Sollace
|
6cc8e95991
|
Added seapony support to the skins gui, and some mlp-themed panoramas
|
2018-07-01 17:33:30 +02:00 |
|
Sollace
|
1e52830c91
|
Added proper alex model support to HDSkins. Skin servers should remember what the "model" parameter was when saving a skin and include it in their responses.
|
2018-06-29 23:33:05 +02:00 |
|
Sollace
|
2acb8e6555
|
Preserve tool orientation so it doesn't look like you're mining with the blunt edge
|
2018-06-29 19:25:08 +02:00 |
|
Sollace
|
58b24d07b7
|
Fixed snouts not rendering
|
2018-06-29 19:14:11 +02:00 |
|
Sollace
|
849301ae9c
|
Handle HDSkins' skin type
|
2018-06-29 19:01:04 +02:00 |
|
Sollace
|
f520998365
|
SHOOO BE DOO! https://www.youtube.com/watch?v=iakTl9SZTTY
|
2018-06-29 18:36:03 +02:00 |
|
Sollace
|
04b852ce7e
|
Fixed seapony's arms not being positioned correctly
|
2018-06-26 21:57:34 +02:00 |
|
Sollace
|
f9dba78570
|
Remove unused constants
|
2018-06-22 17:58:18 +02:00 |
|
Sollace
|
16634d9957
|
Clean up these old human fields
|
2018-06-22 01:46:10 +02:00 |
|
Sollace
|
8e173fc859
|
Change packages and use enums
|
2018-06-22 01:23:52 +02:00 |
|
Sollace
|
658a48fe83
|
Move all the transformations out into their own classes
|
2018-06-22 01:23:02 +02:00 |
|
Sollace
|
cea593e68e
|
Fixed unicorn arms rotating into the ground when sneaking
|
2018-06-22 01:21:20 +02:00 |
|
Sollace
|
e657865305
|
Move normal transforms into its own method
|
2018-06-21 23:53:32 +02:00 |
|
Sollace
|
aed1dbd8d3
|
Clean up and get rid of this weird split between textures and positions
|
2018-06-21 23:49:11 +02:00 |
|
Sollace
|
b14a6cb233
|
Pony snouts will no longer bust through player's skulls. ... That's likely less violent than it sounds.
|
2018-06-21 19:28:22 +02:00 |
|
Sollace
|
d08c43ffba
|
Fixed skulls not always rendering with magic effects
|
2018-06-20 23:54:41 +02:00 |
|
Sollace
|
232089bfad
|
Sort out problems when the pony skulls are off
|
2018-06-20 23:41:08 +02:00 |
|
Sollace
|
00d4009a76
|
Fix rebase conflict
|
2018-06-20 23:28:29 +02:00 |
|
Sollace
|
2c121d2960
|
Finish ponyskulls, add the deadmou5 ears, and ad an option to toggle skulls on and off
|
2018-06-20 23:27:17 +02:00 |
|
Sollace
|
31ce31a109
|
Hey, they work! :D (v1)
|
2018-06-20 23:27:15 +02:00 |
|
Sollace
|
4b6c49f6fa
|
Pony skulls, pony skulls, what 'chu gonna do when they come for you!
