Sebastian Krzyszkowiak
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b927a0c130
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add a bunch of new gamestate lifecycle methods to simplify game pausing
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2016-08-21 21:58:31 +02:00 |
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Sebastian Krzyszkowiak
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d9a1484084
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Update README.md with links
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2016-08-21 04:01:04 +02:00 |
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Sebastian Krzyszkowiak
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97d62e4c04
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make showing loading screen on launch configurable
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2016-08-20 03:32:32 +02:00 |
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Sebastian Krzyszkowiak
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63451eb858
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add ChangeGamestate/ChangeCurrentGamestate API for replacing gamestates without unloading
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2016-08-20 03:32:09 +02:00 |
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Sebastian Krzyszkowiak
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4aad8fabac
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add ability to manually register gamestate API
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2016-08-20 03:02:39 +02:00 |
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Sebastian Krzyszkowiak
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1afc4a3f31
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don't create and destroy bitmap on every PrintConsole call
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2016-08-16 23:20:00 +02:00 |
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Sebastian Krzyszkowiak
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2dfc565178
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fix gamestate lifecycle management when game logic frame takes longer than 1/60s and implement SwitchCurrentGamestate
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2016-08-16 18:41:50 +02:00 |
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Sebastian Krzyszkowiak
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686514fba5
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fix memory leaks and other mem-bugs
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2016-08-16 18:01:12 +02:00 |
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Sebastian Krzyszkowiak
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51b08cee76
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move SetupViewport to utils
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2016-08-15 04:41:54 +02:00 |
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Sebastian Krzyszkowiak
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6bf5fc493b
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garbage collector for util functions returning strings that are usually used as function params
because why not :D
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2016-08-15 04:37:27 +02:00 |
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Sebastian Krzyszkowiak
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0e159a40c1
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update README
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2016-08-13 22:41:51 +02:00 |
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Sebastian Krzyszkowiak
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cfb5cefff1
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add UnloadAllGamestates function
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2016-08-13 21:35:26 +02:00 |
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Sebastian Krzyszkowiak
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676ae31613
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gamestates: handle unload/load and stop/start cycles in one tick correctly
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2016-08-13 20:03:58 +02:00 |
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Sebastian Krzyszkowiak
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8087ad1afc
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loading screen fixes
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2016-08-13 18:14:42 +02:00 |
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Sebastian Krzyszkowiak
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0b49342e39
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fix character.h include
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2016-08-12 06:56:06 +02:00 |
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Sebastian Krzyszkowiak
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e419df49a5
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request OpenGL programmable pipeline, adjust cmake includes
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2016-08-11 19:32:49 +02:00 |
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Sebastian Krzyszkowiak
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a82dfb16cf
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fixed OSX support
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2016-07-05 01:30:06 +02:00 |
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Sebastian Krzyszkowiak
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fc44fd2d5a
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better symbol visibility handling
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2016-07-04 01:12:55 +02:00 |
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Sebastian Krzyszkowiak
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617f9c0270
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reorganize source files a bit
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2016-07-04 00:56:45 +02:00 |
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Sebastian Krzyszkowiak
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c964f72d66
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make it buildable by clang; adjust function visibility
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2016-07-04 00:06:50 +02:00 |
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Sebastian Krzyszkowiak
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ffd44df08b
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split libsuperderpy function to _init, _run and _destroy
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2016-07-03 22:38:36 +02:00 |
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Sebastian Krzyszkowiak
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f02caf73a2
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fixed MinGW support
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2016-07-03 20:34:31 +02:00 |
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Sebastian Krzyszkowiak
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90b00710fd
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cmake: link gamestates to common game library if such target is present
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2016-07-03 01:54:31 +02:00 |
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Sebastian Krzyszkowiak
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b8008d2872
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librarization clean up
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2016-07-03 00:43:32 +02:00 |
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Sebastian Krzyszkowiak
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a8475eb99b
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librarify!
