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display frame duration along with the fps counter
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parent
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commit
f097ddc54a
2 changed files with 6 additions and 3 deletions
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@ -150,6 +150,7 @@ SYMBOL_INTERNAL void ResizeGamestates(struct Game* game) {
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}
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SYMBOL_INTERNAL void DrawConsole(struct Game* game) {
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double game_time = al_get_time();
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if (game->_priv.showconsole) {
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al_set_target_backbuffer(game->display);
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ALLEGRO_TRANSFORM trans;
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@ -177,9 +178,11 @@ SYMBOL_INTERNAL void DrawConsole(struct Game* game) {
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cur++;
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}
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char sfps[6] = {0};
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char sfps[16] = {0};
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snprintf(sfps, 6, "%.0f", game->_priv.fps_count.fps);
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DrawTextWithShadow(game->_priv.font_console, al_map_rgb(255, 255, 255), clipX + clipWidth, clipY, ALLEGRO_ALIGN_RIGHT, sfps);
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snprintf(sfps, 16, "%.2f ms", 1000 * (game_time - game->_priv.fps_count.time));
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DrawTextWithShadow(game->_priv.font_console, al_map_rgb(255, 255, 255), clipX + clipWidth, clipY + al_get_font_line_height(game->_priv.font_console), ALLEGRO_ALIGN_RIGHT, sfps);
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al_use_transform(&game->projection);
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@ -187,12 +190,12 @@ SYMBOL_INTERNAL void DrawConsole(struct Game* game) {
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}
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al_hold_bitmap_drawing(false);
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double game_time = al_get_time();
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if (game_time - game->_priv.fps_count.old_time >= 1.0) {
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game->_priv.fps_count.fps = game->_priv.fps_count.frames_done / (game_time - game->_priv.fps_count.old_time);
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game->_priv.fps_count.frames_done = 0;
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game->_priv.fps_count.old_time = game_time;
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}
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game->_priv.fps_count.time = game_time;
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game->_priv.fps_count.frames_done++;
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}
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@ -101,7 +101,7 @@ struct Game {
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ALLEGRO_BITMAP* fb; /*!< Default framebuffer. */
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struct {
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double old_time, fps;
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double old_time, fps, time;
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int frames_done;
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} fps_count; /*!< Used for counting the effective FPS. */
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