Sebastian Krzyszkowiak
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eee42e2288
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Update README.md
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2019-02-09 21:26:04 +00:00 |
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Sebastian Krzyszkowiak
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d878a86634
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make DCE on emscripten/wasm configurable and disabled by default
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2019-02-08 02:12:31 +01:00 |
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Sebastian Krzyszkowiak
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26a32fd083
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destroy and recreate voice on suspend and resume
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2019-02-07 04:11:40 +01:00 |
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Sebastian Krzyszkowiak
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b07c9033e9
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update emscripten flags
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2019-02-06 01:48:35 +01:00 |
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Sebastian Krzyszkowiak
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9e0a1ddb36
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IsOnCharacter: properly support subbitmaps (for instance spritesheets)
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2019-02-01 05:45:26 +01:00 |
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Sebastian Krzyszkowiak
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10164293ba
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add ability to enable multisampling via init params
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2019-02-01 03:37:15 +01:00 |
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Sebastian Krzyszkowiak
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e89f654559
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ImgToWebp: add ability to use lossless compression
Good for pixel art
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2019-01-24 23:57:23 +01:00 |
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Sebastian Krzyszkowiak
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a411819d5a
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android: update toolchain for docker images
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2019-01-24 04:11:13 +01:00 |
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Sebastian Krzyszkowiak
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cb080f027b
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android: don't compress opus and wbp files when packaging apk
fixes an issue with playback of opus files getting cut
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2019-01-21 21:41:41 +01:00 |
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Sebastian Krzyszkowiak
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d1fbe5dd49
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android: fix setting the debuggable property for the apk
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2019-01-21 04:52:15 +01:00 |
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Sebastian Krzyszkowiak
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54a305b3ec
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android: migrate from ant to gradle
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2019-01-20 03:00:01 +01:00 |
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Sebastian Krzyszkowiak
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45d36870ad
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PrintConsole: print current time when in verbose mode
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2019-01-17 02:42:33 +01:00 |
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Sebastian Krzyszkowiak
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c5b5d7a7e0
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fix macos builds
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2019-01-13 21:34:32 +01:00 |
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Sebastian Krzyszkowiak
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65807cd369
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enable dead code elimination on webassembly builds
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2019-01-13 20:02:21 +01:00 |
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Sebastian Krzyszkowiak
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a6b6062be4
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recompress flac to opus and images to lossy webp for emscripten and android builds, with asset cache
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2019-01-13 18:45:17 +01:00 |
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Sebastian Krzyszkowiak
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6211dcbf57
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precache glyphs in fonts
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2019-01-13 18:19:44 +01:00 |
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Sebastian Krzyszkowiak
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ef77bedeae
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clean up
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2019-01-11 15:26:12 +01:00 |
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Sebastian Krzyszkowiak
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1334fc6b1d
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fix a NULL pointer dereference in ResizeGamestates
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2019-01-11 15:25:24 +01:00 |
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Sebastian Krzyszkowiak
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996c7e4d8e
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FlacToOgg: fix and make more robust
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2019-01-11 13:09:55 +01:00 |
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Sebastian Krzyszkowiak
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3da81d4388
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cmake: fix Debug builds on Emscripten
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2019-01-11 12:38:03 +01:00 |
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Sebastian Krzyszkowiak
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9006427278
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clean up a duplicated framebuffer of the loading gamestate
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2019-01-11 12:28:08 +01:00 |
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Sebastian Krzyszkowiak
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2333ff1187
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emscripten: pause the mainloop during loading
Fixes blinks of a blank screen when async calls are made.
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2019-01-11 02:34:22 +01:00 |
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Sebastian Krzyszkowiak
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08ee8f142c
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loading screen drawing tweaks
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2019-01-11 02:33:48 +01:00 |
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Sebastian Krzyszkowiak
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0d32d00890
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emscripten: detach/attach the voice during loading
Should prevent audio artifacts when the browser is busy...
...when Emscripten gets it fixed, that is :P
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2019-01-11 02:33:17 +01:00 |
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Sebastian Krzyszkowiak
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f5ce67e6cb
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emscripten: export Gamestate_ProgressCount
Turns out there's no other way to export a variable.
Fixes wrong values in the progress bar.
