FiE-Game/Assets/Scripts/Fie/Enemies/HoovesRaces/FieEmitObjectChangelingForcesArrivalFireEffect.cs

15 lines
332 B
C#

using Fie.Object;
namespace Fie.Enemies.HoovesRaces
{
[FiePrefabInfo("Prefabs/Enemies/ChangelingForces/Common/ChangelingForcesArrivalFire")]
public class FieEmitObjectChangelingForcesArrivalFireEffect : FieEmittableObjectBase
{
private const float DURATION = 2f;
private void Start()
{
destoryEmitObject(2f);
}
}
}