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5 changed files with 68 additions and 67 deletions
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@ -1,53 +1,53 @@
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package com.minelittlepony.model.components;
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import com.minelittlepony.model.PonyModelConstants;
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import com.minelittlepony.render.PonyRenderer;
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import net.minecraft.client.entity.AbstractClientPlayer;
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import net.minecraft.client.model.ModelBase;
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import net.minecraft.client.model.ModelRenderer;
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import net.minecraft.client.renderer.GlStateManager;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.util.math.Vec3d;
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public class PonyElytra extends ModelBase {
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private ModelRenderer rightWing;
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private ModelRenderer leftWing = new ModelRenderer(this, 22, 0);
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private PonyRenderer rightWing = new PonyRenderer(this, 22, 0);
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private PonyRenderer leftWing = new PonyRenderer(this, 22, 0);
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public PonyElytra() {
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this.leftWing.addBox(-10.0F, 0.0F, 0.0F, 10, 20, 2, 1.0F);
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this.rightWing = new ModelRenderer(this, 22, 0);
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this.rightWing.mirror = true;
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this.rightWing.addBox(0.0F, 0.0F, 0.0F, 10, 20, 2, 1.0F);
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this.leftWing .box(-10, 0, 0, 10, 20, 2, 1);
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this.rightWing.mirror().box( 0, 0, 0, 10, 20, 2, 1);
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}
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@Override
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public void render(Entity entityIn, float p_78088_2_, float limbSwing, float ageInTicks, float netHeadYaw, float headPitch, float scale) {
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public void render(Entity entity, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch, float scale) {
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GlStateManager.disableRescaleNormal();
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GlStateManager.disableCull();
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this.leftWing.render(scale);
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this.rightWing.render(scale);
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leftWing.render(scale);
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rightWing.render(scale);
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}
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@Override
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public void setRotationAngles(float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch, float scaleFactor, Entity entityIn) {
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super.setRotationAngles(limbSwing, limbSwingAmount, ageInTicks, netHeadYaw, headPitch, scaleFactor, entityIn);
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final float PI = (float) Math.PI;
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float rotateX = PI / 2F;
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float rotateZ = PI / 12;
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float rpY = PonyModelConstants.BODY_RP_Y_NOTSNEAK;
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float rotateY = PI / 8F;
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float rotateZ = PI / 12;
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float rpY = PonyModelConstants.BODY_RP_Y_NOTSNEAK;
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if (entityIn instanceof EntityLivingBase && ((EntityLivingBase) entityIn).isElytraFlying()) {
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float f4 = 1.0F;
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float f4 = 1;
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if (entityIn.motionY < 0.0D) {
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if (entityIn.motionY < 0) {
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Vec3d vec3d = (new Vec3d(entityIn.motionX, entityIn.motionY, entityIn.motionZ)).normalize();
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f4 = 1.0F - (float) Math.pow(-vec3d.y, 1.5D);
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f4 = 1 - (float) Math.pow(-vec3d.y, 1.5);
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}
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rotateX = f4 * PI * (2 / 3F) + (1.0F - f4) * rotateX;
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rotateY = f4 * ((float) Math.PI / 2F) + (1.0F - f4) * rotateY;
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rotateX = f4 * PI * (2 / 3F) + (1 - f4) * rotateX;
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rotateY = f4 * ((float) Math.PI / 2F) + (1 - f4) * rotateY;
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} else if (entityIn.isSneaking()) {
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rotateX = ((float) Math.PI * 1.175F);
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rotateY = PI / 2;
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@ -55,7 +55,7 @@ public class PonyElytra extends ModelBase {
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rotateZ = PI / 4F;
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}
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this.leftWing.rotationPointX = 5.0F;
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this.leftWing.rotationPointX = 5;
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this.leftWing.rotationPointY = rpY;
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if (entityIn instanceof AbstractClientPlayer) {
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@ -51,13 +51,13 @@ public class ModelIllagerPony extends ModelPlayerPony {
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// this.bipedRightArm.rotationPointZ = 0.0F;
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// this.bipedRightArm.rotationPointX = -5.0F;
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this.bipedRightArm.rotateAngleX = (float) (-.75F * Math.PI);
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this.bipedRightArm.rotateAngleZ = MathHelper.cos(ageInTicks * 0.6662F) * 0.25F;
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this.bipedRightArm.rotateAngleZ = MathHelper.cos(ageInTicks * 0.6662F) / 4;
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this.bipedRightArm.rotateAngleY = 1.1F;
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} else {
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// this.bipedLeftArm.rotationPointZ = 0.0F;
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// this.bipedLeftArm.rotationPointX = 5.0F;
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this.bipedLeftArm.rotateAngleX = (float) (-.75F * Math.PI);
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this.bipedLeftArm.rotateAngleZ = -MathHelper.cos(ageInTicks * 0.6662F) * 0.25F;
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this.bipedLeftArm.rotateAngleZ = -MathHelper.cos(ageInTicks * 0.6662F) / 4;
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this.bipedLeftArm.rotateAngleY = -1.1F;
