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fix uninitialized angle value of owl in intro
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@ -331,6 +331,7 @@ void Level_Load(struct Game *game) {
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obst->blanks = 0;
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obst->anim_speed = 0;
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obst->tmp_pos = 0;
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obst->angle = 0;
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obst->callback = NULL;
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obst->data = NULL;
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obst->bitmap = &(game->level.owl);
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