Sebastian Krzyszkowiak
|
e29382b5dc
|
Remove everything!
Engine should be now clean from gamestate dependences.
The next thing will be implementing dynamic gamestate loading.
|
2012-12-24 19:41:12 +01:00 |
|
Sebastian Krzyszkowiak
|
5baf800f34
|
Remove all gamestates except Menu and Loading.
Those two are a starting point for refactoring.
Others will be restored later.
|
2012-12-24 01:48:36 +01:00 |
|
Sebastian Krzyszkowiak
|
d98817ecbd
|
globals are evul
|
2012-12-23 14:29:54 +01:00 |
|
Sebastian Krzyszkowiak
|
b0b26461be
|
Fix vaporizing Owlicious
|
2012-12-15 02:06:43 +01:00 |
|
Sebastian Krzyszkowiak
|
aba6cc3a0f
|
Aspect ratio tweaks for About screen
|
2012-12-15 01:58:48 +01:00 |
|
Sebastian Krzyszkowiak
|
6a8d7d0d8a
|
Aspect ratio teaks in levels
|
2012-12-15 01:45:14 +01:00 |
|
Sebastian Krzyszkowiak
|
b0e3a09e6a
|
disable letterbox by default and implement rotation of the screen if height > width (enabled by default)
|
2012-12-14 23:30:49 +01:00 |
|
Sebastian Krzyszkowiak
|
f2f66ff1e3
|
Aspect ratio fixes for Map
|
2012-12-14 23:10:09 +01:00 |
|
Sebastian Krzyszkowiak
|
0dbaf9c679
|
Updated a bit graphics and sprite positions in Intro
|
2012-12-14 21:01:59 +01:00 |
|
Sebastian Krzyszkowiak
|
6ddf347f8f
|
aspect ratio tweaks
|
2012-12-11 02:04:31 +01:00 |
|
Sebastian Krzyszkowiak
|
4792af13ec
|
fix segfault on resuming from letter screen
|
2012-12-10 13:09:33 +01:00 |
|
Sebastian Krzyszkowiak
|
f17b7bf100
|
initial full HD support
|
2012-12-10 12:44:22 +01:00 |
|
Sebastian Krzyszkowiak
|
1d1c62432e
|
return -1 instead of 0 on one of error conditions
|
2012-11-14 22:13:25 +01:00 |
|
Sebastian Krzyszkowiak
|
194a81fa55
|
correctly define functions that take no arguments
|
2012-11-13 16:49:18 +01:00 |
|
Sebastian Krzyszkowiak
|
32207926f3
|
fix dangerous use of pointer as value keeper in Obst_MoveUpDown
|
2012-10-02 14:03:10 +02:00 |
|
Sebastian Krzyszkowiak
|
8ced946622
|
various Mac OS X fixes
|
2012-09-30 10:02:07 +02:00 |
|
Sebastian Krzyszkowiak
|
bedba9deb5
|
cosmetics and docs
|
2012-09-29 03:44:36 +02:00 |
|
Sebastian Krzyszkowiak
|
986378ec53
|
add start event to timeline manager
|
2012-09-29 02:34:42 +02:00 |
|
Sebastian Krzyszkowiak
|
85ae970597
|
moonwalk is now timeline based
|
2012-09-29 01:58:34 +02:00 |
|
Sebastian Krzyszkowiak
|
c863dfe58c
|
load proper resources for each level, and add dummy resources for each level :D
|
2012-09-28 20:05:13 +02:00 |
|
Sebastian Krzyszkowiak
|
5083033a4b
|
more reorganization
|
2012-09-28 16:43:13 +02:00 |
|
Sebastian Krzyszkowiak
|
1f3f99936e
|
split each level to separate file
|
2012-09-28 03:53:43 +02:00 |
|
Sebastian Krzyszkowiak
|
8c24ebd982
|
implement progress bar on fulscreen toggling
|
2012-09-28 03:11:45 +02:00 |
|
Sebastian Krzyszkowiak
|
e67ffb821c
|
fix double fade out on failing level
|
2012-09-28 02:57:43 +02:00 |
|
Sebastian Krzyszkowiak
|
79ac41a085
|
fix restarting level background music on toggling fullscreen mode
|
2012-09-28 02:50:43 +02:00 |
|
Sebastian Krzyszkowiak
|
d62be104e8
|
general reorganization. again. levels have now another abstraction layer, yay! :D
|
2012-09-28 02:30:48 +02:00 |
|
Sebastian Krzyszkowiak
|
74bf535c07
|
show console when using speed cheats
|
2012-09-27 20:39:37 +02:00 |
|
Sebastian Krzyszkowiak
|
cd3fbbccf0
|
