Commit graph

1072 commits

Author SHA1 Message Date
Sollace
c84fda37c4 Send quick-time actions to the server so they can work properly 2021-12-31 16:17:41 +02:00
Sollace
d84a607046 Fixed frosted obsidian turning into water when mined 2021-12-31 15:47:29 +02:00
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9723bfd104 Move the unicorn shoot ability to the primary slot (second page) and add a separate ability specifically for cancelling spells 2021-12-31 15:40:08 +02:00
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1b17ab24c9 Move the collides predicate out of the RayTraceHelper class 2021-12-31 15:36:31 +02:00
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0532aafa83 Added tap, double-tap, and triple-tap gestures 2021-12-31 15:31:23 +02:00
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3a39f9c9e4 Added frosted obsidian 2021-12-31 15:29:30 +02:00
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117bbd797a Added a visual effect to entities spawned by the necromancy spell 2021-12-30 22:44:46 +02:00
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26fb68d50f Fixed necromancy spell constantly spawning new entities 2021-12-30 22:41:34 +02:00
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855c2b2a49 Fixed null exception in the dynamic target goal 2021-12-30 00:59:31 +02:00
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d03c0586cf Make the necromancy spell better 2021-12-30 00:59:17 +02:00
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fb3a642acd Prevent the death animation from playing when recalling entities spawned by the necromancy spell 2021-12-29 21:24:02 +02:00
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9f5d20e011 Fixed rain not properly starting when throwing a cloud in a jar and added lightning effects to the storm in a jar 2021-12-29 21:16:12 +02:00
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26df9fc8d3 Fixed missing particle effect when throwing a cloud in a jar 2021-12-29 21:15:46 +02:00
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0f4e72a55b Change the ice spell to produce frosted ice instead of regular ice 2021-12-29 20:13:23 +02:00
Sollace
2da817bc64 Tweaked a bunch of colours 2021-12-29 20:13:07 +02:00
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9ef8a78a79 Fixed spells appearing in different ordering in the creative inventory 2021-12-29 18:15:37 +02:00
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7a05efa23a Some minor cleanup 2021-12-29 18:11:32 +02:00
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18fffef06a Change the empty key for spells to "none" 2021-12-29 17:53:08 +02:00
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5939ce3d1a Implement gui for viewing spell recipes 2021-12-29 17:50:19 +02:00
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3f80822deb The ice spell will now clear out a space around the player when used while submerged 2021-12-29 17:48:47 +02:00
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097aa1d8cf Catch exceptions from ticking spells 2021-12-29 17:18:26 +02:00
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41e178b8d6 Fixed spells that affect blocks not working 2021-12-29 17:18:04 +02:00
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e7e7244758 Added (rough) initial recipes for all the spells 2021-12-28 18:40:51 +02:00
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fb6031b89f Added a homing ability to the firebolt spell 2021-12-28 18:22:47 +02:00
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de6f9a92d4 Added /trait 2021-12-28 18:22:08 +02:00
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3cec6de107 Switch to using the vanilla tag for blocks that mine with a pickaxe 2021-12-28 03:35:39 +02:00
Sollace
6e24ca9c6f Observe spawn protection and mob griefing rules when trying to apply spells that affect blocks 2021-12-28 03:32:59 +02:00
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c31eba5f04 Prevent transforming into paintings, item frames, or leash knots. Fixes #39 2021-12-28 02:58:07 +02:00
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8edf3cee6c Fix #40 2021-12-28 02:42:56 +02:00
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75fbfb9c11 Use the lightning particle instead of lightning entities 2021-12-28 02:20:08 +02:00
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f1c4d8301e Added a custom lightning particle for doing lightning type things 2021-12-28 02:19:26 +02:00
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75dfb85092 Finish the light spell 2021-12-27 23:14:46 +02:00
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00758b0c15 Added a light spell 2021-12-27 14:08:21 +02:00
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a8d2a28900 Rename the fairy into a twittermite 2021-12-27 14:05:31 +02:00
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7ec631ddcd Improved following behaviour of fairies 2021-12-27 13:45:44 +02:00
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135c8933fd Add sounds for the fairy 2021-12-27 13:04:50 +02:00
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b7e119a57b Use CompletableFuture for delaying things 2021-12-27 13:04:35 +02:00
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596e01cc24 Added fairies 2021-12-27 02:15:48 +02:00
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6a84f5d8b6 Fixed magic particles not randomising their colours when they're supposed to 2021-12-27 02:15:17 +02:00
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baa3700748 Fixed crash when ticking a projectile with no loaded owner 2021-12-27 02:14:48 +02:00
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f402403964 Black holes shouldn't function when fired as a projectile 2021-12-26 20:35:43 +02:00
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878ed2563b Fixed particles not being removed when attached to a projectile 2021-12-26 20:35:25 +02:00
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6337b86219 Fixed incorrect block state conversion turning water into ice 2021-12-26 20:35:05 +02:00
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bb29d97ff3 Fixed jars, fixed particles not respawning correctly when reloading a world, fixed some behaviours with black holes 2021-12-26 20:13:28 +02:00
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76506665bc Fixed disk particles and add improved physics for the dark vortex 2021-12-26 16:11:34 +02:00
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9460957c56 Fixed magic particles not using the correct colours 2021-12-26 16:09:59 +02:00
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df2706cfc6 Fixed not being able to toggle delegated spells 2021-12-26 11:13:32 +02:00
Sollace
613b39436f Fixed placed spells not functioning correctly and slot.contains not matching delegated spells 2021-12-26 10:50:16 +02:00
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56af8f80ba Added general particle effects that follow a point of entity 2021-12-26 10:49:34 +02:00
