Commit graph

742 commits

Author SHA1 Message Date
Sollace
3225d727fd Add yearlings (teenage) ponies 2018-08-14 22:55:42 +02:00
Sollace
36015ba384 Fixed the Proxy renderer not including layers. (Guardians can have arrows now! :D) 2018-08-14 19:06:46 +02:00
Sollace
bf8025bdaf Guard as best we can against shenanigans. Should fix rendering errors, or at least replace them with a clearer message that something or someone is misbehaving 2018-08-14 19:05:54 +02:00
Sollace
73ff4bdec1 Fix compile errors due to rebase (Killjoy) 2018-08-13 08:23:58 +02:00
Sollace
45282b147a Fix rebase errors (Killjoy) 2018-08-13 08:14:39 +02:00
Sollace
d5efe0d3f6 (reported by Poly) Fix head position and vertical alignment issues when sneaking 2018-08-13 08:14:38 +02:00
Sollace
20cec41037 Store last chosen file in the config 2018-08-13 08:14:38 +02:00
Sollace
9dbd80ca8e Added jumping and sneaking when previewing a skin 2018-08-13 08:14:37 +02:00
Sollace
fe06800823 Fixed lighting and rendering shenanigans 2018-08-13 08:14:37 +02:00
Sollace
78a756f9c3 Move the GuiItemStackButton to live with the rest of the gui classes and improved error message handling 2018-08-13 08:14:36 +02:00
Sollace
29c72f654c Split the elytra button into its own toggle 2018-08-13 08:14:36 +02:00
Sollace
24934638fd (requested by Poly) Use translation strings for all the options! 2018-08-13 08:14:35 +02:00
Sollace
25230a384c Fix layering of tooltips and make buttons more hmmmhmmmhmmm 2018-08-13 08:14:35 +02:00
Sollace
063d9bfbd0 Arrange buttons 2018-08-13 08:14:35 +02:00
Sollace
73f0eddf01 Rewrite SkinsGui using the new-age gui classes 2018-08-13 08:14:34 +02:00
Sollace
485ef8e3fc Add some colour to the skin server info window 2018-08-13 08:14:33 +02:00
Sollace
01bdac7ed8 Split duplicated code out to LocalTexture 2018-08-13 08:14:33 +02:00
­Sollace
b485f07d17
Merge pull request #87 from TheWeatherPony/master
Friendlier Modifiers for external mod access
2018-08-10 22:36:06 +02:00
Sollace
ba429c300b Fix compilation errors 2018-08-10 20:40:01 +02:00
Sollace
33296e336c Center the preview models so rotating isn't as janked 2018-08-10 20:19:08 +02:00
Sollace
40866cc22b Fixed remote preview player not being scaled correctly 2018-08-10 20:18:28 +02:00
Sollace
377cda5481 Remove the c/p to prevent future errors 2018-08-10 20:00:53 +02:00
Sollace
8b5d2b33cb Fixed Elytras not appearing in the correct place on skin previews. 2018-08-10 19:59:10 +02:00
Sollace
4770585685 Make the reflections slightly more reflection-y 2018-08-10 19:57:58 +02:00
Sollace
9780379a9e Check for empty-ish strings, not just null 2018-08-10 19:54:11 +02:00
Sollace
d19b649d6d Fix and update error handling for bethlehem 2018-08-10 19:54:11 +02:00
TheWeatherPony
3268e768c1 Friendlier Access Modifiers
Added support for potential external usage without going through Pony.class and potential swapping of models without swapping renders. Usages/Implementations not included.
2018-08-09 23:32:09 -07:00
Matthew Messinger
6f1837a46f MoreHttpResponses : use getReader() more 2018-08-07 22:03:12 -04:00
Matthew Messinger
f8ee05ca11
SkinServer updates (#83)
SkinServer update:
 * loadProfileData was unwrapped from Optional. Now it throws an exception.
