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Tweak the horsecam calculations a little
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parent
9ca7e06075
commit
743d012533
1 changed files with 18 additions and 6 deletions
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@ -3,10 +3,10 @@ package com.minelittlepony.client;
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import net.minecraft.client.MinecraftClient;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.util.hit.HitResult;
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import net.minecraft.util.math.MathHelper;
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import net.minecraft.util.math.Vec3d;
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import net.minecraft.util.math.*;
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import com.minelittlepony.api.pony.IPony;
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import com.minelittlepony.common.util.settings.Setting;
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public class HorseCam {
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private static float lastOriginalPitch;
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@ -48,8 +48,20 @@ public class HorseCam {
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IPony pony = MineLittlePony.getInstance().getManager().getPony(player);
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if (!pony.getRace().isHuman()) {
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float factor = pony.getMetadata().getSize().getEyeHeightFactor();
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pitch = rescaleCameraPitch(player.getStandingEyeHeight() / factor, pitch);
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Setting<Boolean> fillyCam = MineLittlePony.getInstance().getConfig().fillycam;
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fillyCam.set(false);
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final float vanillaHeight = player.getEyeHeight(player.getPose());
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fillyCam.set(true);
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final float alteredHeight = player.getEyeHeight(player.getPose());
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// only change the angle if required
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if (!MathHelper.approximatelyEquals(vanillaHeight, alteredHeight)) {
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pitch = rescaleCameraPitch(vanillaHeight, pitch);
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}
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//float factor = pony.getMetadata().getSize().getEyeHeightFactor();
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//pitch = rescaleCameraPitch(player.getStandingEyeHeight() / factor, pitch);
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}
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if (lastOriginalPitch != 0) {
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@ -123,8 +135,8 @@ public class HorseCam {
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Vec3d hitPos = hit.getPos();
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Vec3d pos = player.getPos();
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double diffX = Math.abs(hitPos.x - pos.x);
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double diffZ = Math.abs(hitPos.z - pos.z);
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double diffX = hitPos.x - pos.x;
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double diffZ = hitPos.z - pos.z;
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double horDist = Math.sqrt(diffX * diffX + diffZ * diffZ);
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