Matthew Messinger
a24b6a108c
Refactors for AvatarAPI
...
Won't compile yet because AvatarAPI isn't on maven yet.
2018-08-18 23:41:30 -04:00
Sollace
c95d540923
Remove debug code and add deadmous5 ears
2018-08-18 17:35:18 +02:00
Sollace
57902a7e62
Witches have a 1/300 chance of spawning as a foal. If you find one there is a 142% chance that it will be adorable
2018-08-18 16:17:21 +02:00
Sollace
50c7b373fc
Fixed witch hats being in the wrong position when riding
2018-08-18 16:16:11 +02:00
Sollace
9c446122b8
Adjust neck placement on foals
2018-08-18 15:21:37 +02:00
Sollace
dafe85b358
Adjust neck and head placement on alicorns
2018-08-18 15:21:18 +02:00
Sollace
240345f29a
Fixed armour leg placement when riding
2018-08-18 15:15:11 +02:00
Sollace
dca3cad2cd
Fixed magic rendering of items that have permanent enchantment effects AND items with a dark tint
2018-08-18 14:15:05 +02:00
Sollace
ad18186382
Adjust positioning of held items
2018-08-18 13:33:29 +02:00
Sollace
8c15d46f68
Best of both worlds: Add the neck on both layers
2018-08-18 00:27:40 +02:00
Sollace
e18db6bb19
Normalize constant names
2018-08-18 00:24:58 +02:00
Sollace
d71aa20ced
Remove unused constants
2018-08-17 23:23:50 +02:00
Sollace
6c50f40881
Admittedly his was a better way of doing it. Especially not that models are more hierarchical in nature
2018-08-17 23:18:54 +02:00
Sollace
be96ffd894
More interface
2018-08-17 23:13:58 +02:00
Sollace
2c9175b83a
Turn PMAPI into an interface
2018-08-17 23:12:40 +02:00
Sollace
8527792dba
No more reflection
2018-08-17 23:12:02 +02:00
Sollace
cea9419fb6
Some spring cleaning
2018-08-17 22:49:32 +02:00
Sollace
da26aef533
Fixed plane renderer not accounting for scaling on the z axes
2018-08-17 18:09:46 +02:00
Sollace
0ca03dbfa6
Pigmen should use the zombie model
2018-08-17 17:41:19 +02:00
Sollace
85622b335d
Skeletons have a 1/3 chance of spawning without a horn
2018-08-17 16:37:22 +02:00
Sollace
f49d8bcadf
Zombies have a 1/30 chance of spawning with wings
2018-08-17 16:36:55 +02:00
Sollace
1a80f768eb
Move neck to the outer layer
2018-08-17 16:35:20 +02:00
Sollace
9d5d204535
Fix shadow scale on child mobs
2018-08-17 16:34:08 +02:00
Sollace
943019ba2e
Fixed unicorn horns not rendering
2018-08-17 16:00:37 +02:00
Sollace
6a55833fb8
Derp. Actually have to do it like this.
2018-08-17 15:55:13 +02:00
Sollace
fabb66a5b2
Show necks as part of armour
2018-08-17 15:50:59 +02:00
Sollace
9ffb62d335
Reduce the probability of enderstallions having horns
2018-08-17 15:38:10 +02:00
Sollace
09f8a99066
Rotate player arms to put the front up
2018-08-17 15:33:19 +02:00
Sollace
d59ec9514f
Properly detect old human textures
2018-08-17 15:09:20 +02:00
Sollace
ada764f946
Move the armour texture resolver to a class and interface
2018-08-17 15:08:37 +02:00
Sollace
2752bdcc4c
Fix arm positioning (final)
2018-08-17 14:12:25 +02:00
Sollace
3f99784f4f
rename flankguard -> chestpiece
2018-08-17 12:02:23 +02:00
Sollace
cf34174ac1
Merge branch 'master' of https://github.com/MineLittlePony/MineLittlePony
2018-08-17 08:48:42 +02:00
Matthew Messinger
ca94bfa860
Quick fix for weird first person fist. Fixes #90
2018-08-16 16:51:16 -04:00
Sollace
96c8034636
Bleep
2018-08-16 21:34:28 +02:00
Sollace
23f2151eed
Skeletons don't need two armour layers, do they?
2018-08-16 21:32:09 +02:00
Sollace
4bea2e77a3
Rewrite armour AGAIN
2018-08-16 21:31:24 +02:00
Matthew Messinger
c53d2a12f6
Fix modded armor not having a helmet
2018-08-15 21:14:49 -04:00
PolyacovYury
13a37de5a1
Update ru_ru.lang ( #89 )
...