more level modularity
|
2012-09-27 15:06:33 +02:00 |
|
Sebastian Krzyszkowiak
|
8fa37d619c
|
cosmetics, TODOs and FIXMEs, docs
|
2012-09-27 02:59:56 +02:00 |
|
Sebastian Krzyszkowiak
|
c5e37bf9d5
|
refactor Level gamestate and introduce level modules
|
2012-09-27 02:48:45 +02:00 |
|
Sebastian Krzyszkowiak
|
2a80a3382f
|
fix Derpy being one pixel too high in pause screen :D
|
2012-09-26 23:38:54 +02:00 |
|
Sebastian Krzyszkowiak
|
03ba62b34e
|
make use from latest pausing functionality in TM to pause letter from Twilight
|
2012-09-26 23:34:27 +02:00 |
|
Sebastian Krzyszkowiak
|
533d53e535
|
fixup for last commit (pause, resume and draw events were always sent as draw)
|
2012-09-26 23:34:00 +02:00 |
|
Sebastian Krzyszkowiak
|
4ec5686aac
|
fix pausing timers in timeline manager
|
2012-09-26 23:28:16 +02:00 |
|
Sebastian Krzyszkowiak
|
0eacf9a67d
|
fix blinking on fading out occuring sometimes
|
2012-09-26 22:57:47 +02:00 |
|
Sebastian Krzyszkowiak
|
1caeb03ab4
|
fix infinite loop in about screen
|
2012-09-26 21:16:20 +02:00 |
|
Sebastian Krzyszkowiak
|
d0cadad936
|
implement timescaling cheats
|
2012-09-26 20:11:35 +02:00 |
|
Sebastian Krzyszkowiak
|
b2b95857cd
|
take advantage from recent refactoring in frame skipping cheat
|
2012-09-26 20:00:24 +02:00 |
|
Sebastian Krzyszkowiak
|
1ba89400d6
|
revamp pause functionality
|
2012-09-26 20:00:11 +02:00 |
|
Sebastian Krzyszkowiak
|
e99f1e5936
|
timeline: call destroy callback *after* item has been removed from main queue
|
2012-09-26 19:49:27 +02:00 |
|
Sebastian Krzyszkowiak
|
d6b68a3740
|
refactor first level and timeline
|
2012-09-26 18:48:36 +02:00 |
|
Sebastian Krzyszkowiak
|
cae92f0272
|
fix FPS being limited sometimes to 60
|
2012-09-26 03:19:10 +02:00 |
|
Sebastian Krzyszkowiak
|
e6fa44514e
|
refactored every gamestate for logic spearation except first level
|
2012-09-26 03:08:58 +02:00 |
|
Sebastian Krzyszkowiak
|
a6a02ba0c2
|
implement spritesheet successors
|
2012-09-21 14:47:34 +02:00 |
|
Sebastian Krzyszkowiak
|
042d29aff4
|
fix setting level number in command line
|
2012-09-21 14:47:14 +02:00 |
|
Sebastian Krzyszkowiak
|
ca94680674
|
implement input data convention for gamestates
|
2012-09-21 13:55:21 +02:00 |
|
Sebastian Krzyszkowiak
|
3b75879a1d
|
fix cmake warnings
|
2012-09-20 02:03:56 +02:00 |
|
Sebastian Krzyszkowiak
|
2a2f22750c
|
proper dependency handling support, for Windows and GNU/Linux for now
|
2012-09-20 01:46:29 +02:00 |
|
Sebastian Krzyszkowiak
|
ee023098d1
|
fix including application icon into windows executable
|
2012-09-19 01:37:00 +02:00 |
|
Sebastian Krzyszkowiak
|
3d60bac467
|
provide .desktop file and application icon
|
2012-09-19 01:20:24 +02:00 |
|
Sebastian Krzyszkowiak
|
d6d6038daa
|
update default config options
|
2012-09-03 02:36:08 +02:00 |
|
Sebastian Krzyszkowiak
|
4bbbd1958f
|
indentation fixes
|
2012-09-03 02:25:32 +02:00 |
|
Sebastian Krzyszkowiak
|
8420a5ca92
|
use correct paths for data files when game is installed
|
2012-09-03 02:08:12 +02:00 |
|
Sebastian Krzyszkowiak
|
8d99205e50
|
fixes for build system to work correctly on MinGW
|
2012-08-20 02:35:37 +02:00 |
|
Sebastian Krzyszkowiak
|
2d898363ef
|
switch to cmake
|
2012-08-19 03:04:55 +02:00 |
|
Sebastian Krzyszkowiak
|
c7a3f3d007
|
add SIGSEGV signal handler... because ponies.
