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fix building with LIBSUPERDERPY_SINGLE_THREAD
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1 changed files with 2 additions and 2 deletions
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@ -297,8 +297,8 @@ SYMBOL_INTERNAL void GamestateProgress(struct Game* game) {
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#else
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al_convert_memory_bitmaps();
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double delta = al_get_time() - game->_priv.loading.time;
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if (game->_priv.loading.current->showLoading) {
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game->_priv.loading.gamestate->api->Gamestate_Logic(game, game->_priv.loading.gamestate->data, delta);
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if (game->_priv.loading.current->show_loading) {
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game->_priv.loading.gamestate->api->logic(game, game->_priv.loading.gamestate->data, delta);
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DrawGamestates(game);
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}
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game->_priv.loading.time += delta;
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