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Fixed attack goals, and fixed disguises hurting themselves
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parent
96e5af9743
commit
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1 changed files with 17 additions and 1 deletions
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@ -8,11 +8,27 @@ import net.minecraft.entity.LivingEntity;
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import net.minecraft.entity.mob.MobEntity;
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public class MobBehaviour extends EntityBehaviour<MobEntity> {
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private MobEntity dummy;
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@Override
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public void update(Pony player, MobEntity entity, DisguiseSpell spell) {
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if (player.sneakingChanged() && isSneakingOnGround(player)) {
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entity.tryAttack(RayTraceHelper.findEntity(player.getEntity(), 6, 1, e -> e instanceof LivingEntity).orElse(entity));
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LivingEntity target = RayTraceHelper.<LivingEntity>findEntity(player.getEntity(), 6, 1,
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e -> e instanceof LivingEntity && e != entity && e != player.getOwner())
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.orElseGet(() -> getDummy(entity));
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entity.tryAttack(target);
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target.setAttacker(player.getOwner());
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}
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}
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private MobEntity getDummy(MobEntity entity) {
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if (dummy == null) {
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dummy = (MobEntity)entity.getType().create(entity.world);
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}
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return dummy;
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}
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}
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