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2016-07-02 23:23:08 +02:00 |
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Sebastian Krzyszkowiak
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0a6b70f72e
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clean up and generalize
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2016-06-28 00:17:49 +02:00 |
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Sebastian Krzyszkowiak
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2544d94156
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import Mediator codebase
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2016-06-27 21:21:59 +02:00 |
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Sebastian Krzyszkowiak
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2e79fe8f7b
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import Tickle Monster codebase
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2016-06-27 21:20:36 +02:00 |
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Sebastian Krzyszkowiak
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46827594b4
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import Radio Edit codebase
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2016-06-27 21:20:02 +02:00 |
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Sebastian Krzyszkowiak
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e92e4b6bec
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dodger: obstacle speed tweaks
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2016-01-23 21:31:18 +01:00 |
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Sebastian Krzyszkowiak
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ed3b78224b
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Remove unnecessary supersampling.
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2016-01-23 20:58:16 +01:00 |
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Sebastian Krzyszkowiak
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76cf21daeb
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dosowisko: put transparent pixels in checkerboard
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2016-01-19 00:15:42 +01:00 |
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Sebastian Krzyszkowiak
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749da9203a
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menu: move bg mountain logic into logic pipeline
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2015-04-18 18:07:50 +02:00 |
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Sebastian Krzyszkowiak
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25dcae6151
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timeline: add TM_CleanQueue and TM_CleanBackgroundQueue functions
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2015-03-18 02:48:56 +01:00 |
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Sebastian Krzyszkowiak
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937981a1df
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no more global timeline - from now on timelines can be instantiated!
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2015-03-18 02:21:57 +01:00 |
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Sebastian Krzyszkowiak
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5172db6fe3
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dosowisko: lock bitmap before generating checkerboard pattern
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2015-03-16 14:32:20 +01:00 |
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Sebastian Krzyszkowiak
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feef69ce03
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update docs
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2015-03-15 20:51:56 +01:00 |
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Sebastian Krzyszkowiak
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8e3b1dd6d9
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dosowisko: don't use FadeGamestate
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2015-03-15 20:45:10 +01:00 |
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Sebastian Krzyszkowiak
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98968591fc
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dosowisko: don't leak target bitmap on fadeout
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2015-03-15 06:01:53 +01:00 |
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Sebastian Krzyszkowiak
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34f01d0336
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dosowisko: different ending
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2015-03-15 05:58:02 +01:00 |
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Sebastian Krzyszkowiak
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c2df1fc036
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dosowisko: don't use TM to blink the cursor
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2015-03-15 05:47:28 +01:00 |
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Sebastian Krzyszkowiak
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b746ecbebd
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dosowisko: destroy all the things
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2015-03-15 05:43:39 +01:00 |
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Sebastian Krzyszkowiak
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3dc41101b3
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add missing file
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2015-03-15 05:39:16 +01:00 |
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Sebastian Krzyszkowiak
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145727658f
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intro: fix moving animation speed to be independent of viewport size
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2015-03-15 05:38:51 +01:00 |
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Sebastian Krzyszkowiak
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e4553576ce
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add dosowisko.net intro logo
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2015-03-15 05:38:15 +01:00 |
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Sebastian Krzyszkowiak
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b983eac305
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tweaks for character positions
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2013-06-06 10:08:31 +02:00 |
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Sebastian Krzyszkowiak
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f73b9abd26
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make TM_AddToArgs variadic function
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2013-06-05 23:59:02 +02:00 |
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Sebastian Krzyszkowiak
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001ed62181
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lots of level 1 tweaks
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2013-06-05 23:20:55 +02:00 |
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Sebastian Krzyszkowiak
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d0ac545e4b
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fix possible delay when displaying loading screen
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2013-06-04 01:44:17 +02:00 |
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Sebastian Krzyszkowiak
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f0c72edfd5
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make level 1 compilable... of course it doesn't work yet :D
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2013-06-04 01:37:50 +02:00 |
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