 * getPreviewTextures is now a CompletableFuture so it won't lag GuiSkins
 * arguments for uploadSkin were condensed into a single object
 * Added a class wrapper for getting different http response types
 * HttpClient is now a singleton which lives in SkinServer.httpClient
2018-08-05 18:35:13 -04:00
Matthew Messinger
1369665fd6 Elytra flying is different from regular flying 2018-07-29 23:49:45 -04:00
Matthew Messinger
21ea56d134 Add valhalla skin server as a default one. 2018-07-28 15:35:41 -04:00
Matthew Messinger
74fef1a240 Re-authorize if token has expired. 2018-07-28 01:47:16 -04:00
Matthew Messinger
c60cd9dae6 Show the root cause on upload failed. 2018-07-28 01:22:36 -04:00
Matthew Messinger
4db140c973 Content encoding might be null. It doesn't really matter anyway. 2018-07-28 01:22:21 -04:00
Sollace
b86403ae65 Use the model's head position rather than the entities for determining if it's submerged 2018-07-27 00:17:23 +02:00
Sollace
028b86d749 Fix derped swimming animation 2018-07-27 00:10:35 +02:00
Sollace
7f12104ec5 Clean up some dank around the IRenderPony(s) 2018-07-27 00:10:18 +02:00
Sollace
302a8a22ad Fixed mobs not heeding the scale of their skins 2018-07-26 18:45:22 +02:00
Sollace
14f98369e8 Foals were _slightly_ too small 2018-07-26 17:53:26 +02:00
Sollace
7b5f99028b Correct typo 2018-07-25 17:32:19 +02:00
Matthew Messinger
a72fdfdf7f
Fix other logic error in legacy 2018-07-23 18:18:20 -04:00
Matthew Messinger
ea3971dd50 fix logic error in legacy 2018-07-22 16:52:06 -04:00
Matthew Messinger
5b837150aa Fix error in legacy skin uploads 2018-07-22 16:02:27 -04:00
Matthew Messinger
8c03c42a3a Merge branch 'master' of https://github.com/MineLittlePony/MineLittlePony
# Conflicts:
#	src/hdskins/java/com/voxelmodpack/hdskins/skins/ValhallaSkinServer.java
2018-07-22 15:52:09 -04:00
Matthew Messinger
7af8fa50e1 Better error handling for valhalla 2018-07-22 15:47:34 -04:00
Matthew Messinger
c5fca4c977 Hide the file dropper on exit. 2018-07-22 15:45:29 -04:00
­Sollace
0d9b599c56 Bethlehem (#77) 2018-07-22 15:25:55 -04:00
Sollace
f48080a755 Move GLWindow creation to onInitComplete() instead of init(). Now THERE'S yer problem 2018-07-22 17:33:11 +02:00
Sollace
10f44f9326 Fixed shadows rendering on sleeping players 2018-07-22 17:26:15 +02:00
Sollace
137371f394 Fixed derpy foal scaling 2018-07-22 17:24:11 +02:00
Sollace
76a3f30f32 Correct pony scaling 2018-07-22 16:31:38 +02:00
Matthew Messinger
8e663c81d3
Merge pull request #74 from MineLittlePony/valhalla
Valhalla Implementation
2018-07-14 10:54:30 -04:00
Matthew Messinger
540ed43178 Make SkinServer json serializable and add a button go skins menu to show current gateway server. 2018-07-13 23:05:21 -04:00
Sollace
25e68bb2c4 These ended up not being needed 2018-07-13 20:03:01 +02:00
Sollace
0798fa88d3 Combine PonyArmour and IEquestrianArmor 2018-07-13 20:01:35 +02:00
Sollace
6839105881 Move everything to main so gradles doesn't choke 2018-07-12 13:17:31 +02:00
Sollace
fe6c51c75a Add IEquestrianArmor 2018-07-12 13:17:30 +02:00
Sollace
f8084c2975 Add armour apis 2018-07-12 13:17:30 +02:00
Sollace
910dbd43c0 Move DWorld -> DummyWorld 2018-07-11 20:53:26 +02:00
Sollace
ff690af493 Default to normal for unknown pony sizes 2018-07-11 20:51:04 +02:00
Sollace
534f1642ab I Identify as a client world! 2018-07-11 20:49:42 +02:00
Sollace
11ce47f3de Fixed crash due to the preview entity's world being null 2018-07-11 10:50:33 +02:00
Sollace
808efacfbe Reimplement the old file dropper as a fallback and dispose all window frames when the GLWindow is disposed 2018-07-10 19:41:03 +02:00
Sollace
2b1ef25f96 Fixed file select sppearing behind the window when experimental skin drop is disabled 2018-07-10 18:30:18 +02:00
Matthew Messinger
a34cfed3bf Prevent preview textures from calling the skin server multiple times for each skin time. 2018-07-09 11:53:22 -04:00
Matthew Messinger
d802e5335d Merge branch 'master' of https://github.com/MineLittlePony/MineLittlePony into valhalla 2018-07-08 18:05:44 -04:00
Sollace
bb16e157df Fixed elytra floating off of foal's backs 2018-07-08 12:21:57 +02:00
Sollace
13b1f3385f Correct typo (again) and scale down panorama images 2018-07-08 11:56:18 +02:00
Matthew Messinger
77b8357f03 Add Valhalla implementation 2018-07-08 03:35:11 -04:00
Matthew Messinger
89ecc9f916 Update SkinServer to be more extensible. 2018-07-08 03:34:35 -04:00
Sollace
5aafc83fd9 Synchronize the create/destroy and instance access to GLWindow... -_- 2018-07-07 18:41:36 +02:00
Sollace
4ee7d2d88e Only blank skins and skins that support seapony mode should render as a seapony in seapony skin mode 2018-07-07 14:29:09 +02:00
Sollace
62a0be23ad Fixed preview players acting like they were holding an item after entering and leaving a world 2018-07-07 14:28:13 +02:00
Matthew Messinger
a92a121a5b Revert "Fix spelling mistake and apply custom panoramas to the title screen"
This reverts commit a5b0e187a0.
