Commit graph

58 commits

Author SHA1 Message Date
Sollace
bf84d19722 Fixed the shotgun creeper bug 2021-08-08 20:08:26 +02:00
Sollace
82a315510e Fixed blaze behaviour not working correctly 2021-08-08 20:08:11 +02:00
Sollace
e080084830 Fix some axolotl angles 2021-08-08 19:21:14 +02:00
Sollace
830275c6ad Added a blaze behaviour 2021-08-08 00:10:45 +02:00
Sollace
c50d5535c6 Fixed disguises 2021-08-07 22:32:13 +02:00
Sollace
55e990882e 1.16.5 -> 1.17 2021-08-04 15:38:03 +02:00
Sollace
6d3d8051fe A little more cleanup to the magic system 2021-03-06 11:58:44 +02:00
Sollace
c21e492482 Use a single implementation for converting blocks 2021-03-03 20:31:34 +02:00
Sollace
8d0552995b Whoops 2021-03-03 20:09:06 +02:00
Sollace
269db7bdc9 Further cleanup to the magic system 2021-03-03 11:33:23 +02:00
Sollace
c5fdb9167f Further rewrites to the magic system 2021-03-02 17:58:24 +02:00
Sollace
6cda15c0d7 Fixed gravity boots not working with disguises correctly 2021-02-22 22:42:10 +02:00
Sollace
82393eedef Consolidate common logic 2021-02-14 17:52:56 +02:00
Sollace
fef8de15d8 Unicorns now have the option to takes friends with them when they teleport (at an extra cost) 2021-02-13 19:59:12 +02:00
Sollace
b43ed1975b Fixed shields being offset and fixed shields applying to entities that they shouldn't 2021-01-29 18:37:41 +02:00
Sollace
22c295f1d6 1.16.2 -> 1.16.4 2020-12-17 20:17:47 +02:00
Sollace
1e4f97ed18 Annotation 2020-10-10 19:20:22 +02:00
Sollace
1df7f4fa40 Fixed crash when disguised as the eye of ender (it dies immediately) 2020-10-10 19:15:04 +02:00
Sollace
3400512b39 Fixed (kind) ghost blocks when disguised as the ravager and fixed incorrect hit boxes for entity disguises 2020-10-10 19:14:35 +02:00
Sollace
0ddd43c39a Changeling disguised as anvils will now do that anvil thing when they fall 2020-10-10 17:09:49 +02:00
Sollace
d29cc60d01 Disguised changelings will now have the appropriate collission boxes for whatever block/boat/minecraft they disguise themselves as 2020-10-10 16:27:07 +02:00
Sollace
f14ab56d54 Fixed crash when disguising as certain types of blocks 2020-10-10 16:26:21 +02:00
Sollace
301acdf1d2 Unicorns can now shoot a spell as a projectile 2020-10-08 19:22:20 +02:00
Sollace
629f30be0e Implement different flight types 2020-10-08 09:39:30 +02:00
Sollace
6f2ef7719a Fixed fire overlays not rendering for disguises 2020-10-04 12:59:31 +02:00
Sollace
e532b20137 Adjust the camera distance to match that of the entity the player is disguised as 2020-10-04 12:59:07 +02:00
Sollace
92bf11b87c Added simple behaviours for horses 2020-10-02 14:04:31 +02:00
Sollace
86524c10aa Slight refactor for levelling 2020-10-02 09:39:00 +02:00
Sollace
9342369b69 Level affects the amount of damage ghast disguises deal 2020-10-02 09:13:28 +02:00
Sollace
fbb5abbba5 Added a ghast behaviour 2020-10-01 20:23:40 +02:00
Sollace
dd2e2a1f81 Added behaviours for slimes and magma cubes 2020-09-30 22:18:47 +02:00
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0059e92c2e Fixed attack goals, and fixed disguises hurting themselves 2020-09-30 20:53:23 +02:00
Sollace
96e5af9743 Fixed health not scaling (most visible in the case of iron golems) 2020-09-30 20:36:28 +02:00
Sollace
d8419115fc A bit of cleanup 2020-09-29 23:28:02 +02:00
Sollace
3fb311fd03 Generalize and added golem behaviours 2020-09-29 23:13:48 +02:00
Sollace
2fd97fedcf Added a rabbit behaviour 2020-09-29 19:41:47 +02:00
Sollace
80cf905eb0 Add a ravager behaviour 2020-09-29 19:18:37 +02:00
Sollace
80b89088ce Improved disguise hitbox behaviour 2020-09-29 19:18:25 +02:00
Sollace
f0681adc12 Fixed endermen holding nothing 2020-09-28 21:31:06 +02:00
Sollace
06f53ce7c2 We no longer actually need this 2020-09-28 21:29:26 +02:00
Sollace
019a8da48d Fixed skeletons not lifting their arms when the player fires a bow 2020-09-28 21:27:46 +02:00
Sollace
97f2eda351 Fixed sounds spam when disguised as bees and minecarts 2020-09-28 21:13:20 +02:00
Sollace
d0f6f5e831 Changelings disguised as chests can now open themselves up :V 2020-09-28 20:56:04 +02:00
Sollace
e177f74c8f Added llama behaviours 2020-09-27 20:47:27 +02:00
Sollace
ac74b1fbd3 Changelings disguised as blocks shouldn't overlap real blocks 2020-09-27 18:49:39 +02:00
Sollace
e8b970bd82 You can now disguise yourself as beds and chests, and they will preserve their direction 2020-09-27 18:49:08 +02:00
Sollace
b364111df6 Fixed block disguises losing their state after loading from a save 2020-09-27 15:12:20 +02:00
Sollace
4af11dfd30 When disguised as doors or beds, make sure to render the entire block 2020-09-27 15:11:50 +02:00
Sollace
c7e1cea0c2 Move the code dealing with disguise entities into its own class 2020-09-27 13:29:19 +02:00
Sollace
d30b22c11c Add a bee behaviour 2020-09-24 21:26:11 +02:00