Arrows seem to work fine, so let's re-enable them

This commit is contained in:
Sollace 2018-04-30 17:24:07 +02:00
parent e4281116cd
commit e0732a14d6

View file

@ -11,6 +11,7 @@ import com.minelittlepony.render.layer.LayerPonyElytra;
import com.voxelmodpack.hdskins.HDSkinManager;
import net.minecraft.client.renderer.entity.RenderLiving;
import net.minecraft.client.renderer.entity.RenderManager;
import net.minecraft.client.renderer.entity.layers.LayerArrow;
import net.minecraft.entity.EntityLiving;
import net.minecraft.util.ResourceLocation;
@ -30,7 +31,7 @@ public abstract class RenderPonyMob<T extends EntityLiving> extends RenderLiving
protected void addLayers() {
addLayer(new LayerPonyArmor<>(this));
// addLayer(new LayerArrow(this));
addLayer(new LayerArrow(this));
addLayer(new LayerPonyCustomHead<>(this));
addLayer(new LayerPonyElytra<>(this));
addLayer(createItemHoldingLayer());