Sollace
2e090498db
Rewrite breezies (and ensure it has a head)
2018-04-27 21:48:55 +02:00
Sollace
2b154d2441
Some more tidying up
2018-04-27 20:37:54 +02:00
Sollace
0e0ee17f46
Codestyle to remove all trailing whitespace, unneccessary this arguments, and standardise parameter names
2018-04-27 13:49:33 +02:00
Sollace
7fbb56ad79
No changes, just whitespace
2018-04-27 09:48:55 +02:00
Sollace
17624c484a
Clean up elytra code
2018-04-27 09:46:44 +02:00
Sollace
36ee3966d7
Tidy up snuzzles
2018-04-26 23:55:09 +02:00
Sollace
c6e81529f3
More formatting
2018-04-26 23:54:05 +02:00
Sollace
7a66dfda42
Tidy up ponytails
2018-04-26 23:53:22 +02:00
Sollace
2ad7119723
Yet more codestyle!
2018-04-26 23:53:03 +02:00
Sollace
785784b694
Move HornGlow to the correct package
2018-04-26 23:46:53 +02:00
Sollace
441fc61508
Apparantly google hates concise readable code. So there, can't complain about static members if they're not static. :P
...
I may just revert this later...
2018-04-26 22:31:26 +02:00
Sollace
ca2e5ddf46
Fixed some armour issues
2018-04-26 18:20:22 +02:00
Sollace
f01bdd973b
Added some more swing to tails
2018-04-26 18:19:25 +02:00
Sollace
d233399b68
Fixed skeleton legs not swinging
2018-04-26 17:21:47 +02:00
Sollace
af3dff6c87
Fix errors when rendering armour
2018-04-26 17:20:40 +02:00
Sollace
618a9b78bb
Rewrite wings - fix walking/interacting wing animation
2018-04-26 17:20:02 +02:00
Sollace
280013c8a4
Rewrite model code (part 1)
2018-04-26 16:01:31 +02:00
Sollace
0c6e2a74ff
Infinite loops are bad, mmmkay?
2018-04-25 22:02:02 +02:00
Sollace
5964cf1bc4
What time is it? Amputation time!
2018-04-25 21:38:11 +02:00
Sollace
9391c1d8c0
Code stylee, documentation, fixed leg alignment
2018-04-25 21:29:49 +02:00
Sollace
f151b31597
Clean up armor/armour, clean up villager models, more package changes
2018-04-25 16:40:47 +02:00
Sollace
403c195007
Time to tackle packages (phase 1: separate the data from all the other carp)
2018-04-25 13:02:10 +02:00
Sollace
52e2c84b67
Model rewrites wave 2, clean up horn rendering, plane rendering, Zombie and Skeleton models
2018-04-25 12:59:18 +02:00
Sollace
b9e9251c43
Model rewrites wave 1, moved pony tails to their own class
2018-04-25 09:49:41 +02:00
Sollace
228c32b4e5
Fixed Top and Bottom planes being reversed causing encorrect lighting on ponies
2018-04-25 09:45:41 +02:00
Sollace
1718868ca4
Format PonyModelConstants
2018-04-24 21:35:42 +02:00
Sollace
e25326eed4
Fixed position/angle of the wings
2018-04-24 21:24:29 +02:00
Sollace
0657a03703
Models now work again
2018-04-24 17:12:23 +02:00
Sollace
a99873f8e6
Refactor PegasusWings
2018-04-24 16:46:53 +02:00
Sollace
fbb40134e2
* Move player rendering to make use of the build in skinMap
...
* Remove reflection
* Use the interface (IPonyData) not the class
2018-04-24 14:55:32 +02:00
Matthew Messinger
29f2f5ee58
Fix class cast exceptions
...
* elytras in skins menu
* zombie villagers
2017-06-16 02:14:50 -04:00
Matthew Messinger
8b99a03e28
Remove randomness from mobs and fix some super issues
...
Also update mappings
2017-06-16 01:35:02 -04:00
Matthew Messinger
52da7f800b
Fix vindicator's metadata not updating, causing its held item to be misplaced
2017-06-13 05:09:55 -04:00
Matthew Messinger
c9d7a394ad
Update to 1.12
...
Changes:
* Added a base layer class which can intelligently switch between pony and human.
* Skins no longer are "converted" when they are already in the new format.
* Illagers now use the existing model and texture format.
* Metadata can now be read from the .mcmeta file (taken from old illagers)
* Non-converted resources are no longer re-uploaded
* (1.12) Parrots are rendered on the head instead of shoulders
2017-06-13 03:31:01 -04:00
Matthew Messinger
370e8e3af3
fix nullables and formatting
2017-06-13 01:27:30 -04:00
Matthew Messinger
a411969a98
Add package-info files for annotations
2017-06-12 23:44:34 -04:00
Venaf
59b39f1080
Fix for extended wing position relative to body ( #27 )
2017-02-14 15:12:05 -05:00
Matthew Messinger
d68b335a62
override transform in humanplayer instead of testing instanceof.
2016-12-29 03:07:43 -05:00
Matthew Messinger
6c0542ff89
Fix rendering issues with elytra flight
2016-12-26 20:58:21 -05:00
Matthew Messinger
80516f9068
Fix head being wrong while riding after sneaking
2016-12-26 17:38:32 -05:00
Matthew Messinger
f626345e8c
Fix #16 by using a mixin on the item renderer instead of trying to recreate it myself.
2016-12-20 05:19:57 -05:00
Matthew Messinger
0cfe8fdee7
sync the armor better.
...
This also fixes pegasus wings while riding.
2016-12-04 02:19:37 -05:00
Matthew Messinger
0c0a42be11
Fix horns
2016-12-02 11:00:47 -05:00
Matthew Messinger
9e951f5aa7
Add the vex textures and add the illagers to the options.
2016-12-01 02:21:35 -05:00
Matthew Messinger
e9f04db833
Remove IPonyPart in favor of just a ModelBase.
2016-11-25 00:55:24 -05:00
Matthew Messinger
ef0f069e34
Code cleanup.
2016-11-25 00:37:49 -05:00
Matthew Messinger
17ee345c11
Add the vindicator and evoker ponies
2016-11-24 02:03:40 -05:00
Matthew Messinger
8dfac7be08
Fix itemstack null checks
2016-11-22 16:20:23 -05:00
Matthew Messinger
9c7b6cd621
Simplify models a bit (TODO)
2016-11-22 16:19:18 -05:00
Matthew Messinger
9fd9a1b7ec
Add breezies as the vex.
2016-11-17 01:01:38 -05:00
Matthew Messinger
38ccaf8e2d
Change package
2016-11-17 00:03:35 -05:00