Sebastian Krzyszkowiak
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b8008d2872
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librarization clean up
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2016-07-03 00:43:32 +02:00 |
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Sebastian Krzyszkowiak
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a8475eb99b
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librarify!
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2016-07-02 23:23:08 +02:00 |
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Sebastian Krzyszkowiak
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2544d94156
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import Mediator codebase
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2016-06-27 21:21:59 +02:00 |
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Sebastian Krzyszkowiak
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46827594b4
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import Radio Edit codebase
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2016-06-27 21:20:02 +02:00 |
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Sebastian Krzyszkowiak
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e4553576ce
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add dosowisko.net intro logo
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2015-03-15 05:38:15 +01:00 |
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Sebastian Krzyszkowiak
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c8356b815b
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bring back loading screen
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2012-12-28 03:42:59 +01:00 |
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Sebastian Krzyszkowiak
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1e901cf51b
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bring back Intro gamestate
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2012-12-26 23:48:05 +01:00 |
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Sebastian Krzyszkowiak
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232cc6a204
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initial support of run-time loading gamestates as dynamic libraries
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2012-12-26 02:25:56 +01:00 |
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Sebastian Krzyszkowiak
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b36c5e8ed4
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basic implementation of gamestates handling
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2012-12-25 00:22:03 +01:00 |
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Sebastian Krzyszkowiak
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e29382b5dc
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Remove everything!
Engine should be now clean from gamestate dependences.
The next thing will be implementing dynamic gamestate loading.
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2012-12-24 19:41:12 +01:00 |
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Sebastian Krzyszkowiak
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5baf800f34
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Remove all gamestates except Menu and Loading.
Those two are a starting point for refactoring.
Others will be restored later.
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2012-12-24 01:48:36 +01:00 |
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Sebastian Krzyszkowiak
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d98817ecbd
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globals are evul
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2012-12-23 14:29:54 +01:00 |
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Sebastian Krzyszkowiak
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aba6cc3a0f
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Aspect ratio tweaks for About screen
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2012-12-15 01:58:48 +01:00 |
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Sebastian Krzyszkowiak
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85ae970597
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moonwalk is now timeline based
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2012-09-29 01:58:34 +02:00 |
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Sebastian Krzyszkowiak
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d62be104e8
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general reorganization. again. levels have now another abstraction layer, yay! :D
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2012-09-28 02:30:48 +02:00 |
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Sebastian Krzyszkowiak
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c5e37bf9d5
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refactor Level gamestate and introduce level modules
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2012-09-27 02:48:45 +02:00 |
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Sebastian Krzyszkowiak
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1ba89400d6
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revamp pause functionality
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2012-09-26 20:00:11 +02:00 |
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Sebastian Krzyszkowiak
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e6fa44514e
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refactored every gamestate for logic spearation except first level
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2012-09-26 03:08:58 +02:00 |
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Sebastian Krzyszkowiak
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a6a02ba0c2
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implement spritesheet successors
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2012-09-21 14:47:34 +02:00 |
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Sebastian Krzyszkowiak
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ca94680674
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implement input data convention for gamestates
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2012-09-21 13:55:21 +02:00 |
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Sebastian Krzyszkowiak
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4bbbd1958f
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indentation fixes
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2012-09-03 02:25:32 +02:00 |
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Sebastian Krzyszkowiak
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8420a5ca92
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use correct paths for data files when game is installed
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2012-09-03 02:08:12 +02:00 |
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Sebastian Krzyszkowiak
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0ec111c197
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letterbox implementation is now complete and enabled by default
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2012-08-04 20:58:24 +02:00 |
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Sebastian Krzyszkowiak
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da13fcb41c
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add disclaimer screen about early development preview
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2012-07-08 15:52:56 +02:00 |
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Sebastian Krzyszkowiak
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820a1fbe15
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letter from Twilight: add proper text
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2012-07-08 00:23:40 +02:00 |
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Sebastian Krzyszkowiak
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2a174898a8
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glass performance tweaks
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2012-07-03 23:44:03 +02:00 |
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Sebastian Krzyszkowiak
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77ef62b413
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add logo to main menu, with glass effect
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2012-07-03 16:27:57 +02:00 |
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Sebastian Krzyszkowiak
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86f9a3f819
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make Derpy more controllable
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2012-06-19 17:18:33 +02:00 |
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Sebastian Krzyszkowiak
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15e1822833
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add cherries
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2012-05-23 10:34:36 +02:00 |
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Sebastian Krzyszkowiak
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06689721f0
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lots of cosmetic things
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2012-05-22 21:29:55 +02:00 |
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Sebastian Krzyszkowiak
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918877c472
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add bitmap for a letter from Twilight
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2012-05-21 22:27:49 +02:00 |
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Sebastian Krzyszkowiak
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bd2e62f651
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more obstacles
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2012-05-21 18:47:17 +02:00 |
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Sebastian Krzyszkowiak
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d0f2ab8575
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rotating muffins
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2012-05-21 14:00:42 +02:00 |
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Sebastian Krzyszkowiak
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50e9bb8815
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moar docs
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2012-05-21 10:14:49 +02:00 |
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Sebastian Krzyszkowiak
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cd65b1d8e5
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implement owl :D
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2012-05-20 23:17:52 +02:00 |
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Sebastian Krzyszkowiak
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7dc4dc7a73
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PIGS!!!
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2012-05-20 14:40:49 +02:00 |
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Sebastian Krzyszkowiak
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5a846cea24
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allow player to change Derpy speed with arrows
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2012-05-19 22:38:13 +02:00 |
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Sebastian Krzyszkowiak
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160761e899
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fine tune of collision handling
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2012-05-19 18:48:29 +02:00 |
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Sebastian Krzyszkowiak
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c6e3707ab4
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moar documentation
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2012-05-19 18:28:19 +02:00 |
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Sebastian Krzyszkowiak
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5a6687e28b
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moar documentation
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2012-05-19 18:09:20 +02:00 |
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Sebastian Krzyszkowiak
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7b1893f9ad
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s/obstracle/obstacle/ :D
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2012-05-19 15:31:41 +02:00 |
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Sebastian Krzyszkowiak
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1fe1187085
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add muffins :D (for now as obstracles)
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2012-05-18 23:40:02 +02:00 |
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Sebastian Krzyszkowiak
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10a786c431
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introducing: brand-new ability to FAIL LEVEL! :) also, debug mode cheats and fine-tuning of HP meter
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2012-05-18 22:07:35 +02:00 |
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Sebastian Krzyszkowiak
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0a17a95383
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implement progress bar on loading screen
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2012-05-18 18:34:07 +02:00 |
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Sebastian Krzyszkowiak
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a13ef8d88d
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some work on playability
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2012-05-18 13:12:58 +02:00 |
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Sebastian Krzyszkowiak
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3f16d776cf
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some work on health meter
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2012-05-17 00:18:19 +02:00 |
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Sebastian Krzyszkowiak
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3e36e0c264
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fix bug with spritesheets derped when toggling fullscreen
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2012-05-10 12:21:53 +02:00 |
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Sebastian Krzyszkowiak
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8b1b60ebde
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add some basic HUD
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2012-05-09 12:40:21 +02:00 |
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Sebastian Krzyszkowiak
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389c4c27aa
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add "power meter"
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2012-05-09 10:58:45 +02:00 |
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Sebastian Krzyszkowiak
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896b9d57aa
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add fly animation by Yudhaikeledai
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2012-05-08 13:22:56 +02:00 |
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