1.19.2 -> 1.19.3 (1.20)

This commit is contained in:
Sollace 2022-12-08 01:53:59 +00:00
parent 86f5a1d2dc
commit 9ca7e06075
25 changed files with 100 additions and 104 deletions

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@ -3,10 +3,10 @@ org.gradle.daemon=false
# Fabric Properties
# check these on https://fabricmc.net/develop
minecraft_version=1.19.2
yarn_mappings=1.19.2+build.3
loader_version=0.14.9
fabric_version=0.59.0+1.19.2
minecraft_version=1.19.3-pre2
yarn_mappings=1.19.3-pre2+build.1
loader_version=0.14.10
fabric_version=0.67.1+1.19.3
# Mod Properties
group=com.minelittlepony
@ -15,12 +15,12 @@ org.gradle.daemon=false
description=Mine Little Pony turns players and mobs into ponies. Press F9 ingame to access settings.
# Publishing
minecraft_version_range=>=1.19
minecraft_version_range=>=1.19.3-pre1
modrinth_loader_type=fabric
modrinth_project_id=JBjInUXM
# Dependencies
modmenu_version=4.0.6
kirin_version=1.12.0
hd_skins_version=6.6.0
mson_version=1.6.1
modmenu_version=5.0.0-alpha.3
kirin_version=1.13.0-beta.1
hd_skins_version=6.7.0-beta.1
mson_version=1.7.0-beta.1

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@ -1,19 +1,17 @@
package com.minelittlepony.api.model.armour;
import net.minecraft.item.ItemStack;
import net.minecraft.registry.*;
import net.minecraft.util.Identifier;
import net.minecraft.util.registry.Registry;
import net.minecraft.util.registry.RegistryKey;
import net.minecraft.util.registry.SimpleRegistry;
import com.mojang.serialization.Lifecycle;
public final class ArmourRegistry {
private ArmourRegistry() {}
static final Registry<IArmour<?>> REGISTRY = new SimpleRegistry<>(RegistryKey.ofRegistry(new Identifier("minelittlepony", "armour")), Lifecycle.stable(), null);
static final Registry<IArmour<?>> REGISTRY = new SimpleRegistry<>(RegistryKey.ofRegistry(new Identifier("minelittlepony", "armour")), Lifecycle.stable());
@SuppressWarnings("unchecked")
public static <T extends IArmourModel> IArmour<T> getArmour(ItemStack stack, IArmour<T> fallback) {
return (IArmour<T>)REGISTRY.getOrEmpty(Registry.ITEM.getId(stack.getItem())).orElse(fallback);
return (IArmour<T>)REGISTRY.getOrEmpty(Registries.ITEM.getId(stack.getItem())).orElse(fallback);
}
}

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@ -1,7 +1,8 @@
package com.minelittlepony.api.model.armour;
import net.minecraft.item.Item;
import net.minecraft.util.registry.Registry;
import net.minecraft.registry.Registries;
import net.minecraft.registry.Registry;
import org.jetbrains.annotations.Nullable;
@ -22,7 +23,7 @@ public interface IArmour<V extends IArmourModel> extends IModelWrapper {
* Only one registration per item allowed.
*/
public static <T extends IArmourModel> IArmour<T> register(IArmour<T> armour, Item item) {
return Registry.register(ArmourRegistry.REGISTRY, Registry.ITEM.getId(item), armour);
return Registry.register(ArmourRegistry.REGISTRY, Registries.ITEM.getId(item), armour);
}
/**

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@ -130,7 +130,7 @@ public class MineLittlePony implements ClientModInitializer {
.setTextureSize(16, 16)
.setSize(16, 16))
.setTooltip("minelp.options.title", 0, 10);
button.y = screen.height - y; // ModMenu
button.setY(screen.height - y); // ModMenu
}
}
}