|
2012-08-04 21:58:31 +02:00 |
|
Sebastian Krzyszkowiak
|
0ec111c197
|
letterbox implementation is now complete and enabled by default
|
2012-08-04 20:58:24 +02:00 |
|
Sebastian Krzyszkowiak
|
219fc714db
|
add code for letterboxing. this option is configurable and disabled by default for now, as it doesn't work correctly yet
|
2012-08-04 13:57:29 +02:00 |
|
Sebastian Krzyszkowiak
|
2078f2da29
|
fix displaying random first frame from memory left-overs right after game start on newer versions of Allegro
|
2012-08-04 12:56:24 +02:00 |
|
Sebastian Krzyszkowiak
|
533410baee
|
This is Super Derpy: Muffin Attack 0.1a
|
2012-07-13 14:16:25 +02:00 |
|
Sebastian Krzyszkowiak
|
3d9fb8c66a
|
fix crash on displaying letter from Twilight
|
2012-07-13 10:57:17 +02:00 |
|
Sebastian Krzyszkowiak
|
9a8264802a
|
add recording of Twilight's letter by Emichwan88
|
2012-07-12 18:54:32 +02:00 |
|
Sebastian Krzyszkowiak
|
4448776890
|
fix laggy glass effect on some shitty platforms
|
2012-07-10 19:08:12 +02:00 |
|
Sebastian Krzyszkowiak
|
aba469c174
|
preparing for release
|
2012-07-09 21:47:18 +02:00 |
|
Sebastian Krzyszkowiak
|
471f33b720
|
add command line option for selecting initial gamestate
|
2012-07-08 23:08:23 +02:00 |
|
Sebastian Krzyszkowiak
|
85056130ac
|
prepare for first release
|
2012-07-08 22:11:31 +02:00 |
|
Sebastian Krzyszkowiak
|
7667473206
|
don't allow loading GAMESTATE_PAUSE as primary game state
|
2012-07-08 16:21:08 +02:00 |
|
Sebastian Krzyszkowiak
|
da13fcb41c
|
add disclaimer screen about early development preview
|
2012-07-08 15:52:56 +02:00 |
|
Sebastian Krzyszkowiak
|
7842385b27
|
reset Derpy's angle when returning to running
|
2012-07-08 14:14:34 +02:00 |
|
Sebastian Krzyszkowiak
|
59fd82b9e3
|
add "Press enter to continue..." text to letter screen
|
2012-07-08 02:47:45 +02:00 |
|
Sebastian Krzyszkowiak
|
820a1fbe15
|
letter from Twilight: add proper text
|
2012-07-08 00:23:40 +02:00 |
|
Sebastian Krzyszkowiak
|
d75591af6b
|
add last animation from Anna Karlik to intro
|
2012-07-06 22:35:17 +02:00 |
|
Sebastian Krzyszkowiak
|
46c4ae08ed
|
implement screenshot taking
|
2012-07-04 00:15:49 +02:00 |
|
Sebastian Krzyszkowiak
|
2a174898a8
|
glass performance tweaks
|
2012-07-03 23:44:03 +02:00 |
|
Sebastian Krzyszkowiak
|
77ef62b413
|
add logo to main menu, with glass effect
|
2012-07-03 16:27:57 +02:00 |
|
Sebastian Krzyszkowiak
|
64d0e30135
|
