Sebastian Krzyszkowiak
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9182cabf79
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Add abstraction for GPU shaders
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2018-05-30 21:11:46 +02:00 |
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Sebastian Krzyszkowiak
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52883755f1
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timeline: initial API change for handling time delta
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2018-05-30 03:10:03 +02:00 |
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Sebastian Krzyszkowiak
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b0d2c59596
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add SwitchSpritesheet
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2018-04-26 14:34:00 +02:00 |
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Sebastian Krzyszkowiak
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396e07a0ce
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DrawCenteredTintedScaled
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2018-04-24 22:06:06 +02:00 |
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Sebastian Krzyszkowiak
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34a36c2038
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DrawCenteredScaled
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2018-04-24 05:01:59 +02:00 |
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Sebastian Krzyszkowiak
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80f59dd749
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tween: add function to just interpolate the value, without using Tween object
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2018-04-23 03:24:13 +02:00 |
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Sebastian Krzyszkowiak
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0f14629a15
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Introducing the tweening engine.
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2018-04-22 05:30:56 +02:00 |
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Sebastian Krzyszkowiak
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01ae741558
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loading: call Gamestate_Logic in single thread mode as well
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2018-04-21 01:08:39 +02:00 |
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Sebastian Krzyszkowiak
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a9c318dd78
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loading: call Gamestate_Logic
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2018-04-21 00:11:34 +02:00 |
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Sebastian Krzyszkowiak
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0af3d8b1d0
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ResumeExecution: guard against open/link failure on live reload
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2018-04-18 23:14:05 +02:00 |
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Sebastian Krzyszkowiak
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08d2e544b7
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character: read width/height values from ini file
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2018-04-18 23:13:31 +02:00 |
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Sebastian Krzyszkowiak
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3938a78503
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live reloading
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2018-04-16 01:06:58 +02:00 |
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Sebastian Krzyszkowiak
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60b960ab2c
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character: use Spritesheet structs instead of strings with names in callbacks
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2018-04-15 23:00:53 +02:00 |
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Sebastian Krzyszkowiak
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c77c91e570
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character: add GetSpritesheet for getting struct by name
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2018-04-15 23:00:17 +02:00 |
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Sebastian Krzyszkowiak
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c9efd7afe2
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character: don't animate hidden characters
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2018-04-15 22:59:42 +02:00 |
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Sebastian Krzyszkowiak
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c3adf398b1
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character: support non-repeating animations (stopping at the last frame)
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2018-04-13 03:00:54 +02:00 |
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Sebastian Krzyszkowiak
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4240b47380
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DestroyCharacter: print to console when the destroyed character is shared
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2018-04-10 14:05:03 +02:00 |
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Sebastian Krzyszkowiak
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d017956442
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IsOnCharacter: support flipped characters
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2018-04-10 05:18:29 +02:00 |
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Sebastian Krzyszkowiak
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88b4399cae
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character: fix character placement and flipping when drawing
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2018-04-08 01:35:31 +02:00 |
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Sebastian Krzyszkowiak
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a8b57934db
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Fix the unfamous Fajer crashing issue
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2018-04-08 01:34:43 +02:00 |
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Sebastian Krzyszkowiak
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d4b2e1c65a
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utils: rename Clip to Clamp, add Wrap
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2018-04-08 01:34:26 +02:00 |
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Sebastian Krzyszkowiak
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7f420f62ad
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Fixes for spritesheet handling
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2018-04-08 01:34:06 +02:00 |