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@ -7,15 +7,14 @@ import com.minelittlepony.api.pony.IPonyManager;
import com.minelittlepony.client.IPreviewModel;
import com.minelittlepony.client.MineLittlePony;
import com.minelittlepony.client.pony.Pony;
import com.minelittlepony.hdskins.client.dummy.DummyPlayer;
import com.minelittlepony.hdskins.client.dummy.TextureProxy;
import com.minelittlepony.hdskins.client.dummy.*;
/**
* Dummy model used for the skin uploading screen.
*/
class DummyPony extends DummyPlayer implements IPreviewModel, ModelAttributes.Swimmer, IPonyManager.ForcedPony, Pony.RegistrationHandler {
public DummyPony(ClientWorld world, TextureProxy textures) {
public DummyPony(ClientWorld world, PlayerSkins<?> textures) {
super(world, textures);
}
@ -26,12 +25,12 @@ class DummyPony extends DummyPlayer implements IPreviewModel, ModelAttributes.Sw
@Override
public boolean isSubmergedInWater() {
return getTextures().getSkinType() == MineLPHDSkins.seaponySkinType || super.isSubmergedInWater();
return getTextures().getPosture().getActiveSkinType() == MineLPHDSkins.seaponySkinType || super.isSubmergedInWater();
}
@Override
public String getModel() {
if (getTextures().getSkinType() == MineLPHDSkins.seaponySkinType) {
if (getTextures().getPosture().getActiveSkinType() == MineLPHDSkins.seaponySkinType) {
return getTextures().usesThinSkin() ? "slimseapony" : "seapony";
}
return MineLittlePony.getInstance().getManager()

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@ -10,7 +10,6 @@ import com.minelittlepony.hdskins.client.SkinCacheClearCallback;
import com.minelittlepony.hdskins.client.ducks.ClientPlayerInfo;
import com.minelittlepony.hdskins.client.dummy.DummyPlayer;
import com.minelittlepony.hdskins.client.gui.GuiSkins;
import com.minelittlepony.hdskins.client.resources.LocalTexture;
import com.minelittlepony.hdskins.mixin.client.MixinClientPlayer;
import com.minelittlepony.hdskins.profile.SkinType;
@ -65,9 +64,7 @@ public class MineLPHDSkins extends SkinsProxy implements ClientModInitializer {
@Override
public Identifier getSeaponySkin(EquineRenderManager<AbstractClientPlayerEntity, ClientPonyModel<AbstractClientPlayerEntity>> manager, AbstractClientPlayerEntity player) {
if (player instanceof DummyPlayer) {
LocalTexture tex = ((DummyPlayer)player).getTextures().get(seaponySkinType);
Identifier id = tex.getId();
return id == null ? tex.getDefault() : id;
return ((DummyPlayer)player).getTextures().get(seaponySkinType).getId();
} else {
ClientPlayerInfo info = (ClientPlayerInfo)((MixinClientPlayer)player).getBackingClientData();
Identifier tex = info.getSkins().getSkin(seaponySkinType);

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@ -5,16 +5,18 @@ import net.minecraft.client.world.ClientWorld;
import net.minecraft.text.Text;
import net.minecraft.util.Identifier;
import org.jetbrains.annotations.Nullable;
import com.minelittlepony.api.pony.IPonyData;
import com.minelittlepony.api.pony.TriggerPixelType;
import com.minelittlepony.client.MineLittlePony;
import com.minelittlepony.hdskins.client.dummy.DummyPlayer;
import com.minelittlepony.hdskins.client.dummy.PlayerPreview;
import com.minelittlepony.hdskins.client.dummy.TextureProxy;
import com.minelittlepony.common.client.gui.dimension.Bounds;
import com.minelittlepony.hdskins.client.dummy.*;
import com.minelittlepony.hdskins.profile.SkinType;
import java.util.List;
import java.util.Optional;
import java.util.function.Consumer;
import java.util.stream.Collectors;
class PonyPreview extends PlayerPreview {
@ -23,7 +25,7 @@ class PonyPreview extends PlayerPreview {
public static final Identifier NO_SKIN_SEAPONY = new Identifier("minelittlepony", "textures/mob/noskin_seapony.png");
@Override
protected DummyPlayer createEntity(ClientWorld world, TextureProxy textures) {
protected DummyPlayer createEntity(ClientWorld world, PlayerSkins<?> textures) {
return new DummyPony(world, textures);
}
@ -53,15 +55,15 @@ class PonyPreview extends PlayerPreview {
@Override
public void renderWorldAndPlayer(Optional<DummyPlayer> thePlayer,
int frameLeft, int frameRight, int frameBottom, int frameTop,
float xPos, float yPos, int horizon, int mouseX, int mouseY, int ticks, float partialTick, float scale,
MatrixStack matrices) {
super.renderWorldAndPlayer(thePlayer, frameLeft, frameRight, frameBottom, frameTop, xPos, yPos, horizon, mouseX, mouseY, ticks, partialTick, scale, matrices);
Bounds frame,
int horizon, int mouseX, int mouseY, int ticks, float partialTick, float scale,
MatrixStack matrices, @Nullable Consumer<DummyPlayer> postAction) {
super.renderWorldAndPlayer(thePlayer, frame, horizon, mouseX, mouseY, ticks, partialTick, scale, matrices, postAction);
thePlayer.ifPresent(p -> {
IPonyData data = MineLittlePony.getInstance().getManager().getPony(p).getMetadata();
int[] index = new int[1];
data.getTriggerPixels().forEach((key, value) -> {
drawLegendBlock(matrices, index[0]++, frameLeft, frameTop, mouseX, mouseY, key, value);
drawLegendBlock(matrices, index[0]++, frame.left, frame.top, mouseX, mouseY, key, value);
});
});
}

