Sebastian Krzyszkowiak
|
b8008d2872
|
librarization clean up
|
2016-07-03 00:43:32 +02:00 |
|
Sebastian Krzyszkowiak
|
a8475eb99b
|
librarify!
|
2016-07-02 23:23:08 +02:00 |
|
Sebastian Krzyszkowiak
|
0a6b70f72e
|
clean up and generalize
|
2016-06-28 00:17:49 +02:00 |
|
Sebastian Krzyszkowiak
|
2544d94156
|
import Mediator codebase
|
2016-06-27 21:21:59 +02:00 |
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Sebastian Krzyszkowiak
|
2e79fe8f7b
|
import Tickle Monster codebase
|
2016-06-27 21:20:36 +02:00 |
|
Sebastian Krzyszkowiak
|
46827594b4
|
import Radio Edit codebase
|
2016-06-27 21:20:02 +02:00 |
|
Sebastian Krzyszkowiak
|
e92e4b6bec
|
dodger: obstacle speed tweaks
|
2016-01-23 21:31:18 +01:00 |
|
Sebastian Krzyszkowiak
|
ed3b78224b
|
Remove unnecessary supersampling.
|
2016-01-23 20:58:16 +01:00 |
|
Sebastian Krzyszkowiak
|
76cf21daeb
|
dosowisko: put transparent pixels in checkerboard
|
2016-01-19 00:15:42 +01:00 |
|
Sebastian Krzyszkowiak
|
749da9203a
|
menu: move bg mountain logic into logic pipeline
|
2015-04-18 18:07:50 +02:00 |
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Sebastian Krzyszkowiak
|
25dcae6151
|
timeline: add TM_CleanQueue and TM_CleanBackgroundQueue functions
|
2015-03-18 02:48:56 +01:00 |
|
Sebastian Krzyszkowiak
|
937981a1df
|
no more global timeline - from now on timelines can be instantiated!
|
2015-03-18 02:21:57 +01:00 |
|
Sebastian Krzyszkowiak
|
5172db6fe3
|
dosowisko: lock bitmap before generating checkerboard pattern
|
2015-03-16 14:32:20 +01:00 |
|
Sebastian Krzyszkowiak
|
feef69ce03
|
update docs
|
2015-03-15 20:51:56 +01:00 |
|
Sebastian Krzyszkowiak
|
8e3b1dd6d9
|
dosowisko: don't use FadeGamestate
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2015-03-15 20:45:10 +01:00 |
|
Sebastian Krzyszkowiak
|
98968591fc
|
dosowisko: don't leak target bitmap on fadeout
|
2015-03-15 06:01:53 +01:00 |
|
Sebastian Krzyszkowiak
|
34f01d0336
|
dosowisko: different ending
|
2015-03-15 05:58:02 +01:00 |
|
Sebastian Krzyszkowiak
|
c2df1fc036
|
dosowisko: don't use TM to blink the cursor
|
2015-03-15 05:47:28 +01:00 |
|
Sebastian Krzyszkowiak
|
b746ecbebd
|
dosowisko: destroy all the things
|
2015-03-15 05:43:39 +01:00 |
|
Sebastian Krzyszkowiak
|
145727658f
|
intro: fix moving animation speed to be independent of viewport size
|
2015-03-15 05:38:51 +01:00 |
|
Sebastian Krzyszkowiak
|
e4553576ce
|
add dosowisko.net intro logo
|
2015-03-15 05:38:15 +01:00 |
|
Sebastian Krzyszkowiak
|
b983eac305
|
tweaks for character positions
|
2013-06-06 10:08:31 +02:00 |
|
Sebastian Krzyszkowiak
|
f73b9abd26
|
make TM_AddToArgs variadic function
|
2013-06-05 23:59:02 +02:00 |
|
Sebastian Krzyszkowiak
|
001ed62181
|
lots of level 1 tweaks
|
2013-06-05 23:20:55 +02:00 |
|
Sebastian Krzyszkowiak
|
d0ac545e4b
|
fix possible delay when displaying loading screen
|
2013-06-04 01:44:17 +02:00 |
|
Sebastian Krzyszkowiak
|
f0c72edfd5
|
