Commit graph

1098 commits

Author SHA1 Message Date
Sollace
4e621434af Further optimise sphere rendering 2022-01-03 19:42:04 +02:00
Sollace
256cbdcabc Fixed spell crafting 2022-01-03 14:06:03 +02:00
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c3af3f9631 Fixed missing sound when equiping the bangle and amulets 2022-01-02 23:54:08 +02:00
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fe831f3099 The bangle of comradery is now visible on your arm in first person 2022-01-02 23:53:44 +02:00
Sollace
6f034f27fc Items such as the bangle and amulets will now render on pony models 2022-01-02 20:17:40 +02:00
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758c67bd0f Fixed bangle's broken texture 2022-01-02 18:17:00 +02:00
Sollace
497ed10cf4 If there isn't a primary ability, use the passive ability instead 2022-01-02 18:07:28 +02:00
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f5d4bfeb5e Fixed pick up ability not functioning correctly 2022-01-02 17:37:43 +02:00
Sollace
3d86feca0d Reduce the warmup time for firing a spell 2022-01-02 00:49:54 +02:00
Sollace
13402ae020 Fixed light and necromancy spells not producing particle effects when recalling their entities 2022-01-02 00:43:56 +02:00
Sollace
c27aad9154 Placed spells are no longer lost when the player dies 2022-01-02 00:43:21 +02:00
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e6b0ad9fa4 Allow spells and entities to retain their owner if the owner is offline (multiplayer) or in another dimension (nether), and handle situations where the owner is not around (getOwner() == null) 2022-01-01 22:08:50 +02:00
Sollace
e3d1f8c973 Fixed light sources not being removed after light-emitting entities are removed 2022-01-01 19:14:37 +02:00
Sollace
40714b243e Fixed particles not being respawned after the player has left the area 2022-01-01 17:24:10 +02:00
Sollace
3fa945d97a More work on the hud and spell dismissal dialogue 2022-01-01 17:23:28 +02:00
Sollace
7738f01d3a Exclude creative, spectator, and dead entities from the black hold and shield effects 2022-01-01 17:23:06 +02:00
Sollace
de27a543f5 Added lightning effects to the black hole 2022-01-01 01:23:42 +02:00
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fb632446ec Fixed broken texture when multiple particles are on screen 2022-01-01 01:23:29 +02:00
Sollace
c8a3b7d64d Fixed ability orders randomly changing 2022-01-01 01:03:22 +02:00
Sollace
9d5e72cbc1 Implement spell dismissal and fixed placed spells not appearing correctly 2022-01-01 01:01:01 +02:00
Sollace
7d0b7ae9f6 Fixed light spell not recalling its entities when cancelled 2022-01-01 00:02:20 +02:00
Sollace
1a3eb9f0f6 wip gui for dismissing spells remotely 2022-01-01 00:00:18 +02:00
Sollace
c84fda37c4 Send quick-time actions to the server so they can work properly 2021-12-31 16:17:41 +02:00
Sollace
d84a607046 Fixed frosted obsidian turning into water when mined 2021-12-31 15:47:29 +02:00
Sollace
9723bfd104 Move the unicorn shoot ability to the primary slot (second page) and add a separate ability specifically for cancelling spells 2021-12-31 15:40:08 +02:00
Sollace
1b17ab24c9 Move the collides predicate out of the RayTraceHelper class 2021-12-31 15:36:31 +02:00
Sollace
0532aafa83 Added tap, double-tap, and triple-tap gestures 2021-12-31 15:31:23 +02:00
Sollace
3a39f9c9e4 Added frosted obsidian 2021-12-31 15:29:30 +02:00
Sollace
117bbd797a Added a visual effect to entities spawned by the necromancy spell 2021-12-30 22:44:46 +02:00
Sollace
26fb68d50f Fixed necromancy spell constantly spawning new entities 2021-12-30 22:41:34 +02:00
Sollace
