Sollace
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e5a453abd0
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Reformatting missed some tabs
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2018-04-28 12:44:10 +02:00 |
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Sollace
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25a42908e9
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Apparantly this is correct?
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2018-04-28 12:35:22 +02:00 |
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Sollace
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9dd0c0dfb8
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Copy the texture width/height with children
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2018-04-28 12:29:26 +02:00 |
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Sollace
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da3f14c85b
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Killjoy reminded me you can use interfaces for this
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2018-04-28 12:28:45 +02:00 |
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Sollace
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2dfe647165
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All four legs are now thin, update the ALEX skin to have thin legs
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2018-04-27 23:23:47 +02:00 |
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Sollace
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52ed49defd
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Mobs now flap their wings when falling/flying
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2018-04-27 23:23:07 +02:00 |
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Sollace
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3a4e1fc32a
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Fix mirroring issues on villager's saddlebags, add depth to the bag's strap
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2018-04-27 21:49:27 +02:00 |
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Sollace
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2e090498db
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Rewrite breezies (and ensure it has a head)
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2018-04-27 21:48:55 +02:00 |
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Sollace
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2b154d2441
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Some more tidying up
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2018-04-27 20:37:54 +02:00 |
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Sollace
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b410b988a2
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Try not to break horribly when encountering an unexpected profession (can't assume new ones won't be added later on / by mods).
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2018-04-27 19:12:45 +02:00 |
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Sollace
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8118cff5b6
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Now that I know where this delegates, let's be consistent.
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2018-04-27 19:10:22 +02:00 |
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Sollace
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e14b601b9f
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Merge RenderPonyEvoker + RenderPonyIllusionIllager + RenderPonyVindicator = RenderPonyIllager
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2018-04-27 19:08:23 +02:00 |
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Sollace
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235494cd6c
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Split the held item renderer up into a magical and non-magical variant since they not neccessarily neet to be together
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2018-04-27 19:06:22 +02:00 |
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Sollace
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b00b2745e1
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Rename 'translateToHand' to better reflect what it does
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2018-04-27 17:55:30 +02:00 |
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Sollace
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13ba3379c9
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Use generics
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2018-04-27 17:50:13 +02:00 |
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Sollace
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0e0ee17f46
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Codestyle to remove all trailing whitespace, unneccessary this arguments, and standardise parameter names
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2018-04-27 13:49:33 +02:00 |
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Sollace
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7fbb56ad79
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No changes, just whitespace
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2018-04-27 09:48:55 +02:00 |
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Sollace
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7d8e971f03
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Rename BasePonyRenderer -> AbstractPonyRenderer
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2018-04-27 09:47:23 +02:00 |
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Sollace
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17624c484a
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Clean up elytra code
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2018-04-27 09:46:44 +02:00 |
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Sollace
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36ee3966d7
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Tidy up snuzzles
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2018-04-26 23:55:09 +02:00 |
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Sollace
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c6e81529f3
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More formatting
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2018-04-26 23:54:05 +02:00 |
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Sollace
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7a66dfda42
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Tidy up ponytails
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2018-04-26 23:53:22 +02:00 |
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Sollace
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2ad7119723
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Yet more codestyle!
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2018-04-26 23:53:03 +02:00 |
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Sollace
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785784b694
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Move HornGlow to the correct package
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2018-04-26 23:46:53 +02:00 |
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Sollace
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441fc61508
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Apparantly google hates concise readable code. So there, can't complain about static members if they're not static. :P
I may just revert this later...
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2018-04-26 22:31:26 +02:00 |
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Sollace
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16eed1e568
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More codestyle
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2018-04-26 22:30:17 +02:00 |
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Sollace
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ca2e5ddf46
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Fixed some armour issues
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2018-04-26 18:20:22 +02:00 |
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Sollace
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f01bdd973b
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Added some more swing to tails
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2018-04-26 18:19:25 +02:00 |
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Sollace
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d233399b68
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Fixed skeleton legs not swinging
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2018-04-26 17:21:47 +02:00 |
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Sollace
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af3dff6c87
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Fix errors when rendering armour
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2018-04-26 17:20:40 +02:00 |
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Sollace
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2ef344d9d3
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Debug
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2018-04-26 17:20:22 +02:00 |
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Sollace
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618a9b78bb
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Rewrite wings - fix walking/interacting wing animation
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2018-04-26 17:20:02 +02:00 |
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Sollace
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280013c8a4
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Rewrite model code (part 1)
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2018-04-26 16:01:31 +02:00 |
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Sollace
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75cb0eb6fc
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Rewrite the plane renderer/horn glow renderer to be more sensible
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2018-04-26 16:00:01 +02:00 |
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Sollace
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d6c5e2bd0b
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Reimplement Daring Doo (STEVE) / Night Guard (ALEX)
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2018-04-26 15:56:36 +02:00 |
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Sollace
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3dbedc3a5b
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This is why you test things, folks
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2018-04-26 15:54:27 +02:00 |
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Sollace
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0c6e2a74ff
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Infinite loops are bad, mmmkay?
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2018-04-25 22:02:02 +02:00 |
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Sollace
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5964cf1bc4
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What time is it? Amputation time!
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2018-04-25 21:38:11 +02:00 |
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Sollace
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9391c1d8c0
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Code stylee, documentation, fixed leg alignment
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2018-04-25 21:29:49 +02:00 |
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Sollace
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f151b31597
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Clean up armor/armour, clean up villager models, more package changes
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2018-04-25 16:40:47 +02:00 |
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Sollace
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403c195007
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Time to tackle packages (phase 1: separate the data from all the other carp)
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2018-04-25 13:02:10 +02:00 |
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Sollace
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5da88c8551
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Wave 3, simplify trigger pixel handling
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2018-04-25 13:00:18 +02:00 |
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Sollace
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52e2c84b67
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Model rewrites wave 2, clean up horn rendering, plane rendering, Zombie and Skeleton models
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2018-04-25 12:59:18 +02:00 |
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Sollace
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b9e9251c43
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Model rewrites wave 1, moved pony tails to their own class
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2018-04-25 09:49:41 +02:00 |
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Sollace
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228c32b4e5
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Fixed Top and Bottom planes being reversed causing encorrect lighting on ponies
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2018-04-25 09:45:41 +02:00 |
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Sollace
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1718868ca4
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Format PonyModelConstants
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2018-04-24 21:35:42 +02:00 |
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Sollace
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8895d52fe1
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Fixed various bugs with the new renderer / added a flying-strafing animation
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2018-04-24 21:25:30 +02:00 |
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Sollace
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e25326eed4
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Fixed position/angle of the wings
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2018-04-24 21:24:29 +02:00 |
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Sollace
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0657a03703
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Models now work again
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2018-04-24 17:12:23 +02:00 |
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Sollace
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a99873f8e6
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Refactor PegasusWings
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2018-04-24 16:46:53 +02:00 |
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