make level 1 compilable... of course it doesn't work yet :D
|
2013-06-04 01:37:50 +02:00 |
|
Sebastian Krzyszkowiak
|
ced56209c1
|
move shared placeholder level code to separate file
|
2013-06-03 13:41:03 +02:00 |
|
Sebastian Krzyszkowiak
|
69966ada03
|
working all moonwalk levels, compiling dodger module (not usable yet), some small tweaks and fixes
|
2013-06-03 00:42:33 +02:00 |
|
Sebastian Krzyszkowiak
|
e85fcdf8a6
|
tweaks and estetics for level2/moonwalk code
|
2013-02-26 00:59:20 +01:00 |
|
Sebastian Krzyszkowiak
|
91d3bb0d59
|
bring back level 2 with its moonwalk
|
2013-02-26 00:42:26 +01:00 |
|
Sebastian Krzyszkowiak
|
840202f758
|
AdvanceLevel implementation; sprintf hardening
|
2013-02-25 01:39:41 +01:00 |
|
Sebastian Krzyszkowiak
|
3ba92508e2
|
giant refactoring... and giant breakage :P
|
2013-02-25 01:23:27 +01:00 |
|
Sebastian Krzyszkowiak
|
9a43132af3
|
unload loading screen on exit
|
2012-12-28 03:46:27 +01:00 |
|
Sebastian Krzyszkowiak
|
c8356b815b
|
bring back loading screen
|
2012-12-28 03:42:59 +01:00 |
|
Sebastian Krzyszkowiak
|
c39fea9c98
|
make fonts sharper (integer positioning)
|
2012-12-28 03:08:36 +01:00 |
|
Sebastian Krzyszkowiak
|
dd29fc6f5b
|
Blue Screen of Death
|
2012-12-28 02:55:52 +01:00 |
|
Sebastian Krzyszkowiak
|
b39ec719be
|
bring back support for loading progress
|
2012-12-28 00:00:37 +01:00 |
|
Sebastian Krzyszkowiak
|
3d44b4abbf
|
[Intro] restart intro properly after Stop/Start gamestate sequence
|
2012-12-27 21:14:37 +01:00 |
|
Sebastian Krzyszkowiak
|
7293ed191a
|
bring back Menu gamestate
|
2012-12-27 21:05:28 +01:00 |
|
Sebastian Krzyszkowiak
|
08c9506aeb
|
[Intro] better animation scaling
|
2012-12-27 19:38:43 +01:00 |
|
Sebastian Krzyszkowiak
|
00dd653a10
|
don't send events to gamestates that correspond to debug functions
|
2012-12-27 01:02:47 +01:00 |
|
Sebastian Krzyszkowiak
|
5d3bb2d0d7
|
bring back Map gamestate
|
2012-12-27 00:46:23 +01:00 |
|
Sebastian Krzyszkowiak
|
1e901cf51b
|
bring back Intro gamestate
|
2012-12-26 23:48:05 +01:00 |
|
Sebastian Krzyszkowiak
|
632be33eaa
|
bring back About gamestate
|
2012-12-26 20:02:40 +01:00 |
|
Sebastian Krzyszkowiak
|
91c49e927f
|
move building gamestates to separate CMakeLists file
|
2012-12-26 19:00:29 +01:00 |
|
Sebastian Krzyszkowiak
|
725918e3b4
|
merge Keydown methods with ProcessEvent
|
2012-12-26 15:15:02 +01:00 |
|
Sebastian Krzyszkowiak
|
3934ca696b
|
exit from the game when last gamestate is unloaded
|
2012-12-26 13:38:15 +01:00 |
|
Sebastian Krzyszkowiak
|
3daa3c714f
|
pass pointer to data structure to/from gamestates functions
|
2012-12-26 13:24:34 +01:00 |
|
Sebastian Krzyszkowiak
|
232cc6a204
|
initial support of run-time loading gamestates as dynamic libraries
|
2012-12-26 02:25:56 +01:00 |
|
Sebastian Krzyszkowiak
|
b36c5e8ed4
|
basic implementation of gamestates handling
|
2012-12-25 00:22:03 +01:00 |
|
Sebastian Krzyszkowiak
|
e29382b5dc
|
Remove everything!
