FiE-Game/Assets/Scripts/Fie/Enemies/HoovesRaces/FieEmitObjectChangelingForcesArrivalFireEffect.cs

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2018-11-20 20:10:49 +01:00
using Fie.Object;
namespace Fie.Enemies.HoovesRaces
{
[FiePrefabInfo("Prefabs/Enemies/ChangelingForces/Common/ChangelingForcesArrivalFire")]
public class FieEmitObjectChangelingForcesArrivalFireEffect : FieEmittableObjectBase
{
private const float DURATION = 2f;
private void Start()
{
destoryEmitObject(2f);
}
}
}