Commit graph

1022 commits

Author SHA1 Message Date
Sollace
803e79343d Rename PonyRenderer.flipX -> PonyRenderer.flip to better reflect its meaning 2018-06-10 19:49:28 +02:00
Sollace
cf1a2bf058
Merge pull request #68 from PolyacovYury/player_strafing
Implemented player strafing calculation from change in model rotation angle
2018-06-10 18:56:22 +02:00
Sollace
7b9eaffdbf Fixed the double gui bug 2018-06-10 18:54:50 +02:00
Sollace
334e768166 Added an option to toggle first-person magic 2018-06-10 09:37:15 +02:00
Sollace
0b4086db05 Keep the player model where it is, translate the shadow instead 2018-06-10 09:05:44 +02:00
PolyacovYury
2dff61c925 Implemented player strafing calculation from change in model rotation angle (since a strafing model that doesn't turn anywhere would look silly and would be exponentially hard to implement) 2018-06-09 05:18:01 +03:00
Sollace
8fe228ae5a Removed sleepy solly code. 2018-06-08 23:30:18 +02:00
Sollace
46199208ce Fix strafing getting stuck at invalid angles 2018-06-08 21:21:08 +02:00
Sollace
3800bc2424 Fix placement and improve animations 2018-06-08 01:06:38 +02:00
Sollace
03b558bb8f Whitespace 2018-06-08 01:06:38 +02:00
Sollace
9d5c6d1a37 Fix trigger pixel for saddlebags 2018-06-08 01:06:37 +02:00
Sollace
2c8ecdf1b5 Off by one 2018-06-08 01:06:37 +02:00
Sollace
42081b38d4 Implemented pony wearables as saddlebags and (soon) 2018-06-08 01:06:37 +02:00
Sollace
ad77b48e59 Get a trigger value on each individual component of a pixel rather than the whole colour 2018-06-08 01:06:36 +02:00
Sollace
a4a6e7a1c4 Fixed parrots spazzing out when riding a pony. I GET IT I'M A TALKING HORSE GASH 2018-06-07 23:19:54 +02:00
Sollace
9611198a86 Merge branch 'skins_fix' 2018-06-07 20:31:51 +02:00
Sollace
eba8589963 Add protocol to the minelp server urls 2018-06-06 20:53:24 +02:00
Sollace
d338a4ddb6 HDSkins has player data loaded when fetching a pony. 2018-06-06 20:02:26 +02:00
Sollace
3ea22fd67c Implement saddlebags as a separate component with more interesting animations 2018-06-04 22:26:05 +02:00
Sollace
4123ee8c6e Resolve naming clash between IModelPart and ModelRenderer 2018-06-04 19:34:31 +02:00
Sollace
3aedf474ba Better barrel roles! This should be less likely to break on diagonals. 2018-06-04 19:27:57 +02:00
Sollace
d3efbc5c05 Pegasus wings flap slower when underwater 2018-06-03 22:23:32 +02:00
Sollace
b879c979ce Typo 2018-06-03 22:18:42 +02:00
Sollace
da2d435ca2 Multiply, not divide (0.2 / 5 == 0.04) 2018-06-03 19:59:55 +02:00
Sollace
bafe9aca31 Apply the same amount of waggle to saddlebags as is applied to the body 2018-06-03 19:34:32 +02:00
Sollace
f584f40826 Fixed transforms on villagers' bits 2018-06-03 19:20:10 +02:00
Sollace
5f8b0cf395 Naming collusion between MCP:ModelRenderer.render and MLP:IModelPart.render 2018-06-03 17:47:21 +02:00
Sollace
979782c8f8 guess ponies still have to block with a bow, even if their arms bust through the front... 2018-06-03 17:30:53 +02:00
Sollace
32df82ba77 Skeletons should now hold their items correctly 2018-06-03 17:26:43 +02:00
Sollace
2dc2642bc9 Fixed more wonkyness and inconsistency between players and mobs 2018-06-03 17:20:30 +02:00
Sollace
