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https://gitlab.com/dosowisko.net/libsuperderpy.git
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add command line option for selecting initial gamestate
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parent
85056130ac
commit
471f33b720
2 changed files with 13 additions and 1 deletions
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@ -20,6 +20,7 @@
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*/
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#include <stdio.h>
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#include "intro.h"
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#include "menu.h"
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#include "about.h"
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void Disclaimer_Draw(struct Game *game) {
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@ -52,6 +53,10 @@ int Disclaimer_Keydown(struct Game *game, ALLEGRO_EVENT *ev) {
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}
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void Disclaimer_Preload(struct Game *game, void (*progress)(struct Game*, float)) {
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if (!game->menu.loaded) {
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game->menu.font = al_load_ttf_font("data/ShadowsIntoLight.ttf",al_get_display_height(game->display)*0.05,0 );
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game->menu.font_selected = al_load_ttf_font("data/ShadowsIntoLight.ttf",al_get_display_height(game->display)*0.065,0 );
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}
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PrintConsole(game, "Preloading GAMESTATE_INTRO...");
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Intro_Preload(game, progress);
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}
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@ -66,5 +71,9 @@ void Disclaimer_Unload(struct Game *game) {
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DrawConsole(game);
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al_flip_display();
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}
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if (!game->menu.loaded) {
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al_destroy_font(game->menu.font);
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al_destroy_font(game->menu.font_selected);
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}
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al_clear_to_color(al_map_rgb(0,0,0));
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}
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@ -435,12 +435,15 @@ int main(int argc, char **argv){
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game.loadstate = GAMESTATE_MENU;
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int c;
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while ((c = getopt (argc, argv, "l:")) != -1)
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while ((c = getopt (argc, argv, "l:s:")) != -1)
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switch (c) {
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case 'l':
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game.level.current_level = optarg[0]-'0';
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game.loadstate = GAMESTATE_LEVEL;
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break;
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case 's':
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game.loadstate = optarg[0]-'0';
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break;
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}
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while(1) {
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