View file

@ -17,7 +17,7 @@ import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
@Mixin(ClientPlayerEntity.class)
abstract class MixinClientPlayerEntity extends AbstractClientPlayerEntity implements Pony.RegistrationHandler {
public MixinClientPlayerEntity() { super(null, null, null); }
public MixinClientPlayerEntity() { super(null, null); }
private Pony pony;

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@ -12,12 +12,10 @@ import com.minelittlepony.mson.util.PartUtil;
import net.minecraft.client.model.ModelPart;
import net.minecraft.client.render.VertexConsumer;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.util.math.Vec3f;
import net.minecraft.entity.Entity;
import net.minecraft.entity.LivingEntity;
import net.minecraft.util.Arm;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.math.*;
/**
* Foundation class for all types of ponies.
@ -621,12 +619,12 @@ public abstract class AbstractPonyModel<T extends LivingEntity> extends ClientPo
@Override
public void transform(BodyPart part, MatrixStack stack) {
if (attributes.isSleeping || attributes.isRiptide) {
stack.multiply(Vec3f.POSITIVE_X.getDegreesQuaternion(90));
stack.multiply(Vec3f.POSITIVE_Y.getDegreesQuaternion(180));
stack.multiply(RotationAxis.POSITIVE_X.rotationDegrees(90));
stack.multiply(RotationAxis.POSITIVE_Y.rotationDegrees(180));
}
if (part == BodyPart.HEAD) {
stack.multiply(Vec3f.POSITIVE_X.getDegreesQuaternion(attributes.motionPitch));
stack.multiply(RotationAxis.POSITIVE_X.rotationDegrees(attributes.motionPitch));
}
PonyTransformation.forSize(getSize()).transform(this, part, stack);

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@ -1,8 +1,7 @@
package com.minelittlepony.client.model;
import net.minecraft.client.model.ModelPart;
import net.minecraft.client.render.entity.model.BipedEntityModel;
import net.minecraft.client.render.entity.model.ModelWithHat;
import net.minecraft.client.render.entity.model.*;
import net.minecraft.entity.LivingEntity;
import net.minecraft.util.Arm;
import net.minecraft.util.Hand;
@ -64,7 +63,7 @@ public abstract class ClientPonyModel<T extends LivingEntity> extends MsonPlayer
@Override
public void copyAttributes(BipedEntityModel<T> other) {
setAttributes(other);
copyStateTo(other);
}
@Override
@ -116,8 +115,8 @@ public abstract class ClientPonyModel<T extends LivingEntity> extends MsonPlayer
* Copies this model's attributes into the passed model.
*/
@Override
public void setAttributes(BipedEntityModel<T> model) {
super.setAttributes(model);
public void copyStateTo(EntityModel<T> model) {
super.copyStateTo(model);
if (model instanceof ClientPonyModel) {
((ClientPonyModel<T>)model).attributes = attributes;

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@ -3,7 +3,8 @@ package com.minelittlepony.client.render;
import net.minecraft.client.render.Frustum;
import net.minecraft.entity.LivingEntity;
import net.minecraft.util.math.Box;
import net.minecraft.util.math.Matrix4f;
import org.joml.Matrix4f;
import com.minelittlepony.api.pony.IPony;

