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Fix shadow scale on child mobs
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@ -62,6 +62,10 @@ public abstract class RenderPonyMob<T extends EntityLiving> extends RenderLiving
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renderPony.preRenderCallback(entity, ticks);
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shadowSize = renderPony.getShadowScale();
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if (entity.isChild()) {
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shadowSize *= 3; // undo vanilla shadow scaling
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}
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if (!entity.isRiding()) {
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GlStateManager.translate(0, 0, -entity.width / 2); // move us to the center of the shadow
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} else {
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