a5d67a7e1c Fix leg wonkyness in general 2018-06-03 16:38:03 +02:00
Sollace
51dc230d1a Fix alignment of held shields and blocking 2018-06-03 13:23:27 +02:00
Sollace
28274b76fd Clear the pony cache alongside the skin cache, and fixed windows appearing behind the client 2018-06-03 11:57:22 +02:00
Sollace
5178b8f40d Translate everypony down so they don't float 2018-06-02 23:32:01 +02:00
Sollace
1afc1cc301 Center and align players and mobs to the same position whilst riding 2018-06-02 23:27:59 +02:00
Sollace
86fe40f48f Unmirror wings. Fixes #63 2018-06-02 20:15:42 +02:00
Sollace
8d992a5361 Fixed the tops and bottoms of saddlebags being flipped 2018-06-02 20:14:01 +02:00
Sollace
7f6a01cf9d Fixed swinging animation not playing for horny ponies 2018-06-02 20:05:22 +02:00
Sollace
12600fff3d Fixed villagers flapping their wings whilst in a boat (RenderPonyMob and RenderPonyBase can be merged some time in the future) 2018-06-02 19:52:25 +02:00
Sollace
cd84f64d37 Fixed snouts not following the snuzzles config option 2018-06-02 19:13:52 +02:00
Sollace
9e2983d6b9 Fixed mixin error 2018-06-02 18:22:14 +02:00
Sollace
0393daa0ba Fix merge conflicts 2018-06-02 18:05:33 +02:00
Sollace
bc65369964 Reorganise how settings work, and renderers change immediately when you toggle an option 2018-06-02 17:52:36 +02:00
Sollace
e56611c3fc Docs! 2018-06-02 17:50:42 +02:00
Sollace
23b2618f1e Fixed buttons triggering their actions twice on the Liteloader pane 2018-06-02 17:50:41 +02:00
Sollace
dabd9ecad0 Rewrite the settings gui and add it to the liteloader panel 2018-06-02 17:50:33 +02:00
Matthew Messinger
46180b9691
Merge pull request #50 from Sollace/trim_armour_models
Cut all of the extra code from armour
2018-06-02 11:34:59 -04:00
Matthew Messinger
0a11cfc4ab
Merge pull request #48 from Sollace/zebra_models
Further rework models and added a few new ones
2018-06-02 11:34:05 -04:00
Sollace
28fce6ef5d Cut all of the extra code from armour 2018-06-02 13:35:28 +02:00
Sollace
e13a5c326d Added "ponify guardians" to the cluster 2018-05-27 12:36:53 +02:00
Sollace
362f17ea49 Added unicorn models to all the stuffs 2018-05-27 12:36:52 +02:00
Sollace
93ec981628 Guardians are now seaponies! 2018-05-27 12:36:47 +02:00
Sollace
8e1fb834f7 (From the capes branch) Let's be a bit more sensible about flying 2018-05-27 12:35:38 +02:00
Sollace
72b3bce950 Added Modelseapony (I will make sure this works later) 2018-05-27 12:35:38 +02:00
Sollace
5686608969 Decompose ModelAlicorn into its constituents 2018-05-27 12:35:37 +02:00
Sollace
3da7853265 Added zebras and finished witches 2018-05-27 12:35:37 +02:00
Sollace
7af76994ec Fix texture alignment on saddlebags 2018-05-27 12:29:22 +02:00
Sollace
1e73c5d2bf First person magic (#56)
* Unicorns now levitate their items in first person

* Move the levitating item renderer out of being a singleton and add handling for bows and other special actions
2018-05-26 17:37:50 -04:00
Sollace
a0648d3526 Rewrite strafing (again) (#55) 2018-05-25 21:55:13 -04:00
Sollace
9a98ac4b22 Scaling fix (#53)
* Actually USE show scaling when rendering Fixes #51
* Center models on the entity being rendered (initial) Fixes #52