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@ -13,7 +13,6 @@ import net.minecraft.client.render.VertexConsumerProvider;
import net.minecraft.client.render.item.ItemRenderer;
import net.minecraft.client.render.model.json.ModelTransformation;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.util.math.Vec3f;
import net.minecraft.entity.LivingEntity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.ItemStack;
@ -21,6 +20,7 @@ import net.minecraft.screen.PlayerScreenHandler;
import net.minecraft.util.Arm;
import net.minecraft.util.Identifier;
import net.minecraft.util.UseAction;
import net.minecraft.util.math.RotationAxis;
import net.minecraft.world.World;
public class LevitatingItemRenderer {
@ -140,8 +140,8 @@ public class LevitatingItemRenderer {
distanceChange);
if (!handHeldTool) { // bows have to point forwards
stack.multiply(Vec3f.POSITIVE_Y.getDegreesQuaternion(sign * -60 + floatAmount));
stack.multiply(Vec3f.POSITIVE_Z.getDegreesQuaternion(sign * 30 + driftAmount));
stack.multiply(RotationAxis.POSITIVE_Y.rotationDegrees(sign * -60 + floatAmount));
stack.multiply(RotationAxis.POSITIVE_Z.rotationDegrees(sign * 30 + driftAmount));
}
}
}

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@ -18,7 +18,7 @@ public abstract class MagicGlow extends RenderPhase {
}
private static final RenderLayer MAGIC = RenderLayer.of("mlp_magic_glow", VertexFormats.POSITION_COLOR_LIGHT, VertexFormat.DrawMode.QUADS, 256, RenderLayer.MultiPhaseParameters.builder()
.shader(EYES_SHADER)
.program(EYES_PROGRAM)
.writeMaskState(COLOR_MASK)
.depthTest(LEQUAL_DEPTH_TEST)
.transparency(LIGHTNING_TRANSPARENCY)
@ -29,7 +29,7 @@ public abstract class MagicGlow extends RenderPhase {
private static final BiFunction<Identifier, Integer, RenderLayer> TINTED_LAYER = Util.memoize((texture, color) -> {
return RenderLayer.of("mlp_tint_layer", VertexFormats.POSITION_COLOR_TEXTURE_OVERLAY_LIGHT_NORMAL, VertexFormat.DrawMode.QUADS, 256, true, true, RenderLayer.MultiPhaseParameters.builder()
.texture(new Colored(texture, color))
.shader(EYES_SHADER)
.program(EYES_PROGRAM)
.writeMaskState(COLOR_MASK)
.depthTest(LEQUAL_DEPTH_TEST)
.transparency(LIGHTNING_TRANSPARENCY)

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@ -15,9 +15,10 @@ import net.minecraft.client.model.ModelPart;
import net.minecraft.client.render.VertexConsumer;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.util.Identifier;
import net.minecraft.util.math.Vec3f;
import net.minecraft.util.math.RotationAxis;
import org.jetbrains.annotations.Nullable;
import org.joml.Vector3f;
public class MobSkull implements ISkull {
private final Identifier texture;
@ -49,12 +50,12 @@ public class MobSkull implements ISkull {
@Override
public void setAngles(float yaw, float animationProgress) {
Vec3f v = new Vec3f(0, -2, 1.99F);
v.rotate(Vec3f.POSITIVE_Y.getDegreesQuaternion(yaw));
Vector3f v = new Vector3f(0, -2, 1.99F);
v.rotate(RotationAxis.POSITIVE_Y.rotationDegrees(yaw));
ModelPart head = ponyHead.get().getHead();
head.pivotX = v.getX();
head.pivotY = v.getY();
head.pivotZ = v.getZ();
head.pivotX = v.x;
head.pivotY = v.y;
head.pivotZ = v.z;
ponyHead.get().setVisible(true);
ponyHead.get().setHeadRotation(animationProgress, yaw, 0);
}