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Sebastian Krzyszkowiak
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adb15a9caf
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libsuperderpy: init video addon
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2018-04-08 01:33:13 +02:00 |
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Sebastian Krzyszkowiak
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df536baa32
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character: save transform to character struct for easier handling by auxiliary helpers
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2018-03-21 02:15:34 +01:00 |
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Sebastian Krzyszkowiak
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d88162cab4
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spritesheets: support for predecessors and reversed animations
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2018-03-21 02:05:22 +01:00 |
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Sebastian Krzyszkowiak
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f097ddc54a
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display frame duration along with the fps counter
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2018-03-20 23:49:22 +01:00 |
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Sebastian Krzyszkowiak
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b31d093e8c
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New spritesheets
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2018-03-20 21:39:37 +01:00 |
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Sebastian Krzyszkowiak
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e58fbdb560
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Add a few utils from Rumina
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2018-03-20 21:38:50 +01:00 |
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Sebastian Krzyszkowiak
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8d0df727cb
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fix gameplay speed
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2018-03-20 21:38:34 +01:00 |
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Sebastian Krzyszkowiak
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c85381644c
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rumina hacks 3
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2018-03-15 00:46:52 +01:00 |
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Sebastian Krzyszkowiak
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aa1f7f3ab9
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General Characters refactor
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2018-03-15 00:42:24 +01:00 |
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Sebastian Krzyszkowiak
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f0417b09f6
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rumina hacks 2
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2018-03-15 00:42:24 +01:00 |
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Sebastian Krzyszkowiak
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ae70770f77
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rumina hacks
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2018-03-15 00:42:24 +01:00 |
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Sebastian Krzyszkowiak
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686dab729a
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Remove ALLEGRO_RENDER_METHOD sanity check
See liballeg/allegro5#887
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2018-03-03 20:50:50 +01:00 |
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Sebastian Krzyszkowiak
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bb9bb692fe
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config: fix compilation on MinGW
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2018-03-03 20:31:44 +01:00 |
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Sebastian Krzyszkowiak
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1ac8491396
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DrawConsole: use deferred bitmap drawing to speed up text rendering
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2018-02-03 03:54:01 +01:00 |
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Sebastian Krzyszkowiak
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fc37ec592e
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Add bunch of debug output on launch
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2018-02-03 03:53:52 +01:00 |
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Sebastian Krzyszkowiak
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52fbb86d2f
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Add pre/post logic/draw handlers
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2018-02-03 03:39:30 +01:00 |
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Sebastian Krzyszkowiak
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c6b71f1686
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Add delta parameter to Gamestate_Logic calls
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2018-02-03 03:37:44 +01:00 |
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Sebastian Krzyszkowiak
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749bb1ef50
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character: add ability to set the size of the confines
Useful when the size of the canvas being drawn to is different
than the size of the viewport (default confine).
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2018-02-03 03:17:36 +01:00 |
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Sebastian Krzyszkowiak
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cb4b9638c8
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utils: add missing new lines to debug/error output
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2018-01-21 03:18:51 +01:00 |
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Sebastian Krzyszkowiak
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0cfef4ddca
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BSOD: fix placement of the second-last line
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2018-01-20 02:51:37 +01:00 |
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Sebastian Krzyszkowiak
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e2d9d21f3f
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BSOD: fix formatting and warnings
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2018-01-20 02:45:06 +01:00 |
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Sebastian Krzyszkowiak
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18efca478e
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FatalError: print the error message to stderr
Printing to console outputs it to stdout, but only if
debug mode is enabled. stderr seems better suited too.