Inaccuracies. :)
2018-08-15 19:13:11 -04:00
Matthew Messinger
26e1d7b3d6
Re-add armor layer which was removed in 7f12104e
2018-08-15 18:34:22 -04:00
Sollace
902571198b
Remove more unused imports
2018-08-15 17:45:43 +02:00
Sollace
b9ea6ad28a
Merge branch 'master' of https://github.com/MineLittlePony/MineLittlePony
2018-08-15 17:33:19 +02:00
Sollace
1694edebe5
Update translation strings for russian and french
2018-08-15 17:32:57 +02:00
Sollace
22bb316f2d
Clear warnings and fix imports
2018-08-15 17:28:58 +02:00
Sollace
d2b0577eaa
Add translation strings for the endermen
2018-08-15 17:19:13 +02:00
Sollace
6ea3ed2d75
Pony endermen
2018-08-15 17:14:40 +02:00
Sollace
3c53d3e4ff
Fixed a derp with pony tails not hiding
2018-08-15 17:12:19 +02:00
Sollace
f0453844a0
Add missing @Override annotations
2018-08-15 17:12:06 +02:00
Matthew Messinger
38a2fcd7c0
Fix mappings (forgot to build)
2018-08-14 20:00:16 -04:00
Sollace
57206213c5
Adjust yearling dimensions to be big headed :3
2018-08-15 00:26:24 +02:00
Sollace
79f7de8f51
Properly render tooltips inside litepanes and add a warning label to the experimental skin drop
2018-08-14 23:46:27 +02:00
Sollace
640cf8ef03
Finalize the seapony colour code
2018-08-14 22:58:53 +02:00
Sollace
3225d727fd
Add yearlings (teenage) ponies
2018-08-14 22:55:42 +02:00
Sollace
36015ba384
Fixed the Proxy renderer not including layers. (Guardians can have arrows now! :D)
2018-08-14 19:06:46 +02:00
Sollace
bf8025bdaf
Guard as best we can against shenanigans. Should fix rendering errors, or at least replace them with a clearer message that something or someone is misbehaving
2018-08-14 19:05:54 +02:00
Sollace
73ff4bdec1
Fix compile errors due to rebase (Killjoy)
2018-08-13 08:23:58 +02:00
Sollace
45282b147a
Fix rebase errors (Killjoy)
2018-08-13 08:14:39 +02:00
Sollace
d5efe0d3f6
(reported by Poly) Fix head position and vertical alignment issues when sneaking
2018-08-13 08:14:38 +02:00
Sollace
20cec41037
Store last chosen file in the config
2018-08-13 08:14:38 +02:00
Sollace
9dbd80ca8e
Added jumping and sneaking when previewing a skin
2018-08-13 08:14:37 +02:00
Sollace
fe06800823
Fixed lighting and rendering shenanigans
2018-08-13 08:14:37 +02:00
Sollace
78a756f9c3
Move the GuiItemStackButton to live with the rest of the gui classes and improved error message handling
2018-08-13 08:14:36 +02:00
Sollace
29c72f654c
Split the elytra button into its own toggle
2018-08-13 08:14:36 +02:00
Sollace
24934638fd
(requested by Poly) Use translation strings for all the options!
2018-08-13 08:14:35 +02:00
Sollace
25230a384c
Fix layering of tooltips and make buttons more hmmmhmmmhmmm
2018-08-13 08:14:35 +02:00
Sollace
063d9bfbd0
Arrange buttons
2018-08-13 08:14:35 +02:00
Sollace
73f0eddf01
Rewrite SkinsGui using the new-age gui classes
2018-08-13 08:14:34 +02:00
Sollace
485ef8e3fc
Add some colour to the skin server info window
2018-08-13 08:14:33 +02:00
Sollace
01bdac7ed8
Split duplicated code out to LocalTexture
2018-08-13 08:14:33 +02:00
Sollace
b485f07d17
Merge pull request #87 from TheWeatherPony/master
...
Friendlier Modifiers for external mod access
2018-08-10 22:36:06 +02:00
Sollace
ba429c300b
Fix compilation errors
2018-08-10 20:40:01 +02:00
Sollace
33296e336c
Center the preview models so rotating isn't as janked
2018-08-10 20:19:08 +02:00
Sollace
40866cc22b
Fixed remote preview player not being scaled correctly
2018-08-10 20:18:28 +02:00
Sollace
377cda5481
Remove the c/p to prevent future errors
2018-08-10 20:00:53 +02:00
Sollace
8b5d2b33cb
Fixed Elytras not appearing in the correct place on skin previews.
2018-08-10 19:59:10 +02:00
Sollace
4770585685
Make the reflections slightly more reflection-y
2018-08-10 19:57:58 +02:00
Sollace
9780379a9e
Check for empty-ish strings, not just null
2018-08-10 19:54:11 +02:00
Sollace
d19b649d6d
Fix and update error handling for bethlehem
2018-08-10 19:54:11 +02:00
TheWeatherPony
3268e768c1
Friendlier Access Modifiers
...
Added support for potential external usage without going through Pony.class and potential swapping of models without swapping renders. Usages/Implementations not included.