fix uninitialized angle value of owl in intro
|
2012-06-19 17:27:05 +02:00 |
|
Sebastian Krzyszkowiak
|
86f9a3f819
|
make Derpy more controllable
|
2012-06-19 17:18:33 +02:00 |
|
Sebastian Krzyszkowiak
|
6fd0af0605
|
add jumping Derpy animation for intro from Anna Karlik
|
2012-05-27 00:58:15 +02:00 |
|
Sebastian Krzyszkowiak
|
5065f49b5a
|
update intro animations from Anna Karlik
|
2012-05-25 22:44:04 +02:00 |
|
Sebastian Krzyszkowiak
|
15e1822833
|
add cherries
|
2012-05-23 10:34:36 +02:00 |
|
Sebastian Krzyszkowiak
|
47b2903935
|
make loading progress bar on first level more accurate
|
2012-05-23 10:21:14 +02:00 |
|
Sebastian Krzyszkowiak
|
1d0ce78cb4
|
fix position of "Letter from Twilight" text
|
2012-05-22 21:46:51 +02:00 |
|
Sebastian Krzyszkowiak
|
06689721f0
|
lots of cosmetic things
|
2012-05-22 21:29:55 +02:00 |
|
Sebastian Krzyszkowiak
|
95e869baea
|
small tweaks for gameplay
|
2012-05-21 22:38:41 +02:00 |
|
Sebastian Krzyszkowiak
|
918877c472
|
add bitmap for a letter from Twilight
|
2012-05-21 22:27:49 +02:00 |
|
Sebastian Krzyszkowiak
|
484d227b3a
|
fix collision handling not working for some cases
|
2012-05-21 21:17:58 +02:00 |
|
Sebastian Krzyszkowiak
|
42c8473436
|
little animation at the end of the level
|
2012-05-21 20:56:16 +02:00 |
|
Sebastian Krzyszkowiak
|
db0ebca42d
|
some tweaks for obstacles
|
2012-05-21 19:50:42 +02:00 |
|
Sebastian Krzyszkowiak
|
bd2e62f651
|
more obstacles
|
2012-05-21 18:47:17 +02:00 |
|
Sebastian Krzyszkowiak
|
d0f2ab8575
|
rotating muffins
|
2012-05-21 14:00:42 +02:00 |
|
Sebastian Krzyszkowiak
|
2fc3ac1a9a
|
typo
|
2012-05-21 10:27:32 +02:00 |
|
Sebastian Krzyszkowiak
|
87dd644be6
|
moar documentation
|
2012-05-21 10:25:22 +02:00 |
|
Sebastian Krzyszkowiak
|
50e9bb8815
|
moar docs
|
2012-05-21 10:14:49 +02:00 |
|
Sebastian Krzyszkowiak
|
cd65b1d8e5
|
implement owl :D
|
2012-05-20 23:17:52 +02:00 |
|
Sebastian Krzyszkowiak
|
836eaedc41
|
hide muffin when eated, tweaks for level length and hardness
|
2012-05-20 20:05:03 +02:00 |
|
Sebastian Krzyszkowiak
|
fe8fbcb425
|
move timeline actions and obstacle callbacks to separate files
|
2012-05-20 18:07:24 +02:00 |
|
Sebastian Krzyszkowiak
|
c1aceaa473
|
fix possible cropping issues with animations in intro
|
2012-05-20 14:42:58 +02:00 |
|
Sebastian Krzyszkowiak
|
c62079d9d9
|
fix possible cropping issues with pigs
|
2012-05-20 14:41:49 +02:00 |
|
Sebastian Krzyszkowiak
|
7dc4dc7a73
|
PIGS!!!