Engine should be now clean from gamestate dependences.
The next thing will be implementing dynamic gamestate loading.
|
2012-12-24 19:41:12 +01:00 |
|
Sebastian Krzyszkowiak
|
5baf800f34
|
Remove all gamestates except Menu and Loading.
Those two are a starting point for refactoring.
Others will be restored later.
|
2012-12-24 01:48:36 +01:00 |
|
Sebastian Krzyszkowiak
|
d98817ecbd
|
globals are evul
|
2012-12-23 14:29:54 +01:00 |
|
Sebastian Krzyszkowiak
|
b0b26461be
|
Fix vaporizing Owlicious
|
2012-12-15 02:06:43 +01:00 |
|
Sebastian Krzyszkowiak
|
aba6cc3a0f
|
Aspect ratio tweaks for About screen
|
2012-12-15 01:58:48 +01:00 |
|
Sebastian Krzyszkowiak
|
6a8d7d0d8a
|
Aspect ratio teaks in levels
|
2012-12-15 01:45:14 +01:00 |
|
Sebastian Krzyszkowiak
|
b0e3a09e6a
|
disable letterbox by default and implement rotation of the screen if height > width (enabled by default)
|
2012-12-14 23:30:49 +01:00 |
|
Sebastian Krzyszkowiak
|
f2f66ff1e3
|
Aspect ratio fixes for Map
|
2012-12-14 23:10:09 +01:00 |
|
Sebastian Krzyszkowiak
|
0dbaf9c679
|
Updated a bit graphics and sprite positions in Intro
|
2012-12-14 21:01:59 +01:00 |
|
Sebastian Krzyszkowiak
|
6ddf347f8f
|
aspect ratio tweaks
|
2012-12-11 02:04:31 +01:00 |
|
Sebastian Krzyszkowiak
|
4792af13ec
|
fix segfault on resuming from letter screen
|
2012-12-10 13:09:33 +01:00 |
|
Sebastian Krzyszkowiak
|
f17b7bf100
|
initial full HD support
|
2012-12-10 12:44:22 +01:00 |
|
Sebastian Krzyszkowiak
|
1d1c62432e
|
return -1 instead of 0 on one of error conditions
|
2012-11-14 22:13:25 +01:00 |
|
Sebastian Krzyszkowiak
|
194a81fa55
|
correctly define functions that take no arguments
|
2012-11-13 16:49:18 +01:00 |
|
Sebastian Krzyszkowiak
|
32207926f3
|
fix dangerous use of pointer as value keeper in Obst_MoveUpDown
|
2012-10-02 14:03:10 +02:00 |
|
Sebastian Krzyszkowiak
|
8ced946622
|
various Mac OS X fixes
|
2012-09-30 10:02:07 +02:00 |
|
Sebastian Krzyszkowiak
|
bedba9deb5
|
cosmetics and docs
|
2012-09-29 03:44:36 +02:00 |
|
Sebastian Krzyszkowiak
|
986378ec53
|
add start event to timeline manager
|
2012-09-29 02:34:42 +02:00 |
|
Sebastian Krzyszkowiak
|
85ae970597
|
moonwalk is now timeline based
|
2012-09-29 01:58:34 +02:00 |
|
Sebastian Krzyszkowiak
|
c863dfe58c
|
load proper resources for each level, and add dummy resources for each level :D
|
2012-09-28 20:05:13 +02:00 |
|
Sebastian Krzyszkowiak
|
5083033a4b
|
more reorganization
|
2012-09-28 16:43:13 +02:00 |
|
Sebastian Krzyszkowiak
|
1f3f99936e
|
split each level to separate file
|
2012-09-28 03:53:43 +02:00 |
|
Sebastian Krzyszkowiak
|
8c24ebd982
|
implement progress bar on fulscreen toggling
|
2012-09-28 03:11:45 +02:00 |
|
Sebastian Krzyszkowiak
|
e67ffb821c
|
fix double fade out on failing level
|
2012-09-28 02:57:43 +02:00 |
|
Sebastian Krzyszkowiak
|
79ac41a085
|
fix restarting level background music on toggling fullscreen mode
|
2012-09-28 02:50:43 +02:00 |
|
Sebastian Krzyszkowiak
|
d62be104e8
|
general reorganization. again. levels have now another abstraction layer, yay! :D
|
2012-09-28 02:30:48 +02:00 |
|
Sebastian Krzyszkowiak
|
74bf535c07
|
show console when using speed cheats
|
2012-09-27 20:39:37 +02:00 |
|
Sebastian Krzyszkowiak
|
cd3fbbccf0
|
more level modularity
|