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@ -18,10 +18,11 @@ import net.minecraft.client.render.VertexConsumer;
import net.minecraft.client.util.DefaultSkinHelper;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.util.Identifier;
import net.minecraft.util.dynamic.DynamicSerializableUuid;
import net.minecraft.util.math.Vec3f;
import net.minecraft.util.Uuids;
import net.minecraft.util.math.RotationAxis;
import org.jetbrains.annotations.Nullable;
import org.joml.Vector3f;
public class PlayerPonySkull implements ISkull {
private AbstractPonyModel<?> ponyHead;
@ -45,7 +46,7 @@ public class PlayerPonySkull implements ISkull {
return skin;
}
return DefaultSkinHelper.getTexture(DynamicSerializableUuid.getUuidFromProfile(profile));
return DefaultSkinHelper.getTexture(Uuids.getUuidFromProfile(profile));
}
return DefaultSkinHelper.getTexture();
@ -64,11 +65,11 @@ public class PlayerPonySkull implements ISkull {
@Override
public void setAngles(float yaw, float animationProgress) {
Vec3f v = new Vec3f(0, -2, 2);
v.rotate(Vec3f.POSITIVE_Y.getDegreesQuaternion(yaw));
ponyHead.getHead().pivotX = v.getX();
ponyHead.getHead().pivotY = v.getY();
ponyHead.getHead().pivotZ = v.getZ();
Vector3f v = new Vector3f(0, -2, 2);
v.rotate(RotationAxis.POSITIVE_Y.rotationDegrees(yaw));
ponyHead.getHead().pivotX = v.x;
ponyHead.getHead().pivotY = v.y;
ponyHead.getHead().pivotZ = v.z;
ponyHead.setVisible(true);
ponyHead.setHeadRotation(animationProgress, yaw, 0);
}

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@ -34,11 +34,10 @@ import net.minecraft.client.render.entity.PlayerEntityRenderer;
import net.minecraft.client.render.entity.feature.*;
import net.minecraft.client.render.entity.model.*;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.util.math.Vec3f;
import net.minecraft.text.Text;
import net.minecraft.util.Arm;
import net.minecraft.util.Identifier;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.math.*;
public class PlayerPonyRenderer extends PlayerEntityRenderer implements IPonyRenderContext<AbstractClientPlayerEntity, ClientPonyModel<AbstractClientPlayerEntity>> {
@ -102,9 +101,9 @@ public class PlayerPonyRenderer extends PlayerEntityRenderer implements IPonyRen
float yaw = MathHelper.lerpAngleDegrees(tickDelta, entity.prevBodyYaw, entity.bodyYaw);
float l = entity.getWidth() / 2 * manager.getPony(entity).getMetadata().getSize().getScaleFactor();
stack.multiply(Vec3f.NEGATIVE_Y.getDegreesQuaternion(yaw));
stack.multiply(RotationAxis.NEGATIVE_Y.rotationDegrees(yaw));
stack.translate(0, 0, -l);
stack.multiply(Vec3f.POSITIVE_Y.getDegreesQuaternion(yaw));
stack.multiply(RotationAxis.POSITIVE_Y.rotationDegrees(yaw));
}
}

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@ -7,7 +7,7 @@ import com.minelittlepony.client.render.entity.feature.HeldItemFeature;
import net.minecraft.client.render.entity.EntityRendererFactory;
import net.minecraft.client.render.model.json.ModelTransformation;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.util.math.Vec3f;
import net.minecraft.util.math.RotationAxis;
import net.minecraft.entity.mob.WitchEntity;
import net.minecraft.item.ItemStack;
import net.minecraft.util.Arm;
@ -27,7 +27,7 @@ public class WitchRenderer extends PonyRenderer<WitchEntity, WitchPonyModel> {
@Override
protected void preItemRender(WitchEntity entity, ItemStack drop, ModelTransformation.Mode transform, Arm hand, MatrixStack stack) {
super.preItemRender(entity, drop, transform, hand, stack);
stack.multiply(Vec3f.POSITIVE_X.getDegreesQuaternion(10));
stack.multiply(RotationAxis.POSITIVE_X.rotationDegrees(10));
}
};
}

