Sebastian Krzyszkowiak
|
b4b45886be
|
fix page switching with big fps
|
2012-05-04 03:22:45 +02:00 |
|
Sebastian Krzyszkowiak
|
bbf0198669
|
performance fixes for intro gamestate
|
2012-05-04 01:12:19 +02:00 |
|
Sebastian Krzyszkowiak
|
8abc4a6763
|
implement spritesheet managament
|
2012-05-03 19:42:23 +02:00 |
|
Sebastian Krzyszkowiak
|
9959c1c6fe
|
fix fullscreen switching with obstracles rendered
|
2012-05-03 13:20:25 +02:00 |
|
Sebastian Krzyszkowiak
|
b6d8136609
|
implement obstracles callbacks
|
2012-05-03 02:19:55 +02:00 |
|
Sebastian Krzyszkowiak
|
07ac5294d5
|
some work on levels
|
2012-05-01 22:52:30 +02:00 |
|
Sebastian Krzyszkowiak
|
a5e0be5434
|
add book frame to intro story
|
2012-05-01 16:55:39 +02:00 |
|
Sebastian Krzyszkowiak
|
1ffe2f8ce5
|
update map and other graphics
|
2012-04-30 22:52:46 +02:00 |
|
Sebastian Krzyszkowiak
|
555cc0b9e0
|
use ANSI C gcc mode
|
2012-04-14 22:26:33 +02:00 |
|
Sebastian Krzyszkowiak
|
7ac12920bb
|
add music to level 1
|
2012-04-09 15:25:56 +02:00 |
|
Sebastian Krzyszkowiak
|
754f88facf
|
some work on spritesheed speed
|
2012-04-09 13:31:14 +02:00 |
|
Sebastian Krzyszkowiak
|
cceecdfd54
|
add some very basic keyboard handling in level
|
2012-04-08 23:41:22 +02:00 |
|
Sebastian Krzyszkowiak
|
4c039847a0
|
more work on first level
|
2012-04-08 23:25:14 +02:00 |
|
Sebastian Krzyszkowiak
|
676d2d8900
|
some first demo sidescrolling level
|
2012-04-08 19:01:30 +02:00 |
|
Sebastian Krzyszkowiak
|
90c20b0c1c
|
introduce timeline manager, split moonwalk code from level code
|
2012-04-06 17:28:38 +02:00 |
|
Sebastian Krzyszkowiak
|
6583662d9f
|
implement animations in intro state
|
2012-04-04 00:06:47 +02:00 |
|
Sebastian Krzyszkowiak
|
26ecdcb532
|
update about screen
|
2012-04-03 21:17:56 +02:00 |
|
Sebastian Krzyszkowiak
|
13aa555481
|
sound volume settings
|
2012-03-13 12:42:28 +01:00 |
|
Sebastian Krzyszkowiak
|
00f4c409e6
|
implement fullscreen setting from pause menu
|
2012-03-08 22:21:02 +01:00 |
|
Sebastian Krzyszkowiak
|
d8a6106157
|
add video options, implement fullscreen switching
|
2012-03-08 12:34:47 +01:00 |
|
Sebastian Krzyszkowiak
|
b0a4369678
|
introduce menustates
|
2012-03-07 22:06:19 +01:00 |
|
Sebastian Krzyszkowiak
|
e4e848b175
|
use mixers for audio
|
2012-03-05 21:07:42 +01:00 |
|
Sebastian Krzyszkowiak
|
2f118db351
|
create separate mixers for music and fx
|
2012-03-05 11:13:08 +01:00 |
|
Sebastian Krzyszkowiak
|
e5a9f12358
|
implement voice reading intro
|
2012-03-04 22:02:23 +01:00 |
|
Sebastian Krzyszkowiak
|
87dbd1f04b
|
remove image cache, cleanup
|
2012-03-04 15:57:23 +01:00 |