|
2012-05-20 14:40:49 +02:00 |
|
Sebastian Krzyszkowiak
|
d98dcca2e4
|
log HP to console at the end of level (lol)
|
2012-05-20 00:16:55 +02:00 |
|
Sebastian Krzyszkowiak
|
5a846cea24
|
allow player to change Derpy speed with arrows
|
2012-05-19 22:38:13 +02:00 |
|
Sebastian Krzyszkowiak
|
e33c460896
|
fix spritesheet animations being off on some resolutions
|
2012-05-19 21:50:01 +02:00 |
|
Sebastian Krzyszkowiak
|
465e60dfa0
|
fix text in About screen
|
2012-05-19 20:00:27 +02:00 |
|
Sebastian Krzyszkowiak
|
160761e899
|
fine tune of collision handling
|
2012-05-19 18:48:29 +02:00 |
|
Sebastian Krzyszkowiak
|
c6e3707ab4
|
moar documentation
|
2012-05-19 18:28:19 +02:00 |
|
Sebastian Krzyszkowiak
|
5a6687e28b
|
moar documentation
|
2012-05-19 18:09:20 +02:00 |
|
Sebastian Krzyszkowiak
|
7b1893f9ad
|
s/obstracle/obstacle/ :D
|
2012-05-19 15:31:41 +02:00 |
|
Sebastian Krzyszkowiak
|
262d41925c
|
fix for uninitialized variable
|
2012-05-19 01:20:52 +02:00 |
|
Sebastian Krzyszkowiak
|
1fe1187085
|
add muffins :D (for now as obstracles)
|
2012-05-18 23:40:02 +02:00 |
|
Sebastian Krzyszkowiak
|
10a786c431
|
introducing: brand-new ability to FAIL LEVEL! :) also, debug mode cheats and fine-tuning of HP meter
|
2012-05-18 22:07:35 +02:00 |
|
Sebastian Krzyszkowiak
|
0a17a95383
|
implement progress bar on loading screen
|
2012-05-18 18:34:07 +02:00 |
|
Sebastian Krzyszkowiak
|
a13ef8d88d
|
some work on playability
|
2012-05-18 13:12:58 +02:00 |
|
Sebastian Krzyszkowiak
|
3f16d776cf
|
some work on health meter
|
2012-05-17 00:18:19 +02:00 |
|
Sebastian Krzyszkowiak
|
5bba098c82
|
flush stdout on PrintConsole
|
2012-05-16 20:23:51 +02:00 |
|
Sebastian Krzyszkowiak
|
a74403bfbf
|
Discord-rock animation in intro, Qt Creator project files, better vsync
handling
|
2012-05-16 18:18:52 +02:00 |
|
Sebastian Krzyszkowiak
|
05a96a36b7
|
enable multisampled display - it may help to draw prettier primitives in future
|
2012-05-10 20:02:22 +02:00 |
|
Sebastian Krzyszkowiak
|
3e36e0c264
|
fix bug with spritesheets derped when toggling fullscreen
|
2012-05-10 12:21:53 +02:00 |
|
Sebastian Krzyszkowiak
|
8b1b60ebde
|
add some basic HUD
|
2012-05-09 12:40:21 +02:00 |
|
Sebastian Krzyszkowiak
|
389c4c27aa
|
add "power meter"
|
2012-05-09 10:58:45 +02:00 |
|
Sebastian Krzyszkowiak
|
896b9d57aa
|
add fly animation by Yudhaikeledai
|
2012-05-08 13:22:56 +02:00 |
|
Sebastian Krzyszkowiak
|
27ab9eaad8
|
fix compilation
|
2012-05-07 23:52:16 +02:00 |
|
Sebastian Krzyszkowiak
|
bfc3ee61e7
|
add new Derpy run cycle by Yudhaikeledai
|
2012-05-07 22:44:39 +02:00 |
|
Sebastian Krzyszkowiak
|
5969971fbc
|
fix compiler warning
|
2012-05-07 20:17:35 +02:00 |
|
Sebastian Krzyszkowiak
|
4c8311d9fa
|