|
2018-06-20 23:27:13 +02:00 |
|
Sollace
|
224fe4b7ab
|
Add pony features to skulls (WIP)
|
2018-06-20 23:27:12 +02:00 |
|
Sollace
|
a637a213c4
|
Correct neck placement whilst sneaking
|
2018-06-20 23:24:14 +02:00 |
|
Sollace
|
caee032cb2
|
Reimplement the in-game options menu (oops)
|
2018-06-20 23:24:14 +02:00 |
|
Sollace
|
1642614eb4
|
I completely forgot that this was why I added an interpolator in the first place
|
2018-06-11 20:11:21 +02:00 |
|
Sollace
|
a9abab820e
|
Don't try to strafe at angles of NaN
|
2018-06-11 20:10:21 +02:00 |
|
Sollace
|
2a32b74b5b
|
Implement proper tweening for certain animations
|
2018-06-11 19:59:51 +02:00 |
|
PolyacovYury
|
845f3536ad
|
Merging together @PolyacovYury and @Sollace's visions on saddlebags. (#69)
|
2018-06-11 17:51:38 +02:00 |
|
Sollace
|
8be2f2fa39
|
Fix texture alignment issues with wings and make pegasus available during render
|
2018-06-10 23:04:58 +02:00 |
|
Sollace
|
803e79343d
|
Rename PonyRenderer.flipX -> PonyRenderer.flip to better reflect its meaning
|
2018-06-10 19:49:28 +02:00 |
|
Sollace
|
cf1a2bf058
|
Merge pull request #68 from PolyacovYury/player_strafing
Implemented player strafing calculation from change in model rotation angle
|
2018-06-10 18:56:22 +02:00 |
|
Sollace
|
7b9eaffdbf
|
Fixed the double gui bug
|
2018-06-10 18:54:50 +02:00 |
|
Sollace
|
334e768166
|
Added an option to toggle first-person magic
|
2018-06-10 09:37:15 +02:00 |
|
Sollace
|
0b4086db05
|
Keep the player model where it is, translate the shadow instead
|
2018-06-10 09:05:44 +02:00 |
|
PolyacovYury
|
2dff61c925
|
Implemented player strafing calculation from change in model rotation angle (since a strafing model that doesn't turn anywhere would look silly and would be exponentially hard to implement)
|
2018-06-09 05:18:01 +03:00 |
|
Sollace
|
8fe228ae5a
|
Removed sleepy solly code.
|
2018-06-08 23:30:18 +02:00 |
|
Sollace
|
46199208ce
|
Fix strafing getting stuck at invalid angles
|
2018-06-08 21:21:08 +02:00 |
|
Sollace
|
3800bc2424
|
Fix placement and improve animations
|
2018-06-08 01:06:38 +02:00 |
|
Sollace
|
03b558bb8f
|
Whitespace
|
2018-06-08 01:06:38 +02:00 |
|
Sollace
|
9d5c6d1a37
|
Fix trigger pixel for saddlebags
|
2018-06-08 01:06:37 +02:00 |
|
Sollace
|
2c8ecdf1b5
|
Off by one
|
2018-06-08 01:06:37 +02:00 |
|
Sollace
|
42081b38d4
|
Implemented pony wearables as saddlebags and (soon)
|
2018-06-08 01:06:37 +02:00 |
|
Sollace
|
ad77b48e59
|
Get a trigger value on each individual component of a pixel rather than the whole colour
|
2018-06-08 01:06:36 +02:00 |
|
Sollace
|
a4a6e7a1c4
|
Fixed parrots spazzing out when riding a pony. I GET IT I'M A TALKING HORSE GASH
|
2018-06-07 23:19:54 +02:00 |
|
Sollace
|
9611198a86
|
Merge branch 'skins_fix'
|
2018-06-07 20:31:51 +02:00 |
|
Sollace
|
eba8589963
|
Add protocol to the minelp server urls
|
2018-06-06 20:53:24 +02:00 |
|
Sollace
|
d338a4ddb6
|
HDSkins has player data loaded when fetching a pony.
|
2018-06-06 20:02:26 +02:00 |
|
Sollace
|
3ea22fd67c
|
Implement saddlebags as a separate component with more interesting animations
|
2018-06-04 22:26:05 +02:00 |
|
Sollace
|
4123ee8c6e
|
Resolve naming clash between IModelPart and ModelRenderer
|
2018-06-04 19:34:31 +02:00 |
|
Sollace
|
3aedf474ba
|
Better barrel roles! This should be less likely to break on diagonals.
|
2018-06-04 19:27:57 +02:00 |
|