Sebastian Krzyszkowiak
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54a305b3ec
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android: migrate from ant to gradle
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2019-01-20 03:00:01 +01:00 |
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Sebastian Krzyszkowiak
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c5b5d7a7e0
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fix macos builds
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2019-01-13 21:34:32 +01:00 |
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Sebastian Krzyszkowiak
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65807cd369
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enable dead code elimination on webassembly builds
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2019-01-13 20:02:21 +01:00 |
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Sebastian Krzyszkowiak
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a6b6062be4
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recompress flac to opus and images to lossy webp for emscripten and android builds, with asset cache
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2019-01-13 18:45:17 +01:00 |
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Sebastian Krzyszkowiak
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ef77bedeae
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clean up
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2019-01-11 15:26:12 +01:00 |
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Sebastian Krzyszkowiak
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996c7e4d8e
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FlacToOgg: fix and make more robust
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2019-01-11 13:09:55 +01:00 |
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Sebastian Krzyszkowiak
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3da81d4388
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cmake: fix Debug builds on Emscripten
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2019-01-11 12:38:03 +01:00 |
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Sebastian Krzyszkowiak
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f5ce67e6cb
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emscripten: export Gamestate_ProgressCount
Turns out there's no other way to export a variable.
Fixes wrong values in the progress bar.
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2019-01-11 02:31:43 +01:00 |
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Sebastian Krzyszkowiak
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f5604b95fb
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emscripten: output wasm submodules to .wasm.so files, so preload plugins can find them
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2019-01-10 06:31:28 +01:00 |
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Sebastian Krzyszkowiak
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fe9b6f5384
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emscripten: use __attribute__(used) in code instead of EXPORTED_FUNCTIONS in cmake
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2019-01-10 06:04:29 +01:00 |
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Sebastian Krzyszkowiak
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8d4ee68936
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emscripten: drop STRICT=1 flag, it breaks when SDL2 is self-built
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2019-01-08 03:32:49 +01:00 |
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Sebastian Krzyszkowiak
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5fb99a97f8
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emscripten: revise compiler settings and add a pre-js file with audio autoplay workaround
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2019-01-07 00:37:34 +01:00 |
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Sebastian Krzyszkowiak
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f357d75591
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emscripten: use emterpreter for displaying loading screen
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2019-01-03 23:22:26 +01:00 |
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Sebastian Krzyszkowiak
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116d190876
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cmake: update emscripten flags
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2018-12-22 02:17:57 +01:00 |
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Sebastian Krzyszkowiak
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93db442e7b
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cmake: disable LTO on MinGW
Crashes the compiler on my machine for some reason.
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2018-12-18 14:34:10 +01:00 |
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Sebastian Krzyszkowiak
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492aa79a6b
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cmake: enable -fstack-protector (all builds) and _FORTIFY_SOURCE=2 (release/relwithdebinfo)
_FORTIFY_SOURCE can't be used together with ASan, so it's not enabled for debug builds
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2018-12-18 13:58:37 +01:00 |
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Sebastian Krzyszkowiak
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d20363e244
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cmake: enable link time optimizations
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2018-12-18 13:19:58 +01:00 |
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Sebastian Krzyszkowiak
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7cdcb7475a
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cmake: set and use LIBSUPERDERPY_DIR variable
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2018-12-18 13:18:52 +01:00 |
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Sebastian Krzyszkowiak
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23b11b1a5b
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cmake: don't set -fsanitize-recover=all, and set other args only when specific sanitizers are requested
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2018-12-14 02:26:46 +01:00 |
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Sebastian Krzyszkowiak
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edb87bc2fc
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cmake: make sanitizer options more streamlined and configurable
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2018-12-14 02:17:27 +01:00 |
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Sebastian Krzyszkowiak
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48516aa38c
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cmake: enable asan and ubsan on GCC
On Clang it doesn't like -Wl,--no-undefined option, which I don't
really want to disable.
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2018-12-13 03:55:17 +01:00 |
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Sebastian Krzyszkowiak
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66caf96cc8
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fix missing gamestates on macOS builds
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2018-12-08 14:52:05 +01:00 |
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Sebastian Krzyszkowiak
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1e4f0d3256
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fix desktop and appdata files installation
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2018-12-08 03:52:45 +01:00 |
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Sebastian Krzyszkowiak
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d42955789c
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clean up cmake files and import include templates into the engine
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2018-12-08 03:30:09 +01:00 |
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Sebastian Krzyszkowiak
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bffe816037
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don't export functions from imgui integration implementation
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2018-12-05 02:31:53 +01:00 |
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Sebastian Krzyszkowiak
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3586f49762
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ensure that the game operates on UTF-8 on Windows
Should fix issues with Unicode filenames.