fixes for fps vs. speed handling in level code
|
2012-05-07 14:56:32 +02:00 |
|
Sebastian Krzyszkowiak
|
a5a93ab871
|
fix "nigger derpy"
|
2012-05-04 03:43:42 +02:00 |
|
Sebastian Krzyszkowiak
|
472f3f0aa7
|
another attempt to fix animation in intro
|
2012-05-04 03:27:14 +02:00 |
|
Sebastian Krzyszkowiak
|
b4b45886be
|
fix page switching with big fps
|
2012-05-04 03:22:45 +02:00 |
|
Sebastian Krzyszkowiak
|
763fd3e2f8
|
fix rest fadeloops
|
2012-05-04 03:17:18 +02:00 |
|
Sebastian Krzyszkowiak
|
339b8a9be8
|
fix stuck loading screen when there's too many fps
|
2012-05-04 03:14:28 +02:00 |
|
Sebastian Krzyszkowiak
|
66da4d18e9
|
add posibility to completely disable fps limiting, for testing purposes
|
2012-05-04 03:03:10 +02:00 |
|
Sebastian Krzyszkowiak
|
bd37d1dbcd
|
add vsync and opengl config options
|
2012-05-04 02:45:53 +02:00 |
|
Sebastian Krzyszkowiak
|
9d633fca0d
|
add config option, just for Patan ;3
|
2012-05-04 02:38:29 +02:00 |
|
Sebastian Krzyszkowiak
|
d4cee47073
|
default to display refresh rate if there's no fps limit set
|
2012-05-04 02:15:51 +02:00 |
|
Sebastian Krzyszkowiak
|
78475c456d
|
some other performance tweaks
|
2012-05-04 02:13:46 +02:00 |
|
Sebastian Krzyszkowiak
|
bbf0198669
|
performance fixes for intro gamestate
|
2012-05-04 01:12:19 +02:00 |
|
Sebastian Krzyszkowiak
|
a4756eaeb0
|
implement fps counter
|
2012-05-04 00:26:24 +02:00 |
|
Sebastian Krzyszkowiak
|
7c6b0a0044
|
fix missing file in intro, few tweaks for animation speed in spritesheets
|
2012-05-03 19:59:53 +02:00 |
|
Sebastian Krzyszkowiak
|
8abc4a6763
|
implement spritesheet managament
|
2012-05-03 19:42:23 +02:00 |
|
Sebastian Krzyszkowiak
|
9959c1c6fe
|
fix fullscreen switching with obstracles rendered
|
2012-05-03 13:20:25 +02:00 |
|
Sebastian Krzyszkowiak
|
62c7a3cd98
|
detect colisions, remove obstracles from queue
|
2012-05-03 02:49:08 +02:00 |
|
Sebastian Krzyszkowiak
|
b6d8136609
|
implement obstracles callbacks
|
2012-05-03 02:19:55 +02:00 |
|
Sebastian Krzyszkowiak
|
d4c5028216
|
workaround for allegro bug in tilde handling on Mac OS X
|
2012-05-01 23:36:11 +02:00 |
|
Sebastian Krzyszkowiak
|
81e13b8d34
|
debug keycode mode
|
2012-05-01 23:19:34 +02:00 |
|
Sebastian Krzyszkowiak
|
b57f20ac7d
|
fix compilation on Mac OS X
|
2012-05-01 23:13:45 +02:00 |
|
Sebastian Krzyszkowiak
|
07ac5294d5
|
some work on levels
|
2012-05-01 22:52:30 +02:00 |
|
Sebastian Krzyszkowiak
|
a5e0be5434
|
add book frame to intro story
|
2012-05-01 16:55:39 +02:00 |
|
Sebastian Krzyszkowiak
|
1ffe2f8ce5
|
update map and other graphics
|
2012-04-30 22:52:46 +02:00 |
|
Sebastian Krzyszkowiak
|
928735faab
|
respect voice volume settings
|
2012-04-30 20:39:40 +02:00 |
|
Sebastian Krzyszkowiak
|
0ed5b9495c