2012-09-27 15:06:33 +02:00 |
|
Sebastian Krzyszkowiak
|
8fa37d619c
|
cosmetics, TODOs and FIXMEs, docs
|
2012-09-27 02:59:56 +02:00 |
|
Sebastian Krzyszkowiak
|
c5e37bf9d5
|
refactor Level gamestate and introduce level modules
|
2012-09-27 02:48:45 +02:00 |
|
Sebastian Krzyszkowiak
|
2a80a3382f
|
fix Derpy being one pixel too high in pause screen :D
|
2012-09-26 23:38:54 +02:00 |
|
Sebastian Krzyszkowiak
|
03ba62b34e
|
make use from latest pausing functionality in TM to pause letter from Twilight
|
2012-09-26 23:34:27 +02:00 |
|
Sebastian Krzyszkowiak
|
533d53e535
|
fixup for last commit (pause, resume and draw events were always sent as draw)
|
2012-09-26 23:34:00 +02:00 |
|
Sebastian Krzyszkowiak
|
4ec5686aac
|
fix pausing timers in timeline manager
|
2012-09-26 23:28:16 +02:00 |
|
Sebastian Krzyszkowiak
|
0eacf9a67d
|
fix blinking on fading out occuring sometimes
|
2012-09-26 22:57:47 +02:00 |
|
Sebastian Krzyszkowiak
|
1caeb03ab4
|
fix infinite loop in about screen
|
2012-09-26 21:16:20 +02:00 |
|
Sebastian Krzyszkowiak
|
d0cadad936
|
implement timescaling cheats
|
2012-09-26 20:11:35 +02:00 |
|
Sebastian Krzyszkowiak
|
b2b95857cd
|
take advantage from recent refactoring in frame skipping cheat
|
2012-09-26 20:00:24 +02:00 |
|
Sebastian Krzyszkowiak
|
1ba89400d6
|
revamp pause functionality
|
2012-09-26 20:00:11 +02:00 |
|
Sebastian Krzyszkowiak
|
e99f1e5936
|
timeline: call destroy callback *after* item has been removed from main queue
|
2012-09-26 19:49:27 +02:00 |
|
Sebastian Krzyszkowiak
|
d6b68a3740
|
refactor first level and timeline
|
2012-09-26 18:48:36 +02:00 |
|
Sebastian Krzyszkowiak
|
cae92f0272
|
fix FPS being limited sometimes to 60
|
2012-09-26 03:19:10 +02:00 |
|
Sebastian Krzyszkowiak
|
e6fa44514e
|
refactored every gamestate for logic spearation except first level
|
2012-09-26 03:08:58 +02:00 |
|
Sebastian Krzyszkowiak
|
a6a02ba0c2
|
implement spritesheet successors
|
2012-09-21 14:47:34 +02:00 |
|
Sebastian Krzyszkowiak
|
042d29aff4
|
fix setting level number in command line
|
2012-09-21 14:47:14 +02:00 |
|
Sebastian Krzyszkowiak
|
ca94680674
|
implement input data convention for gamestates
|
2012-09-21 13:55:21 +02:00 |
|
Sebastian Krzyszkowiak
|
3b75879a1d
|
fix cmake warnings
|
2012-09-20 02:03:56 +02:00 |
|
Sebastian Krzyszkowiak
|
2a2f22750c
|
proper dependency handling support, for Windows and GNU/Linux for now
|
2012-09-20 01:46:29 +02:00 |
|
Sebastian Krzyszkowiak
|
ee023098d1
|
fix including application icon into windows executable
|
2012-09-19 01:37:00 +02:00 |
|
Sebastian Krzyszkowiak
|
3d60bac467
|
provide .desktop file and application icon
|
2012-09-19 01:20:24 +02:00 |
|
Sebastian Krzyszkowiak
|
d6d6038daa
|
update default config options
|
2012-09-03 02:36:08 +02:00 |
|
Sebastian Krzyszkowiak
|
4bbbd1958f
|
indentation fixes
|
2012-09-03 02:25:32 +02:00 |
|
Sebastian Krzyszkowiak
|
8420a5ca92
|
use correct paths for data files when game is installed
|
2012-09-03 02:08:12 +02:00 |
|
Sebastian Krzyszkowiak
|
8d99205e50
|
fixes for build system to work correctly on MinGW
|
2012-08-20 02:35:37 +02:00 |
|
Sebastian Krzyszkowiak
|
2d898363ef
|
switch to cmake
|
2012-08-19 03:04:55 +02:00 |
|
Sebastian Krzyszkowiak
|
c7a3f3d007
|
add SIGSEGV signal handler... because ponies.