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@ -26,7 +26,7 @@ public abstract class AbstractClothingFeature<T extends LivingEntity, M extends
public void render(MatrixStack stack, VertexConsumerProvider renderContext, int lightUv, T entity, float limbDistance, float limbAngle, float tickDelta, float age, float headYaw, float headPitch) {
M overlayModel = getOverlayModel();
renderer.getModel().setAttributes(overlayModel);
renderer.getModel().copyStateTo(overlayModel);
overlayModel.animateModel(entity, limbDistance, limbAngle, tickDelta);
overlayModel.setAngles(entity, limbDistance, limbAngle, age, headYaw, headPitch);

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@ -13,10 +13,9 @@ import net.minecraft.client.render.VertexConsumer;
import net.minecraft.client.render.VertexConsumerProvider;
import net.minecraft.client.render.entity.PlayerModelPart;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.util.math.Vec3f;
import net.minecraft.item.Items;
import net.minecraft.util.math.*;
import net.minecraft.entity.EquipmentSlot;
import net.minecraft.util.math.MathHelper;
public class CapeFeature<M extends ClientPonyModel<AbstractClientPlayerEntity>> extends AbstractPonyFeature<AbstractClientPlayerEntity, M> {
@ -61,11 +60,11 @@ public class CapeFeature<M extends ClientPonyModel<AbstractClientPlayerEntity>>
float camera = MathHelper.lerp(tickDelta, player.prevStrideDistance, player.strideDistance);
capeMotionY += MathHelper.sin(MathHelper.lerp(tickDelta, player.prevHorizontalSpeed, player.horizontalSpeed) * 6) * 32 * camera;
stack.multiply(Vec3f.POSITIVE_X.getDegreesQuaternion(2 + capeMotionX / 12 + capeMotionY));
stack.multiply(Vec3f.POSITIVE_Z.getDegreesQuaternion( diagMotion / 2));
stack.multiply(Vec3f.POSITIVE_Y.getDegreesQuaternion(-diagMotion / 2));
stack.multiply(Vec3f.POSITIVE_Z.getDegreesQuaternion(180));
stack.multiply(Vec3f.POSITIVE_X.getDegreesQuaternion(90));
stack.multiply(RotationAxis.POSITIVE_X.rotationDegrees(2 + capeMotionX / 12 + capeMotionY));
stack.multiply(RotationAxis.POSITIVE_Z.rotationDegrees( diagMotion / 2));
stack.multiply(RotationAxis.POSITIVE_Y.rotationDegrees(-diagMotion / 2));
stack.multiply(RotationAxis.POSITIVE_Z.rotationDegrees(180));
stack.multiply(RotationAxis.POSITIVE_X.rotationDegrees(90));
VertexConsumer vertices = renderContext.getBuffer(RenderLayer.getEntitySolid(player.getCapeTexture()));
model.renderCape(stack, vertices, lightUv, OverlayTexture.DEFAULT_UV);

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@ -11,12 +11,12 @@ import net.minecraft.client.render.entity.model.EntityModel;
import net.minecraft.client.render.entity.model.ModelWithArms;
import net.minecraft.client.render.model.json.ModelTransformation;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.util.math.Vec3f;
import net.minecraft.entity.LivingEntity;
import net.minecraft.item.ItemStack;
import net.minecraft.util.Arm;
import net.minecraft.util.Hand;
import net.minecraft.util.UseAction;
import net.minecraft.util.math.RotationAxis;
public class HeldItemFeature<T extends LivingEntity, M extends EntityModel<T> & IPonyModel<T>> extends AbstractPonyFeature<T, M> {
@ -85,9 +85,9 @@ public class HeldItemFeature<T extends LivingEntity, M extends EntityModel<T> &
}
if (main == arm) {
stack.translate(left * -0.05F, 0.5F, 0.7F);
stack.multiply(Vec3f.POSITIVE_X.getDegreesQuaternion(-60));
stack.multiply(Vec3f.POSITIVE_X.getDegreesQuaternion(-90));
stack.multiply(Vec3f.POSITIVE_Y.getDegreesQuaternion(left * 180));
stack.multiply(RotationAxis.POSITIVE_X.rotationDegrees(-60));
stack.multiply(RotationAxis.POSITIVE_X.rotationDegrees(-90));
stack.multiply(RotationAxis.POSITIVE_Y.rotationDegrees(left * 180));
stack.translate(left * -0.2F, 0.125F, -1);
return;
@ -98,8 +98,8 @@ public class HeldItemFeature<T extends LivingEntity, M extends EntityModel<T> &
stack.translate(left / 10, -0.2F, -0.5F);
}
stack.multiply(Vec3f.POSITIVE_X.getDegreesQuaternion(-90));
stack.multiply(Vec3f.POSITIVE_Y.getDegreesQuaternion(left * 180));
stack.multiply(RotationAxis.POSITIVE_X.rotationDegrees(-90));
stack.multiply(RotationAxis.POSITIVE_Y.rotationDegrees(left * 180));
stack.translate(left * -0.2F, 0.125F, -1);
}