2018-07-05 22:49:28 -04:00
Sollace
b7d17d594c Synchronize access to GlWindow. This seems to help with freezing 2018-07-03 19:14:30 +02:00
Sollace
a5b0e187a0 Fix spelling mistake and apply custom panoramas to the title screen 2018-07-03 19:07:36 +02:00
Sollace
5e371b2037 Fixed various bugs with skin uploading 2018-07-03 19:06:14 +02:00
Sollace
ec8efcaa76 Remember the last opened location between picking files 2018-07-03 19:04:26 +02:00
Sollace
6cc8e95991 Added seapony support to the skins gui, and some mlp-themed panoramas 2018-07-01 17:33:30 +02:00
Sollace
ef76ae8034 Merge branch 'master' of https://github.com/MineLittlePony/MineLittlePony 2018-06-30 22:28:13 +02:00
Sollace
2a1078f486 Fixed the skins gui panorama looking like trash 2018-06-30 22:27:02 +02:00
PolyacovYury
8852f80171 Updated and fixed ru_ru.lang files (#73) 2018-06-30 11:54:39 +02:00
Sollace
cc92fe33bb Slim, not thin 2018-06-30 00:13:38 +02:00
Sollace
1e52830c91 Added proper alex model support to HDSkins. Skin servers should remember what the "model" parameter was when saving a skin and include it in their responses. 2018-06-29 23:33:05 +02:00
Sollace
8a31d6c48f Fixed preview pony not having a tail 2018-06-29 19:39:12 +02:00
Sollace
2acb8e6555 Preserve tool orientation so it doesn't look like you're mining with the blunt edge 2018-06-29 19:25:08 +02:00
Sollace
58b24d07b7 Fixed snouts not rendering 2018-06-29 19:14:11 +02:00
Sollace
849301ae9c Handle HDSkins' skin type 2018-06-29 19:01:04 +02:00
Sollace
9096a015c5 Removed the "InternalDialog" 2018-06-29 18:52:19 +02:00
Sollace
f520998365 SHOOO BE DOO! https://www.youtube.com/watch?v=iakTl9SZTTY 2018-06-29 18:36:03 +02:00
Sollace
04b852ce7e Fixed seapony's arms not being positioned correctly 2018-06-26 21:57:34 +02:00
Sollace
f9dba78570 Remove unused constants 2018-06-22 17:58:18 +02:00
Sollace
16634d9957 Clean up these old human fields 2018-06-22 01:46:10 +02:00
Sollace
8e173fc859 Change packages and use enums 2018-06-22 01:23:52 +02:00
Sollace
658a48fe83 Move all the transformations out into their own classes 2018-06-22 01:23:02 +02:00
Sollace
cea593e68e Fixed unicorn arms rotating into the ground when sneaking 2018-06-22 01:21:20 +02:00
Sollace
e657865305 Move normal transforms into its own method 2018-06-21 23:53:32 +02:00
Sollace
aed1dbd8d3 Clean up and get rid of this weird split between textures and positions 2018-06-21 23:49:11 +02:00
Sollace
b14a6cb233 Pony snouts will no longer bust through player's skulls. ... That's likely less violent than it sounds. 2018-06-21 19:28:22 +02:00
Sollace
7ddb747b28 Add a translation string for the new pony heads option 2018-06-20 23:58:51 +02:00
Sollace
d08c43ffba Fixed skulls not always rendering with magic effects 2018-06-20 23:54:41 +02:00
Sollace
232089bfad Sort out problems when the pony skulls are off 2018-06-20 23:41:08 +02:00
Sollace
00d4009a76 Fix rebase conflict 2018-06-20 23:28:29 +02:00
Sollace
2c121d2960 Finish ponyskulls, add the deadmou5 ears, and ad an option to toggle skulls on and off 2018-06-20 23:27:17 +02:00
Sollace
31ce31a109 Hey, they work! :D (v1) 2018-06-20 23:27:15 +02:00
Sollace
4b6c49f6fa Pony skulls, pony skulls, what 'chu gonna do when they come for you! 2018-06-20 23:27:13 +02:00
Sollace
224fe4b7ab Add pony features to skulls (WIP) 2018-06-20 23:27:12 +02:00
Sollace
a637a213c4 Correct neck placement whilst sneaking 2018-06-20 23:24:14 +02:00
Sollace
caee032cb2 Reimplement the in-game options menu (oops) 2018-06-20 23:24:14 +02:00
PolyacovYury
9d73895f1e Commented out the line that causes Forge to whine 2018-06-12 20:33:45 +03:00
Sollace
1642614eb4 I completely forgot that this was why I added an interpolator in the first place 2018-06-11 20:11:21 +02:00
Sollace
a9abab820e Don't try to strafe at angles of NaN 2018-06-11 20:10:21 +02:00
Sollace
2a32b74b5b Implement proper tweening for certain animations 2018-06-11 19:59:51 +02:00
PolyacovYury
845f3536ad Merging together @PolyacovYury and @Sollace's visions on saddlebags. (#69) 2018-06-11 17:51:38 +02:00
Sollace