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}
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@ -62,9 +62,9 @@ public class ModelPlayerPony extends AbstractPonyModel {
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this.checkRainboom(entityIn, limbSwingAmount);
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this.rotateHead(netHeadYaw, headPitch);
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float bodySwingRotation = 0.0F;
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if (this.swingProgress > -9990.0F && !this.metadata.hasMagic()) {
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bodySwingRotation = MathHelper.sin(MathHelper.sqrt(this.swingProgress) * 3.1415927F * 2.0F) * 0.2F;
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float bodySwingRotation = 0;
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if (swingProgress > -9990.0F && !metadata.hasMagic()) {
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bodySwingRotation = MathHelper.sin(MathHelper.sqrt(swingProgress) * PI * 2) * 0.2F;
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}
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rotateLook(limbSwing, limbSwingAmount, bodySwingRotation, ageInTicks);
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@ -184,7 +184,10 @@ public class ModelPlayerPony extends AbstractPonyModel {
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}
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protected void rotateLegs(float move, float swing, float tick, Entity entity) {
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float leftArm, rightArm, leftLeg, rightLeg;
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float leftArm;
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float rightArm;
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float leftLeg;
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float rightLeg;
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if (isFlying(entity)) {
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@ -196,11 +199,8 @@ public class ModelPlayerPony extends AbstractPonyModel {
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rightLeg = leftLeg = MathHelper.sin(swing / 2);
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}
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bipedRightArm.rotateAngleY = 0.2F;
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bipedLeftLeg.rotateAngleY = bipedRightArm.rotateAngleY = 0.2F;
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bipedLeftArm.rotateAngleY = bipedRightLeg.rotateAngleY = -0.2F;
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bipedLeftLeg.rotateAngleY = 0.2F;
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} else {
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float pi = PI * (float) Math.pow(swing, 16);
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@ -325,55 +325,55 @@ public class ModelPlayerPony extends AbstractPonyModel {
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if (mainPose == ArmPose.EMPTY) return;
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float f16 = 1 - swingProgress;
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f16 *= f16 * f16;
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f16 = 1 - f16;
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float f22 = MathHelper.sin(f16 * PI);
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float f28 = MathHelper.sin(swingProgress * PI);
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float f33 = f28 * (0.7F - bipedHead.rotateAngleX) * 0.75F;
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if (metadata.hasMagic()) {
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swingArm(mainRight ? unicornArmRight : unicornArmLeft, f22, f33, f28);
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swingArm(mainRight ? unicornArmRight : unicornArmLeft);
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} else {
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swingArm(getArmForSide(mainSide), f22, f33, f28);
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swingArm(getArmForSide(mainSide));
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}
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}
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}
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private void swingArm(ModelRenderer arm, float f22, float f33, float f28) {
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arm.rotateAngleX = (float) (arm.rotateAngleX - (f22 * 1.2D + f33));
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arm.rotateAngleY += this.bipedBody.rotateAngleY * 2.0F;
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arm.rotateAngleZ = f28 * -0.4F;
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private void swingArm(ModelRenderer arm) {
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float swing = 1 - (float)Math.pow(1 - swingProgress, 3);
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float deltaX = MathHelper.sin(swing * PI);
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float deltaZ = MathHelper.sin(swingProgress * PI);
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float deltaAim = deltaZ * (0.7F - bipedHead.rotateAngleX) * 0.75F;
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arm.rotateAngleX -= deltaAim + deltaX * 1.2F;
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arm.rotateAngleZ = deltaZ * -0.4F;
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arm.rotateAngleY += bipedBody.rotateAngleY * 2;
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}
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protected void swingArms(float tick) {
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float cos = MathHelper.cos(tick * 0.09F) * 0.05F + 0.05F;
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float sin = MathHelper.sin(tick * 0.067F) * 0.05F;
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if (this.rightArmPose != ArmPose.EMPTY && !this.isSleeping) {
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if (rightArmPose != ArmPose.EMPTY && !isSleeping) {
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if (this.metadata.hasMagic()) {
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this.unicornArmRight.rotateAngleZ += cos;
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this.unicornArmRight.rotateAngleX += sin;
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if (metadata.hasMagic()) {
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unicornArmRight.rotateAngleZ += cos;
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unicornArmRight.rotateAngleX += sin;
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} else {
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this.bipedRightArm.rotateAngleZ += cos;
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this.bipedRightArm.rotateAngleX += sin;
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bipedRightArm.rotateAngleZ += cos;
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bipedRightArm.rotateAngleX += sin;
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}
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}
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if (this.leftArmPose != ArmPose.EMPTY && !this.isSleeping) {
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if (this.metadata.hasMagic()) {
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this.unicornArmLeft.rotateAngleZ += cos;
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this.unicornArmLeft.rotateAngleX += sin;
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if (leftArmPose != ArmPose.EMPTY && !isSleeping) {
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if (metadata.hasMagic()) {
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unicornArmLeft.rotateAngleZ += cos;