|
2012-08-04 21:58:31 +02:00 |
|
Sebastian Krzyszkowiak
|
0ec111c197
|
letterbox implementation is now complete and enabled by default
|
2012-08-04 20:58:24 +02:00 |
|
Sebastian Krzyszkowiak
|
219fc714db
|
add code for letterboxing. this option is configurable and disabled by default for now, as it doesn't work correctly yet
|
2012-08-04 13:57:29 +02:00 |
|
Sebastian Krzyszkowiak
|
2078f2da29
|
fix displaying random first frame from memory left-overs right after game start on newer versions of Allegro
|
2012-08-04 12:56:24 +02:00 |
|
Sebastian Krzyszkowiak
|
533410baee
|
This is Super Derpy: Muffin Attack 0.1a
|
2012-07-13 14:16:25 +02:00 |
|
Sebastian Krzyszkowiak
|
3d9fb8c66a
|
fix crash on displaying letter from Twilight
|
2012-07-13 10:57:17 +02:00 |
|
Sebastian Krzyszkowiak
|
9a8264802a
|
add recording of Twilight's letter by Emichwan88
|
2012-07-12 18:54:32 +02:00 |
|
Sebastian Krzyszkowiak
|
4448776890
|
fix laggy glass effect on some shitty platforms
|
2012-07-10 19:08:12 +02:00 |
|
Sebastian Krzyszkowiak
|
aba469c174
|
preparing for release
|
2012-07-09 21:47:18 +02:00 |
|
Sebastian Krzyszkowiak
|
471f33b720
|
add command line option for selecting initial gamestate
|
2012-07-08 23:08:23 +02:00 |
|
Sebastian Krzyszkowiak
|
85056130ac
|
prepare for first release
|
2012-07-08 22:11:31 +02:00 |
|
Sebastian Krzyszkowiak
|
7667473206
|
don't allow loading GAMESTATE_PAUSE as primary game state
|
2012-07-08 16:21:08 +02:00 |
|
Sebastian Krzyszkowiak
|
da13fcb41c
|
add disclaimer screen about early development preview
|
2012-07-08 15:52:56 +02:00 |
|
Sebastian Krzyszkowiak
|
7842385b27
|
reset Derpy's angle when returning to running
|
2012-07-08 14:14:34 +02:00 |
|
Sebastian Krzyszkowiak
|
59fd82b9e3
|
add "Press enter to continue..." text to letter screen
|
2012-07-08 02:47:45 +02:00 |
|
Sebastian Krzyszkowiak
|
820a1fbe15
|
letter from Twilight: add proper text
|
2012-07-08 00:23:40 +02:00 |
|
Sebastian Krzyszkowiak
|
d75591af6b
|
add last animation from Anna Karlik to intro
|
2012-07-06 22:35:17 +02:00 |
|
Sebastian Krzyszkowiak
|
46c4ae08ed
|
implement screenshot taking
|
2012-07-04 00:15:49 +02:00 |
|
Sebastian Krzyszkowiak
|
2a174898a8
|
glass performance tweaks
|
2012-07-03 23:44:03 +02:00 |
|
Sebastian Krzyszkowiak
|
77ef62b413
|
add logo to main menu, with glass effect
|
2012-07-03 16:27:57 +02:00 |
|
Sebastian Krzyszkowiak
|
64d0e30135
|
fix uninitialized angle value of owl in intro
|
2012-06-19 17:27:05 +02:00 |
|
Sebastian Krzyszkowiak
|
86f9a3f819
|
make Derpy more controllable
|
2012-06-19 17:18:33 +02:00 |
|
Sebastian Krzyszkowiak
|
6fd0af0605
|
add jumping Derpy animation for intro from Anna Karlik
|
2012-05-27 00:58:15 +02:00 |
|
Sebastian Krzyszkowiak
|
5065f49b5a
|
update intro animations from Anna Karlik
|
2012-05-25 22:44:04 +02:00 |
|
Sebastian Krzyszkowiak
|
15e1822833
|
add cherries
|
2012-05-23 10:34:36 +02:00 |
|
Sebastian Krzyszkowiak
|
47b2903935
|
make loading progress bar on first level more accurate
|
2012-05-23 10:21:14 +02:00 |
|
Sebastian Krzyszkowiak
|
1d0ce78cb4
|
fix position of "Letter from Twilight" text
|
2012-05-22 21:46:51 +02:00 |
|
Sebastian Krzyszkowiak
|
06689721f0
|
lots of cosmetic things
|
2012-05-22 21:29:55 +02:00 |
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Sebastian Krzyszkowiak
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95e869baea
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small tweaks for gameplay
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2012-05-21 22:38:41 +02:00 |
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Sebastian Krzyszkowiak
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918877c472
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add bitmap for a letter from Twilight
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2012-05-21 22:27:49 +02:00 |
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Sebastian Krzyszkowiak
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484d227b3a
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fix collision handling not working for some cases
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2012-05-21 21:17:58 +02:00 |
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Sebastian Krzyszkowiak