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@ -8,8 +8,9 @@ import net.minecraft.client.render.entity.ParrotEntityRenderer;
import net.minecraft.client.render.entity.model.EntityModelLayers;
import net.minecraft.client.render.entity.model.ParrotEntityModel;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.util.math.Vec3f;
import net.minecraft.util.math.RotationAxis;
import net.minecraft.entity.EntityType;
import net.minecraft.entity.passive.ParrotEntity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.nbt.NbtCompound;
import net.minecraft.util.Identifier;
@ -42,7 +43,7 @@ public class PassengerFeature<T extends PlayerEntity, M extends ClientPonyModel<
private Optional<Identifier> getShoulderParrot(NbtCompound tag) {
return EntityType.get(tag.getString("id"))
.filter(p -> p == EntityType.PARROT)
.map(type -> ParrotEntityRenderer.TEXTURES[tag.getInt("Variant")]);
.map(type -> ParrotEntityRenderer.getTexture(ParrotEntity.Variant.byIndex(tag.getInt("Variant"))));
}
private void renderShoulderParrot(MatrixStack stack, VertexConsumerProvider renderContext, int light, T entity, float limbDistance, float limbAngle, float headYaw, float headPitch, Identifier texture, int sigma) {
@ -54,7 +55,7 @@ public class PassengerFeature<T extends PlayerEntity, M extends ClientPonyModel<
sigma * 0.25,
entity.isInSneakingPose() ? -0.9 : -1.2,
0.45);
stack.multiply(Vec3f.NEGATIVE_Z.getDegreesQuaternion(sigma * -5));
stack.multiply(RotationAxis.NEGATIVE_Z.rotationDegrees(sigma * -5));
VertexConsumer buffer = renderContext.getBuffer(model.getLayer(texture));
model.poseOnShoulder(stack, buffer, light, OverlayTexture.DEFAULT_UV, limbDistance, limbAngle, headYaw, headPitch, entity.age);

View file

@ -19,7 +19,7 @@ import net.minecraft.client.render.entity.model.EntityModel;
import net.minecraft.client.render.entity.model.EntityModelLoader;
import net.minecraft.client.render.model.json.ModelTransformation;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.util.math.Vec3f;
import net.minecraft.util.math.RotationAxis;
import net.minecraft.entity.EquipmentSlot;
import net.minecraft.entity.LivingEntity;
import net.minecraft.item.ArmorItem;
@ -71,7 +71,7 @@ public class SkullFeature<T extends LivingEntity, M extends EntityModel<T> & IPo
}
private void renderBlock(MatrixStack stack, VertexConsumerProvider renderContext, T entity, ItemStack itemstack, int lightUv) {
stack.multiply(Vec3f.POSITIVE_Y.getDegreesQuaternion(180));
stack.multiply(RotationAxis.POSITIVE_Y.rotationDegrees(180));
stack.scale(0.625F, -0.625F, -0.625F);
stack.translate(0, 0.6F, -0.21F);

