Commit graph

72 commits

Author SHA1 Message Date
Sollace
c31eba5f04 Prevent transforming into paintings, item frames, or leash knots. Fixes #39 2021-12-28 02:58:07 +02:00
Sollace
f10dcb59ec Distance the disguises system from the magic system and make it possible to have different diguise spells 2021-12-22 16:43:17 +02:00
Sollace
2cae459eb8 1.17 -> 1.18 2021-12-22 11:15:09 +02:00
Sollace
f3d6c7ce28 Work on allowing more than one spell to be attached 2021-12-21 18:26:23 +02:00
Sollace
bb50b20be4 Slightly clean up flight and dimensions predicates 2021-12-12 13:10:24 +02:00
Sollace
33476f2ed8 Added spell traits and trait groupings, and rewrite spell casting to make combining spells and catering to different situations easier 2021-11-05 15:18:32 +02:00
Sollace
e9e238dd3d Remove the old WorldEvent util. This is no longer needed in 1.17 2021-08-25 14:22:11 +02:00
Sollace
bd49bdd52e Remove a debug message 2021-08-25 14:03:29 +02:00
Sollace
95231f181f Rewrite player dimensions calculations to avoid messing with dimensions when we don't have to (should improve compatibility) 2021-08-23 23:09:13 +02:00
Sollace
56643db555 Fixed some other sound weirdness 2021-08-22 23:49:00 +02:00
Sollace
2f32cdf6bb Fixed crash when disguising as a block with a block entity 2021-08-19 21:24:42 +02:00
Sollace
d75d48d13d Fixed crash with axolotl disguises 2021-08-18 17:32:05 +02:00
Sollace
0e007b3611 Fixed player-like disguises 2021-08-18 17:30:59 +02:00
Sollace
5557e67a05 Fixed server crashes 2021-08-13 14:49:27 +02:00
Sollace
bf84d19722 Fixed the shotgun creeper bug 2021-08-08 20:08:26 +02:00
Sollace
82a315510e Fixed blaze behaviour not working correctly 2021-08-08 20:08:11 +02:00
Sollace
e080084830 Fix some axolotl angles 2021-08-08 19:21:14 +02:00
Sollace
830275c6ad Added a blaze behaviour 2021-08-08 00:10:45 +02:00
Sollace
c50d5535c6 Fixed disguises 2021-08-07 22:32:13 +02:00
Sollace
55e990882e 1.16.5 -> 1.17 2021-08-04 15:38:03 +02:00
Sollace
6d3d8051fe A little more cleanup to the magic system 2021-03-06 11:58:44 +02:00
Sollace
c21e492482 Use a single implementation for converting blocks 2021-03-03 20:31:34 +02:00
Sollace
8d0552995b Whoops 2021-03-03 20:09:06 +02:00
Sollace
269db7bdc9 Further cleanup to the magic system 2021-03-03 11:33:23 +02:00
Sollace
c5fdb9167f Further rewrites to the magic system 2021-03-02 17:58:24 +02:00
Sollace
6cda15c0d7 Fixed gravity boots not working with disguises correctly 2021-02-22 22:42:10 +02:00
Sollace
82393eedef Consolidate common logic 2021-02-14 17:52:56 +02:00
Sollace
fef8de15d8 Unicorns now have the option to takes friends with them when they teleport (at an extra cost) 2021-02-13 19:59:12 +02:00
Sollace
b43ed1975b Fixed shields being offset and fixed shields applying to entities that they shouldn't 2021-01-29 18:37:41 +02:00
Sollace
22c295f1d6 1.16.2 -> 1.16.4 2020-12-17 20:17:47 +02:00
Sollace
1e4f97ed18 Annotation 2020-10-10 19:20:22 +02:00
Sollace
1df7f4fa40 Fixed crash when disguised as the eye of ender (it dies immediately) 2020-10-10 19:15:04 +02:00
Sollace
3400512b39 Fixed (kind) ghost blocks when disguised as the ravager and fixed incorrect hit boxes for entity disguises 2020-10-10 19:14:35 +02:00
Sollace
0ddd43c39a Changeling disguised as anvils will now do that anvil thing when they fall 2020-10-10 17:09:49 +02:00
Sollace
d29cc60d01 Disguised changelings will now have the appropriate collission boxes for whatever block/boat/minecraft they disguise themselves as 2020-10-10 16:27:07 +02:00
Sollace
f14ab56d54 Fixed crash when disguising as certain types of blocks 2020-10-10 16:26:21 +02:00
Sollace
301acdf1d2 Unicorns can now shoot a spell as a projectile 2020-10-08 19:22:20 +02:00
Sollace
629f30be0e Implement different flight types 2020-10-08 09:39:30 +02:00
Sollace
6f2ef7719a Fixed fire overlays not rendering for disguises 2020-10-04 12:59:31 +02:00
Sollace
e532b20137 Adjust the camera distance to match that of the entity the player is disguised as 2020-10-04 12:59:07 +02:00
Sollace
92bf11b87c Added simple behaviours for horses 2020-10-02 14:04:31 +02:00
Sollace
86524c10aa Slight refactor for levelling 2020-10-02 09:39:00 +02:00
Sollace
9342369b69 Level affects the amount of damage ghast disguises deal 2020-10-02 09:13:28 +02:00
Sollace
fbb5abbba5 Added a ghast behaviour 2020-10-01 20:23:40 +02:00
Sollace
dd2e2a1f81 Added behaviours for slimes and magma cubes 2020-09-30 22:18:47 +02:00
Sollace
0059e92c2e Fixed attack goals, and fixed disguises hurting themselves 2020-09-30 20:53:23 +02:00
Sollace
96e5af9743 Fixed health not scaling (most visible in the case of iron golems) 2020-09-30 20:36:28 +02:00
Sollace
d8419115fc A bit of cleanup 2020-09-29 23:28:02 +02:00
Sollace
3fb311fd03 Generalize and added golem behaviours 2020-09-29 23:13:48 +02:00
Sollace
2fd97fedcf Added a rabbit behaviour 2020-09-29 19:41:47 +02:00