Sebastian Krzyszkowiak
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a03a031c6c
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call postdraw hook also after drawing loading screen
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2018-08-05 00:23:05 +02:00 |
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Sebastian Krzyszkowiak
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51d9fad1d6
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export libsuperderpy's git revision and print on initializing
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2018-08-04 18:25:30 +02:00 |
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Sebastian Krzyszkowiak
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0c5fee3cbb
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character: apply spritesheet offset after scaling and rotating
I'm not 100% sure yet, but I think this makes more sense.
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2018-08-04 03:21:55 +02:00 |
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Sebastian Krzyszkowiak
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7bde25fe84
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add a public field with in-game total passed time
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2018-08-03 13:15:06 +02:00 |
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Sebastian Krzyszkowiak
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341aa1d823
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character: add ability to specify per-frame color tint
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2018-08-03 05:26:28 +02:00 |
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Sebastian Krzyszkowiak
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093a808dc2
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character: reuse already loaded bitmaps
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2018-08-03 05:02:44 +02:00 |
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Sebastian Krzyszkowiak
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05c75a9437
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init: set app name as window title by default
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2018-08-03 01:39:05 +02:00 |
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Sebastian Krzyszkowiak
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b60bcfda54
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character: support sub-characters (characters positioned relatively to parent character)
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2018-08-02 23:32:03 +02:00 |
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Sebastian Krzyszkowiak
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c7fbf08e12
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android: update default target per recent google play requirements and add explicit supports-screens tag
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2018-08-01 20:21:47 +02:00 |
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Sebastian Krzyszkowiak
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a730281bb8
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add QuitGame function for quiting or sending game to the background (depending on the platform)
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2018-07-31 21:25:07 +02:00 |
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Sebastian Krzyszkowiak
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8ff2a57b64
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fix broken fullscreen toggle on Windows
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2018-07-30 17:00:31 +02:00 |
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Sebastian Krzyszkowiak
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c337e3435f
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character: add ability to specify spritesheet wide pixel offset
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2018-07-29 00:41:14 +02:00 |
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Sebastian Krzyszkowiak
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3c3730f9d5
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maths: Sign can return an integer
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2018-07-26 17:41:31 +02:00 |
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Sebastian Krzyszkowiak
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f215bc0c83
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mute audio by setting main mixer gain to 0.0
using al_set_mixer_playing causes high CPU usage for some reason
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2018-07-26 16:19:32 +02:00 |
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Sebastian Krzyszkowiak
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7c92d1e05e
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add global audio mute config option
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2018-07-26 15:33:02 +02:00 |
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Sebastian Krzyszkowiak
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09e8b5249b
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add NCSP to README
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2018-07-22 12:27:13 +02:00 |
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Sebastian Krzyszkowiak
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6587d14530
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don't pause/resume gamestates on execution pause that aren't started
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2018-07-21 14:07:58 +02:00 |
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Sebastian Krzyszkowiak
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5b7d06014e
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README: update supported platforms
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2018-07-19 02:07:41 +02:00 |
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Sebastian Krzyszkowiak
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17e5a084a7
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README: swap the order of the games
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2018-07-19 02:00:56 +02:00 |
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Sebastian Krzyszkowiak
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d52e9d5007
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add Wakey Wakey to the README
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2018-07-19 01:57:51 +02:00 |
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Sebastian Krzyszkowiak
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1c2e27f2b7
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fix potential crash shown by clang-tidy warning
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2018-07-19 01:39:53 +02:00 |
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Sebastian Krzyszkowiak
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74e2d863b9
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android: don't install unneccesary files into assets directory
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2018-07-19 01:28:53 +02:00 |
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Sebastian Krzyszkowiak
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31f6b8454d
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don't live-reload gamestates that don't come from dynamic libraries
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2018-07-18 19:58:34 +02:00 |
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Sebastian Krzyszkowiak
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f4ca431238
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gmaestate: automatically load unloaded gamestate when trying to start it
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2018-07-18 19:50:35 +02:00 |
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Sebastian Krzyszkowiak
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91a3bd1efa
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call Gamestate_Pause and Gamestate_Resume on window focus change in debug mode (autoreload)
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2018-07-18 19:47:56 +02:00 |
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Sebastian Krzyszkowiak
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3b2a675d23
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don't Reload gamestates that aren't loaded
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2018-07-18 19:46:59 +02:00 |
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Sebastian Krzyszkowiak
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4a60bfdcf9
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enable -ffast-math
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2018-07-18 19:45:30 +02:00 |
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Sebastian Krzyszkowiak
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fb7089b001
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maths: restore DotProduct function missing after e5cf17a1a6
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2018-07-18 01:57:31 +02:00 |
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Sebastian Krzyszkowiak
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98eaf73f8c
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utils: add PunchNumber utility
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2018-07-18 01:49:19 +02:00 |
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Sebastian Krzyszkowiak
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6061b8d1bb
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tween: swap around style and duration arguments in Tween constructor
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2018-07-18 01:40:23 +02:00 |
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Sebastian Krzyszkowiak
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fc404465d4
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internal: rework console drawing code for better bounding rect handling
Also fixes broken timeline debug view when scaling.