8be2f2fa39 Fix texture alignment issues with wings and make pegasus available during render 2018-06-10 23:04:58 +02:00
Sollace
803e79343d Rename PonyRenderer.flipX -> PonyRenderer.flip to better reflect its meaning 2018-06-10 19:49:28 +02:00
Sollace
cf1a2bf058
Merge pull request #68 from PolyacovYury/player_strafing
Implemented player strafing calculation from change in model rotation angle
2018-06-10 18:56:22 +02:00
Sollace
7b9eaffdbf Fixed the double gui bug 2018-06-10 18:54:50 +02:00
Sollace
334e768166 Added an option to toggle first-person magic 2018-06-10 09:37:15 +02:00
Sollace
ca62866e95 Reimplement the checkbox for enabling/disabling GLWindow for performance 2018-06-10 09:28:48 +02:00
Sollace
0b4086db05 Keep the player model where it is, translate the shadow instead 2018-06-10 09:05:44 +02:00
Sollace
0fb1c77137 Fixed 99.9% of the bugs and readd the mixin with clear warnings 2018-06-09 21:57:02 +02:00
Matthew Messinger
d031bb1f43 Remove the mixin from the skin drop and mark it as experimental.
It's disabled by default.
2018-06-09 02:38:40 -04:00
PolyacovYury
2dff61c925 Implemented player strafing calculation from change in model rotation angle (since a strafing model that doesn't turn anywhere would look silly and would be exponentially hard to implement) 2018-06-09 05:18:01 +03:00
Sollace
8fe228ae5a Removed sleepy solly code. 2018-06-08 23:30:18 +02:00
Sollace
9ad00347a9 Sort out some issues with the new window 2018-06-08 22:11:14 +02:00
Sollace
46199208ce Fix strafing getting stuck at invalid angles 2018-06-08 21:21:08 +02:00
Sollace
3800bc2424 Fix placement and improve animations 2018-06-08 01:06:38 +02:00
Sollace
03b558bb8f Whitespace 2018-06-08 01:06:38 +02:00
Sollace
9d5c6d1a37 Fix trigger pixel for saddlebags 2018-06-08 01:06:37 +02:00
Sollace
2c8ecdf1b5 Off by one 2018-06-08 01:06:37 +02:00
Sollace
42081b38d4 Implemented pony wearables as saddlebags and (soon) 2018-06-08 01:06:37 +02:00
Sollace
ad77b48e59 Get a trigger value on each individual component of a pixel rather than the whole colour 2018-06-08 01:06:36 +02:00
Sollace
a4a6e7a1c4 Fixed parrots spazzing out when riding a pony. I GET IT I'M A TALKING HORSE GASH 2018-06-07 23:19:54 +02:00
Sollace
9611198a86 Merge branch 'skins_fix' 2018-06-07 20:31:51 +02:00
Sollace
6cc976f1f8 Handle file drop events directly into the client 2018-06-07 19:56:34 +02:00
Sollace
f39d55826c Derpiderderderp 2018-06-06 21:49:12 +02:00
Sollace
b5d8492b31 Cache bust misbehaving servers 2018-06-06 21:05:38 +02:00
Sollace
eba8589963 Add protocol to the minelp server urls 2018-06-06 20:53:24 +02:00
Sollace
d338a4ddb6 HDSkins has player data loaded when fetching a pony. 2018-06-06 20:02:26 +02:00
Sollace
44e38c0329 Fixed GLContext is not defined. 2018-06-06 19:51:56 +02:00
Sollace
0710d51b23 Properly delete both mojang's and _our_ skin cache 2018-06-06 19:28:53 +02:00
Sollace
3ea22fd67c Implement saddlebags as a separate component with more interesting animations 2018-06-04 22:26:05 +02:00
Sollace
4123ee8c6e Resolve naming clash between IModelPart and ModelRenderer 2018-06-04 19:34:31 +02:00
Sollace
3aedf474ba Better barrel roles! This should be less likely to break on diagonals. 2018-06-04 19:27:57 +02:00
Sollace
d3efbc5c05 Pegasus wings flap slower when underwater 2018-06-03 22:23:32 +02:00
Sollace
b879c979ce Typo 2018-06-03 22:18:42 +02:00
Sollace
da2d435ca2 Multiply, not divide (0.2 / 5 == 0.04) 2018-06-03 19:59:55 +02:00
Sollace
bafe9aca31 Apply the same amount of waggle to saddlebags as is applied to the body 2018-06-03 19:34:32 +02:00
Sollace
f584f40826 Fixed transforms on villagers' bits 2018-06-03 19:20:10 +02:00
Sollace
5f8b0cf395 Naming collusion between MCP:ModelRenderer.render and MLP:IModelPart.render 2018-06-03 17:47:21 +02:00
Sollace
979782c8f8 guess ponies still have to block with a bow, even if their arms bust through the front... 2018-06-03 17:30:53 +02:00
Sollace
32df82ba77 Skeletons should now hold their items correctly 2018-06-03 17:26:43 +02:00
Sollace
