14:27:59 +01:00
Normalize constant names
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parent
d71aa20ced
commit
e18db6bb19
7 changed files with 28 additions and 28 deletions
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@ -120,7 +120,7 @@ public abstract class AbstractPonyModel extends ModelPlayer implements IModel, P
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swingItem(entity);
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if (isCrouching()) {
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adjustBody(BODY_ROTATE_ANGLE_X_SNEAK, BODY_RP_Y_SNEAK, BODY_RP_Z_SNEAK);
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adjustBody(BODY_ROT_X_SNEAK, BODY_RP_Y_SNEAK, BODY_RP_Z_SNEAK);
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sneakLegs();
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setHead(0, 6, -2);
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} else if (isRiding) {
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@ -138,7 +138,7 @@ public abstract class AbstractPonyModel extends ModelPlayer implements IModel, P
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bipedLeftArm.rotateAngleZ = -PI * 0.06f;
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bipedRightArm.rotateAngleZ = PI * 0.06f;
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} else {
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adjustBody(BODY_ROTATE_ANGLE_X_NOTSNEAK, BODY_RP_Y_NOTSNEAK, BODY_RP_Z_NOTSNEAK);
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adjustBody(BODY_ROT_X_NOTSNEAK, BODY_RP_Y_NOTSNEAK, BODY_RP_Z_NOTSNEAK);
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bipedRightLeg.rotationPointY = FRONT_LEG_RP_Y_NOTSNEAK;
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bipedLeftLeg.rotationPointY = FRONT_LEG_RP_Y_NOTSNEAK;
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@ -163,8 +163,8 @@ public abstract class AbstractPonyModel extends ModelPlayer implements IModel, P
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}
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protected void adjustBodyRiding() {
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adjustBodyComponents(BODY_ROTATE_ANGLE_X_RIDING, BODY_RP_Y_RIDING, BODY_RP_Z_RIDING);
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adjustNeck(BODY_ROTATE_ANGLE_X_NOTSNEAK, BODY_RP_Y_NOTSNEAK, BODY_RP_Z_NOTSNEAK);
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adjustBodyComponents(BODY_ROT_X_RIDING, BODY_RP_Y_RIDING, BODY_RP_Z_RIDING);
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adjustNeck(BODY_ROT_X_NOTSNEAK, BODY_RP_Y_NOTSNEAK, BODY_RP_Z_NOTSNEAK);
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setHead(0, 0, 0);
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}
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@ -495,8 +495,8 @@ public abstract class AbstractPonyModel extends ModelPlayer implements IModel, P
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* Aligns legs to a sneaky position.
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*/
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protected void sneakLegs() {
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bipedRightArm.rotateAngleX -= SNEAK_LEG_X_ROTATION_ADJUSTMENT;
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bipedLeftArm.rotateAngleX -= SNEAK_LEG_X_ROTATION_ADJUSTMENT;
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bipedRightArm.rotateAngleX -= LEG_ROT_X_SNEAK_ADJ;
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bipedLeftArm.rotateAngleX -= LEG_ROT_X_SNEAK_ADJ;
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bipedLeftLeg.rotationPointY = bipedRightLeg.rotationPointY = FRONT_LEG_RP_Y_SNEAK;
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}
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@ -13,9 +13,9 @@ public interface PonyModelConstants {
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NECK_CENTRE_Y = BODY_CENTRE_Y - 6.8F,
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NECK_CENTRE_Z = BODY_CENTRE_Z - 8.8F,
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BODY_ROTATE_ANGLE_X_NOTSNEAK = 0,
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BODY_ROTATE_ANGLE_X_SNEAK = 0.4F,
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BODY_ROTATE_ANGLE_X_RIDING = PI * 3.8F,
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BODY_ROT_X_NOTSNEAK = 0,
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BODY_ROT_X_SNEAK = 0.4F,
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BODY_ROT_X_RIDING = PI * 3.8F,
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BODY_RP_Y_NOTSNEAK = 0,
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BODY_RP_Y_SNEAK = 7,
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@ -40,24 +40,26 @@ public interface PonyModelConstants {
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HORN_Y = HEAD_CENTRE_Y - 10,
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HORN_Z = HEAD_CENTRE_Z - 1.5F,
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LEFT_WING_EXT_RP_X = 4.5F,
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LEFT_WING_EXT_RP_Y = 5.3F,
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LEFT_WING_EXT_RP_Z = 6,
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EXT_WING_RP_X = 4.5F,
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EXT_WING_RP_Y = 5.3F,
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EXT_WING_RP_Z = 6,
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LEFT_WING_ROTATE_ANGLE_Z_SNEAK = 4,
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WING_ROT_Z_SNEAK = 4,
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ROTATE_270 = 4.712F,
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ROTATE_90 = 1.571F,
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SNEAK_LEG_X_ROTATION_ADJUSTMENT = 0.4F,
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LEG_ROT_X_SNEAK_ADJ = 0.4F,
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TAIL_RP_X = 0,
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TAIL_RP_Y = 0,
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TAIL_RP_Z = 0,
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TAIL_RP_Z_NOTSNEAK = 14,
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TAIL_RP_Z_SNEAK = 15,
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TAIL_RP_Y_RIDING = 3,
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TAIL_RP_Z_RIDING = 13,
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THIRDP_ARM_CENTRE_X = 0,
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THIRDP_ARM_CENTRE_Y = 4,
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@ -1,6 +1,6 @@
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package com.minelittlepony.model.capabilities;