2018-05-25 21:39:30 -04:00
Sollace
e812ca8de9 Fix some errors in the ForgeProxy docs 2018-05-06 13:39:26 +02:00
Sollace
22fe541760 Seems I was looking at the completely wrong method. Again, either one line of braces. Anything else is bad for readability and I won't stand for it. 2018-05-03 14:58:05 +02:00
Sollace
b5104d67fd Rewrite strafing to not use a mixin 2018-05-02 14:41:43 +02:00
Sollace
e8500ea31f I really hate these stupid package-info files... 2018-05-02 14:40:17 +02:00
Sollace
df36cf61fc Fixed leg placement whilst flying (alicorns will still have held items lag behind them - I call it a feature) 2018-05-01 21:30:10 +02:00
Sollace
a639afea59 Moved render logic out of the entity mixin even though it's actually entity logic. 2018-05-01 21:29:16 +02:00
Sollace
7e183e3247 Bleh 2018-05-01 19:43:39 +02:00
Sollace
2325bf162d metadata.getRace().getEfectiveRace(MineLittlePony.getConfig().getEffectivePonyLevel(ignorePony)); 2018-05-01 19:37:45 +02:00
Sollace
9f429415b5 Eclipse pls, I told you to use spaces 2018-05-01 19:37:45 +02:00
Sollace
1f68025252 Cleaned up MixinRenderManager and made KillJoy happy
This will be the last commit on master until I can get this PR merged
2018-05-01 12:40:18 +02:00
Sollace
df5d18d350 One last codestyle commit to clean stuff up I missed, correct and document some names, and add TODO items for everything that needs to be done. 2018-05-01 12:38:13 +02:00
Sollace
4513f1c443 Fixed bows shooting off into space https://www.youtube.com/watch?v=7dwLCHNdqWw 2018-04-30 17:27:21 +02:00
Sollace
e0732a14d6 Arrows seem to work fine, so let's re-enable them 2018-04-30 17:24:07 +02:00
Sollace
e4281116cd Remove these todos because I think they've been done now 2018-04-30 17:12:08 +02:00
Sollace
6981cde884 Debug code pls 2018-04-30 12:53:08 +02:00
Sollace
d1724fa307 Rendering is super annoying, I agree >.> 2018-04-30 11:49:29 +02:00
Sollace
ab8ab99bd5 Fixed rendering issues where the skin upload renders with the wrong model 2018-04-30 11:48:35 +02:00
Sollace
51e5c9ddc5 Fixed unicorns not swinging their arms when their hands are empty 2018-04-30 10:31:14 +02:00
Sollace
3a8ac047b1 Moved it up one more. That looks better. 2018-04-30 09:00:15 +02:00
Sollace
4e4b83fb30 Moved IRenderManager.addPlayerSkin up one and put stuff with PlayerModels into one spot 2018-04-30 08:51:36 +02:00
Sollace
e2c94901c4 Tried dissassembling the staircase, but it broke half the model. Could probably get it to work, but it'd take more math. 2018-04-30 08:31:57 +02:00
Sollace
b69c365a5d Let's cut this down a bit 2018-04-29 23:40:09 +02:00
Sollace
35e9ef750b Fixed leg outset being encorrect for normal width legs 2018-04-29 23:06:34 +02:00
Sollace
0f7605edc3 Can't always rely on Minecraft.getConnection. Mojang pls 2018-04-29 20:19:30 +02:00
Sollace
871f12c3e2 Ponies no longer float above beds when they're sleeping 2018-04-29 20:18:57 +02:00
Sollace
06c608acba Fixed Vex overlays not being aligned to its body 2018-04-29 18:07:44 +02:00
Sollace
7d4c7ede88 Fixed various leg alignment issues (may break resourcepacks)
May Break Resourcepacks:
 To fix, just rescale skeleton legs to 2x2 pixels
 width keeping the original positions.