2dc2642bc9 Fixed more wonkyness and inconsistency between players and mobs 2018-06-03 17:20:30 +02:00
Sollace
a5d67a7e1c Fix leg wonkyness in general 2018-06-03 16:38:03 +02:00
Sollace
086ff5a677 Fixed UI thread not being updated with new file drops 2018-06-03 14:28:59 +02:00
Sollace
51dc230d1a Fix alignment of held shields and blocking 2018-06-03 13:23:27 +02:00
Sollace
28274b76fd Clear the pony cache alongside the skin cache, and fixed windows appearing behind the client 2018-06-03 11:57:22 +02:00
Sollace
5178b8f40d Translate everypony down so they don't float 2018-06-02 23:32:01 +02:00
Sollace
1afc1cc301 Center and align players and mobs to the same position whilst riding 2018-06-02 23:27:59 +02:00
Sollace
04d2dac5e8 Add the missing wing for priest villagers. Fixes #62 2018-06-02 20:22:56 +02:00
Sollace
86fe40f48f Unmirror wings. Fixes #63 2018-06-02 20:15:42 +02:00
Sollace
8d992a5361 Fixed the tops and bottoms of saddlebags being flipped 2018-06-02 20:14:01 +02:00
Sollace
7f6a01cf9d Fixed swinging animation not playing for horny ponies 2018-06-02 20:05:22 +02:00
Sollace
12600fff3d Fixed villagers flapping their wings whilst in a boat (RenderPonyMob and RenderPonyBase can be merged some time in the future) 2018-06-02 19:52:25 +02:00
Sollace
cd84f64d37 Fixed snouts not following the snuzzles config option 2018-06-02 19:13:52 +02:00
Sollace
9e2983d6b9 Fixed mixin error 2018-06-02 18:22:14 +02:00
Sollace
0393daa0ba Fix merge conflicts 2018-06-02 18:05:33 +02:00
Sollace
9899a01aae Correct translation strings for zombie pigmen. You should've named your config variable correctly. 2018-06-02 17:54:46 +02:00
Sollace
bc65369964 Reorganise how settings work, and renderers change immediately when you toggle an option 2018-06-02 17:52:36 +02:00
Sollace
e56611c3fc Docs! 2018-06-02 17:50:42 +02:00
Sollace
23b2618f1e Fixed buttons triggering their actions twice on the Liteloader pane 2018-06-02 17:50:41 +02:00
Sollace
dabd9ecad0 Rewrite the settings gui and add it to the liteloader panel 2018-06-02 17:50:33 +02:00
Matthew Messinger
46180b9691
Merge pull request #50 from Sollace/trim_armour_models
Cut all of the extra code from armour
2018-06-02 11:34:59 -04:00
Matthew Messinger
0a11cfc4ab
Merge pull request #48 from Sollace/zebra_models
Further rework models and added a few new ones
2018-06-02 11:34:05 -04:00
PolyacovYury
8a8feb5b2d Fixed typo in Content-Type request 2018-06-02 16:01:08 +03:00
Sollace
28fce6ef5d Cut all of the extra code from armour 2018-06-02 13:35:28 +02:00
Sollace
36d6f421a9 Fix character encoding (dammit PinkishPie, ANSI is not okay) 2018-05-27 12:36:53 +02:00
Sollace
e13a5c326d Added "ponify guardians" to the cluster 2018-05-27 12:36:53 +02:00
Sollace
362f17ea49 Added unicorn models to all the stuffs 2018-05-27 12:36:52 +02:00
Sollace
76044f17e6 Fix some errors with the seapony texture 2018-05-27 12:36:52 +02:00
Sollace
93ec981628 Guardians are now seaponies! 2018-05-27 12:36:47 +02:00
Sollace
cc6dfaf772 Texture for the seapony 2018-05-27 12:35:39 +02:00
Sollace
8e1fb834f7 (From the capes branch) Let's be a bit more sensible about flying 2018-05-27 12:35:38 +02:00
Sollace
72b3bce950 Added Modelseapony (I will make sure this works later) 2018-05-27 12:35:38 +02:00
Sollace
5686608969 Decompose ModelAlicorn into its constituents 2018-05-27 12:35:37 +02:00
Sollace
3da7853265 Added zebras and finished witches 2018-05-27 12:35:37 +02:00
Sollace
7af76994ec Fix texture alignment on saddlebags 2018-05-27 12:29:22 +02:00
Sollace
1e73c5d2bf First person magic (#56)
* Unicorns now levitate their items in first person

* Move the levitating item renderer out of being a singleton and add handling for bows and other special actions
2018-05-26 17:37:50 -04:00
Sollace
a0648d3526 Rewrite strafing (again) (#55) 2018-05-25 21:55:13 -04:00
Sollace
9a98ac4b22 Scaling fix (#53)
* Actually USE show scaling when rendering Fixes #51
* Center models on the entity being rendered (initial) Fixes #52
2018-05-25 21:39:30 -04:00
Sollace
e812ca8de9 Fix some errors in the ForgeProxy docs 2018-05-06 13:39:26 +02:00