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import static com.minelittlepony.model.PonyModelConstants.LEFT_WING_ROTATE_ANGLE_Z_SNEAK;
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import static com.minelittlepony.model.PonyModelConstants.WING_ROT_Z_SNEAK;
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import static com.minelittlepony.model.PonyModelConstants.ROTATE_270;
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import net.minecraft.util.math.MathHelper;
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@ -22,7 +22,7 @@ public interface IModelPegasus extends IModel {
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if (isFlying()) {
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return MathHelper.sin(ticks * 0.536f) + ROTATE_270 + 0.4f;
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}
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return LEFT_WING_ROTATE_ANGLE_Z_SNEAK;
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return WING_ROT_Z_SNEAK;
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}
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}
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@ -38,7 +38,7 @@ public class ModelWing {
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private void addFeathers(boolean right, boolean l, float rotationPointY, float scale) {
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float r = right ? -1 : 1;
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extended.around(r * LEFT_WING_EXT_RP_X, LEFT_WING_EXT_RP_Y + rotationPointY, LEFT_WING_EXT_RP_Z)
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extended.around(r * EXT_WING_RP_X, EXT_WING_RP_Y + rotationPointY, EXT_WING_RP_Z)
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.rotateAngleY = r * 3;
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addFeather(0, l, 6, 0, 8, scale + 0.1F);
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addFeather(1, l, -1, -0.3F, 8, scale + 0.1F) .rotateAngleX = -0.85F;
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@ -36,9 +36,9 @@ public class PonyTail extends PlaneRenderer implements IModelPart {
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if (theModel.isCrouching() && !rainboom) {
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rotateSneak();
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} else if (theModel.isRiding) {
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rotationPointZ = 13;
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rotationPointY = 3;
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} else if (theModel.isRiding()) {
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rotationPointZ = TAIL_RP_Z_RIDING;
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rotationPointY = TAIL_RP_Y_RIDING;
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rotateAngleX = PI / 5;
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} else {
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setRotationPoint(TAIL_RP_X, TAIL_RP_Y, TAIL_RP_Z_NOTSNEAK);
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@ -46,9 +46,7 @@ public class PonyTail extends PlaneRenderer implements IModelPart {
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rotateAngleX = ROTATE_90 + MathHelper.sin(move) / 10;
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} else {
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rotateAngleX = swing / 2;
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}
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if (!rainboom) {
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swingX(ticks);
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}
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}
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@ -69,7 +67,7 @@ public class PonyTail extends PlaneRenderer implements IModelPart {
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private void rotateSneak() {
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setRotationPoint(TAIL_RP_X, TAIL_RP_Y, TAIL_RP_Z_SNEAK);
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rotateAngleX = -BODY_ROTATE_ANGLE_X_SNEAK + 0.1F;
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rotateAngleX = -BODY_ROT_X_SNEAK + 0.1F;
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}
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@Override
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@ -98,7 +96,7 @@ public class PonyTail extends PlaneRenderer implements IModelPart {
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public void init(float yOffset, float stretch) {
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int texX = (index % 2) * 4;
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around(TAIL_RP_X, TAIL_RP_Y + yOffset, TAIL_RP_Z);
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around(TAIL_RP_X, TAIL_RP_Y + yOffset, 0);
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if (index == 0) {
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tex(32, 0).addTopPlane(-2, 0, 2, 4, 4, stretch);
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@ -128,8 +128,8 @@ public class ModelUnicorn extends ModelEarthPony implements IModelUnicorn {
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@Override
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protected void sneakLegs() {
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super.sneakLegs();
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unicornArmRight.rotateAngleX -= SNEAK_LEG_X_ROTATION_ADJUSTMENT;
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unicornArmLeft.rotateAngleX -= SNEAK_LEG_X_ROTATION_ADJUSTMENT;
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unicornArmRight.rotateAngleX -= LEG_ROT_X_SNEAK_ADJ;
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unicornArmLeft.rotateAngleX -= LEG_ROT_X_SNEAK_ADJ;
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}
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@Override
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@ -147,6 +147,6 @@ public class ModelEnderStallion extends ModelSkeletonPony {
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@Override
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public float getWingRotationFactor(float ticks) {
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return MathHelper.sin(ticks) + LEFT_WING_ROTATE_ANGLE_Z_SNEAK;
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return MathHelper.sin(ticks) + WING_ROT_Z_SNEAK;
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}
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}
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