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unicornArmLeft.rotateAngleX += sin;
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} else {
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this.bipedLeftArm.rotateAngleZ += cos;
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this.bipedLeftArm.rotateAngleX += sin;
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bipedLeftArm.rotateAngleZ += cos;
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bipedLeftArm.rotateAngleX += sin;
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}
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}
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}
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protected void adjustBody(float rotateAngleX, float rotationPointY, float rotationPointZ) {
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this.adjustBodyComponents(rotateAngleX, rotationPointY, rotationPointZ);
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this.adjustNeck(rotateAngleX, rotationPointY, rotationPointZ);
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adjustBodyComponents(rotateAngleX, rotationPointY, rotationPointZ);
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adjustNeck(rotateAngleX, rotationPointY, rotationPointZ);
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}
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protected void adjustBodyComponents(float rotateAngleX, float rotationPointY, float rotationPointZ) {
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protected void aimBow(ArmPose leftArm, ArmPose rightArm, float tick) {
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if (leftArm == ArmPose.BOW_AND_ARROW || rightArm == ArmPose.BOW_AND_ARROW) {
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if (this.metadata.hasMagic()) {
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if (metadata.hasMagic()) {
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if (rightArm == ArmPose.BOW_AND_ARROW) aimBowPony(unicornArmRight, tick, true);
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if (leftArm == ArmPose.BOW_AND_ARROW) aimBowPony(unicornArmLeft, tick, false);
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} else {
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@ -48,9 +48,9 @@ public class LayerPonyCustomHead implements LayerRenderer<EntityLivingBase> {
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model.transform(BodyPart.HEAD);
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model.bipedHead.postRender(0.0625f);
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if (model instanceof ModelPlayerPony) {
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translate(0, .2, 0);
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translate(0, 0.2F, 0);
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} else {
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translate(0, 0, .15);
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translate(0, 0, 0.15F);
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}
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color(1, 1, 1, 1);
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if (item == Items.SKULL) {
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@ -65,26 +65,27 @@ public class LayerPonyCustomHead implements LayerRenderer<EntityLivingBase> {
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private void renderBlock(EntityLivingBase entity, ItemStack itemstack) {
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rotate(180, 0, 1, 0);
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scale(0.625, -0.625, -0.625);
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translate(0, 0.4, -0.21);
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scale(0.625, -0.625F, -0.625F);
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translate(0, 0.4F, -0.21F);
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Minecraft.getMinecraft().getItemRenderer().renderItem(entity, itemstack, TransformType.HEAD);
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}
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private void renderSkull(ItemStack itemstack, boolean isVillager, float limbSwing) {
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translate(0, 0, -.14);
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translate(0, 0, -0.14F);
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float f = 1.1875f;
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scale(f, -f, -f);
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if (isVillager) {
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translate(0, 0.0625, 0);
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translate(0, 0.0625F, 0);
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}
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translate(0, 0, -.05f);
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translate(0, 0, -0.05F);
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GameProfile profile = null;
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if (itemstack.hasTagCompound()) {
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NBTTagCompound nbt = itemstack.getTagCompound();
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assert nbt != null;
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if (nbt.hasKey("SkullOwner", 10)) {
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profile = NBTUtil.readGameProfileFromNBT(nbt.getCompoundTag("SkullOwner"));
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} else if (nbt.hasKey("SkullOwner", 8)) {
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@ -93,7 +94,7 @@ public class LayerPonyCustomHead implements LayerRenderer<EntityLivingBase> {
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}
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}
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TileEntitySkullRenderer.instance.renderSkull(-0.5F, 0.0F, -0.45F, EnumFacing.UP, 180.0F, itemstack.getMetadata(), profile, -1, limbSwing);
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TileEntitySkullRenderer.instance.renderSkull(-0.5F, 0, -0.45F, EnumFacing.UP, 180, itemstack.getMetadata(), profile, -1, limbSwing);
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}
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@ -36,7 +36,7 @@ public class LayerPonyElytra extends AbstractPonyLayer<EntityLivingBase> {
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ItemStack itemstack = entity.getItemStackFromSlot(EntityEquipmentSlot.CHEST);
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if (itemstack.getItem() == Items.ELYTRA) {
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GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F);
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GlStateManager.color(1, 1, 1, 1);
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if (entity instanceof AbstractClientPlayer) {
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@ -53,7 +53,7 @@ public class LayerPonyElytra extends AbstractPonyLayer<EntityLivingBase> {
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}
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GlStateManager.pushMatrix();
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GlStateManager.translate(0.0F, 0.25F, 0.125F);
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GlStateManager.translate(0, 0.25F, 0.125F);
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model.transform(BodyPart.BODY);
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this.modelElytra.setRotationAngles(swing, swingAmount, age, yaw, head, scale, entity);
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this.modelElytra.render(entity, swing, swingAmount, age, yaw, head, scale);
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