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16 lines
311 B
C#
16 lines
311 B
C#
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using Fie.Object;
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namespace Fie.Ponies.Twilight
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{
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[FiePrefabInfo("Prefabs/Twilight/Power/TwilightChargedEffect")]
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public class FieEmitObjectTwilightChargedEffect : FieEmittableObjectBase
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{
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private const float DURATION = 2f;
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public override void awakeEmitObject()
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{
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destoryEmitObject(2f);
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}
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}
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}
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