Commit graph

739 commits

Author SHA1 Message Date
Matthew Messinger
91274352b4 Use the fabric library for rendering registration. 2019-06-30 22:54:43 -04:00
Sollace
a40bb7fa02 Fixed GL errors when unicorns hold enchanted items 2019-06-30 20:42:04 +02:00
Sollace
937e6a2af6 Make all the HDSkins classes package private so it's clear they're not meant to be referenced anywhere else 2019-06-30 13:00:29 +02:00
Sollace
0af45cf388 Update dependencies 2019-06-30 12:38:36 +02:00
Sollace
2f38419bc2 Convert the old Graphics calls into NativeImage calls (should fix legacy skins) 2019-06-30 12:32:11 +02:00
Sollace
e960aad9d5 Move all HDSkins references to one place 2019-06-30 12:05:38 +02:00
Sollace
b3be7a0b18 Added a meta-race for Kirins 2019-06-30 00:42:04 +02:00
Sollace
ec2ae1b549 Fixed various parts appearing/not appearing for the correct profession 2019-06-29 23:44:43 +02:00
Sollace
7f6222d0d6 Changed fallback handling for villager textures to try the plains biome as fail-safe before going to the default/nitwit texture 2019-06-29 23:44:12 +02:00
Sollace
fb235f9179 Update dependencies 2019-06-29 20:10:18 +02:00
Sollace
2950a4de0a Update to 1.14.3 2019-06-27 19:28:21 +02:00
Sollace
a1f40c9b59 Ponified Pillagers 2019-06-27 15:50:34 +02:00
Sollace
6a4d271b14 Fixed z-fighting in unicorn magic 2019-06-27 14:09:57 +02:00
Sollace
4ddbc897cf Fixed compatibility with CCL and other mods using the old proxy object pattern 2019-06-27 11:48:59 +02:00
Sollace
fe82f60ca3 That joke is no longer relevant :L 2019-06-27 10:27:34 +02:00
Sollace
833f11b4e9 Fixed head position and animation whilst swimming/crawling 2019-06-27 10:27:34 +02:00
Sollace
b290d4c7e7 Fixed offset on swimming ponies 2019-06-27 10:27:32 +02:00
Sollace
9999282070 Fixed some issues that shouldn't have been there. 2019-06-27 10:27:31 +02:00
Matthew Messinger
41580d058b Remove Chronic in favor for guava caches 2019-06-24 20:34:55 -04:00
Sollace
48d4a24fbd Fixed encorrect mirroring of bat wings @Keupoz#9578 2019-06-24 17:07:16 +02:00
Sollace
67f1e1edbd Fixed broken fire texture on villagers/zombie villagers 2019-06-24 14:05:07 +02:00
Sollace
229e0c3c30 Also update the javadoc 2019-06-24 13:12:13 +02:00
Sollace
1c8126215e Fixed model attributes being copied in the wrong direction. O.O 2019-06-24 13:11:51 +02:00
Sollace
9f9b3e5a2a Fixed right arm overlay being rendered instead of the right leg overlay 2019-06-24 12:09:31 +02:00
Sollace
594b23f67b Fixed torso overlay positioning when sneaking 2019-06-24 12:08:36 +02:00
Sollace
893751587d This is a feature now 2019-06-24 11:34:00 +02:00
Sollace
a26e26030e Simplify model classes/interfaces by moving all these properties to a separate class 2019-06-24 11:33:53 +02:00
Matthew Messinger
e6ace54fb4 Body overlay should be rendered before the tail. 2019-06-19 22:19:08 -04:00
Matthew Messinger
b4cc5b161d Properly render the body overlay with the correct scaling 2019-06-19 22:12:44 -04:00
Matthew Messinger
b56c75d646 Fix rear leg overlay not rendering 2019-06-19 21:23:15 -04:00
Sollace
2abc56cb54 Fixed arm position to match vanilla (removed the rotation too) 2019-06-11 15:16:15 +02:00
Sollace
00fec6900a Fixed resource reloading 2019-06-11 15:15:44 +02:00
Sollace
11391b6ed3 Fixed bugs with the debug bounding box 2019-06-11 14:10:36 +02:00
