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add "Press enter to continue..." text to letter screen
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1 changed files with 2 additions and 1 deletions
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@ -538,7 +538,7 @@ void Level_PreloadBitmaps(struct Game *game, void (*progress)(struct Game*, floa
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x = 0.21;
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draw_text("Muffins regenerate your energy, so collect as many");
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draw_text("as you can. Cherries can help you as well. But be");
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draw_text("careful and avoid the muffin-zombies - they can");
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draw_text("careful and avoid the muffinzombies - they can");
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draw_text("harm you!");
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draw_text("");
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x = 0.22;
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@ -559,6 +559,7 @@ void Level_PreloadBitmaps(struct Game *game, void (*progress)(struct Game*, floa
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x = 0.26;
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draw_text("Yours,");
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draw_text("Twilight Sparkle");
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al_draw_text_with_shadow(game->menu.font, al_map_rgb(255,255,255), al_get_bitmap_width(game->level.letter)*0.5, al_get_bitmap_height(game->level.letter)*0.8, ALLEGRO_ALIGN_CENTRE, "Press enter to continue...");
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al_set_target_bitmap(al_get_backbuffer(game->display));
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PROGRESS;
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game->level.welcome = al_create_bitmap(al_get_display_width(game->display), al_get_display_height(game->display)/2);
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