2018-08-09 23:32:09 -07:00
Matthew Messinger
6f1837a46f
MoreHttpResponses : use getReader() more
2018-08-07 22:03:12 -04:00
Matthew Messinger
f8ee05ca11
SkinServer updates ( #83 )
...
SkinServer update:
* loadProfileData was unwrapped from Optional. Now it throws an exception.
* getPreviewTextures is now a CompletableFuture so it won't lag GuiSkins
* arguments for uploadSkin were condensed into a single object
* Added a class wrapper for getting different http response types
* HttpClient is now a singleton which lives in SkinServer.httpClient
2018-08-05 18:35:13 -04:00
Matthew Messinger
1369665fd6
Elytra flying is different from regular flying
2018-07-29 23:49:45 -04:00
Matthew Messinger
21ea56d134
Add valhalla skin server as a default one.
2018-07-28 15:35:41 -04:00
Matthew Messinger
74fef1a240
Re-authorize if token has expired.
2018-07-28 01:47:16 -04:00
Matthew Messinger
c60cd9dae6
Show the root cause on upload failed.
2018-07-28 01:22:36 -04:00
Matthew Messinger
4db140c973
Content encoding might be null. It doesn't really matter anyway.
2018-07-28 01:22:21 -04:00
Sollace
b86403ae65
Use the model's head position rather than the entities for determining if it's submerged
2018-07-27 00:17:23 +02:00
Sollace
028b86d749
Fix derped swimming animation
2018-07-27 00:10:35 +02:00
Sollace
7f12104ec5
Clean up some dank around the IRenderPony(s)
2018-07-27 00:10:18 +02:00
Sollace
302a8a22ad
Fixed mobs not heeding the scale of their skins
2018-07-26 18:45:22 +02:00
Sollace
14f98369e8
Foals were _slightly_ too small
2018-07-26 17:53:26 +02:00
Sollace
7b5f99028b
Correct typo
2018-07-25 17:32:19 +02:00
Matthew Messinger
a72fdfdf7f
Fix other logic error in legacy
2018-07-23 18:18:20 -04:00
Matthew Messinger
ea3971dd50
fix logic error in legacy
2018-07-22 16:52:06 -04:00
Matthew Messinger
5b837150aa
Fix error in legacy skin uploads
2018-07-22 16:02:27 -04:00
Matthew Messinger
8c03c42a3a
Merge branch 'master' of https://github.com/MineLittlePony/MineLittlePony
...
# Conflicts:
# src/hdskins/java/com/voxelmodpack/hdskins/skins/ValhallaSkinServer.java
2018-07-22 15:52:09 -04:00
Matthew Messinger
7af8fa50e1
Better error handling for valhalla
2018-07-22 15:47:34 -04:00
Matthew Messinger
c5fca4c977
Hide the file dropper on exit.
2018-07-22 15:45:29 -04:00
Sollace
0d9b599c56
Bethlehem ( #77 )
2018-07-22 15:25:55 -04:00
Sollace
f48080a755
Move GLWindow creation to onInitComplete() instead of init(). Now THERE'S yer problem
2018-07-22 17:33:11 +02:00
Sollace
10f44f9326
Fixed shadows rendering on sleeping players
2018-07-22 17:26:15 +02:00
Sollace
137371f394
Fixed derpy foal scaling
2018-07-22 17:24:11 +02:00
Sollace
76a3f30f32
Correct pony scaling
2018-07-22 16:31:38 +02:00
Matthew Messinger
8e663c81d3
Merge pull request #74 from MineLittlePony/valhalla
...
Valhalla Implementation
2018-07-14 10:54:30 -04:00
Matthew Messinger
540ed43178
Make SkinServer json serializable and add a button go skins menu to show current gateway server.
2018-07-13 23:05:21 -04:00
Sollace
25e68bb2c4
These ended up not being needed
2018-07-13 20:03:01 +02:00
Sollace
0798fa88d3
Combine PonyArmour and IEquestrianArmor
2018-07-13 20:01:35 +02:00
Sollace
6839105881
Move everything to main so gradles doesn't choke
2018-07-12 13:17:31 +02:00
Sollace
fe6c51c75a
Add IEquestrianArmor
2018-07-12 13:17:30 +02:00
Sollace
f8084c2975
Add armour apis
2018-07-12 13:17:30 +02:00
Sollace
910dbd43c0
Move DWorld -> DummyWorld
2018-07-11 20:53:26 +02:00
Sollace
ff690af493
Default to normal for unknown pony sizes
2018-07-11 20:51:04 +02:00
Sollace
534f1642ab
I Identify as a client world!
2018-07-11 20:49:42 +02:00
Sollace
11ce47f3de
Fixed crash due to the preview entity's world being null
2018-07-11 10:50:33 +02:00
Sollace
808efacfbe
Reimplement the old file dropper as a fallback and dispose all window frames when the GLWindow is disposed
2018-07-10 19:41:03 +02:00
Sollace
2b1ef25f96
Fixed file select sppearing behind the window when experimental skin drop is disabled
2018-07-10 18:30:18 +02:00
Matthew Messinger
a34cfed3bf
Prevent preview textures from calling the skin server multiple times for each skin time.