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7ad82f0bb2 Fixed crash with spellcast entities accessing lighting buffers when they mustn't (TODO: make this better somehow) 2021-12-26 10:48:01 +02:00
Sollace
59db55aa63 Update player dimensions when the flight type changes. Should fix #38 2021-12-24 23:00:26 +02:00
Sollace
be0317de1b Move target selection for shields into a separate class 2021-12-24 22:59:20 +02:00
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7eacbc7f4a Cleanup and remove some unused code 2021-12-24 22:59:03 +02:00
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668d5bc787 A little more cleanup and refactoring 2021-12-24 19:09:17 +02:00
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8ff6514306 Fixed black hole behaviour 2021-12-24 18:37:23 +02:00
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17c175c8ce Play a sound when casting a spell successfully 2021-12-24 18:36:12 +02:00
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301c68218e Wrap text in the gemstone's tooltips 2021-12-24 18:35:12 +02:00
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3d2a50655b Change cost estimate for spellcasting to properly account for whether a spell is active or not 2021-12-24 16:37:27 +02:00
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62e5ab01cc Tiny bit of cleanup 2021-12-24 16:36:40 +02:00
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d026a6c06a Change to check for a particular spell rather than any spell 2021-12-24 00:37:53 +02:00
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063d4e6dd2 Change particle handles and linking to be a little more robust. Should help with some cases where duplicate particles happen 2021-12-24 00:20:47 +02:00
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3806799cf2 Added dark vortex spell and add default traits to more spells 2021-12-23 20:12:30 +02:00
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996181c097 Some more tweaks and adjustments:
- Adding traits to some existing spells
- Removed curses (and their respective duplicate spells)
- Spells can now control how they are applied and some spells will now correctly apply as area effects
2021-12-23 19:46:25 +02:00
Sollace
b11fabdecb Unicorns can now equip spells to their active and passive ability slots 2021-12-23 18:52:40 +02:00
Sollace
f10dcb59ec Distance the disguises system from the magic system and make it possible to have different diguise spells 2021-12-22 16:43:17 +02:00
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e3bd201f0a Fix the firebolt spell 2021-12-22 15:05:46 +02:00
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c30eac20c3 Fixed casting 2021-12-22 15:05:16 +02:00
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eca5ab3e2b Fixed dead spells not being removed correctly 2021-12-22 14:15:51 +02:00
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f2a6bf36d4 Fix bugs with spell syncing 2021-12-22 13:12:51 +02:00
Sollace
2489ea7769 Clean up particle code a little 2021-12-22 13:10:45 +02:00
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aec9692439 Fixed crash upon joining a world 2021-12-22 11:15:21 +02:00
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2cae459eb8 1.17 -> 1.18 2021-12-22 11:15:09 +02:00
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f3d6c7ce28 Work on allowing more than one spell to be attached 2021-12-21 18:26:23 +02:00
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bb50b20be4 Slightly clean up flight and dimensions predicates 2021-12-12 13:10:24 +02:00
Sollace
2cb57f85f2 Change catapult to also push entities forward in the direction you're looking 2021-12-12 12:49:51 +02:00
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1b82f7e9b5 Added the firebolt spell 2021-12-12 12:49:30 +02:00
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c0eeb5b5e1 Added the catapult spell type 2021-11-22 00:48:40 +02:00
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9bb2818c2c Fixed serialization of delegate spell types 2021-11-22 00:48:22 +02:00
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7d830a3474 Added a feather fall spell 2021-11-21 18:50:02 +02:00
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cbc8c6a6de Fixed slots rendering in front of tooltips 2021-11-21 18:48:56 +02:00
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536172791e Fix layering of slot textures 2021-11-21 00:25:30 +02:00
Sollace
5bb982ab85 You can now see which traits are unread and mark them read by clicking 2021-11-21 00:25:14 +02:00
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d45c1aa146 Display a gem in the output slot as a hint for what you're supposed to put there 2021-11-20 16:40:53 +02:00
Sollace
1da86cda06 Add a toast message when discovering traits 2021-11-20 16:40:23 +02:00
Sollace
5b9f548585 Fixed z-index of tooltips putting them behind the paging buttons 2021-11-18 00:10:29 +02:00
Sollace
ed3155988a Fix cutoff at the bottom of the discoveries container 2021-11-18 00:10:06 +02:00
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8a6c23f18e Populate the tooltips for traits 2021-11-18 00:09:40 +02:00
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bee5e0049a Add a page flipping animation to the spellbook 2021-11-18 00:09:06 +02:00
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8124731f58 Fixed traits not appearing correctly in tooltips 2021-11-17 22:33:35 +02:00
Sollace
c8fc88711d Only play a sound when the stack changes 2021-11-17 22:33:20 +02:00
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68bcd5a467 Implement various parts of the spellbook screen 2021-11-17 21:00:59 +02:00
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60d5d56864 Added icons for each trait and display known traits on item tooltips 2021-11-14 01:18:12 +02:00
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0beaaa4603 Fixed exception when encountering unknown traits whilst loading from json 2021-11-13 23:27:57 +02:00
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aed4efcbbe Fixed uncaught exception when loading trait maps 2021-11-13 23:07:21 +02:00
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2f1d473262 Implement traits to modify spell behaviours 2021-11-13 19:31:45 +02:00
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78a33deb72 Assign traits to items (wip) 2021-11-13 19:31:24 +02:00
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338491d052 Expand on spell crafting 2021-11-13 00:05:42 +02:00
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7949ccff2e Play a sound when crafting succeeds 2021-11-11 20:51:58 +02:00
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8aea7d326f Implement crafting using traits, and trait discovery, AND show known traits in item tooltips 2021-11-11 20:51:25 +02:00
Sollace
1768420b66 Fixed quick-transfer of stacks in the spellbook screen 2021-11-10 21:51:51 +02:00