Sollace
f2a7189897 Fix positioning of the crossbow when held by unicorns 2019-06-11 12:22:58 +02:00
Sollace
276c86ebe0 Fixed HDSkins not using the actual skin servers we tell it to use 2019-06-11 01:06:17 +02:00
Sollace
cba057b10c Fixed crash due to a closed image 2019-06-11 00:44:10 +02:00
Sollace
fa3f26172e Fixed a mixin apply error when starting the game. 2019-06-11 00:44:10 +02:00
Sollace
916b3b11e0 Added a debug option to override the player's size 2019-06-05 15:42:20 +02:00
Sollace
f3f980d6c3 Added fillycam 2019-06-05 14:54:38 +02:00
Sollace
8157655434 I can't build against the new version of kirin so I assume it will come down eventually... 2019-06-04 19:02:56 +02:00
Sollace
e26eb09616 Moved the KeyBindings boilerplate to Kirin 2019-06-04 17:06:14 +02:00
Sollace
cc1bbbbd7b Update Kirin and HDSkins 2019-06-02 19:20:00 +02:00
Sollace
91f445e1fa Add TODOs with things to be done 2019-06-02 17:23:06 +02:00
Sollace
994892046c Ponified the Wandering Trader 2019-06-02 17:22:52 +02:00
Sollace
fd6c11b16b Handle spear and crossbow arm positions 2019-06-02 16:36:21 +02:00
Sollace
ad1d9d18ad Fixed crash when rendering skulls in the inventory 2019-06-02 16:01:24 +02:00
Sollace
fcc682af2b Ponified the Drowned 2019-06-02 15:53:30 +02:00
Sollace
4eb1dd019c Fixed hidden options turning off when you resize the screen and don't have the required key combination active 2019-06-02 15:18:17 +02:00
Sollace
0b7953393e Removed some debug rendering 2019-06-02 15:04:36 +02:00
Sollace
d590c8d9d6 Removed MixinMinecraftClient 2019-06-02 14:52:06 +02:00
Sollace
3ee6109cac Fixed FPS magic rendering 2019-06-02 14:20:42 +02:00
Matthew Messinger
cea3e11f05 1.14.2 and build tweaks 2019-06-01 15:40:06 -04:00
Sollace
7fbcc56d5e Fixed MixinFirstPersonRenderer 2019-06-01 21:29:53 +02:00
Sollace
05a882c515 Update kirin and hdskins 2019-06-01 20:48:09 +02:00
Sollace
1734505ac4 I now know what these parameters are! 2019-06-01 20:37:02 +02:00
Sollace
89d1ec3357 Update HDSkins and Kirin version 2019-06-01 16:59:05 +02:00
Sollace
461e0863b1 Use a scrolling container for the settings menu. (Fixes overflowing issues) 2019-06-01 15:53:55 +02:00
Sollace
c10eba6a6f Use a proper category name for your key binding 2019-05-30 22:08:25 +02:00
Sollace
329e02ec56 Ignore case for keys and fix types when deserializing 2019-05-30 22:03:37 +02:00
Sollace
f29b4af99d Fixed inverted styling on the seapony toggle button 2019-05-30 21:40:47 +02:00
Sollace
e3c0ebe694 Fixed missing tail piece on seaponies 2019-05-30 21:39:15 +02:00
Sollace
d57876ddba Fixed seapony models breaking when the player crouches 2019-05-30 21:26:50 +02:00
Sollace
fed90010e0 You can now access the MineLP settings from the main menu (F3) 2019-05-30 21:25:20 +02:00
Sollace
0d5656685c Rewrote configurations to get rid of reflection 2019-05-30 21:24:57 +02:00
Sollace
2fd94f9434 Fixed saving/loading of options 2019-05-30 18:06:51 +02:00
Sollace
a2b7836a2e Fixed game getting stuck when opening the minelp settings menu 2019-05-30 18:03:57 +02:00
Sollace
037f2199c2 Fixed the keybinding and skull rendering 2019-05-30 14:09:24 +02:00
Sollace
d829042dd1 Rewrote villager textures handling 2019-05-30 13:59:38 +02:00
Sollace