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2018-07-18 01:23:02 +02:00 |
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Sebastian Krzyszkowiak
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52da2d53e4
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utils: move GetGameName to internal
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2018-07-13 18:38:02 +02:00 |
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Sebastian Krzyszkowiak
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e5cf17a1a6
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utils: add Fract util function and move math utils to separate unit
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2018-07-12 20:18:23 +02:00 |
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Sebastian Krzyszkowiak
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d6f6f32e00
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include math.h header in libsuperderpy.h
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2018-07-12 00:03:00 +02:00 |
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Sebastian Krzyszkowiak
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7a5c2f9ed3
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loading: stop time in loading when converting memory bitmaps
Avoids annoying framedrops, just stops the animation for a while instead.
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2018-07-06 23:29:16 +02:00 |
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Sebastian Krzyszkowiak
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dba2ef80da
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add correct file extension for wasm gamestates
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2018-07-06 23:17:09 +02:00 |
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Sebastian Krzyszkowiak
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4f64b83e01
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cmake: add an ability to make a WebAssembly build with emscripten
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2018-07-06 22:07:13 +02:00 |
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Sebastian Krzyszkowiak
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314588640e
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cmake: add option to link dependencies statically
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2018-07-06 15:43:56 +02:00 |
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Sebastian Krzyszkowiak
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8e1ece69f7
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mingw: link i686 binaries as large address aware so they can use more than 2GB RAM (up to 4GB)
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2018-07-06 14:29:14 +02:00 |
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Sebastian Krzyszkowiak
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a4bd7fbb0f
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cmake: add ability to use WebGL 2 with Emscripten
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2018-07-06 04:04:05 +02:00 |
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Sebastian Krzyszkowiak
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ce76a53939
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fix compilation on emscripten
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2018-07-06 03:55:32 +02:00 |
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Sebastian Krzyszkowiak
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7872542f2b
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emscripten: disable WASM
We're not WASM ready, while newer Emscripten enabled it by default.
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2018-07-06 03:55:07 +02:00 |
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Sebastian Krzyszkowiak
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ab17bd8050
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timeline: add TM_AddActionAfter
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2018-07-05 22:31:18 +02:00 |
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Sebastian Krzyszkowiak
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c4ceb188f5
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gamestate: move loading time counter to main thread to include PostLoad
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2018-07-05 20:59:54 +02:00 |
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Sebastian Krzyszkowiak
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521e6bf431
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gamestate: add optional PostLoad hook for stuff that needs to be done on GPU thread
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2018-07-05 20:55:32 +02:00 |
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Sebastian Krzyszkowiak
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a314ad2d6d
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don't reload shaders multiple times when loading multiple gamestates
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2018-07-05 20:47:30 +02:00 |
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Sebastian Krzyszkowiak
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e293047aba
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gamestate: make some API endpoints optional
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2018-07-05 20:42:51 +02:00 |
|
Sebastian Krzyszkowiak
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125ff97fba
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loading: show loading time and warn if ProgressCount isn't right
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2018-07-05 19:39:11 +02:00 |
|
Sebastian Krzyszkowiak
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49628de381
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LoadSpritesheets: call progress function after each spritesheet
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2018-07-05 19:38:31 +02:00 |
|
Sebastian Krzyszkowiak
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ab8dc0f143
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character: fix predecessor memory leak
|
2018-07-05 16:57:03 +02:00 |
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