855c2b2a49 Fixed null exception in the dynamic target goal 2021-12-30 00:59:31 +02:00
Sollace
d03c0586cf Make the necromancy spell better 2021-12-30 00:59:17 +02:00
Sollace
fb3a642acd Prevent the death animation from playing when recalling entities spawned by the necromancy spell 2021-12-29 21:24:02 +02:00
Sollace
9f5d20e011 Fixed rain not properly starting when throwing a cloud in a jar and added lightning effects to the storm in a jar 2021-12-29 21:16:12 +02:00
Sollace
26df9fc8d3 Fixed missing particle effect when throwing a cloud in a jar 2021-12-29 21:15:46 +02:00
Sollace
0f4e72a55b Change the ice spell to produce frosted ice instead of regular ice 2021-12-29 20:13:23 +02:00
Sollace
2da817bc64 Tweaked a bunch of colours 2021-12-29 20:13:07 +02:00
Sollace
9ef8a78a79 Fixed spells appearing in different ordering in the creative inventory 2021-12-29 18:15:37 +02:00
Sollace
7a05efa23a Some minor cleanup 2021-12-29 18:11:32 +02:00
Sollace
18fffef06a Change the empty key for spells to "none" 2021-12-29 17:53:08 +02:00
Sollace
5939ce3d1a Implement gui for viewing spell recipes 2021-12-29 17:50:19 +02:00
Sollace
3f80822deb The ice spell will now clear out a space around the player when used while submerged 2021-12-29 17:48:47 +02:00
Sollace
097aa1d8cf Catch exceptions from ticking spells 2021-12-29 17:18:26 +02:00
Sollace
41e178b8d6 Fixed spells that affect blocks not working 2021-12-29 17:18:04 +02:00
Sollace
e7e7244758 Added (rough) initial recipes for all the spells 2021-12-28 18:40:51 +02:00
Sollace
fb6031b89f Added a homing ability to the firebolt spell 2021-12-28 18:22:47 +02:00
Sollace
de6f9a92d4 Added /trait 2021-12-28 18:22:08 +02:00
Sollace
3cec6de107 Switch to using the vanilla tag for blocks that mine with a pickaxe 2021-12-28 03:35:39 +02:00
Sollace
6e24ca9c6f Observe spawn protection and mob griefing rules when trying to apply spells that affect blocks 2021-12-28 03:32:59 +02:00
Sollace
c31eba5f04 Prevent transforming into paintings, item frames, or leash knots. Fixes #39 2021-12-28 02:58:07 +02:00
Sollace
8edf3cee6c Fix #40 2021-12-28 02:42:56 +02:00
Sollace
75fbfb9c11 Use the lightning particle instead of lightning entities 2021-12-28 02:20:08 +02:00
Sollace
f1c4d8301e Added a custom lightning particle for doing lightning type things 2021-12-28 02:19:26 +02:00
Sollace
75dfb85092 Finish the light spell 2021-12-27 23:14:46 +02:00
Sollace
00758b0c15 Added a light spell 2021-12-27 14:08:21 +02:00
Sollace
a8d2a28900 Rename the fairy into a twittermite 2021-12-27 14:05:31 +02:00
Sollace
7ec631ddcd Improved following behaviour of fairies 2021-12-27 13:45:44 +02:00
Sollace
135c8933fd Add sounds for the fairy 2021-12-27 13:04:50 +02:00
Sollace
b7e119a57b Use CompletableFuture for delaying things 2021-12-27 13:04:35 +02:00
Sollace
596e01cc24 Added fairies 2021-12-27 02:15:48 +02:00
Sollace
6a84f5d8b6 Fixed magic particles not randomising their colours when they're supposed to 2021-12-27 02:15:17 +02:00
Sollace
baa3700748 Fixed crash when ticking a projectile with no loaded owner 2021-12-27 02:14:48 +02:00
Sollace
f402403964 Black holes shouldn't function when fired as a projectile 2021-12-26 20:35:43 +02:00
Sollace
878ed2563b Fixed particles not being removed when attached to a projectile 2021-12-26 20:35:25 +02:00
Sollace
6337b86219 Fixed incorrect block state conversion turning water into ice 2021-12-26 20:35:05 +02:00
Sollace
bb29d97ff3 Fixed jars, fixed particles not respawning correctly when reloading a world, fixed some behaviours with black holes 2021-12-26 20:13:28 +02:00
Sollace
76506665bc Fixed disk particles and add improved physics for the dark vortex 2021-12-26 16:11:34 +02:00
