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Fixed seapony's arms not being positioned correctly
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1 changed files with 3 additions and 1 deletions
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@ -83,7 +83,9 @@ public class ModelSeapony extends ModelUnicorn {
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}
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}
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protected void fixSpecialRotationPoints(float move) {
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@Override
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protected void rotateLegs(float move, float swing, float ticks, Entity entity) {
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super.rotateLegs(move, swing, ticks, entity);
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bipedLeftArm.rotateAngleX -= 1.4F;
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bipedLeftArm.rotateAngleY -= 0.3F;
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bipedRightArm.rotateAngleX -= 1.4F;
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