Matthew Messinger
e411f6680d
Make changing mob ponifications not need a restart.
2016-12-01 02:24:21 -05:00
Matthew Messinger
9e951f5aa7
Add the vex textures and add the illagers to the options.
2016-12-01 02:21:35 -05:00
Matthew Messinger
e9f04db833
Remove IPonyPart in favor of just a ModelBase.
2016-11-25 00:55:24 -05:00
Matthew Messinger
ef0f069e34
Code cleanup.
2016-11-25 00:37:49 -05:00
Matthew Messinger
b972fda9af
Remove remote player skin metadata XP
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Also use java 8.
2016-11-24 02:26:02 -05:00
Matthew Messinger
17ee345c11
Add the vindicator and evoker ponies
2016-11-24 02:03:40 -05:00
Matthew Messinger
8dfac7be08
Fix itemstack null checks
2016-11-22 16:20:23 -05:00
Matthew Messinger
9c7b6cd621
Simplify models a bit (TODO)
2016-11-22 16:19:18 -05:00
Matthew Messinger
945996cfa4
Update mappings
2016-11-22 16:13:24 -05:00
Matthew Messinger
bd597bbf1b
Fix localizations.
2016-11-17 03:41:56 -05:00
Matthew Messinger
9fd9a1b7ec
Add breezies as the vex.
2016-11-17 01:01:38 -05:00
Matthew Messinger
38ccaf8e2d
Change package
2016-11-17 00:03:35 -05:00
Matthew Messinger
2245e42ad0
Initial update to 1.11. Features next.
2016-11-16 23:45:21 -05:00
Matthew Messinger
43d1edd030
Fix typo in stray resourcelocation path. (testures)
...
Also add metadata to setModelAttributes
2016-11-11 22:42:46 -05:00
Matthew Messinger
de518e7830
Fix dark spot on wings
2016-11-11 22:41:52 -05:00
Matthew Messinger
ab982a4125
Fix zombie_villager textures
2016-10-27 19:42:35 -04:00
Matthew Messinger
65e91b6650
Revert "Add forge dependency info"
2016-10-08 22:50:07 -04:00
Matthew Messinger
abd254170c
Add forge dependency info.
2016-10-08 21:34:00 -04:00
Matthew Messinger
130c927780
Convert entity resource textures.
2016-09-07 23:53:23 -04:00
Matthew Messinger
72a6387397
Move skins to a separate resource pack. Server admins can use them if they want.
2016-09-07 23:51:59 -04:00
Matthew Messinger
4f74761163
Move custom skins into correct folder. (Maybe separate into resource pack)
2016-08-27 23:14:34 -04:00
Matthew Messinger
c219c66aef
Fix issues with the skin menu.
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Add a button to the main menu for skins
Add overriding skins with a resource pack. See the skins.json
Some default ponies are added. Spawn them using Citizens.
Etc.
2016-08-25 01:36:00 -04:00
Matthew Messinger
79ab9d51ee
development on renderers and ponies
2016-08-22 17:33:50 -04:00
Matthew Messinger
6b3cd62549
Fix pony models when using forge.
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Closes #15
Also maybe a NPE in hdskins (Probably need more nullchecks)
2016-08-22 17:29:27 -04:00
Matthew Messinger
ffb39c2269
Add stray overlay texture and fix a small bug with planerenderer
2016-07-13 22:57:11 -04:00
Matthew Messinger
453b5e2156
Fix #10 sleeping ponies.
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I swear I didn't creep on anypony to debug this.
2016-07-09 23:57:05 -04:00
Matthew Messinger
289f00bd6f
Add a few more checks for flying skills (no more flying mud ponies)
2016-07-08 02:27:45 -04:00
Matthew Messinger
fded14ad6d
fix #9 blocking with magic
2016-07-08 01:59:34 -04:00
Matthew Messinger
45ddc6baca
update to 1.10.2
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Work on better skin caching. Needs skin hash from server.
Fix up the stray skeleton. Still need proper textures
2016-07-07 02:57:52 -04:00
Matthew Messinger
6645410497
Update to 1.10
2016-06-19 15:46:37 -04:00
Matthew Messinger
81d6616e19
Fix the motion angles for other players.
2016-06-14 21:56:54 -04:00
Matthew Messinger
8d296149af
Add some angle flight. Fully enabled while flying. Only when falling otherwise.
2016-06-14 21:37:41 -04:00
Matthew Messinger
f8bdd14322
Fix bow and arrows in offhand.
2016-06-12 14:19:17 -04:00
Ha3
69f369a957
Fix awkward walking animation when dual-wielding
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This commit fixes the awkward situation where running while dual-wielding
causes the pony to appear to be sliding on their front hooves.
When the player is holding two items (non-blocking) while not flying, the
forehooves animation is now blended with the player speed. As the player
reaches walking speed, the "decreased" arm movement (less pendulum
rotation) is cancelled, causing the animation to appear as if the pony is not
holding any items.
When the player is not moving, or is flying, the original animation is preserved
(arms are leaning forward), even if the player is holding two items.
2016-06-10 01:03:44 +02:00
Matthew Messinger
56bd748a16
Fix sneaking legs
2016-06-08 19:42:43 -04:00
Matthew Messinger
40d8ba6704
Fix arrows with humans.
2016-05-29 23:59:43 -04:00
Matthew Messinger
4fb4a63f65
Opt to not use a map for meta. Use individual prefixed keys instead. Also translate them.
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Not using a map will decrease the risk of an entry containing more than 255 chars (limit)
Fix some stuff for magic
2016-05-21 23:56:50 -04:00
Matthew Messinger
0ee3250930
Fix skeleton bow aiming (and maybe other mobs)
2016-05-20 16:39:50 -04:00
Matthew Messinger
379388bb3f
Prevent wings from being considered for arrows.
2016-05-20 16:39:50 -04:00
Matthew Messinger
8fe82a826f
Tweak a few animations
2016-05-20 16:39:49 -04:00
Matthew Messinger
16fd7ef973
Fix crash that somehow happened.
2016-05-20 16:39:48 -04:00
Matthew Messinger
adb2bad0ad
Fix some language encoding
2016-05-20 16:39:47 -04:00
Matthew Messinger
5d763da488
Color selection works now
2016-05-20 16:39:46 -04:00
Matthew Messinger
4f73a60676
Fix skeleton bow aiming and arm rendering
2016-05-20 16:39:45 -04:00
Matthew Messinger
566bdce0a9
Make arms stretch out when elytra flying
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# Conflicts:
# src/main/java/com/brohoof/minelittlepony/model/pony/ModelSkeletonPony.java
# Conflicts:
# src/main/java/com/brohoof/minelittlepony/model/pony/ModelSkeletonPony.java
2016-05-20 16:39:44 -04:00
Matthew Messinger
f9ebdd8867
Finish up metadata overrides.
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+ Bug fixes
2016-05-20 16:38:53 -04:00
Matthew Messinger
d1662e8dc4
Basic support for changing skin meta. WIP
2016-05-20 16:21:14 -04:00
Matthew Messinger
4c2e661d99
Quick update to 1.9.4
2016-05-20 16:21:13 -04:00
Matthew Messinger
d818570012
Changes to the litemod.json
2016-05-20 16:14:11 -04:00
Matthew Messinger
b1ae2daf44
Add some more 1.9 functionality (left arm, shields, elytra)
2016-05-20 16:13:33 -04:00