Sollace
7738f01d3a
Exclude creative, spectator, and dead entities from the black hold and shield effects
2022-01-01 17:23:06 +02:00
Sollace
de27a543f5
Added lightning effects to the black hole
2022-01-01 01:23:42 +02:00
Sollace
c8a3b7d64d
Fixed ability orders randomly changing
2022-01-01 01:03:22 +02:00
Sollace
9d5e72cbc1
Implement spell dismissal and fixed placed spells not appearing correctly
2022-01-01 01:01:01 +02:00
Sollace
7d0b7ae9f6
Fixed light spell not recalling its entities when cancelled
2022-01-01 00:02:20 +02:00
Sollace
1a3eb9f0f6
wip gui for dismissing spells remotely
2022-01-01 00:00:18 +02:00
Sollace
c84fda37c4
Send quick-time actions to the server so they can work properly
2021-12-31 16:17:41 +02:00
Sollace
9723bfd104
Move the unicorn shoot ability to the primary slot (second page) and add a separate ability specifically for cancelling spells
2021-12-31 15:40:08 +02:00
Sollace
1b17ab24c9
Move the collides predicate out of the RayTraceHelper class
2021-12-31 15:36:31 +02:00
Sollace
0532aafa83
Added tap, double-tap, and triple-tap gestures
2021-12-31 15:31:23 +02:00
Sollace
26fb68d50f
Fixed necromancy spell constantly spawning new entities
2021-12-30 22:41:34 +02:00
Sollace
d03c0586cf
Make the necromancy spell better
2021-12-30 00:59:17 +02:00
Sollace
fb3a642acd
Prevent the death animation from playing when recalling entities spawned by the necromancy spell
2021-12-29 21:24:02 +02:00
Sollace
2da817bc64
Tweaked a bunch of colours
2021-12-29 20:13:07 +02:00
Sollace
9ef8a78a79
Fixed spells appearing in different ordering in the creative inventory
2021-12-29 18:15:37 +02:00
Sollace
7a05efa23a
Some minor cleanup
2021-12-29 18:11:32 +02:00
Sollace
18fffef06a
Change the empty key for spells to "none"
2021-12-29 17:53:08 +02:00
Sollace
5939ce3d1a
Implement gui for viewing spell recipes
2021-12-29 17:50:19 +02:00
Sollace
3f80822deb
The ice spell will now clear out a space around the player when used while submerged
2021-12-29 17:48:47 +02:00
Sollace
41e178b8d6
Fixed spells that affect blocks not working
2021-12-29 17:18:04 +02:00
Sollace
e7e7244758
Added (rough) initial recipes for all the spells
2021-12-28 18:40:51 +02:00
Sollace
fb6031b89f
Added a homing ability to the firebolt spell
2021-12-28 18:22:47 +02:00
Sollace
6e24ca9c6f
Observe spawn protection and mob griefing rules when trying to apply spells that affect blocks
2021-12-28 03:32:59 +02:00
Sollace
c31eba5f04
Prevent transforming into paintings, item frames, or leash knots. Fixes #39
2021-12-28 02:58:07 +02:00
Sollace
75fbfb9c11
Use the lightning particle instead of lightning entities
2021-12-28 02:20:08 +02:00
Sollace
75dfb85092
Finish the light spell
2021-12-27 23:14:46 +02:00
Sollace
00758b0c15
Added a light spell
2021-12-27 14:08:21 +02:00
Sollace
f402403964
Black holes shouldn't function when fired as a projectile
2021-12-26 20:35:43 +02:00
Sollace
bb29d97ff3
Fixed jars, fixed particles not respawning correctly when reloading a world, fixed some behaviours with black holes
2021-12-26 20:13:28 +02:00
Sollace
76506665bc
Fixed disk particles and add improved physics for the dark vortex
2021-12-26 16:11:34 +02:00
Sollace
df2706cfc6
Fixed not being able to toggle delegated spells
2021-12-26 11:13:32 +02:00
Sollace
613b39436f
Fixed placed spells not functioning correctly and slot.contains not matching delegated spells
2021-12-26 10:50:16 +02:00
Sollace
be0317de1b
Move target selection for shields into a separate class
2021-12-24 22:59:20 +02:00
Sollace
668d5bc787
A little more cleanup and refactoring
2021-12-24 19:09:17 +02:00
Sollace
8ff6514306
Fixed black hole behaviour
2021-12-24 18:37:23 +02:00
Sollace
17c175c8ce
Play a sound when casting a spell successfully
2021-12-24 18:36:12 +02:00
Sollace
3d2a50655b
Change cost estimate for spellcasting to properly account for whether a spell is active or not
2021-12-24 16:37:27 +02:00
Sollace
62e5ab01cc
Tiny bit of cleanup
2021-12-24 16:36:40 +02:00
Sollace
d026a6c06a
Change to check for a particular spell rather than any spell
2021-12-24 00:37:53 +02:00
Sollace
063d4e6dd2
Change particle handles and linking to be a little more robust. Should help with some cases where duplicate particles happen
2021-12-24 00:20:47 +02:00
Sollace
3806799cf2
Added dark vortex spell and add default traits to more spells
2021-12-23 20:12:30 +02:00
Sollace
996181c097
Some more tweaks and adjustments:
...
- Adding traits to some existing spells
- Removed curses (and their respective duplicate spells)
- Spells can now control how they are applied and some spells will now correctly apply as area effects
2021-12-23 19:46:25 +02:00
Sollace
b11fabdecb
Unicorns can now equip spells to their active and passive ability slots
2021-12-23 18:52:40 +02:00
Sollace
f10dcb59ec
Distance the disguises system from the magic system and make it possible to have different diguise spells
2021-12-22 16:43:17 +02:00
Sollace
e3bd201f0a
Fix the firebolt spell
2021-12-22 15:05:46 +02:00
Sollace
c30eac20c3
Fixed casting
2021-12-22 15:05:16 +02:00
Sollace
f2a6bf36d4
Fix bugs with spell syncing
2021-12-22 13:12:51 +02:00
Sollace
2cae459eb8
1.17 -> 1.18
2021-12-22 11:15:09 +02:00
Sollace
f3d6c7ce28
Work on allowing more than one spell to be attached
2021-12-21 18:26:23 +02:00
Sollace
bb50b20be4
Slightly clean up flight and dimensions predicates
2021-12-12 13:10:24 +02:00