|
cleaning up mess in data directory
|
2012-04-30 00:55:27 +02:00 |
|
Sebastian Krzyszkowiak
|
68a14b943f
|
fix tilde key being handled by gamestate keydown function
|
2012-04-21 00:18:42 +02:00 |
|
Sebastian Krzyszkowiak
|
d252e87092
|
replace intro lines with Princess Celestia voice recorded by MEMJ0123
|
2012-04-21 00:06:56 +02:00 |
|
Sebastian Krzyszkowiak
|
555cc0b9e0
|
use ANSI C gcc mode
|
2012-04-14 22:26:33 +02:00 |
|
Sebastian Krzyszkowiak
|
35a6a328bf
|
tweaks in Derpy animation speed
|
2012-04-10 14:07:36 +02:00 |
|
Sebastian Krzyszkowiak
|
3eef9495d4
|
fix compilation on windows
|
2012-04-09 18:41:46 +02:00 |
|
Sebastian Krzyszkowiak
|
502e9a8ea2
|
fix end of the sky :D
|
2012-04-09 18:11:09 +02:00 |
|
Sebastian Krzyszkowiak
|
9d747a459c
|
prefix name of all actions provided by TM with "TM_"
|
2012-04-09 17:18:41 +02:00 |
|
Sebastian Krzyszkowiak
|
cd6e5a0ff9
|
support action names in timeline manager
|
2012-04-09 17:17:16 +02:00 |
|
Sebastian Krzyszkowiak
|
6e27c1e3b5
|
implement frame skipping as debug feature
|
2012-04-09 16:49:47 +02:00 |
|
Sebastian Krzyszkowiak
|
1db3134175
|
support "-l NR" commandline argument
|
2012-04-09 16:41:10 +02:00 |
|
Sebastian Krzyszkowiak
|
3c3fc64d80
|
level 1: add action for letter from Twilight Sparkle
|
2012-04-09 16:21:45 +02:00 |
|
Sebastian Krzyszkowiak
|
e9ffdf5465
|
limit derpy moves in Y axis
|
2012-04-09 16:14:10 +02:00 |
|
Sebastian Krzyszkowiak
|
61b862b858
|
better keyboard handling in level
|
2012-04-09 15:58:01 +02:00 |
|
Sebastian Krzyszkowiak
|
73edf91b6d
|
fix sound in moonwalk
|
2012-04-09 15:35:06 +02:00 |
|
Sebastian Krzyszkowiak
|
7ac12920bb
|
add music to level 1
|
2012-04-09 15:25:56 +02:00 |
|
Sebastian Krzyszkowiak
|
754f88facf
|
some work on spritesheed speed
|
2012-04-09 13:31:14 +02:00 |
|
Sebastian Krzyszkowiak
|
cf2bc20b68
|
implement and use TM_AddQueuedBackgroundAction
|
2012-04-09 12:55:04 +02:00 |
|
Sebastian Krzyszkowiak
|
270e137ee5
|
level: fix animation when sheet_speed==1
|
2012-04-08 23:56:13 +02:00 |
|
Sebastian Krzyszkowiak
|
cceecdfd54
|
add some very basic keyboard handling in level
|
2012-04-08 23:41:22 +02:00 |
|
Sebastian Krzyszkowiak
|
4c039847a0
|
more work on first level
|
2012-04-08 23:25:14 +02:00 |
|
Sebastian Krzyszkowiak
|
676d2d8900
|
some first demo sidescrolling level
|
2012-04-08 19:01:30 +02:00 |
|
Sebastian Krzyszkowiak
|
8eab7da8f1
|
fix segfault when ini file does not exist
|
2012-04-08 11:39:27 +02:00 |
|
Sebastian Krzyszkowiak
|
efaa1803ea
|
implement delays in timeline manager
|
2012-04-07 23:03:34 +02:00 |
|
Sebastian Krzyszkowiak
|
db056c3a2a
|
implement TM_AddToArgs
|
2012-04-07 20:32:47 +02:00 |
|
Sebastian Krzyszkowiak
|
314429a2fe
|
moar destroyin!