2018-07-09 11:53:22 -04:00
Matthew Messinger
d802e5335d
Merge branch 'master' of https://github.com/MineLittlePony/MineLittlePony into valhalla
2018-07-08 18:05:44 -04:00
Sollace
bb16e157df
Fixed elytra floating off of foal's backs
2018-07-08 12:21:57 +02:00
Sollace
13b1f3385f
Correct typo (again) and scale down panorama images
2018-07-08 11:56:18 +02:00
Matthew Messinger
77b8357f03
Add Valhalla implementation
2018-07-08 03:35:11 -04:00
Matthew Messinger
89ecc9f916
Update SkinServer to be more extensible.
2018-07-08 03:34:35 -04:00
Sollace
5aafc83fd9
Synchronize the create/destroy and instance access to GLWindow... -_-
2018-07-07 18:41:36 +02:00
Sollace
4ee7d2d88e
Only blank skins and skins that support seapony mode should render as a seapony in seapony skin mode
2018-07-07 14:29:09 +02:00
Sollace
62a0be23ad
Fixed preview players acting like they were holding an item after entering and leaving a world
2018-07-07 14:28:13 +02:00
Matthew Messinger
a92a121a5b
Revert "Fix spelling mistake and apply custom panoramas to the title screen"
...
This reverts commit a5b0e187a0
.
2018-07-05 22:49:28 -04:00
Sollace
b7d17d594c
Synchronize access to GlWindow. This seems to help with freezing
2018-07-03 19:14:30 +02:00
Sollace
a5b0e187a0
Fix spelling mistake and apply custom panoramas to the title screen
2018-07-03 19:07:36 +02:00
Sollace
5e371b2037
Fixed various bugs with skin uploading
2018-07-03 19:06:14 +02:00
Sollace
ec8efcaa76
Remember the last opened location between picking files
2018-07-03 19:04:26 +02:00
Sollace
6cc8e95991
Added seapony support to the skins gui, and some mlp-themed panoramas
2018-07-01 17:33:30 +02:00
Sollace
ef76ae8034
Merge branch 'master' of https://github.com/MineLittlePony/MineLittlePony
2018-06-30 22:28:13 +02:00
Sollace
2a1078f486
Fixed the skins gui panorama looking like trash
2018-06-30 22:27:02 +02:00
PolyacovYury
8852f80171
Updated and fixed ru_ru.lang files ( #73 )
2018-06-30 11:54:39 +02:00
Sollace
cc92fe33bb
Slim, not thin
2018-06-30 00:13:38 +02:00
Sollace
1e52830c91
Added proper alex model support to HDSkins. Skin servers should remember what the "model" parameter was when saving a skin and include it in their responses.
2018-06-29 23:33:05 +02:00
Sollace
8a31d6c48f
Fixed preview pony not having a tail
2018-06-29 19:39:12 +02:00
Sollace
2acb8e6555
Preserve tool orientation so it doesn't look like you're mining with the blunt edge
2018-06-29 19:25:08 +02:00
Sollace
58b24d07b7
Fixed snouts not rendering
2018-06-29 19:14:11 +02:00
Sollace
849301ae9c
Handle HDSkins' skin type
2018-06-29 19:01:04 +02:00
Sollace
9096a015c5
Removed the "InternalDialog"
2018-06-29 18:52:19 +02:00
Sollace
f520998365
SHOOO BE DOO! https://www.youtube.com/watch?v=iakTl9SZTTY
2018-06-29 18:36:03 +02:00
Sollace
04b852ce7e
Fixed seapony's arms not being positioned correctly
2018-06-26 21:57:34 +02:00
Sollace
f9dba78570
Remove unused constants
2018-06-22 17:58:18 +02:00
Sollace
16634d9957
Clean up these old human fields
2018-06-22 01:46:10 +02:00
Sollace
8e173fc859
Change packages and use enums
2018-06-22 01:23:52 +02:00
Sollace
658a48fe83
Move all the transformations out into their own classes
2018-06-22 01:23:02 +02:00
Sollace
cea593e68e
Fixed unicorn arms rotating into the ground when sneaking
2018-06-22 01:21:20 +02:00
Sollace
e657865305
Move normal transforms into its own method
2018-06-21 23:53:32 +02:00
Sollace
aed1dbd8d3
Clean up and get rid of this weird split between textures and positions
2018-06-21 23:49:11 +02:00
Sollace
b14a6cb233
Pony snouts will no longer bust through player's skulls. ... That's likely less violent than it sounds.