|
Sebastian Krzyszkowiak
|
5b5bd21ffe
|
add license information
|
2012-03-04 13:32:42 +01:00 |
|
Sebastian Krzyszkowiak
|
0d7edb94e3
|
add Derpy to pause screen :D
|
2012-03-04 13:24:35 +01:00 |
|
Sebastian Krzyszkowiak
|
0bc45ea1af
|
implement menu while paused
|
2012-03-03 21:58:14 +01:00 |
|
Sebastian Krzyszkowiak
|
163efc05e8
|
little cleanup
|
2012-03-03 21:23:25 +01:00 |
|
Sebastian Krzyszkowiak
|
bad5c07f7f
|
pause music on pause :D
|
2012-03-02 17:47:02 +01:00 |
|
Sebastian Krzyszkowiak
|
78172b6c32
|
implement pause
|
2012-03-02 16:52:13 +01:00 |
|
Sebastian Krzyszkowiak
|
b96edbfbce
|
performance fixes on menu fades
|
2012-03-02 00:00:31 +01:00 |
|
Sebastian Krzyszkowiak
|
3d2b60b6a6
|
cache derpy spritesheet
|
2012-03-01 23:03:07 +01:00 |
|
Sebastian Krzyszkowiak
|
72ab5cf3cb
|
scale letter bitmap with linear filtering in about screen
|
2012-03-01 10:54:56 +01:00 |
|
Sebastian Krzyszkowiak
|
b7b19b1a8c
|
FPS independent timings
|
2012-03-01 10:49:20 +01:00 |
|
Sebastian Krzyszkowiak
|
ee67f89116
|
moar caching
|
2012-03-01 01:14:24 +01:00 |
|
Sebastian Krzyszkowiak
|
cbdb68382c
|
moar memory bitmaps
|
2012-03-01 00:37:16 +01:00 |
|
Sebastian Krzyszkowiak
|
e5dda46b31
|
memory bitmaps, linear filtering, menu stopping instead of unloading and other stuff...
|
2012-02-29 23:00:59 +01:00 |
|
Sebastian Krzyszkowiak
|
7e4b6e7a14
|
moar docs
|
2012-02-28 23:16:55 +01:00 |
|
Sebastian Krzyszkowiak
|
e0e34e71ce
|
add menu_draw_while_fading option for weak PCs
|
2012-02-28 15:14:07 +01:00 |
|
Sebastian Krzyszkowiak
|
cf2f82f5f9
|
first batch of documentation
|
2012-02-28 13:09:12 +01:00 |
|
Sebastian Krzyszkowiak
|
2c102d01fa
|
read and respect first batch of config options
|
2012-02-26 12:59:45 +01:00 |
|
Sebastian Krzyszkowiak
|
a88099b9d5
|
more work on config
|
2012-02-26 00:47:41 +01:00 |
|
Sebastian Krzyszkowiak
|
f488b7ffaf
|
add Derpy to "level not implemented" screen :D
|
2012-02-25 16:46:25 +01:00 |
|
Sebastian Krzyszkowiak
|
bc56b0a006
|
few textures replaced, added shadows to texts
|
2012-02-24 23:58:18 +01:00 |
|
Sebastian Krzyszkowiak
|
5b19d2bfbf
|
add proper text in about view (and optimize png images)
|
2012-02-22 14:55:21 +01:00 |
|
Sebastian Krzyszkowiak
|
5ce44c0e4e
|
work on about screen
|
2012-02-22 13:38:56 +01:00 |
|
Sebastian Krzyszkowiak
|
add0c3d3ba
|
add level gamestate
|
2012-02-22 12:43:14 +01:00 |
|
Sebastian Krzyszkowiak
|
dd822e5b9d
|
work on map state
|
2012-02-21 23:33:02 +01:00 |
|
Sebastian Krzyszkowiak
|
edd4d79eb9
|
make string formatting in PrintConsole possible and use it
|
2012-02-19 22:54:33 +01:00 |
|