View file

@ -9,10 +9,10 @@ import net.minecraft.client.render.entity.model.EntityModel;
import net.minecraft.client.render.entity.model.ModelWithHat;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.entity.LivingEntity;
import net.minecraft.registry.Registries;
import net.minecraft.util.Identifier;
import net.minecraft.util.Util;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.registry.Registry;
import net.minecraft.village.VillagerData;
import net.minecraft.village.VillagerDataContainer;
import net.minecraft.village.VillagerProfession;
@ -49,7 +49,7 @@ class NpcClothingFeature<
public static Identifier getClothingTexture(VillagerDataContainer entity, String entityType) {
VillagerProfession profession = entity.getVillagerData().getProfession();
return createTexture("minelittlepony", entityType, "profession", Registry.VILLAGER_PROFESSION.getId(profession));
return createTexture("minelittlepony", entityType, "profession", Registries.VILLAGER_PROFESSION.getId(profession));
}
public static Identifier createTexture(String namespace, String entityType, String category, Identifier profession) {
@ -59,7 +59,7 @@ class NpcClothingFeature<
public Identifier createTexture(VillagerDataContainer entity, String category) {
VillagerProfession profession = entity.getVillagerData().getProfession();
return createTexture(category, Registry.VILLAGER_PROFESSION.getId(profession));
return createTexture(category, Registries.VILLAGER_PROFESSION.getId(profession));
}
public Identifier createTexture(String category, Identifier identifier) {
@ -76,7 +76,7 @@ class NpcClothingFeature<
M entityModel = getContextModel();
if (entity.isBaby() || data.getProfession() == VillagerProfession.NONE) {
Identifier typeSkin = createTexture("type", Registry.VILLAGER_TYPE.getId(data.getType()));
Identifier typeSkin = createTexture("type", Registries.VILLAGER_TYPE.getId(data.getType()));
renderModel(entityModel, typeSkin, matrixStack, provider, i, entity, 1, 1, 1);
} else {
@ -89,8 +89,8 @@ class NpcClothingFeature<
VillagerProfession profession = data.getProfession();
int level = MathHelper.clamp(data.getLevel(), 1, LEVEL_TO_ID.size());
Identifier typeId = Registry.VILLAGER_TYPE.getId(type);
Identifier profId = Registry.VILLAGER_PROFESSION.getId(profession);
Identifier typeId = Registries.VILLAGER_TYPE.getId(type);
Identifier profId = Registries.VILLAGER_PROFESSION.getId(profession);
Identifier key = new Identifier("minelittlepony", (typeId + "/" + profId + "/" + level).replace(':', '_'));
@ -105,7 +105,7 @@ class NpcClothingFeature<
List<Identifier> skins = new ArrayList<>();
skins.add(createTexture("type", typeId));
skins.add(createTexture("profession", Registry.VILLAGER_PROFESSION.getId(profession)));
skins.add(createTexture("profession", Registries.VILLAGER_PROFESSION.getId(profession)));
if (profession != VillagerProfession.NITWIT) {
skins.add(createTexture("profession_level", LEVEL_TO_ID.get(level)));
}

View file

@ -1,7 +1,7 @@
package com.minelittlepony.client.transform;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.util.math.Vec3f;
import net.minecraft.util.math.RotationAxis;
import com.minelittlepony.api.model.IModel;
@ -10,7 +10,7 @@ import net.minecraft.entity.LivingEntity;
public class PostureElytra implements PonyPosture<LivingEntity> {
@Override
public void transform(IModel model, LivingEntity entity, MatrixStack stack, double motionX, double motionY, double motionZ, float yaw, float ticks) {
stack.multiply(Vec3f.POSITIVE_X.getDegreesQuaternion(90));
stack.multiply(RotationAxis.POSITIVE_X.rotationDegrees(90));
stack.translate(0, model.getAttributes().isCrouching ? 0.2F : -1, 0);
}
}

View file

@ -5,7 +5,7 @@ import com.minelittlepony.common.util.animation.MotionCompositor;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.util.math.Vec3f;
import net.minecraft.util.math.RotationAxis;
import net.minecraft.entity.LivingEntity;
public class PostureFlight extends MotionCompositor implements PonyPosture<PlayerEntity> {
@ -22,7 +22,7 @@ public class PostureFlight extends MotionCompositor implements PonyPosture<Playe
roll = model.getMetadata().getInterpolator(player.getUuid()).interpolate("pegasusRoll", roll, 10);
stack.multiply(Vec3f.POSITIVE_X.getDegreesQuaternion(model.getAttributes().motionPitch));
stack.multiply(Vec3f.POSITIVE_Z.getDegreesQuaternion(roll));
stack.multiply(RotationAxis.POSITIVE_X.rotationDegrees(model.getAttributes().motionPitch));
stack.multiply(RotationAxis.POSITIVE_Z.rotationDegrees(roll));
}
}