2018-06-21 19:28:22 +02:00
Sollace
7ddb747b28
Add a translation string for the new pony heads option
2018-06-20 23:58:51 +02:00
Sollace
d08c43ffba
Fixed skulls not always rendering with magic effects
2018-06-20 23:54:41 +02:00
Sollace
232089bfad
Sort out problems when the pony skulls are off
2018-06-20 23:41:08 +02:00
Sollace
00d4009a76
Fix rebase conflict
2018-06-20 23:28:29 +02:00
Sollace
2c121d2960
Finish ponyskulls, add the deadmou5 ears, and ad an option to toggle skulls on and off
2018-06-20 23:27:17 +02:00
Sollace
31ce31a109
Hey, they work! :D (v1)
2018-06-20 23:27:15 +02:00
Sollace
4b6c49f6fa
Pony skulls, pony skulls, what 'chu gonna do when they come for you!
2018-06-20 23:27:13 +02:00
Sollace
224fe4b7ab
Add pony features to skulls (WIP)
2018-06-20 23:27:12 +02:00
Sollace
a637a213c4
Correct neck placement whilst sneaking
2018-06-20 23:24:14 +02:00
Sollace
caee032cb2
Reimplement the in-game options menu (oops)
2018-06-20 23:24:14 +02:00
PolyacovYury
9d73895f1e
Commented out the line that causes Forge to whine
2018-06-12 20:33:45 +03:00
Sollace
1642614eb4
I completely forgot that this was why I added an interpolator in the first place
2018-06-11 20:11:21 +02:00
Sollace
a9abab820e
Don't try to strafe at angles of NaN
2018-06-11 20:10:21 +02:00
Sollace
2a32b74b5b
Implement proper tweening for certain animations
2018-06-11 19:59:51 +02:00
PolyacovYury
845f3536ad
Merging together @PolyacovYury and @Sollace's visions on saddlebags. ( #69 )
2018-06-11 17:51:38 +02:00
Sollace
8be2f2fa39
Fix texture alignment issues with wings and make pegasus available during render
2018-06-10 23:04:58 +02:00
Sollace
803e79343d
Rename PonyRenderer.flipX -> PonyRenderer.flip to better reflect its meaning
2018-06-10 19:49:28 +02:00
Sollace
cf1a2bf058
Merge pull request #68 from PolyacovYury/player_strafing
...
Implemented player strafing calculation from change in model rotation angle
2018-06-10 18:56:22 +02:00
Sollace
7b9eaffdbf
Fixed the double gui bug
2018-06-10 18:54:50 +02:00
Sollace
334e768166
Added an option to toggle first-person magic
2018-06-10 09:37:15 +02:00
Sollace
ca62866e95
Reimplement the checkbox for enabling/disabling GLWindow for performance
2018-06-10 09:28:48 +02:00
Sollace
0b4086db05
Keep the player model where it is, translate the shadow instead
2018-06-10 09:05:44 +02:00
Sollace
0fb1c77137
Fixed 99.9% of the bugs and readd the mixin with clear warnings
2018-06-09 21:57:02 +02:00
Matthew Messinger
d031bb1f43
Remove the mixin from the skin drop and mark it as experimental.
...
It's disabled by default.
2018-06-09 02:38:40 -04:00
PolyacovYury
2dff61c925
Implemented player strafing calculation from change in model rotation angle (since a strafing model that doesn't turn anywhere would look silly and would be exponentially hard to implement)
2018-06-09 05:18:01 +03:00
Sollace
8fe228ae5a
Removed sleepy solly code.
2018-06-08 23:30:18 +02:00
Sollace
9ad00347a9
Sort out some issues with the new window
2018-06-08 22:11:14 +02:00
Sollace
46199208ce
Fix strafing getting stuck at invalid angles
2018-06-08 21:21:08 +02:00
Sollace
3800bc2424
Fix placement and improve animations
2018-06-08 01:06:38 +02:00
Sollace
03b558bb8f
Whitespace
2018-06-08 01:06:38 +02:00
Sollace
9d5c6d1a37
Fix trigger pixel for saddlebags
2018-06-08 01:06:37 +02:00
Sollace
2c8ecdf1b5
Off by one
2018-06-08 01:06:37 +02:00
Sollace
42081b38d4
Implemented pony wearables as saddlebags and (soon)
2018-06-08 01:06:37 +02:00
Sollace
ad77b48e59
Get a trigger value on each individual component of a pixel rather than the whole colour
2018-06-08 01:06:36 +02:00
Sollace
a4a6e7a1c4
Fixed parrots spazzing out when riding a pony. I GET IT I'M A TALKING HORSE GASH
2018-06-07 23:19:54 +02:00
Sollace
9611198a86
Merge branch 'skins_fix'
2018-06-07 20:31:51 +02:00
Sollace
6cc976f1f8
Handle file drop events directly into the client
2018-06-07 19:56:34 +02:00
Sollace
f39d55826c
Derpiderderderp
2018-06-06 21:49:12 +02:00
Sollace
b5d8492b31
Cache bust misbehaving servers
2018-06-06 21:05:38 +02:00
Sollace
eba8589963
Add protocol to the minelp server urls
2018-06-06 20:53:24 +02:00
Sollace
d338a4ddb6
HDSkins has player data loaded when fetching a pony.