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2019-01-11 02:31:43 +01:00 |
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Sebastian Krzyszkowiak
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f5604b95fb
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emscripten: output wasm submodules to .wasm.so files, so preload plugins can find them
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2019-01-10 06:31:28 +01:00 |
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Sebastian Krzyszkowiak
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fe9b6f5384
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emscripten: use __attribute__(used) in code instead of EXPORTED_FUNCTIONS in cmake
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2019-01-10 06:04:29 +01:00 |
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Sebastian Krzyszkowiak
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871cdf115e
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emscripten: fix a crash when onvisibilitychange fired during loading
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2019-01-10 06:03:57 +01:00 |
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Sebastian Krzyszkowiak
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8c7068b48d
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PrintConsole: use emscripten_log; don't use printf on Android and Emscripten; unify outputs
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2019-01-10 02:32:23 +01:00 |
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Sebastian Krzyszkowiak
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d55fbebe4d
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add more drawing (and sleeping in emscripten) to improve responsiveness around loading
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2019-01-08 05:21:41 +01:00 |
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Sebastian Krzyszkowiak
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f07b075052
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emscripten: install a callback for visibility changes
Fixes an issue where focus blur event was being dispatched only after
the game has been focused again.
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2019-01-08 04:57:30 +01:00 |
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Sebastian Krzyszkowiak
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2ad77b071f
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move autopause feature out of debug events
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2019-01-08 04:54:53 +01:00 |
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Sebastian Krzyszkowiak
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d0316cd789
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don't use timer for ticking; rely on delta instead
Timer was causing an infinite loop in cases where ticking took
more time than 1/60 sec.
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2019-01-08 04:53:13 +01:00 |
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Sebastian Krzyszkowiak
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8d4ee68936
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emscripten: drop STRICT=1 flag, it breaks when SDL2 is self-built
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2019-01-08 03:32:49 +01:00 |
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Sebastian Krzyszkowiak
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f648d661e6
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emscripten: set ALLEGRO_NO_PRESERVE_TEXTURE
Doesn't seem to break anything there despite of using SDL2 backend.
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2019-01-07 00:40:01 +01:00 |
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Sebastian Krzyszkowiak
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fdb4a29a13
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emscripten_seek_audio_stream_secs: return end position after the sample has ended
Samples in Allegro return 0.0 in this case, while streams return the stream length.
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2019-01-07 00:39:06 +01:00 |
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Sebastian Krzyszkowiak
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5fb99a97f8
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emscripten: revise compiler settings and add a pre-js file with audio autoplay workaround
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2019-01-07 00:37:34 +01:00 |
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Sebastian Krzyszkowiak
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f357d75591
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emscripten: use emterpreter for displaying loading screen
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2019-01-03 23:22:26 +01:00 |
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Sebastian Krzyszkowiak
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7d9adc8d14
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emscripten: fix a typo in al_get_audio_stream_length_secs stub
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2019-01-03 06:57:26 +01:00 |
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Sebastian Krzyszkowiak
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dbd047c64e
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emscripten: force fullscreen as off on init
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2018-12-22 02:21:46 +01:00 |
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Sebastian Krzyszkowiak
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116d190876
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cmake: update emscripten flags
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2018-12-22 02:17:57 +01:00 |
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Sebastian Krzyszkowiak
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d1f98ba267
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cmake: require 3.6
This is the lowest version of CMake used by our toolchains now.
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2018-12-22 02:16:58 +01:00 |
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Sebastian Krzyszkowiak
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cb0f4f6ba7
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audio: always try INT16 depth first and use FLOAT32 as a fallback
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2018-12-18 20:32:09 +01:00 |
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Sebastian Krzyszkowiak
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6e69d5410e
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fix building with LIBSUPERDERPY_SINGLE_THREAD
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2018-12-18 14:34:27 +01:00 |
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Sebastian Krzyszkowiak
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93db442e7b
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cmake: disable LTO on MinGW
Crashes the compiler on my machine for some reason.
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2018-12-18 14:34:10 +01:00 |
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Sebastian Krzyszkowiak
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1b9b16cf15
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more member name cleanup
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2018-12-18 14:29:48 +01:00 |
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Sebastian Krzyszkowiak
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492aa79a6b
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cmake: enable -fstack-protector (all builds) and _FORTIFY_SOURCE=2 (release/relwithdebinfo)
_FORTIFY_SOURCE can't be used together with ASan, so it's not enabled for debug builds
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2018-12-18 13:58:37 +01:00 |
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Sebastian Krzyszkowiak
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d20363e244
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cmake: enable link time optimizations
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2018-12-18 13:19:58 +01:00 |
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Sebastian Krzyszkowiak
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db096e7e97
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GetDataFilePath: add "maemo5" directory handling similar to what's already done for android
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2018-12-18 13:19:16 +01:00 |
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Sebastian Krzyszkowiak
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7cdcb7475a
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cmake: set and use LIBSUPERDERPY_DIR variable
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2018-12-18 13:18:52 +01:00 |
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