Sollace
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bf84d19722
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Fixed the shotgun creeper bug
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2021-08-08 20:08:26 +02:00 |
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Sollace
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82a315510e
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Fixed blaze behaviour not working correctly
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2021-08-08 20:08:11 +02:00 |
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Sollace
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e080084830
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Fix some axolotl angles
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2021-08-08 19:21:14 +02:00 |
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Sollace
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830275c6ad
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Added a blaze behaviour
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2021-08-08 00:10:45 +02:00 |
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Sollace
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c50d5535c6
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Fixed disguises
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2021-08-07 22:32:13 +02:00 |
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Sollace
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55e990882e
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1.16.5 -> 1.17
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2021-08-04 15:38:03 +02:00 |
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Sollace
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6d3d8051fe
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A little more cleanup to the magic system
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2021-03-06 11:58:44 +02:00 |
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Sollace
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c21e492482
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Use a single implementation for converting blocks
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2021-03-03 20:31:34 +02:00 |
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Sollace
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8d0552995b
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Whoops
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2021-03-03 20:09:06 +02:00 |
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Sollace
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269db7bdc9
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Further cleanup to the magic system
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2021-03-03 11:33:23 +02:00 |
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Sollace
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c5fdb9167f
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Further rewrites to the magic system
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2021-03-02 17:58:24 +02:00 |
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Sollace
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6cda15c0d7
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Fixed gravity boots not working with disguises correctly
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2021-02-22 22:42:10 +02:00 |
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Sollace
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82393eedef
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Consolidate common logic
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2021-02-14 17:52:56 +02:00 |
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Sollace
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fef8de15d8
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Unicorns now have the option to takes friends with them when they teleport (at an extra cost)
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2021-02-13 19:59:12 +02:00 |
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Sollace
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b43ed1975b
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Fixed shields being offset and fixed shields applying to entities that they shouldn't
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2021-01-29 18:37:41 +02:00 |
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Sollace
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22c295f1d6
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1.16.2 -> 1.16.4
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2020-12-17 20:17:47 +02:00 |
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Sollace
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1e4f97ed18
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Annotation
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2020-10-10 19:20:22 +02:00 |
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Sollace
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1df7f4fa40
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Fixed crash when disguised as the eye of ender (it dies immediately)
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2020-10-10 19:15:04 +02:00 |
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Sollace
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3400512b39
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Fixed (kind) ghost blocks when disguised as the ravager and fixed incorrect hit boxes for entity disguises
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2020-10-10 19:14:35 +02:00 |
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Sollace
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0ddd43c39a
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Changeling disguised as anvils will now do that anvil thing when they fall
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2020-10-10 17:09:49 +02:00 |
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Sollace
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d29cc60d01
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Disguised changelings will now have the appropriate collission boxes for whatever block/boat/minecraft they disguise themselves as
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2020-10-10 16:27:07 +02:00 |
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Sollace
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f14ab56d54
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Fixed crash when disguising as certain types of blocks
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2020-10-10 16:26:21 +02:00 |
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Sollace
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301acdf1d2
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Unicorns can now shoot a spell as a projectile
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2020-10-08 19:22:20 +02:00 |
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Sollace
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629f30be0e
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Implement different flight types
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2020-10-08 09:39:30 +02:00 |
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Sollace
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6f2ef7719a
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Fixed fire overlays not rendering for disguises
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2020-10-04 12:59:31 +02:00 |
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Sollace
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e532b20137
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Adjust the camera distance to match that of the entity the player is disguised as
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2020-10-04 12:59:07 +02:00 |
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Sollace
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92bf11b87c
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Added simple behaviours for horses
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2020-10-02 14:04:31 +02:00 |
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Sollace
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86524c10aa
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Slight refactor for levelling
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2020-10-02 09:39:00 +02:00 |
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Sollace
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9342369b69
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Level affects the amount of damage ghast disguises deal
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2020-10-02 09:13:28 +02:00 |
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Sollace
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fbb5abbba5
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Added a ghast behaviour
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2020-10-01 20:23:40 +02:00 |
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Sollace
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dd2e2a1f81
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Added behaviours for slimes and magma cubes
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2020-09-30 22:18:47 +02:00 |
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Sollace
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0059e92c2e
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Fixed attack goals, and fixed disguises hurting themselves
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2020-09-30 20:53:23 +02:00 |
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Sollace
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96e5af9743
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Fixed health not scaling (most visible in the case of iron golems)
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2020-09-30 20:36:28 +02:00 |
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Sollace
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d8419115fc
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A bit of cleanup
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2020-09-29 23:28:02 +02:00 |
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Sollace
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3fb311fd03
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Generalize and added golem behaviours
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2020-09-29 23:13:48 +02:00 |
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Sollace
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2fd97fedcf
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Added a rabbit behaviour
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2020-09-29 19:41:47 +02:00 |
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Sollace
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80cf905eb0
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Add a ravager behaviour
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2020-09-29 19:18:37 +02:00 |
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Sollace
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80b89088ce
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Improved disguise hitbox behaviour
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2020-09-29 19:18:25 +02:00 |
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Sollace
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f0681adc12
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Fixed endermen holding nothing
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2020-09-28 21:31:06 +02:00 |
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Sollace
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06f53ce7c2
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We no longer actually need this
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2020-09-28 21:29:26 +02:00 |
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Sollace
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019a8da48d
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Fixed skeletons not lifting their arms when the player fires a bow
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2020-09-28 21:27:46 +02:00 |
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Sollace
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97f2eda351
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Fixed sounds spam when disguised as bees and minecarts
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2020-09-28 21:13:20 +02:00 |
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Sollace
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d0f6f5e831
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Changelings disguised as chests can now open themselves up :V
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2020-09-28 20:56:04 +02:00 |
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Sollace
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e177f74c8f
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Added llama behaviours
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2020-09-27 20:47:27 +02:00 |
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Sollace
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ac74b1fbd3
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Changelings disguised as blocks shouldn't overlap real blocks
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2020-09-27 18:49:39 +02:00 |
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Sollace
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e8b970bd82
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You can now disguise yourself as beds and chests, and they will preserve their direction
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2020-09-27 18:49:08 +02:00 |
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Sollace
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b364111df6
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Fixed block disguises losing their state after loading from a save
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2020-09-27 15:12:20 +02:00 |
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Sollace
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4af11dfd30
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When disguised as doors or beds, make sure to render the entire block
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2020-09-27 15:11:50 +02:00 |
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Sollace
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c7e1cea0c2
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Move the code dealing with disguise entities into its own class
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2020-09-27 13:29:19 +02:00 |
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Sollace
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d30b22c11c
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Add a bee behaviour
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2020-09-24 21:26:11 +02:00 |
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