2018-06-06 20:02:26 +02:00
Sollace
44e38c0329
Fixed GLContext is not defined.
2018-06-06 19:51:56 +02:00
Sollace
0710d51b23
Properly delete both mojang's and _our_ skin cache
2018-06-06 19:28:53 +02:00
Sollace
3ea22fd67c
Implement saddlebags as a separate component with more interesting animations
2018-06-04 22:26:05 +02:00
Sollace
4123ee8c6e
Resolve naming clash between IModelPart and ModelRenderer
2018-06-04 19:34:31 +02:00
Sollace
3aedf474ba
Better barrel roles! This should be less likely to break on diagonals.
2018-06-04 19:27:57 +02:00
Sollace
d3efbc5c05
Pegasus wings flap slower when underwater
2018-06-03 22:23:32 +02:00
Sollace
b879c979ce
Typo
2018-06-03 22:18:42 +02:00
Sollace
da2d435ca2
Multiply, not divide (0.2 / 5 == 0.04)
2018-06-03 19:59:55 +02:00
Sollace
bafe9aca31
Apply the same amount of waggle to saddlebags as is applied to the body
2018-06-03 19:34:32 +02:00
Sollace
f584f40826
Fixed transforms on villagers' bits
2018-06-03 19:20:10 +02:00
Sollace
5f8b0cf395
Naming collusion between MCP:ModelRenderer.render and MLP:IModelPart.render
2018-06-03 17:47:21 +02:00
Sollace
979782c8f8
guess ponies still have to block with a bow, even if their arms bust through the front...
2018-06-03 17:30:53 +02:00
Sollace
32df82ba77
Skeletons should now hold their items correctly
2018-06-03 17:26:43 +02:00
Sollace
2dc2642bc9
Fixed more wonkyness and inconsistency between players and mobs
2018-06-03 17:20:30 +02:00
Sollace
a5d67a7e1c
Fix leg wonkyness in general
2018-06-03 16:38:03 +02:00
Sollace
086ff5a677
Fixed UI thread not being updated with new file drops
2018-06-03 14:28:59 +02:00
Sollace
51dc230d1a
Fix alignment of held shields and blocking
2018-06-03 13:23:27 +02:00
Sollace
28274b76fd
Clear the pony cache alongside the skin cache, and fixed windows appearing behind the client
2018-06-03 11:57:22 +02:00
Sollace
5178b8f40d
Translate everypony down so they don't float
2018-06-02 23:32:01 +02:00
Sollace
1afc1cc301
Center and align players and mobs to the same position whilst riding
2018-06-02 23:27:59 +02:00
Sollace
04d2dac5e8
Add the missing wing for priest villagers. Fixes #62
2018-06-02 20:22:56 +02:00
Sollace
86fe40f48f
Unmirror wings. Fixes #63
2018-06-02 20:15:42 +02:00
Sollace
8d992a5361
Fixed the tops and bottoms of saddlebags being flipped
2018-06-02 20:14:01 +02:00
Sollace
7f6a01cf9d
Fixed swinging animation not playing for horny ponies
2018-06-02 20:05:22 +02:00
Sollace
12600fff3d
Fixed villagers flapping their wings whilst in a boat (RenderPonyMob and RenderPonyBase can be merged some time in the future)
2018-06-02 19:52:25 +02:00
Sollace
cd84f64d37
Fixed snouts not following the snuzzles config option
2018-06-02 19:13:52 +02:00
Sollace
9e2983d6b9
Fixed mixin error
2018-06-02 18:22:14 +02:00
Sollace
0393daa0ba
Fix merge conflicts
2018-06-02 18:05:33 +02:00
Sollace
9899a01aae
Correct translation strings for zombie pigmen. You should've named your config variable correctly.
2018-06-02 17:54:46 +02:00
Sollace
bc65369964
Reorganise how settings work, and renderers change immediately when you toggle an option
2018-06-02 17:52:36 +02:00
Sollace
e56611c3fc
Docs!
2018-06-02 17:50:42 +02:00
Sollace
23b2618f1e
Fixed buttons triggering their actions twice on the Liteloader pane
2018-06-02 17:50:41 +02:00
Sollace
dabd9ecad0
Rewrite the settings gui and add it to the liteloader panel
2018-06-02 17:50:33 +02:00
Matthew Messinger
46180b9691
Merge pull request #50 from Sollace/trim_armour_models
...
Cut all of the extra code from armour
2018-06-02 11:34:59 -04:00
Matthew Messinger
0a11cfc4ab
Merge pull request #48 from Sollace/zebra_models
...