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2018-12-05 02:09:06 +01:00 |
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Sebastian Krzyszkowiak
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01eabcfe80
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add -Wno-return-type-c-linkage to CXX flags for cimgui quirk
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2018-11-30 04:44:52 +01:00 |
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Sebastian Krzyszkowiak
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a961845698
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code model, clang-tidy related tweaks and fixes
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2018-11-30 04:20:35 +01:00 |
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Sebastian Krzyszkowiak
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37994781fd
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update codestyle info, move clang-tidy config into a file
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2018-11-30 02:45:22 +01:00 |
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Sebastian Krzyszkowiak
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440e6c41e6
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Dear ImGui integration
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2018-11-29 04:37:08 +01:00 |
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Sebastian Krzyszkowiak
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b67d146cdb
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maemo: rewrite mouse events into touch ones
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2018-10-30 18:05:54 +01:00 |
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Sebastian Krzyszkowiak
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a73e780668
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Maemo support
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2018-10-30 09:04:21 +01:00 |
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Sebastian Krzyszkowiak
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2299cacc16
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android: use LIBSUPERDERPY_APPID as the package name and net.dosowisko.libsuperderpy.Activity as activity name
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2018-10-30 02:17:35 +01:00 |
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Sebastian Krzyszkowiak
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e12bc10840
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cmake: add an option to build libsuperderpy as a static library
Might be useful when packaging games for distribution repositories.
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2018-10-23 03:53:54 +02:00 |
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Sebastian Krzyszkowiak
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ca02e4ed2a
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Re-disable randomness-related diagnostics in clang-tidy
MinGW does not contain srandom/random by default.
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2018-10-10 22:30:27 +02:00 |
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Sebastian Krzyszkowiak
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d20b81d104
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update clang-tidy diagnostics
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2018-10-10 21:37:54 +02:00 |
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Sebastian Krzyszkowiak
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3e7d9812a3
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Refactor the engine's main loop.
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2018-09-10 03:22:45 +02:00 |
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Sebastian Krzyszkowiak
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9580873b16
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emscripten: adjust to support proper builds with all dependencies
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2018-09-06 04:29:16 +02:00 |
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Sebastian Krzyszkowiak
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b14347bd96
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osxcross64.toolchain: add CMAKE_OSX_SYSROOT for compatibility with older cmakes
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2018-08-10 07:58:25 +02:00 |
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Sebastian Krzyszkowiak
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1f71f03ef8
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add LIBSUPERDERPY_GAME_GIT_REV define for game's git revision
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2018-08-05 00:50:54 +02:00 |
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Sebastian Krzyszkowiak
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51d9fad1d6
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export libsuperderpy's git revision and print on initializing
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2018-08-04 18:25:30 +02:00 |
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Sebastian Krzyszkowiak
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c7fbf08e12
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android: update default target per recent google play requirements and add explicit supports-screens tag
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2018-08-01 20:21:47 +02:00 |
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Sebastian Krzyszkowiak
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74e2d863b9
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android: don't install unneccesary files into assets directory
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2018-07-19 01:28:53 +02:00 |
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Sebastian Krzyszkowiak
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4a60bfdcf9
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enable -ffast-math
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2018-07-18 19:45:30 +02:00 |
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Sebastian Krzyszkowiak
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dba2ef80da
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add correct file extension for wasm gamestates
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2018-07-06 23:17:09 +02:00 |
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Sebastian Krzyszkowiak
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4f64b83e01
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cmake: add an ability to make a WebAssembly build with emscripten
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2018-07-06 22:07:13 +02:00 |
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Sebastian Krzyszkowiak
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314588640e
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cmake: add option to link dependencies statically
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2018-07-06 15:43:56 +02:00 |
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Sebastian Krzyszkowiak
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8e1ece69f7
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mingw: link i686 binaries as large address aware so they can use more than 2GB RAM (up to 4GB)
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2018-07-06 14:29:14 +02:00 |
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Sebastian Krzyszkowiak
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a4bd7fbb0f
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cmake: add ability to use WebGL 2 with Emscripten
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2018-07-06 04:04:05 +02:00 |
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Sebastian Krzyszkowiak
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7872542f2b
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emscripten: disable WASM
We're not WASM ready, while newer Emscripten enabled it by default.
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2018-07-06 03:55:07 +02:00 |
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