2018-04-29 18:00:26 +02:00
Sollace
7060359f58 Shhh you saw nothing (items glow again) 2018-04-29 16:41:40 +02:00
Sollace
fd68e60923 Refactoring for refactoring's sake. I wasn't happy with how things were split up 2018-04-29 14:22:26 +02:00
Sollace
dfb338e39d Fixed snouts 2018-04-29 14:20:13 +02:00
Sollace
44ab173613 No longer used 2018-04-29 11:57:59 +02:00
Sollace
4b27e432b9 Move some things for consistency 2018-04-29 11:56:26 +02:00
Sollace
7fbc14ca01 Added a model for witches (current texture is a placeholder until we can get Zebras) 2018-04-28 23:00:01 +02:00
Sollace
3f32e2b19a Zombie villagers will render with saddlebags and all the other stuff normal villagers do 2018-04-28 22:59:19 +02:00
Sollace
9f705df9c5 Fixed horn glow rendering looking derped 2018-04-28 21:23:26 +02:00
Sollace
7237480d04 When you're sick and tired of staring at this unreadable code 2018-04-28 21:23:08 +02:00
Sollace
de88e95ffe Unused import 2018-04-28 20:39:21 +02:00
Sollace
45ad30503c Okay, things are clear now. CRYSTAL CLEAR 2018-04-28 18:20:56 +02:00
Sollace
7ff68e0e4f Snippity snippity. That should fix horn glows 2018-04-28 18:13:35 +02:00
Sollace
12ec6c1302 Break ModelPlayerPony into each different race 2018-04-28 16:39:32 +02:00
Sollace
e5a453abd0 Reformatting missed some tabs 2018-04-28 12:44:10 +02:00
Sollace
25a42908e9 Apparantly this is correct? 2018-04-28 12:35:22 +02:00
Sollace
9dd0c0dfb8 Copy the texture width/height with children 2018-04-28 12:29:26 +02:00
Sollace
da3f14c85b Killjoy reminded me you can use interfaces for this 2018-04-28 12:28:45 +02:00
Sollace
2dfe647165 All four legs are now thin, update the ALEX skin to have thin legs 2018-04-27 23:23:47 +02:00
Sollace
52ed49defd Mobs now flap their wings when falling/flying 2018-04-27 23:23:07 +02:00
Sollace
3a4e1fc32a Fix mirroring issues on villager's saddlebags, add depth to the bag's strap 2018-04-27 21:49:27 +02:00
Sollace
2e090498db Rewrite breezies (and ensure it has a head) 2018-04-27 21:48:55 +02:00
Sollace
2b154d2441 Some more tidying up 2018-04-27 20:37:54 +02:00
Sollace
b410b988a2 Try not to break horribly when encountering an unexpected profession (can't assume new ones won't be added later on / by mods). 2018-04-27 19:12:45 +02:00
Sollace
8118cff5b6 Now that I know where this delegates, let's be consistent. 2018-04-27 19:10:22 +02:00
Sollace
e14b601b9f Merge RenderPonyEvoker + RenderPonyIllusionIllager + RenderPonyVindicator = RenderPonyIllager 2018-04-27 19:08:23 +02:00
Sollace
235494cd6c Split the held item renderer up into a magical and non-magical variant since they not neccessarily neet to be together 2018-04-27 19:06:22 +02:00
Sollace
b00b2745e1 Rename 'translateToHand' to better reflect what it does 2018-04-27 17:55:30 +02:00
Sollace
13ba3379c9 Use generics 2018-04-27 17:50:13 +02:00
Sollace
0e0ee17f46 Codestyle to remove all trailing whitespace, unneccessary this arguments, and standardise parameter names 2018-04-27 13:49:33 +02:00
Sollace
7fbb56ad79 No changes, just whitespace 2018-04-27 09:48:55 +02:00
Sollace
7d8e971f03 Rename BasePonyRenderer -> AbstractPonyRenderer 2018-04-27 09:47:23 +02:00
Sollace
17624c484a Clean up elytra code 2018-04-27 09:46:44 +02:00
Sollace
36ee3966d7 Tidy up snuzzles 2018-04-26 23:55:09 +02:00
Sollace
c6e81529f3 More formatting 2018-04-26 23:54:05 +02:00
Sollace
7a66dfda42 Tidy up ponytails 2018-04-26 23:53:22 +02:00
Sollace
2ad7119723 Yet more codestyle! 2018-04-26 23:53:03 +02:00
Sollace
785784b694 Move HornGlow to the correct package 2018-04-26 23:46:53 +02:00
Sollace
441fc61508 Apparantly google hates concise readable code. So there, can't complain about static members if they're not static. :P
I may just revert this later...
