Commit graph

102 commits

Author SHA1 Message Date
Sollace
f402403964 Black holes shouldn't function when fired as a projectile 2021-12-26 20:35:43 +02:00
Sollace
bb29d97ff3 Fixed jars, fixed particles not respawning correctly when reloading a world, fixed some behaviours with black holes 2021-12-26 20:13:28 +02:00
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76506665bc Fixed disk particles and add improved physics for the dark vortex 2021-12-26 16:11:34 +02:00
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df2706cfc6 Fixed not being able to toggle delegated spells 2021-12-26 11:13:32 +02:00
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613b39436f Fixed placed spells not functioning correctly and slot.contains not matching delegated spells 2021-12-26 10:50:16 +02:00
Sollace
be0317de1b Move target selection for shields into a separate class 2021-12-24 22:59:20 +02:00
Sollace
668d5bc787 A little more cleanup and refactoring 2021-12-24 19:09:17 +02:00
Sollace
8ff6514306 Fixed black hole behaviour 2021-12-24 18:37:23 +02:00
Sollace
3d2a50655b Change cost estimate for spellcasting to properly account for whether a spell is active or not 2021-12-24 16:37:27 +02:00
Sollace
d026a6c06a Change to check for a particular spell rather than any spell 2021-12-24 00:37:53 +02:00
Sollace
063d4e6dd2 Change particle handles and linking to be a little more robust. Should help with some cases where duplicate particles happen 2021-12-24 00:20:47 +02:00
Sollace
3806799cf2 Added dark vortex spell and add default traits to more spells 2021-12-23 20:12:30 +02:00
Sollace
996181c097 Some more tweaks and adjustments:
- Adding traits to some existing spells
- Removed curses (and their respective duplicate spells)
- Spells can now control how they are applied and some spells will now correctly apply as area effects
2021-12-23 19:46:25 +02:00
Sollace
b11fabdecb Unicorns can now equip spells to their active and passive ability slots 2021-12-23 18:52:40 +02:00
Sollace
f10dcb59ec Distance the disguises system from the magic system and make it possible to have different diguise spells 2021-12-22 16:43:17 +02:00
Sollace
e3bd201f0a Fix the firebolt spell 2021-12-22 15:05:46 +02:00
Sollace
c30eac20c3 Fixed casting 2021-12-22 15:05:16 +02:00
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f2a6bf36d4 Fix bugs with spell syncing 2021-12-22 13:12:51 +02:00
Sollace
2cae459eb8 1.17 -> 1.18 2021-12-22 11:15:09 +02:00
Sollace
f3d6c7ce28 Work on allowing more than one spell to be attached 2021-12-21 18:26:23 +02:00
Sollace
bb50b20be4 Slightly clean up flight and dimensions predicates 2021-12-12 13:10:24 +02:00
Sollace
2cb57f85f2 Change catapult to also push entities forward in the direction you're looking 2021-12-12 12:49:51 +02:00
Sollace
1b82f7e9b5 Added the firebolt spell 2021-12-12 12:49:30 +02:00
Sollace
c0eeb5b5e1 Added the catapult spell type 2021-11-22 00:48:40 +02:00
Sollace
9bb2818c2c Fixed serialization of delegate spell types 2021-11-22 00:48:22 +02:00
Sollace
7d830a3474 Added a feather fall spell 2021-11-21 18:50:02 +02:00
Sollace
5bb982ab85 You can now see which traits are unread and mark them read by clicking 2021-11-21 00:25:14 +02:00
Sollace
1da86cda06 Add a toast message when discovering traits 2021-11-20 16:40:23 +02:00
Sollace
8124731f58 Fixed traits not appearing correctly in tooltips 2021-11-17 22:33:35 +02:00
Sollace
68bcd5a467 Implement various parts of the spellbook screen 2021-11-17 21:00:59 +02:00
Sollace
60d5d56864 Added icons for each trait and display known traits on item tooltips 2021-11-14 01:18:12 +02:00
Sollace
0beaaa4603 Fixed exception when encountering unknown traits whilst loading from json 2021-11-13 23:27:57 +02:00
Sollace
aed4efcbbe Fixed uncaught exception when loading trait maps 2021-11-13 23:07:21 +02:00
Sollace
2f1d473262 Implement traits to modify spell behaviours 2021-11-13 19:31:45 +02:00
Sollace
78a33deb72 Assign traits to items (wip) 2021-11-13 19:31:24 +02:00
Sollace
338491d052 Expand on spell crafting 2021-11-13 00:05:42 +02:00
Sollace
8aea7d326f Implement crafting using traits, and trait discovery, AND show known traits in item tooltips 2021-11-11 20:51:25 +02:00
Sollace
38e3693384 Minor cleanup and documentation tweaks 2021-11-08 14:43:19 +02:00
Sollace
2890bc3e07 Further work on spell traits and clean up how projectile spells are handled 2021-11-08 14:25:59 +02:00
Sollace
33476f2ed8 Added spell traits and trait groupings, and rewrite spell casting to make combining spells and catering to different situations easier 2021-11-05 15:18:32 +02:00
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e9e238dd3d Remove the old WorldEvent util. This is no longer needed in 1.17 2021-08-25 14:22:11 +02:00
Sollace
c3e854fdd1 Added a transformation spell 2021-08-25 00:32:39 +02:00
Sollace
f8443242ba Move golden wing and added enchanted gems to wandering traders' trades 2021-08-24 21:44:52 +02:00
Sollace
6d5dd4a091 Move UEntities and UTradeOffers to the entity package 2021-08-24 21:15:43 +02:00
Sollace
95231f181f Rewrite player dimensions calculations to avoid messing with dimensions when we don't have to (should improve compatibility) 2021-08-23 23:09:13 +02:00
Sollace
6fbcce7c22 Prevent flying sounds from playing whilst disguised 2021-08-23 23:08:03 +02:00
Sollace
ca787254f2 Added a separate stat for magical exhaustion 2021-08-18 17:41:54 +02:00
Sollace
55e990882e 1.16.5 -> 1.17 2021-08-04 15:38:03 +02:00
Sollace
1147249059 Fixed issues with the disguise spell 2021-03-07 11:20:37 +02:00
Sollace
63c1b4ef7f Yet more refactoring 2021-03-06 23:11:17 +02:00