Sollace
22fe541760 Seems I was looking at the completely wrong method. Again, either one line of braces. Anything else is bad for readability and I won't stand for it. 2018-05-03 14:58:05 +02:00
Sollace
b5104d67fd Rewrite strafing to not use a mixin 2018-05-02 14:41:43 +02:00
Sollace
e8500ea31f I really hate these stupid package-info files... 2018-05-02 14:40:17 +02:00
Sollace
df36cf61fc Fixed leg placement whilst flying (alicorns will still have held items lag behind them - I call it a feature) 2018-05-01 21:30:10 +02:00
Sollace
a639afea59 Moved render logic out of the entity mixin even though it's actually entity logic. 2018-05-01 21:29:16 +02:00
Sollace
7e183e3247 Bleh 2018-05-01 19:43:39 +02:00
Sollace
2325bf162d metadata.getRace().getEfectiveRace(MineLittlePony.getConfig().getEffectivePonyLevel(ignorePony)); 2018-05-01 19:37:45 +02:00
Sollace
9f429415b5 Eclipse pls, I told you to use spaces 2018-05-01 19:37:45 +02:00
Sollace
1f68025252 Cleaned up MixinRenderManager and made KillJoy happy
This will be the last commit on master until I can get this PR merged
2018-05-01 12:40:18 +02:00
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df5d18d350 One last codestyle commit to clean stuff up I missed, correct and document some names, and add TODO items for everything that needs to be done. 2018-05-01 12:38:13 +02:00
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4513f1c443 Fixed bows shooting off into space https://www.youtube.com/watch?v=7dwLCHNdqWw 2018-04-30 17:27:21 +02:00
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e0732a14d6 Arrows seem to work fine, so let's re-enable them 2018-04-30 17:24:07 +02:00
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e4281116cd Remove these todos because I think they've been done now 2018-04-30 17:12:08 +02:00
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6981cde884 Debug code pls 2018-04-30 12:53:08 +02:00
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d23c3f23fa This background pony didn't have a race bit properly set so it rendered as a human in the skin select screen 2018-04-30 11:50:03 +02:00
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d1724fa307 Rendering is super annoying, I agree >.> 2018-04-30 11:49:29 +02:00
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ab8ab99bd5 Fixed rendering issues where the skin upload renders with the wrong model 2018-04-30 11:48:35 +02:00
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51e5c9ddc5 Fixed unicorns not swinging their arms when their hands are empty 2018-04-30 10:31:14 +02:00
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3a8ac047b1 Moved it up one more. That looks better. 2018-04-30 09:00:15 +02:00
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4e4b83fb30 Moved IRenderManager.addPlayerSkin up one and put stuff with PlayerModels into one spot 2018-04-30 08:51:36 +02:00
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e2c94901c4 Tried dissassembling the staircase, but it broke half the model. Could probably get it to work, but it'd take more math. 2018-04-30 08:31:57 +02:00
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b69c365a5d Let's cut this down a bit 2018-04-29 23:40:09 +02:00
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35e9ef750b Fixed leg outset being encorrect for normal width legs 2018-04-29 23:06:34 +02:00
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0f7605edc3 Can't always rely on Minecraft.getConnection. Mojang pls 2018-04-29 20:19:30 +02:00
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871f12c3e2 Ponies no longer float above beds when they're sleeping 2018-04-29 20:18:57 +02:00
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06c608acba Fixed Vex overlays not being aligned to its body 2018-04-29 18:07:44 +02:00
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7d4c7ede88 Fixed various leg alignment issues (may break resourcepacks)
May Break Resourcepacks:
 To fix, just rescale skeleton legs to 2x2 pixels
 width keeping the original positions.