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42c8473436
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little animation at the end of the level
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2012-05-21 20:56:16 +02:00 |
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Sebastian Krzyszkowiak
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db0ebca42d
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some tweaks for obstacles
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2012-05-21 19:50:42 +02:00 |
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Sebastian Krzyszkowiak
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bd2e62f651
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more obstacles
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2012-05-21 18:47:17 +02:00 |
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Sebastian Krzyszkowiak
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d0f2ab8575
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rotating muffins
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2012-05-21 14:00:42 +02:00 |
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Sebastian Krzyszkowiak
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2fc3ac1a9a
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typo
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2012-05-21 10:27:32 +02:00 |
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Sebastian Krzyszkowiak
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87dd644be6
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moar documentation
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2012-05-21 10:25:22 +02:00 |
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Sebastian Krzyszkowiak
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50e9bb8815
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moar docs
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2012-05-21 10:14:49 +02:00 |
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Sebastian Krzyszkowiak
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cd65b1d8e5
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implement owl :D
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2012-05-20 23:17:52 +02:00 |
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Sebastian Krzyszkowiak
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836eaedc41
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hide muffin when eated, tweaks for level length and hardness
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2012-05-20 20:05:03 +02:00 |
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Sebastian Krzyszkowiak
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fe8fbcb425
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move timeline actions and obstacle callbacks to separate files
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2012-05-20 18:07:24 +02:00 |
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Sebastian Krzyszkowiak
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c1aceaa473
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fix possible cropping issues with animations in intro
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2012-05-20 14:42:58 +02:00 |
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Sebastian Krzyszkowiak
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c62079d9d9
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fix possible cropping issues with pigs
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2012-05-20 14:41:49 +02:00 |
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Sebastian Krzyszkowiak
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7dc4dc7a73
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PIGS!!!
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2012-05-20 14:40:49 +02:00 |
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Sebastian Krzyszkowiak
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d98dcca2e4
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log HP to console at the end of level (lol)
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2012-05-20 00:16:55 +02:00 |
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