Sollace
3aedf474ba
Better barrel roles! This should be less likely to break on diagonals.
2018-06-04 19:27:57 +02:00
Sollace
d3efbc5c05
Pegasus wings flap slower when underwater
2018-06-03 22:23:32 +02:00
Sollace
b879c979ce
Typo
2018-06-03 22:18:42 +02:00
Sollace
da2d435ca2
Multiply, not divide (0.2 / 5 == 0.04)
2018-06-03 19:59:55 +02:00
Sollace
bafe9aca31
Apply the same amount of waggle to saddlebags as is applied to the body
2018-06-03 19:34:32 +02:00
Sollace
f584f40826
Fixed transforms on villagers' bits
2018-06-03 19:20:10 +02:00
Sollace
979782c8f8
guess ponies still have to block with a bow, even if their arms bust through the front...
2018-06-03 17:30:53 +02:00
Sollace
32df82ba77
Skeletons should now hold their items correctly
2018-06-03 17:26:43 +02:00
Sollace
2dc2642bc9
Fixed more wonkyness and inconsistency between players and mobs
2018-06-03 17:20:30 +02:00
Sollace
a5d67a7e1c
Fix leg wonkyness in general
2018-06-03 16:38:03 +02:00
Sollace
51dc230d1a
Fix alignment of held shields and blocking
2018-06-03 13:23:27 +02:00
Sollace
5178b8f40d
Translate everypony down so they don't float
2018-06-02 23:32:01 +02:00
Sollace
1afc1cc301
Center and align players and mobs to the same position whilst riding
2018-06-02 23:27:59 +02:00
Sollace
86fe40f48f
Unmirror wings. Fixes #63
2018-06-02 20:15:42 +02:00
Sollace
8d992a5361
Fixed the tops and bottoms of saddlebags being flipped
2018-06-02 20:14:01 +02:00
Sollace
7f6a01cf9d
Fixed swinging animation not playing for horny ponies
2018-06-02 20:05:22 +02:00
Sollace
12600fff3d
Fixed villagers flapping their wings whilst in a boat (RenderPonyMob and RenderPonyBase can be merged some time in the future)
2018-06-02 19:52:25 +02:00
Sollace
cd84f64d37
Fixed snouts not following the snuzzles config option
2018-06-02 19:13:52 +02:00
Sollace
9e2983d6b9
Fixed mixin error
2018-06-02 18:22:14 +02:00
Sollace
0393daa0ba
Fix merge conflicts
2018-06-02 18:05:33 +02:00
Sollace
bc65369964
Reorganise how settings work, and renderers change immediately when you toggle an option
2018-06-02 17:52:36 +02:00
Sollace
e56611c3fc
Docs!
2018-06-02 17:50:42 +02:00
Sollace
23b2618f1e
Fixed buttons triggering their actions twice on the Liteloader pane
2018-06-02 17:50:41 +02:00
Sollace
dabd9ecad0
Rewrite the settings gui and add it to the liteloader panel
2018-06-02 17:50:33 +02:00
Matthew Messinger
46180b9691
Merge pull request #50 from Sollace/trim_armour_models
...
Cut all of the extra code from armour
2018-06-02 11:34:59 -04:00
Matthew Messinger
0a11cfc4ab
Merge pull request #48 from Sollace/zebra_models
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Further rework models and added a few new ones
2018-06-02 11:34:05 -04:00
Sollace
28fce6ef5d
Cut all of the extra code from armour
2018-06-02 13:35:28 +02:00
Sollace
e13a5c326d
Added "ponify guardians" to the cluster
2018-05-27 12:36:53 +02:00
Sollace
362f17ea49
Added unicorn models to all the stuffs
2018-05-27 12:36:52 +02:00
Sollace
93ec981628
Guardians are now seaponies!
2018-05-27 12:36:47 +02:00
Sollace
8e1fb834f7
(From the capes branch) Let's be a bit more sensible about flying
2018-05-27 12:35:38 +02:00
Sollace
72b3bce950
Added Modelseapony (I will make sure this works later)
2018-05-27 12:35:38 +02:00
Sollace
5686608969
Decompose ModelAlicorn into its constituents
2018-05-27 12:35:37 +02:00
Sollace
3da7853265
Added zebras and finished witches
2018-05-27 12:35:37 +02:00
Sollace
7af76994ec
Fix texture alignment on saddlebags
2018-05-27 12:29:22 +02:00
Sollace
1e73c5d2bf
First person magic ( #56 )
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* Unicorns now levitate their items in first person
* Move the levitating item renderer out of being a singleton and add handling for bows and other special actions
2018-05-26 17:37:50 -04:00
Sollace
a0648d3526
Rewrite strafing (again) ( #55 )
2018-05-25 21:55:13 -04:00
Sollace
9a98ac4b22
Scaling fix ( #53 )
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* Actually USE show scaling when rendering Fixes #51
* Center models on the entity being rendered (initial) Fixes #52
2018-05-25 21:39:30 -04:00
Sollace
e812ca8de9
Fix some errors in the ForgeProxy docs
2018-05-06 13:39:26 +02:00
Sollace
22fe541760
Seems I was looking at the completely wrong method. Again, either one line of braces. Anything else is bad for readability and I won't stand for it.
2018-05-03 14:58:05 +02:00
Sollace
b5104d67fd
Rewrite strafing to not use a mixin
2018-05-02 14:41:43 +02:00
Sollace
e8500ea31f
I really hate these stupid package-info files...
2018-05-02 14:40:17 +02:00
Sollace
df36cf61fc
Fixed leg placement whilst flying (alicorns will still have held items lag behind them - I call it a feature)
2018-05-01 21:30:10 +02:00
Sollace
a639afea59
Moved render logic out of the entity mixin even though it's actually entity logic.
2018-05-01 21:29:16 +02:00
Sollace
7e183e3247
Bleh
2018-05-01 19:43:39 +02:00
Sollace
2325bf162d
metadata.getRace().getEfectiveRace(MineLittlePony.getConfig().getEffectivePonyLevel(ignorePony));
2018-05-01 19:37:45 +02:00
Sollace
9f429415b5
Eclipse pls, I told you to use spaces
2018-05-01 19:37:45 +02:00
Sollace
1f68025252
Cleaned up MixinRenderManager and made KillJoy happy
...
This will be the last commit on master until I can get this PR merged
2018-05-01 12:40:18 +02:00
Sollace
df5d18d350
One last codestyle commit to clean stuff up I missed, correct and document some names, and add TODO items for everything that needs to be done.
2018-05-01 12:38:13 +02:00
Sollace
4513f1c443
Fixed bows shooting off into space https://www.youtube.com/watch?v=7dwLCHNdqWw
2018-04-30 17:27:21 +02:00