2018-04-29 18:00:26 +02:00
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7060359f58 Shhh you saw nothing (items glow again) 2018-04-29 16:41:40 +02:00
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fd68e60923 Refactoring for refactoring's sake. I wasn't happy with how things were split up 2018-04-29 14:22:26 +02:00
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07f1dfb60b Fixed smith pony displaying the wrong snout 2018-04-29 14:20:30 +02:00
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dfb338e39d Fixed snouts 2018-04-29 14:20:13 +02:00
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44ab173613 No longer used 2018-04-29 11:57:59 +02:00
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4b27e432b9 Move some things for consistency 2018-04-29 11:56:26 +02:00
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7fbc14ca01 Added a model for witches (current texture is a placeholder until we can get Zebras) 2018-04-28 23:00:01 +02:00
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3f32e2b19a Zombie villagers will render with saddlebags and all the other stuff normal villagers do 2018-04-28 22:59:19 +02:00
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9f705df9c5 Fixed horn glow rendering looking derped 2018-04-28 21:23:26 +02:00
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7237480d04 When you're sick and tired of staring at this unreadable code 2018-04-28 21:23:08 +02:00
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de88e95ffe Unused import 2018-04-28 20:39:21 +02:00
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45ad30503c Okay, things are clear now. CRYSTAL CLEAR 2018-04-28 18:20:56 +02:00
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7ff68e0e4f Snippity snippity. That should fix horn glows 2018-04-28 18:13:35 +02:00
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12ec6c1302 Break ModelPlayerPony into each different race 2018-04-28 16:39:32 +02:00
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6335e206d9 Sneaky buggers 2018-04-28 12:48:51 +02:00
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e5a453abd0 Reformatting missed some tabs 2018-04-28 12:44:10 +02:00
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25a42908e9 Apparantly this is correct? 2018-04-28 12:35:22 +02:00
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9dd0c0dfb8 Copy the texture width/height with children 2018-04-28 12:29:26 +02:00
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da3f14c85b Killjoy reminded me you can use interfaces for this 2018-04-28 12:28:45 +02:00
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2dfe647165 All four legs are now thin, update the ALEX skin to have thin legs 2018-04-27 23:23:47 +02:00
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52ed49defd Mobs now flap their wings when falling/flying 2018-04-27 23:23:07 +02:00
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3a4e1fc32a Fix mirroring issues on villager's saddlebags, add depth to the bag's strap 2018-04-27 21:49:27 +02:00
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2e090498db Rewrite breezies (and ensure it has a head) 2018-04-27 21:48:55 +02:00
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2b154d2441 Some more tidying up 2018-04-27 20:37:54 +02:00
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b410b988a2 Try not to break horribly when encountering an unexpected profession (can't assume new ones won't be added later on / by mods). 2018-04-27 19:12:45 +02:00
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8118cff5b6 Now that I know where this delegates, let's be consistent. 2018-04-27 19:10:22 +02:00
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e14b601b9f Merge RenderPonyEvoker + RenderPonyIllusionIllager + RenderPonyVindicator = RenderPonyIllager 2018-04-27 19:08:23 +02:00
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235494cd6c Split the held item renderer up into a magical and non-magical variant since they not neccessarily neet to be together 2018-04-27 19:06:22 +02:00
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b00b2745e1 Rename 'translateToHand' to better reflect what it does 2018-04-27 17:55:30 +02:00
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13ba3379c9 Use generics 2018-04-27 17:50:13 +02:00
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0e0ee17f46 Codestyle to remove all trailing whitespace, unneccessary this arguments, and standardise parameter names 2018-04-27 13:49:33 +02:00
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7fbb56ad79 No changes, just whitespace 2018-04-27 09:48:55 +02:00
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7d8e971f03 Rename BasePonyRenderer -> AbstractPonyRenderer 2018-04-27 09:47:23 +02:00
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17624c484a Clean up elytra code 2018-04-27 09:46:44 +02:00
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36ee3966d7 Tidy up snuzzles 2018-04-26 23:55:09 +02:00
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c6e81529f3 More formatting 2018-04-26 23:54:05 +02:00
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7a66dfda42 Tidy up ponytails 2018-04-26 23:53:22 +02:00
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2ad7119723 Yet more codestyle! 2018-04-26 23:53:03 +02:00
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785784b694 Move HornGlow to the correct package 2018-04-26 23:46:53 +02:00
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441fc61508 Apparantly google hates concise readable code. So there, can't complain about static members if they're not static. :P
I may just revert this later...
