Sollace
|
e1dd8e9239
|
Update dependencies
|
2022-12-08 17:55:28 +00:00 |
|
Sollace
|
743d012533
|
Tweak the horsecam calculations a little
|
2022-12-08 03:09:32 +00:00 |
|
Sollace
|
9ca7e06075
|
1.19.2 -> 1.19.3 (1.20)
|
2022-12-08 01:53:59 +00:00 |
|
Sollace
|
86f5a1d2dc
|
Fixed alex/steve arm types not being applied correctly for humans. Closes #216
|
2022-11-23 21:33:15 +00:00 |
|
Sollace
|
7a8a1bb655
|
Misc cleanup
|
2022-11-23 21:33:15 +00:00 |
|
Sollace
|
73d85cf709
|
Remove the redundant findTexture and getTextureFor methods (likely leftovers of previous refactorings) and make it so all entities get their saddlebags from a separate texture
|
2022-11-03 20:18:24 +01:00 |
|
Sollace
|
c8fde38ee7
|
Add a debug setting to help with testing races
|
2022-11-03 00:47:49 +01:00 |
|
Sollace
|
968237a218
|
Update kirin
|
2022-11-03 00:47:27 +01:00 |
|
Sollace
|
da2ccc75fc
|
Remove the boolean argument from Pony.getRace
|
2022-11-03 00:46:04 +01:00 |
|
Sollace
|
77f5c382e6
|
Fixed neck placement when crouching. Closes #212
|
2022-11-02 23:38:25 +01:00 |
|
Sollace
|
bf7fe63b81
|
Allow gear better control of how they're positioned
|
2022-11-02 23:12:29 +01:00 |
|
Sollace
|
ca9cf43ef5
|
Fixed villagers' saddlebags interfering with their wings
|
2022-11-02 22:33:11 +01:00 |
|
Sollace
|
ff9510a840
|
Avoid clobbering the entire list of render features when initialising the pony player renderer
|
2022-09-15 00:40:49 +02:00 |
|
Sollace
|
59b2d9591e
|
Fix #208
|
2022-08-12 16:27:18 +02:00 |
|
Sollace
|
c320087934
|
Fix head positioning and move neck dilation to the model json
|
2022-07-06 14:41:50 +02:00 |
|
Sollace
|
787a24280a
|
Fix some head position and clipping issues
|
2022-07-06 13:28:34 +02:00 |
|
Sollace
|
0bf7559884
|
Fixed villagers appearing slightly smaller than they should (no, it wasn't just you)
|
2022-07-06 13:28:22 +02:00 |
|
Sollace
|
52bc2ab207
|
Change villager head rolling into a head shaking motion
|
2022-07-06 12:55:15 +02:00 |
|
Sollace
|
5d15c64fa0
|
Villagers now use the same models as the player
|
2022-07-06 12:53:31 +02:00 |
|
Sollace
|
aecc80669c
|
Handle positioning clothing separately to simplify downstream code
|
2022-07-06 11:12:49 +02:00 |
|
Sollace
|
e8a5e6ce13
|
Remove the ZebraPonyModel class (no longer needed)
|
2022-07-06 11:05:59 +02:00 |
|
Sollace
|
84886cf798
|
Added crowns
|
2022-07-05 22:50:40 +02:00 |
|
Sollace
|
beddc3aabf
|
Adjusted the heights of some wearables
|
2022-07-05 22:50:31 +02:00 |
|
Sollace
|
737c368264
|
Randomise wearable stacking
|
2022-07-05 22:49:44 +02:00 |
|
Sollace
|
2f2e21ee5b
|
Adjust model files to more closely resemble what they look like in-game
|
2022-06-27 17:28:39 +02:00 |
|
Sollace
|
6e63a4df72
|
Fix build
|
2022-06-24 16:46:55 +02:00 |
|
Sollace
|
869c6fac84
|
Added kirin models
|
2022-06-22 23:29:55 +02:00 |
|
Sollace
|
110d8fac90
|
Fixed villagers missing clothing. Closes #207
|
2022-06-22 21:11:55 +02:00 |
|
Sollace
|
a7e2f09d39
|
Adjust saddle position
|
2022-06-22 20:05:57 +02:00 |
|
Sollace
|
156d73f39a
|
Striders are now dragons
|
2022-06-18 18:08:46 +02:00 |
|
Sollace
|
690decda00
|
Fix jaw positioning and added the other two missing wings to parasprites
|
2022-06-18 11:41:15 +02:00 |
|
Sollace
|
e33881e63d
|
Added breezie variants, and vexes are now parasprites with variants
|
2022-06-17 23:42:17 +02:00 |
|
Sollace
|
07e55b75d3
|
Allays are now breezies
|
2022-06-17 21:10:04 +02:00 |
|
Sollace
|
e1c5f183ee
|
Fix #205
|
2022-06-12 17:35:34 +02:00 |
|
Sollace
|
2f6ded25b6
|
Fix build
|
2022-06-12 00:59:12 +02:00 |
|
Sollace
|
b867dc657c
|
Fixed Breezies having multiple heads
|
2022-06-12 00:39:22 +02:00 |
|
Sollace
|
f3da48b42f
|
Bump mson and ponify the allay
|
2022-06-12 00:39:09 +02:00 |
|
Sollace
|
89a8e36e10
|
Switch the model wrappers to use records
|
2022-06-11 21:00:45 +02:00 |
|
Sollace
|
0c54bdd911
|
Use the entity's own model for rendering skulls
|
2022-06-11 20:46:24 +02:00 |
|
Sollace
|
77680341d6
|
Simply and remove PlayerModels as it's not needed since the move to Mson. Should allow resource packs to override changeling, gryphon, hippo, and kirin models as they were hardcoded as aliases before.
|
2022-06-11 18:22:35 +02:00 |
|
Sollace
|
f145c59726
|
Improve bucket fix accuracy and correct head pitch when receiving a look update from the server. Fixes #201
|
2022-06-10 12:13:33 +02:00 |
|
Sollace
|
cd29726076
|
Added an option to flap pegasus wings when gliding with elytras. Closes #204
|
2022-06-09 22:51:38 +02:00 |
|
Sollace
|
c5aab0ea00
|
Default to passive networking
|
2022-06-09 22:27:24 +02:00 |
|
Sollace
|
12dc7c1d28
|
Disable head angle changes when moving through a portal
|
2022-06-09 22:23:12 +02:00 |
|
Sollace
|
47022fc1e8
|
Fixed armour stands using the same angles for front and back legs. Closes #199
They should now only mirror the front legs if the angles are the default.
|
2022-06-09 21:54:13 +02:00 |
|
Sollace
|
9a97227818
|
Fixed witch drinking animation. Closes #202
|
2022-06-09 21:40:56 +02:00 |
|
Sollace
|
6f9fd38cb0
|
1.18.2 -> 1.19
|
2022-06-09 21:35:51 +02:00 |
|
Sollace
|
58265838b2
|
Add namespace
|
2022-05-26 00:44:13 +02:00 |
|
Sollace
|
6cb383952c
|
Optimise villager rendering by first combining the textures so we can render the model once.
|
2022-05-23 23:19:53 +02:00 |
|
AtomicGlow
|
af802e8e69
|
This should allow for unemployed villagers to use biome specific skins.
Allows biome specific skins for unemployed villagers.
|
2022-03-23 06:25:12 -04:00 |
|