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Prevent wings from being considered for arrows.
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1 changed files with 4 additions and 0 deletions
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@ -31,17 +31,21 @@ public class PegasusWings implements IPonyPart, PonyModelConstants {
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for (int i = 0; i < leftWing.length; i++) {
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this.leftWing[i] = new ModelRenderer(pony, 56, 32);
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this.pony.boxList.remove(this.leftWing[i]);
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}
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for (int i = 0; i < rightWing.length; i++) {
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this.rightWing[i] = new ModelRenderer(pony, 56, 16);
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this.pony.boxList.remove(this.rightWing[i]);
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}
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for (int i = 0; i < leftWingExt.length; i++) {
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this.leftWingExt[i] = new ModelRenderer(pony, 56, 35);
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this.pony.boxList.remove(this.leftWingExt[i]);
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}
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for (int i = 0; i < rightWingExt.length; i++) {
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this.rightWingExt[i] = new ModelRenderer(pony, 56, 19);
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// this seems to hide the wings being a different size when folded
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this.rightWingExt[i].mirror = true;
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this.pony.boxList.remove(this.rightWingExt[i]);
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}
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initPositions(yOffset, stretch);
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