Commit graph

32 commits

Author SHA1 Message Date
Sollace
92bf11b87c Added simple behaviours for horses 2020-10-02 14:04:31 +02:00
Sollace
86524c10aa Slight refactor for levelling 2020-10-02 09:39:00 +02:00
Sollace
9342369b69 Level affects the amount of damage ghast disguises deal 2020-10-02 09:13:28 +02:00
Sollace
fbb5abbba5 Added a ghast behaviour 2020-10-01 20:23:40 +02:00
Sollace
dd2e2a1f81 Added behaviours for slimes and magma cubes 2020-09-30 22:18:47 +02:00
Sollace
0059e92c2e Fixed attack goals, and fixed disguises hurting themselves 2020-09-30 20:53:23 +02:00
Sollace
96e5af9743 Fixed health not scaling (most visible in the case of iron golems) 2020-09-30 20:36:28 +02:00
Sollace
d8419115fc A bit of cleanup 2020-09-29 23:28:02 +02:00
Sollace
3fb311fd03 Generalize and added golem behaviours 2020-09-29 23:13:48 +02:00
Sollace
2fd97fedcf Added a rabbit behaviour 2020-09-29 19:41:47 +02:00
Sollace
80cf905eb0 Add a ravager behaviour 2020-09-29 19:18:37 +02:00
Sollace
80b89088ce Improved disguise hitbox behaviour 2020-09-29 19:18:25 +02:00
Sollace
f0681adc12 Fixed endermen holding nothing 2020-09-28 21:31:06 +02:00
Sollace
06f53ce7c2 We no longer actually need this 2020-09-28 21:29:26 +02:00
Sollace
019a8da48d Fixed skeletons not lifting their arms when the player fires a bow 2020-09-28 21:27:46 +02:00
Sollace
97f2eda351 Fixed sounds spam when disguised as bees and minecarts 2020-09-28 21:13:20 +02:00
Sollace
d0f6f5e831 Changelings disguised as chests can now open themselves up :V 2020-09-28 20:56:04 +02:00
Sollace
e177f74c8f Added llama behaviours 2020-09-27 20:47:27 +02:00
Sollace
ac74b1fbd3 Changelings disguised as blocks shouldn't overlap real blocks 2020-09-27 18:49:39 +02:00
Sollace
e8b970bd82 You can now disguise yourself as beds and chests, and they will preserve their direction 2020-09-27 18:49:08 +02:00
Sollace
b364111df6 Fixed block disguises losing their state after loading from a save 2020-09-27 15:12:20 +02:00
Sollace
4af11dfd30 When disguised as doors or beds, make sure to render the entire block 2020-09-27 15:11:50 +02:00
Sollace
c7e1cea0c2 Move the code dealing with disguise entities into its own class 2020-09-27 13:29:19 +02:00
Sollace
d30b22c11c Add a bee behaviour 2020-09-24 21:26:11 +02:00
Sollace
dc982b000c Added a villager behaviour 2020-09-24 21:02:03 +02:00
Sollace
085c9dac2f Only trigger the creeper's action when not flying 2020-09-24 20:05:34 +02:00
Sollace
2bb6df8b1b Add behaviour for sheep 2020-09-24 19:08:06 +02:00
Sollace
63cc8903c9 Shulkers will now be able to cling to walls and ceilings 2020-09-24 17:41:04 +02:00
Sollace
7ebfa16770 Added behaviours for filverfish, endermen, and spellcasting illagers 2020-09-24 17:40:46 +02:00
Sollace
2a5e6e6e72 A few more fixes 2020-09-24 15:57:25 +02:00
Sollace
9071742a4c Added custom behaviours for chicken disguises 2020-09-24 14:54:24 +02:00
Sollace
f08850e7c2 A long list of fixes for disguises 2020-09-24 14:49:02 +02:00