FiE-Game/Assets/Scripts/Fie/Ponies/Fie.Ponies.Twilight/FieEmitObjectTwilightChargedEffect.cs

15 lines
311 B
C#

using Fie.Object;
namespace Fie.Ponies.Twilight
{
[FiePrefabInfo("Prefabs/Twilight/Power/TwilightChargedEffect")]
public class FieEmitObjectTwilightChargedEffect : FieEmittableObjectBase
{
private const float DURATION = 2f;
public override void awakeEmitObject()
{
destoryEmitObject(2f);
}
}
}