|
2012-04-07 18:41:39 +02:00 |
|
Sebastian Krzyszkowiak
|
cff6de73c3
|
implement timeline destroying
|
2012-04-07 18:32:47 +02:00 |
|
Sebastian Krzyszkowiak
|
4674c298bb
|
implement fadein and fadeout actions
|
2012-04-07 13:33:04 +02:00 |
|
Sebastian Krzyszkowiak
|
27ddfaafc9
|
revamp argument handling of timeline actions
|
2012-04-07 13:04:55 +02:00 |
|
Sebastian Krzyszkowiak
|
f1e26219c4
|
moar work on timeline
|
2012-04-06 23:32:15 +02:00 |
|
Sebastian Krzyszkowiak
|
3e17070298
|
better structure of level-moonwalk relationship
|
2012-04-06 18:25:04 +02:00 |
|
Sebastian Krzyszkowiak
|
90c20b0c1c
|
introduce timeline manager, split moonwalk code from level code
|
2012-04-06 17:28:38 +02:00 |
|
Sebastian Krzyszkowiak
|
c4ca72d875
|
implement continuity of levels
|
2012-04-05 12:57:11 +02:00 |
|
Sebastian Krzyszkowiak
|
1c825fbd14
|
fix segfaults with FLAC decoder in intro
|
2012-04-05 12:56:58 +02:00 |
|
Sebastian Krzyszkowiak
|
6583662d9f
|
implement animations in intro state
|
2012-04-04 00:06:47 +02:00 |
|
Sebastian Krzyszkowiak
|
89c4d4096d
|
fix sudden fadeout in about screen when it wasn't faded in yet
|
2012-04-03 23:17:18 +02:00 |
|
Sebastian Krzyszkowiak
|
26ecdcb532
|
update about screen
|
2012-04-03 21:17:56 +02:00 |
|
Sebastian Krzyszkowiak
|
37f879c297
|
little cleanup in menu handling code
|
2012-03-13 12:52:57 +01:00 |
|
Sebastian Krzyszkowiak
|
13aa555481
|
sound volume settings
|
2012-03-13 12:42:28 +01:00 |
|
Sebastian Krzyszkowiak
|
9b33a0af12
|
display "Loading" when switching to new resolution
|
2012-03-10 16:32:45 +01:00 |
|
Sebastian Krzyszkowiak
|
00f4c409e6
|
implement fullscreen setting from pause menu
|
2012-03-08 22:21:02 +01:00 |
|
Sebastian Krzyszkowiak
|
7f4c4f9fb5
|
replace "Critical Error" with "Not implemented yet"
|
2012-03-08 21:09:50 +01:00 |
|
Sebastian Krzyszkowiak
|
8e2e55e416
|
link to release version of allegro
|
2012-03-08 20:55:18 +01:00 |
|
Sebastian Krzyszkowiak
|
185ac75bbe
|
inhibit screensaver
|
2012-03-08 20:55:11 +01:00 |
|
Sebastian Krzyszkowiak
|
662dbf3c89
|
play missing click sounds in pause menu
|
2012-03-08 19:26:30 +01:00 |
|
Sebastian Krzyszkowiak
|
2a16055a6b
|
don't restart the game if video settings are changed during game
|
2012-03-08 17:38:40 +01:00 |
|
Sebastian Krzyszkowiak
|
e874678081
|
use mixer gain to enable/disable music/fx
|
2012-03-08 12:49:58 +01:00 |
|
Sebastian Krzyszkowiak
|
d8a6106157
|
add video options, implement fullscreen switching
|
2012-03-08 12:34:47 +01:00 |
|
Sebastian Krzyszkowiak
|
1f43af56f0
|
clean up of menu keydown handling (pause now shares code with menu)
|
2012-03-07 23:23:39 +01:00 |
|
Sebastian Krzyszkowiak
|
b0a4369678
|
introduce menustates
|
2012-03-07 22:06:19 +01:00 |
|
Sebastian Krzyszkowiak
|
f6e4b0625c
|
update click sound, play it in few more places
|
2012-03-07 15:20:16 +01:00 |
|
Sebastian Krzyszkowiak
|
572d147e0c
|
fix loading menu when starting with other gamestate
|
2012-03-07 15:03:56 +01:00 |
|