Sollace
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5686608969
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Decompose ModelAlicorn into its constituents
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2018-05-27 12:35:37 +02:00 |
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Sollace
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3da7853265
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Added zebras and finished witches
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2018-05-27 12:35:37 +02:00 |
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Sollace
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9a98ac4b22
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Scaling fix (#53)
* Actually USE show scaling when rendering Fixes #51
* Center models on the entity being rendered (initial) Fixes #52
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2018-05-25 21:39:30 -04:00 |
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Sollace
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df36cf61fc
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Fixed leg placement whilst flying (alicorns will still have held items lag behind them - I call it a feature)
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2018-05-01 21:30:10 +02:00 |
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Sollace
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df5d18d350
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One last codestyle commit to clean stuff up I missed, correct and document some names, and add TODO items for everything that needs to be done.
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2018-05-01 12:38:13 +02:00 |
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Sollace
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4513f1c443
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Fixed bows shooting off into space https://www.youtube.com/watch?v=7dwLCHNdqWw
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2018-04-30 17:27:21 +02:00 |
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Sollace
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e4281116cd
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Remove these todos because I think they've been done now
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2018-04-30 17:12:08 +02:00 |
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Sollace
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6981cde884
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Debug code pls
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2018-04-30 12:53:08 +02:00 |
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Sollace
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d1724fa307
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Rendering is super annoying, I agree >.>
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2018-04-30 11:49:29 +02:00 |
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Sollace
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51e5c9ddc5
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Fixed unicorns not swinging their arms when their hands are empty
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2018-04-30 10:31:14 +02:00 |
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Sollace
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e2c94901c4
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Tried dissassembling the staircase, but it broke half the model. Could probably get it to work, but it'd take more math.
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2018-04-30 08:31:57 +02:00 |
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Sollace
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35e9ef750b
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Fixed leg outset being encorrect for normal width legs
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2018-04-29 23:06:34 +02:00 |
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Sollace
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871f12c3e2
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Ponies no longer float above beds when they're sleeping
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2018-04-29 20:18:57 +02:00 |
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Sollace
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7d4c7ede88
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Fixed various leg alignment issues (may break resourcepacks)
May Break Resourcepacks:
To fix, just rescale skeleton legs to 2x2 pixels
width keeping the original positions.
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2018-04-29 18:00:26 +02:00 |
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Sollace
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fd68e60923
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Refactoring for refactoring's sake. I wasn't happy with how things were split up
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2018-04-29 14:22:26 +02:00 |
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Sollace
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dfb338e39d
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Fixed snouts
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2018-04-29 14:20:13 +02:00 |
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Sollace
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44ab173613
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No longer used
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2018-04-29 11:57:59 +02:00 |
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Sollace
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4b27e432b9
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Move some things for consistency
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2018-04-29 11:56:26 +02:00 |
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Sollace
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7fbc14ca01
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Added a model for witches (current texture is a placeholder until we can get Zebras)
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2018-04-28 23:00:01 +02:00 |
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Sollace
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3f32e2b19a
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Zombie villagers will render with saddlebags and all the other stuff normal villagers do
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2018-04-28 22:59:19 +02:00 |
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Sollace
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7237480d04
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When you're sick and tired of staring at this unreadable code
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2018-04-28 21:23:08 +02:00 |
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Sollace
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de88e95ffe
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Unused import
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2018-04-28 20:39:21 +02:00 |
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Sollace
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45ad30503c
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Okay, things are clear now. CRYSTAL CLEAR
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2018-04-28 18:20:56 +02:00 |
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Sollace
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7ff68e0e4f
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Snippity snippity. That should fix horn glows
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2018-04-28 18:13:35 +02:00 |
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Sollace
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12ec6c1302
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Break ModelPlayerPony into each different race
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2018-04-28 16:39:32 +02:00 |
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Sollace
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2dfe647165
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All four legs are now thin, update the ALEX skin to have thin legs
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2018-04-27 23:23:47 +02:00 |
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Sollace
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52ed49defd
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Mobs now flap their wings when falling/flying
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2018-04-27 23:23:07 +02:00 |
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Sollace
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3a4e1fc32a
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Fix mirroring issues on villager's saddlebags, add depth to the bag's strap
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2018-04-27 21:49:27 +02:00 |
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Sollace
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2e090498db
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Rewrite breezies (and ensure it has a head)
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2018-04-27 21:48:55 +02:00 |
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Sollace
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2b154d2441
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Some more tidying up
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2018-04-27 20:37:54 +02:00 |
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Sollace
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0e0ee17f46
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Codestyle to remove all trailing whitespace, unneccessary this arguments, and standardise parameter names
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2018-04-27 13:49:33 +02:00 |
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Sollace
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7fbb56ad79
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No changes, just whitespace
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2018-04-27 09:48:55 +02:00 |
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Sollace
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17624c484a
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Clean up elytra code
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2018-04-27 09:46:44 +02:00 |
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Sollace
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36ee3966d7
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Tidy up snuzzles
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2018-04-26 23:55:09 +02:00 |
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Sollace
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c6e81529f3
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More formatting
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2018-04-26 23:54:05 +02:00 |
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Sollace
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7a66dfda42
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Tidy up ponytails
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2018-04-26 23:53:22 +02:00 |
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Sollace
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2ad7119723
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Yet more codestyle!
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2018-04-26 23:53:03 +02:00 |
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Sollace
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785784b694
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Move HornGlow to the correct package
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2018-04-26 23:46:53 +02:00 |
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Sollace
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441fc61508
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Apparantly google hates concise readable code. So there, can't complain about static members if they're not static. :P
I may just revert this later...
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2018-04-26 22:31:26 +02:00 |
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Sollace
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ca2e5ddf46
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Fixed some armour issues
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2018-04-26 18:20:22 +02:00 |
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Sollace
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f01bdd973b
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Added some more swing to tails
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2018-04-26 18:19:25 +02:00 |
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Sollace
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d233399b68
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Fixed skeleton legs not swinging
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2018-04-26 17:21:47 +02:00 |
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Sollace
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af3dff6c87
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Fix errors when rendering armour
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2018-04-26 17:20:40 +02:00 |
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Sollace
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618a9b78bb
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Rewrite wings - fix walking/interacting wing animation
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2018-04-26 17:20:02 +02:00 |
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Sollace
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280013c8a4
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Rewrite model code (part 1)
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2018-04-26 16:01:31 +02:00 |
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Sollace
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0c6e2a74ff
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Infinite loops are bad, mmmkay?
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2018-04-25 22:02:02 +02:00 |
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Sollace
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5964cf1bc4
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What time is it? Amputation time!
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2018-04-25 21:38:11 +02:00 |
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Sollace
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9391c1d8c0
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Code stylee, documentation, fixed leg alignment
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2018-04-25 21:29:49 +02:00 |
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Sollace
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f151b31597
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Clean up armor/armour, clean up villager models, more package changes
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2018-04-25 16:40:47 +02:00 |
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Sollace
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403c195007
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Time to tackle packages (phase 1: separate the data from all the other carp)
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2018-04-25 13:02:10 +02:00 |
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