2018-04-26 22:31:26 +02:00
Sollace
16eed1e568 More codestyle 2018-04-26 22:30:17 +02:00
Sollace
ca2e5ddf46 Fixed some armour issues 2018-04-26 18:20:22 +02:00
Sollace
f01bdd973b Added some more swing to tails 2018-04-26 18:19:25 +02:00
Sollace
d233399b68 Fixed skeleton legs not swinging 2018-04-26 17:21:47 +02:00
Sollace
af3dff6c87 Fix errors when rendering armour 2018-04-26 17:20:40 +02:00
Sollace
2ef344d9d3 Debug 2018-04-26 17:20:22 +02:00
Sollace
618a9b78bb Rewrite wings - fix walking/interacting wing animation 2018-04-26 17:20:02 +02:00
Sollace
280013c8a4 Rewrite model code (part 1) 2018-04-26 16:01:31 +02:00
Sollace
75cb0eb6fc Rewrite the plane renderer/horn glow renderer to be more sensible 2018-04-26 16:00:01 +02:00
Sollace
d6c5e2bd0b Reimplement Daring Doo (STEVE) / Night Guard (ALEX) 2018-04-26 15:56:36 +02:00
Sollace
3dbedc3a5b This is why you test things, folks 2018-04-26 15:54:27 +02:00
Sollace
0c6e2a74ff Infinite loops are bad, mmmkay? 2018-04-25 22:02:02 +02:00
Sollace
5964cf1bc4 What time is it? Amputation time! 2018-04-25 21:38:11 +02:00
Sollace
9391c1d8c0 Code stylee, documentation, fixed leg alignment 2018-04-25 21:29:49 +02:00
Sollace
f151b31597 Clean up armor/armour, clean up villager models, more package changes 2018-04-25 16:40:47 +02:00
Sollace
403c195007 Time to tackle packages (phase 1: separate the data from all the other carp) 2018-04-25 13:02:10 +02:00
Sollace
5da88c8551 Wave 3, simplify trigger pixel handling 2018-04-25 13:00:18 +02:00
Sollace
52e2c84b67 Model rewrites wave 2, clean up horn rendering, plane rendering, Zombie and Skeleton models 2018-04-25 12:59:18 +02:00
Sollace
b9e9251c43 Model rewrites wave 1, moved pony tails to their own class 2018-04-25 09:49:41 +02:00
Sollace
228c32b4e5 Fixed Top and Bottom planes being reversed causing encorrect lighting on ponies 2018-04-25 09:45:41 +02:00
Sollace
1718868ca4 Format PonyModelConstants 2018-04-24 21:35:42 +02:00
Sollace
8895d52fe1 Fixed various bugs with the new renderer / added a flying-strafing animation 2018-04-24 21:25:30 +02:00
Sollace
e25326eed4 Fixed position/angle of the wings 2018-04-24 21:24:29 +02:00
Sollace
0657a03703 Models now work again 2018-04-24 17:12:23 +02:00
Sollace
a99873f8e6 Refactor PegasusWings 2018-04-24 16:46:53 +02:00
Sollace
fbb40134e2 * Move player rendering to make use of the build in skinMap
* Remove reflection
* Use the interface (IPonyData) not the class
2018-04-24 14:55:32 +02:00
Sollace
694db391bb Giants are now ponies 2018-04-12 16:21:19 +02:00
Sollace
e93c4784ee Build/silence warnings 2018-04-10 14:17:54 +02:00
Matthew Messinger
ae005e3323 Fix freezes for good. This also properly fixes network race issues. 2018-01-03 00:29:32 -05:00
Matthew Messinger
ca9743e377 Merge branch 'master' of https://github.com/MineLittlePony/MineLittlePony 2018-01-02 00:19:28 -05:00
Matthew Messinger
18980c2ca2 First touches on multiple skin server support. 2018-01-02 00:18:50 -05:00
The_WeatherPony
fa7e4e6b60 Added Additional Races (#39)
Added Reformed Changeling, Griffin, and Hippogriff pony races for addon mods.