Sollace
9460957c56 Fixed magic particles not using the correct colours 2021-12-26 16:09:59 +02:00
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df2706cfc6 Fixed not being able to toggle delegated spells 2021-12-26 11:13:32 +02:00
Sollace
613b39436f Fixed placed spells not functioning correctly and slot.contains not matching delegated spells 2021-12-26 10:50:16 +02:00
Sollace
56af8f80ba Added general particle effects that follow a point of entity 2021-12-26 10:49:34 +02:00
Sollace
7ad82f0bb2 Fixed crash with spellcast entities accessing lighting buffers when they mustn't (TODO: make this better somehow) 2021-12-26 10:48:01 +02:00
Sollace
59db55aa63 Update player dimensions when the flight type changes. Should fix #38 2021-12-24 23:00:26 +02:00
Sollace
be0317de1b Move target selection for shields into a separate class 2021-12-24 22:59:20 +02:00
Sollace
7eacbc7f4a Cleanup and remove some unused code 2021-12-24 22:59:03 +02:00
Sollace
668d5bc787 A little more cleanup and refactoring 2021-12-24 19:09:17 +02:00
Sollace
8ff6514306 Fixed black hole behaviour 2021-12-24 18:37:23 +02:00
Sollace
17c175c8ce Play a sound when casting a spell successfully 2021-12-24 18:36:12 +02:00
Sollace
301c68218e Wrap text in the gemstone's tooltips 2021-12-24 18:35:12 +02:00
Sollace
3d2a50655b Change cost estimate for spellcasting to properly account for whether a spell is active or not 2021-12-24 16:37:27 +02:00
Sollace
62e5ab01cc Tiny bit of cleanup 2021-12-24 16:36:40 +02:00
Sollace
d026a6c06a Change to check for a particular spell rather than any spell 2021-12-24 00:37:53 +02:00
Sollace
063d4e6dd2 Change particle handles and linking to be a little more robust. Should help with some cases where duplicate particles happen 2021-12-24 00:20:47 +02:00
Sollace
3806799cf2 Added dark vortex spell and add default traits to more spells 2021-12-23 20:12:30 +02:00
Sollace
996181c097 Some more tweaks and adjustments:
- Adding traits to some existing spells
- Removed curses (and their respective duplicate spells)
- Spells can now control how they are applied and some spells will now correctly apply as area effects
2021-12-23 19:46:25 +02:00
Sollace
b11fabdecb Unicorns can now equip spells to their active and passive ability slots 2021-12-23 18:52:40 +02:00
Sollace
f10dcb59ec Distance the disguises system from the magic system and make it possible to have different diguise spells 2021-12-22 16:43:17 +02:00
Sollace
e3bd201f0a Fix the firebolt spell 2021-12-22 15:05:46 +02:00
Sollace
c30eac20c3 Fixed casting 2021-12-22 15:05:16 +02:00
Sollace
eca5ab3e2b Fixed dead spells not being removed correctly 2021-12-22 14:15:51 +02:00
Sollace
f2a6bf36d4 Fix bugs with spell syncing 2021-12-22 13:12:51 +02:00
Sollace
2489ea7769 Clean up particle code a little 2021-12-22 13:10:45 +02:00
Sollace
aec9692439 Fixed crash upon joining a world 2021-12-22 11:15:21 +02:00
Sollace
2cae459eb8 1.17 -> 1.18 2021-12-22 11:15:09 +02:00
Sollace
f3d6c7ce28 Work on allowing more than one spell to be attached 2021-12-21 18:26:23 +02:00
Sollace
bb50b20be4 Slightly clean up flight and dimensions predicates 2021-12-12 13:10:24 +02:00
Sollace
2cb57f85f2 Change catapult to also push entities forward in the direction you're looking 2021-12-12 12:49:51 +02:00
Sollace
1b82f7e9b5 Added the firebolt spell 2021-12-12 12:49:30 +02:00
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c0eeb5b5e1 Added the catapult spell type 2021-11-22 00:48:40 +02:00
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9bb2818c2c Fixed serialization of delegate spell types 2021-11-22 00:48:22 +02:00