12f86c5d50 Fixed nameplates appearing above entities 2019-05-29 23:24:50 +02:00
Sollace
6e3ae73d89 Update swimming mechanics to be in line with 1.13 2019-05-29 20:46:10 +02:00
Sollace
f7a92ea3e9 Fixed crash when viewing a villager or witch that does not have a custom name 2019-05-29 20:45:46 +02:00
Sollace
e6da9aceca Fixed horns becoming detached (double whooops) 2019-05-29 13:09:55 +02:00
Sollace
455c316c3a Fixed helmets rendering at the wrong scale (whooops) 2019-05-29 13:07:27 +02:00
Sollace
9e40c6313d Fixed performance issues on the skins gui 2019-05-29 13:05:10 +02:00
Sollace
f8ab94f519 Fixed wings rotating encorrectly 2019-05-29 12:56:21 +02:00
Sollace
6f8c1ebbd2 Fixed overlay models causing parts of the body to not render 2019-05-29 12:49:17 +02:00
Sollace
b39f8f9a32 Fixed trigger pixels being interpreted encorrectly 2019-05-29 12:27:57 +02:00
Sollace
7dda33dddc Fixed NPC NPE 2019-05-29 12:23:33 +02:00
Sollace
517dc368a3 Pony models should now work a little btter in the skins gui. Also name changes, because sanity.
RenderPonyModel -> RenderDummyPony
EntityPonyModel -> DummyPony
2019-05-28 19:02:07 +02:00
Sollace
b80f2da500 Fixed more mixins 2019-05-28 16:59:57 +02:00
Sollace
6d203d07b1 Update for HDSkins (should fix crash when opening the skins gui) 2019-05-28 14:47:21 +02:00
Sollace
f59520aca8 Fixed some mixins crash 2019-05-28 14:46:58 +02:00
Sollace
0ac4d4cba6 Sort out loading errors 2019-05-28 12:41:06 +02:00
Sollace
078fae82f3 Recombine sourcesets. Eh. 2019-05-28 12:18:30 +02:00
Sollace
f1b1e412dc Settings, imports, and naming changes 2019-05-28 10:26:26 +02:00
Sollace
cae1f490fb Move sensibleConfig back into MineLP. This was a mistake. The static makes it less useful to other projects 2019-05-28 09:12:08 +02:00
Sollace
d73736edce Refactoring phase 1 2019-05-28 01:50:45 +02:00
Sollace
c1c9951412 Initial port to 1.14/Fabric 2019-05-27 17:59:15 +02:00
Sollace
1e9a663aa2 Minor reorganisation 2019-04-14 22:06:25 +02:00
Sollace
b78558c72f Update to 1.13: The first of the saga 2019-03-24 19:55:15 +02:00
Sollace
80f76ffc67 Set everything up with gradle 2019-03-24 11:31:59 +02:00
Sollace
0cba35ec89 Sort the classes into common/client sourcesets (minimal changes) 2019-03-23 19:48:20 +02:00
Sollace
a2855237f2 - Fixed Elytra not following the same rules for crouching as the pony body
- Various changes away from using AbstractPonyModel directly
2019-03-22 22:13:12 +02:00
Sollace
8afe1ab07c Rewrote the villager texture cache. It won't attempt to verify textures every time one is retrieved now. That should improve performance. 2019-02-05 10:48:27 +02:00
Sollace
0ac62558f4 Cleanup/document/etc 2019-02-05 10:47:51 +02:00
Sollace
55dea27d2f Fixed NPE when rendering heads 2019-01-08 22:34:15 +02:00
Sollace
d144cea927 I should not have commited that :oops: 2019-01-06 18:09:47 +02:00
Sollace
90cd8c4cea Fixed interpolators not being unique per entity/player 2019-01-06 18:07:42 +02:00
Sollace
96825570a6 Normalise GL.pop/pushAttribute method usage. Docs say we shouldn't use the GlStateManager methods. I'm include to agree. I don't think they're meant for general popping/pushing of all attributes. 2018-12-10 22:33:06 +02:00
Sollace
65cf88e50a Added a particle effect when switching from pony to seapony and back 2018-12-10 00:05:33 +02:00