2017-11-27 23:28:48 -05:00
Matthew Messinger
486f787db3 Try not changing the skin server. Might improve skin loading. 2017-08-08 16:49:05 -04:00
Matthew Messinger
6e1689cc66 Update to 1.12.1 2017-08-08 16:33:33 -04:00
Matthew Messinger
93f4418a83 Add @reason tag to getEntityTexture overwrite javadoc 2017-07-29 00:03:18 -04:00
Matthew Messinger
4fe2035f81 Update for mixins 0.7. Fixes #35 2017-07-28 14:25:26 -04:00
Matthew Messinger
e5c0cc1609 Version bump 2017-06-22 00:35:29 -04:00
Matthew Messinger
192ed73809 Fix skin menu not showing ponies 2017-06-16 04:07:07 -04:00
Matthew Messinger
4950ba2161 Add toString method to Pony classes. 2017-06-16 03:58:44 -04:00
Matthew Messinger
29f2f5ee58 Fix class cast exceptions
* elytras in skins menu
* zombie villagers
2017-06-16 02:14:50 -04:00
Matthew Messinger
62e77acc38 Make Ponies and metadata immutable 2017-06-16 02:13:24 -04:00
Matthew Messinger
05483e1961 Make LayerEntityOnPonyShoulder include more entities
Includes a method for getting a possible forge layer later.
2017-06-16 02:09:49 -04:00
Matthew Messinger
8b99a03e28 Remove randomness from mobs and fix some super issues
Also update mappings
2017-06-16 01:35:02 -04:00
Matthew Messinger
52da7f800b Fix vindicator's metadata not updating, causing its held item to be misplaced 2017-06-13 05:09:55 -04:00
Matthew Messinger
c9d7a394ad Update to 1.12
Changes:
 * Added a base layer class which can intelligently switch between pony and human.
 * Skins no longer are "converted" when they are already in the new format.
 * Illagers now use the existing model and texture format.
 * Metadata can now be read from the .mcmeta file (taken from old illagers)
 * Non-converted resources are no longer re-uploaded
 * (1.12) Parrots are rendered on the head instead of shoulders
2017-06-13 03:31:01 -04:00
Matthew Messinger
370e8e3af3 fix nullables and formatting 2017-06-13 01:27:30 -04:00
Matthew Messinger
a411969a98 Add package-info files for annotations 2017-06-12 23:44:34 -04:00
Matthew Messinger
3d818cd9d2 Merge branch 'master' of https://github.com/MineLittlePony/MineLittlePony 2017-03-28 02:08:01 -04:00
Matthew Messinger
ba5642b310 Fix modded armors.
Bug 1: forge postinit wasn't being called. Probably issue with event stub. Got rid of it to avoid the hassle.
Bug 2: ForgeHooksClient stub had bad signatures.
2017-03-28 02:03:51 -04:00
Venaf
59b39f1080 Fix for extended wing position relative to body (#27) 2017-02-14 15:12:05 -05:00
Matthew Messinger
a1cb565275 Add travis config
Also another itemstack == null
2017-02-13 23:29:04 -05:00
Matthew Messinger
e016f420a7 Fix block heads for humans and add support for rendering items on the head. 2016-12-29 03:09:21 -05:00
Matthew Messinger
d68b335a62 override transform in humanplayer instead of testing instanceof. 2016-12-29 03:07:43 -05:00
Matthew Messinger
f5c2fe7045 Fix capes showing while elytra is worn 2016-12-29 03:06:25 -05:00
Matthew Messinger
e87c550f2b Use an etag for caching instead of md5.
Release for 1.11.2
2016-12-27 18:56:50 -05:00
Matthew Messinger
d5e766aaef Mobs can now wear elytras. 2016-12-26 21:15:25 -05:00
Matthew Messinger
6c0542ff89 Fix rendering issues with elytra flight 2016-12-26 20:58:21 -05:00
Matthew Messinger
80516f9068 Fix head being wrong while riding after sneaking 2016-12-26 17:38:32 -05:00
Matthew Messinger
15eccc5b99 Search the resource packs for a human texture with higher priority. 2016-12-21 04:46:16 -05:00
Matthew Messinger
886b12f157 Fix armors for non-pony textures. 2016-12-21 03:22:15 -05:00
Matthew Messinger
8971183121 Add support for uploading elytras. 2016-12-21 01:20:02 -05:00
Matthew Messinger
e87717387e Fix log message in PonyManager 2016-12-20 05:29:12 -05:00
Matthew Messinger
3b5b4bf011 Rename PonyArmors to be more obvious that it wraps ForgeHooks. 2016-12-20 05:28:56 -05:00
Matthew Messinger
f626345e8c Fix #16 by using a mixin on the item renderer instead of trying to recreate it myself. 2016-12-20 05:19:57 -05:00
Matthew Messinger
0cfe8fdee7 sync the armor better.
