Sollace
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e0732a14d6
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Arrows seem to work fine, so let's re-enable them
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2018-04-30 17:24:07 +02:00 |
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Sollace
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e4281116cd
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Remove these todos because I think they've been done now
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2018-04-30 17:12:08 +02:00 |
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Sollace
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6981cde884
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Debug code pls
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2018-04-30 12:53:08 +02:00 |
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Sollace
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d1724fa307
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Rendering is super annoying, I agree >.>
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2018-04-30 11:49:29 +02:00 |
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Sollace
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ab8ab99bd5
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Fixed rendering issues where the skin upload renders with the wrong model
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2018-04-30 11:48:35 +02:00 |
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Sollace
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51e5c9ddc5
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Fixed unicorns not swinging their arms when their hands are empty
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2018-04-30 10:31:14 +02:00 |
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Sollace
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3a8ac047b1
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Moved it up one more. That looks better.
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2018-04-30 09:00:15 +02:00 |
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Sollace
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4e4b83fb30
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Moved IRenderManager.addPlayerSkin up one and put stuff with PlayerModels into one spot
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2018-04-30 08:51:36 +02:00 |
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Sollace
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e2c94901c4
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Tried dissassembling the staircase, but it broke half the model. Could probably get it to work, but it'd take more math.
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2018-04-30 08:31:57 +02:00 |
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Sollace
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b69c365a5d
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Let's cut this down a bit
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2018-04-29 23:40:09 +02:00 |
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Sollace
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35e9ef750b
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Fixed leg outset being encorrect for normal width legs
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2018-04-29 23:06:34 +02:00 |
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Sollace
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0f7605edc3
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Can't always rely on Minecraft.getConnection. Mojang pls
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2018-04-29 20:19:30 +02:00 |
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Sollace
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871f12c3e2
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Ponies no longer float above beds when they're sleeping
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2018-04-29 20:18:57 +02:00 |
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Sollace
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06c608acba
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Fixed Vex overlays not being aligned to its body
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2018-04-29 18:07:44 +02:00 |
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Sollace
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7d4c7ede88
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Fixed various leg alignment issues (may break resourcepacks)
May Break Resourcepacks:
To fix, just rescale skeleton legs to 2x2 pixels
width keeping the original positions.
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2018-04-29 18:00:26 +02:00 |
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Sollace
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7060359f58
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Shhh you saw nothing (items glow again)
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2018-04-29 16:41:40 +02:00 |
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Sollace
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fd68e60923
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Refactoring for refactoring's sake. I wasn't happy with how things were split up
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2018-04-29 14:22:26 +02:00 |
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Sollace
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dfb338e39d
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Fixed snouts
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2018-04-29 14:20:13 +02:00 |
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Sollace
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44ab173613
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No longer used
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2018-04-29 11:57:59 +02:00 |
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Sollace
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4b27e432b9
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Move some things for consistency
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2018-04-29 11:56:26 +02:00 |
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Sollace
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7fbc14ca01
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Added a model for witches (current texture is a placeholder until we can get Zebras)
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2018-04-28 23:00:01 +02:00 |
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Sollace
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3f32e2b19a
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Zombie villagers will render with saddlebags and all the other stuff normal villagers do
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2018-04-28 22:59:19 +02:00 |
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Sollace
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9f705df9c5
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Fixed horn glow rendering looking derped
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2018-04-28 21:23:26 +02:00 |
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Sollace
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7237480d04
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When you're sick and tired of staring at this unreadable code
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2018-04-28 21:23:08 +02:00 |
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Sollace
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de88e95ffe
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Unused import
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2018-04-28 20:39:21 +02:00 |
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Sollace
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45ad30503c
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Okay, things are clear now. CRYSTAL CLEAR
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2018-04-28 18:20:56 +02:00 |
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Sollace
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7ff68e0e4f
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Snippity snippity. That should fix horn glows
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2018-04-28 18:13:35 +02:00 |
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Sollace
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12ec6c1302
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Break ModelPlayerPony into each different race
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2018-04-28 16:39:32 +02:00 |
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Sollace
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e5a453abd0
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Reformatting missed some tabs
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2018-04-28 12:44:10 +02:00 |
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Sollace
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25a42908e9
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Apparantly this is correct?
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2018-04-28 12:35:22 +02:00 |
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Sollace
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9dd0c0dfb8
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Copy the texture width/height with children
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2018-04-28 12:29:26 +02:00 |
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Sollace
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da3f14c85b
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Killjoy reminded me you can use interfaces for this
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2018-04-28 12:28:45 +02:00 |
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Sollace
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2dfe647165
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All four legs are now thin, update the ALEX skin to have thin legs
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2018-04-27 23:23:47 +02:00 |
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Sollace
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52ed49defd
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Mobs now flap their wings when falling/flying
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2018-04-27 23:23:07 +02:00 |
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Sollace
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3a4e1fc32a
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Fix mirroring issues on villager's saddlebags, add depth to the bag's strap
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2018-04-27 21:49:27 +02:00 |
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Sollace
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2e090498db
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Rewrite breezies (and ensure it has a head)
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2018-04-27 21:48:55 +02:00 |
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Sollace
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2b154d2441
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Some more tidying up
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2018-04-27 20:37:54 +02:00 |
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Sollace
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b410b988a2
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Try not to break horribly when encountering an unexpected profession (can't assume new ones won't be added later on / by mods).
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2018-04-27 19:12:45 +02:00 |
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Sollace
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8118cff5b6
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Now that I know where this delegates, let's be consistent.
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2018-04-27 19:10:22 +02:00 |
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Sollace
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e14b601b9f
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Merge RenderPonyEvoker + RenderPonyIllusionIllager + RenderPonyVindicator = RenderPonyIllager
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2018-04-27 19:08:23 +02:00 |
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Sollace
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235494cd6c
|
Split the held item renderer up into a magical and non-magical variant since they not neccessarily neet to be together
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2018-04-27 19:06:22 +02:00 |
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Sollace
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b00b2745e1
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Rename 'translateToHand' to better reflect what it does
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2018-04-27 17:55:30 +02:00 |
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Sollace
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13ba3379c9
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Use generics
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2018-04-27 17:50:13 +02:00 |
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Sollace
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0e0ee17f46
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Codestyle to remove all trailing whitespace, unneccessary this arguments, and standardise parameter names
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2018-04-27 13:49:33 +02:00 |
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Sollace
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7fbb56ad79
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No changes, just whitespace
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2018-04-27 09:48:55 +02:00 |
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Sollace
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7d8e971f03
|
Rename BasePonyRenderer -> AbstractPonyRenderer
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2018-04-27 09:47:23 +02:00 |
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Sollace
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17624c484a
|
Clean up elytra code
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2018-04-27 09:46:44 +02:00 |
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Sollace
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36ee3966d7
|
Tidy up snuzzles
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2018-04-26 23:55:09 +02:00 |
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Sollace
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c6e81529f3
|
More formatting
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2018-04-26 23:54:05 +02:00 |
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Sollace
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7a66dfda42
|
Tidy up ponytails
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2018-04-26 23:53:22 +02:00 |
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