Further rework models and added a few new ones
2018-06-02 11:34:05 -04:00
PolyacovYury
8a8feb5b2d
Fixed typo in Content-Type request
2018-06-02 16:01:08 +03:00
Sollace
28fce6ef5d
Cut all of the extra code from armour
2018-06-02 13:35:28 +02:00
Sollace
36d6f421a9
Fix character encoding (dammit PinkishPie, ANSI is not okay)
2018-05-27 12:36:53 +02:00
Sollace
e13a5c326d
Added "ponify guardians" to the cluster
2018-05-27 12:36:53 +02:00
Sollace
362f17ea49
Added unicorn models to all the stuffs
2018-05-27 12:36:52 +02:00
Sollace
76044f17e6
Fix some errors with the seapony texture
2018-05-27 12:36:52 +02:00
Sollace
93ec981628
Guardians are now seaponies!
2018-05-27 12:36:47 +02:00
Sollace
cc6dfaf772
Texture for the seapony
2018-05-27 12:35:39 +02:00
Sollace
8e1fb834f7
(From the capes branch) Let's be a bit more sensible about flying
2018-05-27 12:35:38 +02:00
Sollace
72b3bce950
Added Modelseapony (I will make sure this works later)
2018-05-27 12:35:38 +02:00
Sollace
5686608969
Decompose ModelAlicorn into its constituents
2018-05-27 12:35:37 +02:00
Sollace
3da7853265
Added zebras and finished witches
2018-05-27 12:35:37 +02:00
Sollace
7af76994ec
Fix texture alignment on saddlebags
2018-05-27 12:29:22 +02:00
Sollace
1e73c5d2bf
First person magic ( #56 )
...
* Unicorns now levitate their items in first person
* Move the levitating item renderer out of being a singleton and add handling for bows and other special actions
2018-05-26 17:37:50 -04:00
Sollace
a0648d3526
Rewrite strafing (again) ( #55 )
2018-05-25 21:55:13 -04:00
Sollace
9a98ac4b22
Scaling fix ( #53 )
...
* Actually USE show scaling when rendering Fixes #51
* Center models on the entity being rendered (initial) Fixes #52
2018-05-25 21:39:30 -04:00
Sollace
e812ca8de9
Fix some errors in the ForgeProxy docs
2018-05-06 13:39:26 +02:00
Sollace
22fe541760
Seems I was looking at the completely wrong method. Again, either one line of braces. Anything else is bad for readability and I won't stand for it.
2018-05-03 14:58:05 +02:00
Sollace
b5104d67fd
Rewrite strafing to not use a mixin
2018-05-02 14:41:43 +02:00
Sollace
e8500ea31f
I really hate these stupid package-info files...
2018-05-02 14:40:17 +02:00
Sollace
df36cf61fc
Fixed leg placement whilst flying (alicorns will still have held items lag behind them - I call it a feature)
2018-05-01 21:30:10 +02:00
Sollace
a639afea59
Moved render logic out of the entity mixin even though it's actually entity logic.
2018-05-01 21:29:16 +02:00
Sollace
7e183e3247
Bleh
2018-05-01 19:43:39 +02:00
Sollace
2325bf162d
metadata.getRace().getEfectiveRace(MineLittlePony.getConfig().getEffectivePonyLevel(ignorePony));
2018-05-01 19:37:45 +02:00
Sollace
9f429415b5
Eclipse pls, I told you to use spaces
2018-05-01 19:37:45 +02:00
Sollace
1f68025252
Cleaned up MixinRenderManager and made KillJoy happy
...
This will be the last commit on master until I can get this PR merged
2018-05-01 12:40:18 +02:00
Sollace
df5d18d350
One last codestyle commit to clean stuff up I missed, correct and document some names, and add TODO items for everything that needs to be done.
2018-05-01 12:38:13 +02:00
Sollace
4513f1c443
Fixed bows shooting off into space https://www.youtube.com/watch?v=7dwLCHNdqWw
2018-04-30 17:27:21 +02:00
Sollace
e0732a14d6
Arrows seem to work fine, so let's re-enable them
2018-04-30 17:24:07 +02:00
Sollace
e4281116cd
Remove these todos because I think they've been done now
2018-04-30 17:12:08 +02:00
Sollace
6981cde884
Debug code pls
2018-04-30 12:53:08 +02:00
Sollace
d23c3f23fa
This background pony didn't have a race bit properly set so it rendered as a human in the skin select screen
2018-04-30 11:50:03 +02:00
Sollace
d1724fa307
Rendering is super annoying, I agree >.>
2018-04-30 11:49:29 +02:00
Sollace
ab8ab99bd5
Fixed rendering issues where the skin upload renders with the wrong model
2018-04-30 11:48:35 +02:00
Sollace
51e5c9ddc5
Fixed unicorns not swinging their arms when their hands are empty
2018-04-30 10:31:14 +02:00
Sollace
3a8ac047b1
Moved it up one more. That looks better.