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2018-01-20 02:24:33 +01:00 |
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suve
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2848753083
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Use left-align for the wrapped error messages
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2017-12-17 15:00:02 +01:00 |
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suve
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af53d1378f
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Wrap long messages in FatalError()
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2017-12-17 14:58:03 +01:00 |
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suve
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705f84cbf1
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Reduce code redundancy in FatalError()
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2017-12-17 14:19:24 +01:00 |
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Sebastian Krzyszkowiak
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499e884a62
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commit Fajer's legacy, so it won't be forgotten
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2017-10-30 21:22:49 +01:00 |
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Sebastian Krzyszkowiak
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a4ec09d9cd
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updated .gitignore, code-cosmetics
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2017-10-30 21:17:47 +01:00 |
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Sebastian Krzyszkowiak
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977a03db1e
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future-proof Android support by using ALLEGRO_FRAMELESS when fullscreen
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2017-10-12 21:04:18 +02:00 |
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Sebastian Krzyszkowiak
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56ea82d526
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GetDataFilePath: change order of lookup paths and remove "../data"
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2017-09-20 18:13:49 +02:00 |
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Sebastian Krzyszkowiak
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a3cda7ba50
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try to search for gamestates in directory with binary before resorting to LD_LIBRARY_PATHs
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2017-09-20 18:11:29 +02:00 |
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Sebastian Krzyszkowiak
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c34c13739d
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add SetCharacterPivotPoint function
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2017-09-15 23:44:44 +02:00 |
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Sebastian Krzyszkowiak
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ca33fd7752
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make usage of clang-tidy configurable
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2017-09-10 22:53:41 +02:00 |
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Sebastian Krzyszkowiak
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8cfde8c55f
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SUPPRESS_WARNING macro
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2017-09-10 22:37:02 +02:00 |
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Sebastian Krzyszkowiak
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bf4aa069a4
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don't use empty initializers (it's a GNU extension)
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2017-09-10 22:07:02 +02:00 |
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Sebastian Krzyszkowiak
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2b1248ce14
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clang-tidy support; clang-tidy and clang-format fixes
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2017-09-10 21:35:14 +02:00 |
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Sebastian Krzyszkowiak
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0a4580a762
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Android: honor tilde button for console toggling (you can attach a keyboard to Android device)
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2017-09-09 02:46:07 +02:00 |
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Sebastian Krzyszkowiak
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a906b14e08
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threaded screenshoting (now with gamestates redraw!)
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2017-09-09 00:42:57 +02:00 |
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Sebastian Krzyszkowiak
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450e33b2e3
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support of loading in separate thread; thread-safe console; various fixes from clang code model warnings
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2017-09-09 00:11:43 +02:00 |
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Sebastian Krzyszkowiak
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4a2e2a3d25
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try to create INT16 voice if FLOAT32 one fails
Seems to be some bug in Allegro, as it fails on OS X.
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2017-09-05 03:01:18 +02:00 |
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Sebastian Krzyszkowiak
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f94930b5d5
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PrintConsole: restore previous target bitmap instead of reseting to backbuffer
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2017-09-04 16:02:49 +02:00 |
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Sebastian Krzyszkowiak
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9a6cbd2449
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implement audio stream seeking in emscripten
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2017-08-24 21:40:34 +02:00 |
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Sebastian Krzyszkowiak
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3581c6060c
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full emscripten support, plus flac->ogg encoding for emscripten and android
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2017-08-24 21:09:07 +02:00 |
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Sebastian Krzyszkowiak
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a955820e8f
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emscripten support
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2017-08-24 00:51:58 +02:00 |
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Sebastian Krzyszkowiak
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07d4c22199
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init: call al_install_audio before al_init_acodec_addon
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2017-08-19 01:27:34 +02:00 |
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Sebastian Krzyszkowiak
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b7346ea330
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use leak sanitizer for debug build and break the build in case of unresolved symbols in libraries
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2017-08-19 01:26:53 +02:00 |
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Sebastian Krzyszkowiak
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417d34ef1a
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fix stuff reported by static analyzer
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2017-08-16 01:47:07 +02:00 |
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Sebastian Krzyszkowiak
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7ab739db54
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config: fix config file handling when custom file interface is in effect
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2017-08-15 01:41:24 +02:00 |
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Sebastian Krzyszkowiak
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b4b0403a77
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GetDataFilePath: add ability to mask data files with android specific versions
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2017-08-08 00:16:03 +02:00 |
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Sebastian Krzyszkowiak
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d8b7e0ec6b
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fix timeline removal and debug draw scaling on scaled viewports
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2017-08-07 15:59:12 +02:00 |
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Sebastian Krzyszkowiak
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3fe7df2982
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timeline: make debug draw optional and automatic