This also fixes pegasus wings while riding.
2016-12-04 02:19:37 -05:00
Matthew Messinger
0c0a42be11 Fix horns 2016-12-02 11:00:47 -05:00
Matthew Messinger
e411f6680d Make changing mob ponifications not need a restart. 2016-12-01 02:24:21 -05:00
Matthew Messinger
9e951f5aa7 Add the vex textures and add the illagers to the options. 2016-12-01 02:21:35 -05:00
Matthew Messinger
e9f04db833 Remove IPonyPart in favor of just a ModelBase. 2016-11-25 00:55:24 -05:00
Matthew Messinger
ef0f069e34 Code cleanup. 2016-11-25 00:37:49 -05:00
Matthew Messinger
b972fda9af Remove remote player skin metadata XP
Also use java 8.
2016-11-24 02:26:02 -05:00
Matthew Messinger
17ee345c11 Add the vindicator and evoker ponies 2016-11-24 02:03:40 -05:00
Matthew Messinger
8dfac7be08 Fix itemstack null checks 2016-11-22 16:20:23 -05:00
Matthew Messinger
9c7b6cd621 Simplify models a bit (TODO) 2016-11-22 16:19:18 -05:00
Matthew Messinger
945996cfa4 Update mappings 2016-11-22 16:13:24 -05:00
Matthew Messinger
9fd9a1b7ec Add breezies as the vex. 2016-11-17 01:01:38 -05:00
Matthew Messinger
38ccaf8e2d Change package 2016-11-17 00:03:35 -05:00
Matthew Messinger
2f01397d5e Change package 2015-11-17 00:09:04 -05:00
Matthew Messinger
0734ac963d Update to fg2 2015-10-06 18:42:46 -04:00
Matthew Messinger
667ab41d24 Some more cleanup. 2015-09-01 22:18:45 -04:00
Matthew Messinger
3f1e6a84f4 Fix human arm when sneaking 2015-08-17 02:20:31 -04:00
Matthew Messinger
e844b6105c Add translations for pony level 2015-08-17 01:54:56 -04:00
Matthew Messinger
50b0b668c7 Fix arm swinging with human's 2015-08-17 01:51:02 -04:00
Matthew Messinger
5895579412 Fix cape and arm texture. 2015-08-14 23:32:22 -04:00
Matthew Messinger
cfb94ae950 Brush pony 2015-08-14 23:25:40 -04:00
Matthew Messinger
3405dc2843 Fix unicorn nametags being black when an item is held.
Removed some code, reimplement sometime.
2015-08-13 00:49:28 -04:00
Matthew Messinger
48fce4e3b1 Fix guiskins constantly updating 2015-08-12 22:41:51 -04:00
Matthew Messinger
f1048026b3 Add translations, fix some rendering in guiskins and make it modular 2015-08-12 20:03:54 -04:00
Matthew Messinger
a49bae5b3b add some cape support, fully move item rendering into layers 2015-08-12 18:22:21 -04:00
Matthew Messinger
72e45ad08b Remove 32 version of human 2015-08-12 17:42:21 -04:00
Matthew Messinger
07246e2d16 Fix java 6. 2015-08-12 17:40:52 -04:00
Matthew Messinger
963a5e5a73 Fix flight and skins' bimap crash 2015-08-11 14:31:03 -04:00
Matthew Messinger
1dc6f0a99b Add skin drop 2015-08-11 14:30:38 -04:00
Matthew Messinger
929bc78b32 Undo player capabilities isFlying check for flight 2015-08-02 01:19:50 -04:00
Matthew Messinger
09217d136b Fix left leg 2015-08-02 00:19:14 -04:00
Matthew Messinger
40e5044b83 Fix armor 2015-08-02 00:07:38 -04:00
Matthew Messinger
3316f7b695 init 2015-08-01 18:36:33 -04:00