2018-04-30 09:00:15 +02:00
Sollace
4e4b83fb30
Moved IRenderManager.addPlayerSkin up one and put stuff with PlayerModels into one spot
2018-04-30 08:51:36 +02:00
Sollace
e2c94901c4
Tried dissassembling the staircase, but it broke half the model. Could probably get it to work, but it'd take more math.
2018-04-30 08:31:57 +02:00
Sollace
b69c365a5d
Let's cut this down a bit
2018-04-29 23:40:09 +02:00
Sollace
35e9ef750b
Fixed leg outset being encorrect for normal width legs
2018-04-29 23:06:34 +02:00
Sollace
0f7605edc3
Can't always rely on Minecraft.getConnection. Mojang pls
2018-04-29 20:19:30 +02:00
Sollace
871f12c3e2
Ponies no longer float above beds when they're sleeping
2018-04-29 20:18:57 +02:00
Sollace
06c608acba
Fixed Vex overlays not being aligned to its body
2018-04-29 18:07:44 +02:00
Sollace
7d4c7ede88
Fixed various leg alignment issues (may break resourcepacks)
...
May Break Resourcepacks:
To fix, just rescale skeleton legs to 2x2 pixels
width keeping the original positions.
2018-04-29 18:00:26 +02:00
Sollace
7060359f58
Shhh you saw nothing (items glow again)
2018-04-29 16:41:40 +02:00
Sollace
fd68e60923
Refactoring for refactoring's sake. I wasn't happy with how things were split up
2018-04-29 14:22:26 +02:00
Sollace
07f1dfb60b
Fixed smith pony displaying the wrong snout
2018-04-29 14:20:30 +02:00
Sollace
dfb338e39d
Fixed snouts
2018-04-29 14:20:13 +02:00
Sollace
44ab173613
No longer used
2018-04-29 11:57:59 +02:00
Sollace
4b27e432b9
Move some things for consistency
2018-04-29 11:56:26 +02:00
Sollace
7fbc14ca01
Added a model for witches (current texture is a placeholder until we can get Zebras)
2018-04-28 23:00:01 +02:00
Sollace
3f32e2b19a
Zombie villagers will render with saddlebags and all the other stuff normal villagers do
2018-04-28 22:59:19 +02:00
Sollace
9f705df9c5
Fixed horn glow rendering looking derped
2018-04-28 21:23:26 +02:00
Sollace
7237480d04
When you're sick and tired of staring at this unreadable code
2018-04-28 21:23:08 +02:00
Sollace
de88e95ffe
Unused import
2018-04-28 20:39:21 +02:00
Sollace
45ad30503c
Okay, things are clear now. CRYSTAL CLEAR
2018-04-28 18:20:56 +02:00
Sollace
7ff68e0e4f
Snippity snippity. That should fix horn glows
2018-04-28 18:13:35 +02:00
Sollace
12ec6c1302
Break ModelPlayerPony into each different race
2018-04-28 16:39:32 +02:00
Sollace
6335e206d9
Sneaky buggers
2018-04-28 12:48:51 +02:00
Sollace
e5a453abd0
Reformatting missed some tabs
2018-04-28 12:44:10 +02:00
Sollace
25a42908e9
Apparantly this is correct?
2018-04-28 12:35:22 +02:00
Sollace
9dd0c0dfb8
Copy the texture width/height with children
2018-04-28 12:29:26 +02:00
Sollace
da3f14c85b
Killjoy reminded me you can use interfaces for this
2018-04-28 12:28:45 +02:00
Sollace
2dfe647165
All four legs are now thin, update the ALEX skin to have thin legs
2018-04-27 23:23:47 +02:00
Sollace
52ed49defd
Mobs now flap their wings when falling/flying
2018-04-27 23:23:07 +02:00
Sollace
3a4e1fc32a
Fix mirroring issues on villager's saddlebags, add depth to the bag's strap
2018-04-27 21:49:27 +02:00
Sollace
2e090498db
Rewrite breezies (and ensure it has a head)
2018-04-27 21:48:55 +02:00
Sollace
2b154d2441
Some more tidying up
2018-04-27 20:37:54 +02:00
Sollace
b410b988a2
Try not to break horribly when encountering an unexpected profession (can't assume new ones won't be added later on / by mods).
2018-04-27 19:12:45 +02:00
Sollace
8118cff5b6
Now that I know where this delegates, let's be consistent.
2018-04-27 19:10:22 +02:00
Sollace
e14b601b9f
Merge RenderPonyEvoker + RenderPonyIllusionIllager + RenderPonyVindicator = RenderPonyIllager
2018-04-27 19:08:23 +02:00
Sollace
235494cd6c
Split the held item renderer up into a magical and non-magical variant since they not neccessarily neet to be together
2018-04-27 19:06:22 +02:00
Sollace
b00b2745e1
Rename 'translateToHand' to better reflect what it does
2018-04-27 17:55:30 +02:00