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2017-08-07 02:26:36 +02:00 |
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Sebastian Krzyszkowiak
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b6eb181f1d
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timeline: fix TM_DrawDebug scaling
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2017-08-07 02:01:15 +02:00 |
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Sebastian Krzyszkowiak
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4652efd6a9
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timeline: update queues during cleaning
...so destructors can safely do stuff like TM_AddAction
(unless they make an infinite loop with that :P)
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2017-08-07 01:52:42 +02:00 |
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Sebastian Krzyszkowiak
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505de9086d
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fix whitespace style
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2017-07-22 21:01:29 +02:00 |
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Sebastian Krzyszkowiak
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e9bd4eefa5
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update license to GPLv3+
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2017-07-22 18:22:28 +02:00 |
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Sebastian Krzyszkowiak
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519a22c9ad
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link to allegro5-video
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2017-06-26 15:21:13 +02:00 |
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Sebastian Krzyszkowiak
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2dbabc502b
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always require OpenGL context
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2017-06-26 03:19:32 +02:00 |
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Sebastian Krzyszkowiak
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de7311dabf
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fixed screen orientation support
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2017-06-26 03:18:54 +02:00 |
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Sebastian Krzyszkowiak
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c97e163b31
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don't require debug mode to be enabled in order to make a screenshot
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2017-06-25 17:37:41 +02:00 |
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Sebastian Krzyszkowiak
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7241476886
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use NotPreservedBitmap for game console
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2017-06-13 14:21:17 +02:00 |
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Sebastian Krzyszkowiak
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d3f876097f
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add CreateNotPreservedBitmap helper
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2017-06-13 14:21:17 +02:00 |
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Sebastian Krzyszkowiak
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e0c422972b
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add TM_DrawDebug: debug view for timelines
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2017-03-16 22:05:22 +01:00 |
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Sebastian Krzyszkowiak
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e873e96194
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fix compiler warning
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2017-03-07 01:00:27 +01:00 |
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Sebastian Krzyszkowiak
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31f173f2a8
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character: add support for repeating animation with successor
plus update README
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2017-03-04 19:54:48 +01:00 |
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Sebastian Krzyszkowiak
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ca2f26e9ff
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add DrawScaledCharacter(F)
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2016-12-06 02:54:31 +01:00 |
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Sebastian Krzyszkowiak
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bd57582b01
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enable joystick support
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2016-12-05 23:56:41 +01:00 |
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Sebastian Krzyszkowiak
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098231269c
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call Gamestate_Pause/Resume also on freezing
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2016-11-11 20:17:02 +01:00 |
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Sebastian Krzyszkowiak
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fdd48433bc
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gamestate reloading and fix for calling Gamestate_Pause/Gamestate_Resume
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2016-11-11 19:38:26 +01:00 |
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Sebastian Krzyszkowiak
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4b53b59e05
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proper gamestate freezing on suspending android activity
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2016-11-09 00:40:13 +01:00 |
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Sebastian Krzyszkowiak
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4ecb7e71de
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revamp letterbox and scaling code and add WindowCoordsToViewport util function
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2016-11-08 23:28:28 +01:00 |
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Sebastian Krzyszkowiak
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625f202156
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add ability to define game-specific global event handler
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2016-11-08 22:11:10 +01:00 |
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Sebastian Krzyszkowiak
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a4ce032c8b
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don't crash on devices with no touchscreen
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2016-11-08 17:56:19 +01:00 |
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Sebastian Krzyszkowiak
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6ac268f50b
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Revert "don't call al_get_touch_input_event_source on OSX, seems buggy"
This reverts commit d65873d63b .
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2016-11-08 17:43:10 +01:00 |
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Sebastian Krzyszkowiak
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4d749b3ad1
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make screen rotation working on Android
libsuperderpy now requires Allegro 5.2.2 for Android
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2016-11-08 17:42:23 +01:00 |
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Sebastian Krzyszkowiak
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d65873d63b
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don't call al_get_touch_input_event_source on OSX, seems buggy
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2016-11-08 11:17:27 +01:00 |
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Sebastian Krzyszkowiak
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51590d9788
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fix blinking borders outside clipping rectangle
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2016-11-08 10:34:32 +01:00 |
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Sebastian Krzyszkowiak
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c3fb2e06f1
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more robust Android support
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2016-11-07 01:45:12 +01:00 |
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Sebastian Krzyszkowiak
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4c09151dae
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basic Android support
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2016-11-06 03:10:43 +01:00 |
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Sebastian Krzyszkowiak
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ce4b474b5a
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fix aspect ratio letterboxing on automatic resolution
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2016-10-21 12:49:24 +02:00 |
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