2018-04-26 22:31:26 +02:00
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16eed1e568 More codestyle 2018-04-26 22:30:17 +02:00
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ca2e5ddf46 Fixed some armour issues 2018-04-26 18:20:22 +02:00
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f01bdd973b Added some more swing to tails 2018-04-26 18:19:25 +02:00
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d233399b68 Fixed skeleton legs not swinging 2018-04-26 17:21:47 +02:00
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af3dff6c87 Fix errors when rendering armour 2018-04-26 17:20:40 +02:00
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2ef344d9d3 Debug 2018-04-26 17:20:22 +02:00
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618a9b78bb Rewrite wings - fix walking/interacting wing animation 2018-04-26 17:20:02 +02:00
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280013c8a4 Rewrite model code (part 1) 2018-04-26 16:01:31 +02:00
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75cb0eb6fc Rewrite the plane renderer/horn glow renderer to be more sensible 2018-04-26 16:00:01 +02:00
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d6c5e2bd0b Reimplement Daring Doo (STEVE) / Night Guard (ALEX) 2018-04-26 15:56:36 +02:00
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3dbedc3a5b This is why you test things, folks 2018-04-26 15:54:27 +02:00
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0c6e2a74ff Infinite loops are bad, mmmkay? 2018-04-25 22:02:02 +02:00
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5964cf1bc4 What time is it? Amputation time! 2018-04-25 21:38:11 +02:00
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9391c1d8c0 Code stylee, documentation, fixed leg alignment 2018-04-25 21:29:49 +02:00
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f151b31597 Clean up armor/armour, clean up villager models, more package changes 2018-04-25 16:40:47 +02:00
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403c195007 Time to tackle packages (phase 1: separate the data from all the other carp) 2018-04-25 13:02:10 +02:00
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5da88c8551 Wave 3, simplify trigger pixel handling 2018-04-25 13:00:18 +02:00
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52e2c84b67 Model rewrites wave 2, clean up horn rendering, plane rendering, Zombie and Skeleton models 2018-04-25 12:59:18 +02:00
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b9e9251c43 Model rewrites wave 1, moved pony tails to their own class 2018-04-25 09:49:41 +02:00
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228c32b4e5 Fixed Top and Bottom planes being reversed causing encorrect lighting on ponies 2018-04-25 09:45:41 +02:00
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1718868ca4 Format PonyModelConstants 2018-04-24 21:35:42 +02:00
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8895d52fe1 Fixed various bugs with the new renderer / added a flying-strafing animation 2018-04-24 21:25:30 +02:00
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e25326eed4 Fixed position/angle of the wings 2018-04-24 21:24:29 +02:00
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0657a03703 Models now work again 2018-04-24 17:12:23 +02:00
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a99873f8e6 Refactor PegasusWings 2018-04-24 16:46:53 +02:00
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fbb40134e2 * Move player rendering to make use of the build in skinMap
* Remove reflection
* Use the interface (IPonyData) not the class
2018-04-24 14:55:32 +02:00
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694db391bb Giants are now ponies 2018-04-12 16:21:19 +02:00
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e93c4784ee Build/silence warnings 2018-04-10 14:17:54 +02:00
Matthew Messinger
ae005e3323 Fix freezes for good. This also properly fixes network race issues. 2018-01-03 00:29:32 -05:00
Matthew Messinger
2c592768d3 Fix race condition where one server will respond first if it happens to be faster. 2018-01-02 03:02:08 -05:00
Matthew Messinger
b0e30dbcdc Fix freeze when skull texture payload has no id. 2018-01-02 03:01:24 -05:00
Matthew Messinger
ca9743e377 Merge branch 'master' of https://github.com/MineLittlePony/MineLittlePony 2018-01-02 00:19:28 -05:00
Matthew Messinger
18980c2ca2 First touches on multiple skin server support. 2018-01-02 00:18:50 -05:00
The_WeatherPony
fa7e4e6b60 Added Additional Races (#39)
Added Reformed Changeling, Griffin, and Hippogriff pony races for addon mods.
2017-11-27 23:28:48 -05:00
Matthew Messinger
056c0d8baa Update to 1.12.2 2017-10-06 13:22:16 -04:00
Matthew Messinger
486f787db3 Try not changing the skin server. Might improve skin loading. 2017-08-08 16:49:05 -04:00
Matthew Messinger
6e1689cc66 Update to 1.12.1 2017-08-08 16:33:33 -04:00
Matthew Messinger
93f4418a83 Add @reason tag to getEntityTexture overwrite javadoc 2017-07-29 00:03:18 -04:00
Matthew Messinger
4fe2035f81 Update for mixins 0.7. Fixes #35 2017-07-28 14:25:26 -04:00
Matthew Messinger
e5c0cc1609 Version bump 2017-06-22 00:35:29 -04:00
Matthew Messinger
192ed73809 Fix skin menu not showing ponies 2017-06-16 04:07:07 -04:00